Run: 2026-04-27-01KQ72CYN831YS2ZDZX98HZ4D2

Run Details

Duration:
3m 38s
Cost:
$0.040356
Provider:
Morph

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Quinn’s boot hit the slick pavement. A heavy splash echoed behind her. The suspect sprinted past the closing stalls of the Camden night market. Rain drummed on her trench coat. The water stung her cheeks. She vaulted over a discarded crate of cheap jewellery. Her hands found the rough wooden handles. She pulled herself up with military precision. She landed hard on the cracked concrete. Stop right there! she barked. Her voice carried over the storm. It bounced off the glass windows of a shuttered cafe. The suspect didn’t turn back. He clutched his satchel tight against his chest. Dark canvas bulged with the shape of heavy metal objects. He darted towards the iron archway of the old station entrance. The TfL authorities condemned the structure years ago. Chain-link fences surrounded the perimeter. The metal groaned as he squeezed through a torn gap. Quinn reached the barrier. She didn’t slow her pace. She vaulted it. Her shoulder took the jagged edges of the fence. Her fabric tore. She landed a few metres ahead of him. She sprinted down the steps. The iron stairs groaned under her weight. A faded sign swung loosely above the entrance. The words Camden Town Underground dangled in the darkness. The heavy iron doors stood ajar. A wide maw waited to swallow him. She reached the threshold. A cold draft rose from the depths. The air carried the smell of ozone and rotting fish. She hesitated. The Metropolitan Police didn’t chase criminals into decommissioned infrastructure. Her worn leather watch tick-tocked steadily on her left wrist. The second hand swept past the numbers. Time for a regular man didn’t exist down here. She spent three years chasing whispers. They said Morris vanished into a place no map showed. They told her he walked into a ghost story. A sharp tug at her gut overrode her training. She slipped through the doors. She descended into the blackness. The concrete steps spiralled around her. She found her rhythm. Her breath fogged in the chill air. She moved fast. She heard his footsteps ahead. They slapped against the floor. The darkness swallowed the platform. She reached the tracks. Gravel crunched under her boots. The tunnel stretched into an endless void. Faint light bled from deep within the earth. The glow flickered with a sickly yellow hue. The suspect ran along the sleepers. He moved away from her. She kept her distance. She tracked his silhouette against the dying light. She drew her sidearm. The heavy steel felt comforting in her hand. She flicked off the safety. The click echoed in the quiet station. The old subway station crunched beneath her boots. Gravel shifted under her weight. She kept her eyes locked on the retreating figure. He sprinted past the abandoned ticket barriers. They stood empty and dusty. His grey raincoat fluttered behind him. He ran with unnatural grace. His boots barely made a sound against the soaked earth. Quinn closed the distance. She reached the platform. She stopped. A shadow flickered ahead. She tracked him carefully. The old maintenance corridor led deep into the city’s belly. She stepped over a rusted cart. The wheels rattled on the tracks. She knew this station. She toured the area after Morris disappeared. The city held plenty of stories. Old workers told jokes about ghost trains. They told tales of missing children. She laughed about the stories until she found his badge. She stopped laughing when she found the blood. Morris left the badge behind. The blood didn’t belong to him. It belonged to something else. She knew his body never came back. She tracked the suspect’s movements. He moved too fast for normal physiology. He reached the end of the platform. A heavy steel door stood ajar. Fresh scorch marks marred the rusted hinges. Black smoke curled from the cracks in the wood. The suspect slipped inside. He didn’t look back. A blast of hot air rushed towards her. She smelled burnt herbs and copper blood. The scent stung her nostrils. She approached the door. Her training screamed at her to wait. She had no backup. The squad room stood empty. The shift change happened ten minutes ago. She trusted her skills. She pressed her palm against the cold brick. The vibrations in the floor told her the suspect ran ahead of her. He moved deeper into the tunnels. She followed him into the abandoned corridor. The tunnel narrowed around her. Her shoulders brushed the slimy walls. The air grew heavy. It pressed against her