Run: 2026-04-27-01KQ70BTS96K3CRZVZBR1GZYZJ

Run Details

Duration:
1m 28s
Cost:
$0.015797
Provider:
Alibaba

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Boots thunder against cracked paving stones. Breath tears through unyielding lungs. The suspect cuts sharp left, skirts a row of blackened shopfronts, and vanishes into an alley barely wider than a shipping crate. Harlow Quinn matches his stride without breaking rhythm. Her left hand grips the cold steel of her service revolver. Her right thumb traces the cracked leather strap on her watch. Eighteen years on the Metropolitan force taught her to trust cadence over panic. Rainwater splashes from heavy treads. The chase narrows. She rounds a rusted fire escape and loses him for three heartbeats. A metal grate rattles ahead. He drops through it without hesitation. Quinn skids to a halt. Puddles spread around her boots. The air carries diesel fumes and the sour rot of wet timber. She draws her torch and clicks it on. The beam cuts through thick dampness and illuminates a corroded ladder descending into blackness. The rungs scream under her weight. Cold air wraps around her ankles like damp linen. The ladder gives way to a concrete platform slick with condensation. Tiled walls curve into a long, abandoned Tube tunnel. Faded advertising posters peel from the plaster in strips. A brass sign hangs crookedly above a service archway. Camden Town. Closed 1924. Her torch light reflects off pooled water that stretches into the gloom. Somewhere ahead, the clatter of boots echoes against brickwork. The stone gives way to vaulted ceilings. Worn iron girders arch overhead. String lights strung from rusted bolts cast amber pools over makeshift stalls. Vendors in heavy wool coats argue over prices in hushed tones. Glass vials clink against wooden crates. The air grows thick with the sharp tang of sulphur and crushed botanicals. The Veil Market breathes around her. Smuggled relics, alchemical dust, whispered intelligence. All hidden beneath London’s bones. She pockets her torch. Her hand stays on her weapon. The suspect ducks behind a stall draped in faded velvet. Quinn steps into the shadows. Her boots displace nothing. She watches his fingers trace the rim of a blackened iron amulet. His shoulders tense. He knows she is there. You’re far from your beat, Detective. He does not turn around. His voice carries a flat northern lilt. Turn around slowly. He pivots on his heel. Lean features. Pale skin. Eyes darting toward the tunnel exits. I’m not carrying what you think I am. Empty your pockets. Slowly. His hands rise. Fingers trembling. You don’t know what you’re walking into. Try me. Venom in glass. Dust that eats flesh. Names buried in ledgers. He gestures toward the deeper stalls. The market answers to older laws. Your warrant here means nothing. Quinn steps forward. Her boots displace a puddle. Dark water ripples across the tiles. She notes the heavy tread of men gathering behind the stalls. Shoulders brace. Knuckles white around concealed blades. The vendor to her left slides a silver dagger beneath a rug. The air thickens with the scent of ozone and burnt sugar. I’m not here for your wares. She keeps her voice level. I’m here for the man who sold your employer the poison. The one from Soho. Soho’s a different postcode. He swallows hard. You cross the threshold, you accept the toll. They’ll ask for your badge first. Then your fingers. Then whatever’s left. I keep my fingers. Everyone says that. He reaches into his coat. Quinn raises the revolver. He freezes. Pulls out a folded paper map. Hands it over with two fingers. The Raven’s Nest. Behind the bookshelf. Ask for the keeper. Leave your gun at the door. She takes the map. The paper feels greasy against her skin. Ink bleeds into the fibres. A crude sketch of a bar entrance. Green neon sign. A back room outlined in red chalk. Her thumb traces the drawn doorway. Eighteen years of procedure scream at her to call it in. Request backup. Build a case. The file on DS Morris burns a hole in her mind. Unexplained. Unresolved. The department called it a line-of-duty accident. She called it a lie. The courier backs away. His shoes scrape against stone. They’re coming down the tunnel. Footsteps on iron. You’ll hear them before you see them. Quinn turns. The tunnel mouth yaws behind her. Shadows stretch from the stairwell. New shapes move in the gloom. Heavy boots. Muffled voices. The market vendors shut their stalls in rapid succession. Wood slams against wood. Canvas drops. The amber lights flicker. One goes dark. Then another. She checks the revolver’s cylinder. Full. Safe off. The leather strap on her wrist presses against her pulse. British procedure demands extraction. The codex of her career demands caution. Morris’s ghost demands answers. The first pair of boots reaches the platform. A tall figure steps into the light. Broad shoulders. A heavy waxed coat. A face marked by old burns. He holds a bone token between two fingers. Polished human radius. The entry toll. His eyes lock onto Quinn. Detective. The word drops like a stone. You’re off the beaten path. She does not lower the gun. Her stance remains wide. Ready. The map crumples in her free hand. The vendor’s warning echoes in her ears. The tunnel behind her holds the way back to the street. The market ahead holds the truth. The tall man extends his hand. Palm up. Fingers spread. Expecting her weapon. Expecting her surrender. The other figures fan out behind him. Blades catch the dying light. A low chant rises from the deeper tunnels. Rhythm without words. Pressure against her eardrums. Quinn shifts her weight. Her thumb brushes the cylinder. One chamber holds a hollow point. Six hold standard issue. She calculates the distance. Three yards to the tall man. Four to the nearest stall. Five to the ladder. Her breath steadies. Eighteen years honed her to a point. Morris’s file stays open. The map stays in her pocket. The gun stays level. The tall man steps forward. His coat rustles. The bone token glints. He opens his mouth to speak. Quinn fires.
created_at"2026-04-27T08:19:47.64Z" 4/27/2026, 8:19:47 AM
model"qwen/qwen3.5-plus-20260420"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency847
moderation_latency(null)
generation_time88329
tokens_prompt4663
tokens_completion6342
native_tokens_prompt4482
native_tokens_completion5835
native_tokens_completion_images(null)
native_tokens_reasoning4478
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0157968
router(null)
provider_responses
0
endpoint_id"8b4a0fbb-6705-4f8d-a7f1-ad18ecc0edbc"
id"chatcmpl-598af57a-b70b-9500-80e9-96e2b34af706"
is_byokfalse
latency847
model_permaslug"qwen/qwen3.5-plus-20260420"
provider_name"Alibaba"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer(null)
request_id"req-1777277987-DYzxvDlG4pxYVvdSjvhK"
session_id(null)
api_type"completions"
id"gen-1777277987-Qvmk7iEfb5zpl9KWghTB"
upstream_id"chatcmpl-598af57a-b70b-9500-80e9-96e2b34af706"
total_cost0.0157968
cache_discount(null)
upstream_inference_cost0
provider_name"Alibaba"
response_cache_source_id(null)

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
90.02% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1002
totalAiIsmAdverbs2
found
0
adverb"slowly"
count2
highlights
0"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
40.12% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1002
totalAiIsms12
found
0
word"weight"
count2
1
word"gloom"
count2
2
word"echoes"
count2
3
word"velvet"
count1
4
word"lilt"
count1
5
word"footsteps"
count1
6
word"flicker"
count1
7
word"pulse"
count1
8
word"standard"
count1
highlights
0"weight"
1"gloom"
2"echoes"
3"velvet"
4"lilt"
5"footsteps"
6"flicker"
7"pulse"
8"standard"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences180
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount3
hedgeCount1
narrationSentences180
filterMatches
0"watch"
1"think"
2"see"
hedgeMatches
0"try to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences180
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen22
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1002
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions3
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions32
wordCount1002
uniqueNames14
maxNameDensity0.9
worstName"Quinn"
maxWindowNameDensity1.5
worstWindowName"Quinn"
discoveredNames
Quinn9
Metropolitan1
Tube1
Town1
Veil1
Market1
London1
Detective2
Soho2
Raven1
Nest1
Morris3
Eighteen3
You5
persons
0"Quinn"
1"Market"
2"Raven"
3"Morris"
4"You"
places
0"Town"
1"London"
2"Soho"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences78
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1002
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences180
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs29
mean34.55
std33.05
cv0.957
sampleLengths
084
167
2159
339
46
512
63
715
88
94
1012
112
1228
1355
1426
1527
164
1742
1880
1924
2047
2133
2246
2312
2442
2543
2662
2718
282
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences180
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs169
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences180
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1004
adjectiveStacks0
stackExamples(empty)
adverbCount16
adverbRatio0.01593625498007968
lyAdverbCount4
lyAdverbRatio0.00398406374501992
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences180
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences180
mean5.57
std3.14
cv0.564
sampleLengths
06
15
222
38
411
511
613
75
83
912
105
116
125
135
1412
158
1614
176
189
1911
209
219
229
232
242
2512
269
277
285
2912
3011
316
3213
336
346
355
364
376
3810
395
404
4112
423
435
446
455
467
473
485
492
68.70% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats13
diversityRatio0.45555555555555555
totalSentences180
uniqueOpeners82
86.02% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences155
matches
0"Somewhere ahead, the clatter of"
1"All hidden beneath London’s bones."
2"Then your fingers."
3"Then whatever’s left."
ratio0.026
96.13% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount48
totalSentences155
matches
0"Her left hand grips the"
1"Her right thumb traces the"
2"She rounds a rusted fire"
3"He drops through it without"
4"She draws her torch and"
5"Her torch light reflects off"
6"She pockets her torch."
7"Her hand stays on her"
8"Her boots displace nothing."
9"She watches his fingers trace"
10"His shoulders tense."
11"He knows she is there."
12"You’re far from your beat,"
13"He does not turn around."
14"His voice carries a flat"
15"He pivots on his heel."
16"I’m not carrying what you"
17"His hands rise."
18"You don’t know what you’re"
19"He gestures toward the deeper"
ratio0.31
63.23% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount123
totalSentences155
matches
0"Boots thunder against cracked paving"
1"Breath tears through unyielding lungs."
2"The suspect cuts sharp left,"
3"Harlow Quinn matches his stride"
4"Her left hand grips the"
5"Her right thumb traces the"
6"Rainwater splashes from heavy treads."
7"The chase narrows."
8"She rounds a rusted fire"
9"A metal grate rattles ahead."
10"He drops through it without"
11"Quinn skids to a halt."
12"Puddles spread around her boots."
13"The air carries diesel fumes"
14"She draws her torch and"
15"The beam cuts through thick"
16"The rungs scream under her"
17"The ladder gives way to"
18"A brass sign hangs crookedly"
19"Her torch light reflects off"
ratio0.794
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences155
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences22
technicalSentenceCount1
matches
0"I’m here for the man who sold your employer the poison."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
91.4740%