skin. The smell of ozone faded. The scent of strange incense thickened in the dampness. It carried notes of pine and old earth. She heard the distant murmur of voices ahead. The sounds didn’t belong to the street above. They carried over the dark tunnels. They sounded like a crowded market. The voices whispered and haggled over the shadows. She stepped over a loose cable. The power hummed against her legs. Quinn slowed her pace. The corridor opened into a vast chamber. She stood in the shadows. She looked down a wide slope that led to a massive underground cavern. Faint light poured from the depths. Coloured lanterns hung from the ceiling. The cavern stretched out in front of her. Stalls lined the sides. Merchants shouted over the crowd. The noise hit her like a physical force. The vibration thrummed in her chest. The Veil Market lay before her. Bone tokens glinted around the necks of the shoppers. She saw them in the low light. She recognised the symbols. The market only opened during the full moon. The cycle matched the date perfectly. She watched the suspect below her. He weaved through the throng. He carried his satchel close to his body. He bypassed the usual stalls. He ignored the rows of black-market electronics and stolen goods. This market sold worse. Strange herbs filled clay pots. Glass vials glowed with thick green fluid. Stuffed animals sat on the counters. Empty eyes stared at the crowd. Battered leather satchels bulged with strange bones. The suspect moved with purpose. He didn’t blend in. He knew where he went. The crowd parted around him. He reached a stall at the far side of the cavern. A large wooden table stood in the middle of the walkway. A tall man with olive skin waited behind the table. The man wore a faded white shirt. A silver medallion rested against his chest. The suspect dropped the satchel on the table. The tall man inspected the canvas. He pulled a heavy metal device from inside. It hummed with an unnatural blue light. The tall man’s face changed. He looked at the suspect. His eyes narrowed. Quinn recognised the face. The man was Tomás. Her intelligence linked him to the local off-the-books medical care. He treated people the police couldn’t find. He moved with quiet confidence. He examined the device. He ran his hands over the metal casing. He didn’t react to the angry blue light. A scar ran along his left forearm. Quinn tracked it to the knife attack from the docks months ago. Tomás treated the victim. He pulled a shard of black glass from the wound. He stitched the flesh back together with strange thread. The scar vanished when the thread dissolved. The suspect handed a small pouch to the man Tomás. He stepped back. She recognised the fabric. It matched the cloth Morris held when she found him. She saw the photos of the crime scene. The image burned in her mind. Her heart pounded against her ribs. The suspect wasn’t running from her. He delivered the goods. Tomás inspected the pouch. He opened the clasp. He looked up. His warm brown eyes scanned the cavern roof. Quinn froze. She pressed her back against the slimy walls. The angle of his gaze cut towards her. He saw her standing in the shadows of the collapsed maintenance corridor. The crowd moved around him. People brushed her coat. Nobody noticed her. They moved too fast. They kept their eyes forward. Their faces shifted behind masks and hoods. A woman in a velvet cloak walked past her. The fabric rustled like dry leaves. A man with a heavy cane tapped the floor. The wood clinked against metal. Tomás raised his voice. He shouted over the crowd. His words carried perfectly to Quinn’s ears. I see the shadow, Silas. The crowd stopped. The chatter died instantly. Quinn’s hand tightened on her sidearm. She waited for the order. The tall man stood still. The silver medallion caught the light. Let her come. The voice boomed from the shadows behind her. A massive figure loomed above the collapsed ceiling. It stood at the entrance to the maintenance tunnel. It blocked her escape route. She didn’t know the name. She recognised the authority. Her training kicked in. She didn’t run. She aimed her gun at the man she came for. She fired a warning shot into the air. The bullet sparked against an iron beam overhead. Get back! she yelled. She ran down the slope towards the stall. The crowd surged forward. They flowed around her like water around a stone. They pushed against her sides. She fought her way through the press of bodies. The suspects reached for her. They pulled at her belt. She shoved them away with her elbow. She kept her gun raised. She reached the wooden table. Tomás backed away from the path. He looked at the suspect. Take it, he said. The suspect grabbed the pouch. He turned to run. The shadow behind Quinn blocked the tunnel. Quinn aimed through the crowd. She took a shot at the suspect’s legs. The bullet missed. He stumbled. He dropped the satchel on the ground. A heavy metal object rolled out of the flap. It skidded across the cobblestones. It came to a stop at Quinn’s feet. She looked down. The blue light turned red. A ticking sound filled the cavern. The timer on the counter dropped to three seconds. Two. The crowd parted behind her. One. The object hummed louder. Zero. The device exploded outward. Silence followed. She blink-blinked. The air felt still. The hum stopped. Nothing happened. She looked back at the man. Tomás pulled a small device from his pocket. He pressed a button. He spoke to the buyer. A containment field. You shot my buyer, Detective. Quinn stared at him. Who are you working for? The suspect was gone. He vanished into the crowd. Me, he said. And them. He pointed behind her. The shadows on the ceiling moved. They dripped down the walls. Quinn kept firing at the approaching darkness. The bullets sparked off the advancing form. The medallion around the medic’s neck glowed blue. The medic stepped forward. He raised his hand. Drop the firearm, Detective. She aimed at him. Get out of my way. The medallion pulsed bright. The crowd behind him lifted in unison. They started floating above the cobblestones. They descended around her. The gravity warped. Her knees buckled. She struggled to keep her foot on the ground. The satchel pulled away from her grip. Tomás! she yelled. This is the Met Police! The floating crowd ignored her. They pressed against her. They squeezed the air from her lungs. You trespass in the Veil, Tomás said. No police jurisdiction survives here. She fell to her knees. The heavy gun dragged her wrist down. The shadow reached her shoulder. Her watch stopped ticking. The leather band felt hot against her skin.
created_at"2026-04-27T08:55:21.526Z" 4/27/2026, 8:55:21 AM
model"qwen/qwen3.6-27b-20260422"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency955
moderation_latency(null)
generation_time217570
tokens_prompt4663
tokens_completion18162
native_tokens_prompt4482
native_tokens_completion15788
native_tokens_completion_images(null)
native_tokens_reasoning15296
native_tokens_cached4480
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0403563
router(null)
provider_responses
0
endpoint_id"826cab4e-dc26-4472-83be-e4ddd5ebd2ab"
id"e8a7e07b1a744f58b41fbb18d513a0e1"
is_byokfalse
latency796
model_permaslug"qwen/qwen3.6-27b-20260422"
provider_name"Morph"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer(null)
request_id"req-1777280121-d3gt4xvGh6qKAnX9KqQi"
session_id(null)
api_type"completions"
id"gen-1777280121-EWHlJDwewfg0etL5Rbep"
upstream_id"e8a7e07b1a744f58b41fbb18d513a0e1"
total_cost0.0403563
cache_discount(null)
upstream_inference_cost0
provider_name"Morph"
response_cache_source_id(null)

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
89.55% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1914
totalAiIsmAdverbs4
found
0
adverb"loosely"
count1
1
adverb"carefully"
count1
2
adverb"perfectly"
count2
highlights
0"loosely"
1"carefully"
2"perfectly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
47.75% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1914
totalAiIsms20
found
0
word"echoed"
count2
1
word"structure"
count1
2
word"weight"
count2
3
word"maw"
count1
4
word"depths"
count2
5
word"chill"
count1
6
word"footsteps"
count1
7
word"flickered"
count2
8
word"comforting"
count1
9
word"flicked"
count1
10
word"fluttered"
count1
11
word"scanned"
count1
12
word"velvet"
count1
13
word"loomed"
count1
14
word"silence"
count1
15
word"pulsed"
count1
highlights
0"echoed"
1"structure"
2"weight"
3"maw"
4"depths"
5"chill"
6"footsteps"
7"flickered"
8"comforting"
9"flicked"
10"fluttered"
11"scanned"
12"velvet"
13"loomed"
14"silence"
15"pulsed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"eyes widened/narrowed"
count1
highlights
0"eyes narrowed"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences320
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount3
hedgeCount0
narrationSentences320
filterMatches
0"watch"
1"see"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences320
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen13
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1914
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions2
unquotedAttributions2
matches
0"Take it, he said."
1"Me, he said."
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions42
wordCount1914
uniqueNames14
maxNameDensity0.73
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Quinn"
discoveredNames
Camden2
TfL1
Town1
Underground1
Metropolitan1
Police2
Morris4
Veil2
Market1
Tomás9
Quinn14
Silas1
Detective2
Met1
persons
0"Police"
1"Morris"
2"Market"
3"Tomás"
4"Quinn"
5"Silas"
places
0"Camden"
1"Town"
2"Underground"
3"Veil"
globalScore1
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences166
glossingSentenceCount1
matches
0"sounded like a crowded market"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1914
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences320
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs40
mean47.85
std43.85
cv0.916
sampleLengths
065
178
274
3102
4114
595
6112
793
890
9112
10176
1199
1276
13103
145
1529
163
1772
1812
1954
2011
214
2263
2323
241
256
264
271
2848
299
309
319
3241
334
349
3543
368
3716
3812
3929
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences320
matches
0"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs357
matches
0"wasn’t running"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences320
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1920
adjectiveStacks0
stackExamples(empty)
adverbCount24
adverbRatio0.0125
lyAdverbCount10
lyAdverbRatio0.005208333333333333
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences320
echoCount0
echoWords(empty)
91.76% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences320
mean5.98
std2.27
cv0.379
sampleLengths
06
16
212
36
45
59
67
77
87
93
102
116
1210
135
148
1510
1611
178
185
1910
204
215
223
239
243
258
265
277
288
299
306
317
324
337
3410
352
369
3710
387
399
406
4110
429
439
445
455
466
474
487
493
31.25% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats60
diversityRatio0.153125
totalSentences320
uniqueOpeners49
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences304
matches(empty)
ratio0
21.32% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount151
totalSentences304
matches
0"She vaulted over a discarded"
1"Her hands found the rough"
2"She pulled herself up with"
3"She landed hard on the"
4"Her voice carried over the"
5"It bounced off the glass"
6"He clutched his satchel tight"
7"He darted towards the iron"
8"She didn’t slow her pace."
9"She vaulted it."
10"Her shoulder took the jagged"
11"Her fabric tore."
12"She landed a few metres"
13"She sprinted down the steps."
14"She reached the threshold."
15"Her worn leather watch tick-tocked"
16"She spent three years chasing"
17"They said Morris vanished into"
18"They told her he walked"
19"She slipped through the doors."
ratio0.497
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount284
totalSentences304
matches
0"Quinn’s boot hit the slick"
1"A heavy splash echoed behind"
2"The suspect sprinted past the"
3"Rain drummed on her trench"
4"The water stung her cheeks."
5"She vaulted over a discarded"
6"Her hands found the rough"
7"She pulled herself up with"
8"She landed hard on the"
9"Her voice carried over the"
10"It bounced off the glass"
11"The suspect didn’t turn back."
12"He clutched his satchel tight"
13"He darted towards the iron"
14"The TfL authorities condemned the"
15"The metal groaned as he"
16"Quinn reached the barrier."
17"She didn’t slow her pace."
18"She vaulted it."
19"Her shoulder took the jagged"
ratio0.934
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences304
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences24
technicalSentenceCount1
matches
0"She looked down a wide slope that led to a massive underground cavern."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
82.1654%