NC Bench
Overview
About
Tests
Categories
Models
Vendors
Compare
Run: 2026-05-01-01KQHQQM2BBGYVTVEW5HN6PT7E
Run Details
Model:
Grok 4.20 (Reasoning)
Test:
Bad Writing Habits
Scenario:
Thriller: chase through city streets
Duration:
1m 17s
Cost:
$0.018905
Provider:
xAI
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
93.13%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
62.23%
AI-ism word frequency
(details)
66.67%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
83.33%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
62.64%
Sentence opener variety
(details)
45.98%
Adverb-first sentence starts
(details)
100.00%
Pronoun-first sentence starts
(details)
25.52%
Subject-first sentence starts
(details)
34.48%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
89.1326%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
Quinn raced after Herrera, her
boots slapping wet stone as she rounded the corner into the alley behind the Raven's Nest.
The green neon sign buzzed
overhead like an angry insect.
He had slipped from the
hidden back room minutes earlier, a small package clutched beneath his coat, and she had given chase before the door clicked shut.
His short curly dark brown
hair vanished behind a stack of crates.
She vaulted them without breaking
stride, military precision guiding every movement.
The scar on his left
forearm flashed as he grabbed a drainpipe and swung himself over a low wall.
Saint Christopher bounced against his
chest, catching what little light leaked from distant streetlamps. "Herrera." He did not slow.
His olive skin glistened under
the sheen of rain that had fallen earlier.
Quinn's own closely cropped salt-and-pepper
hair lay flat against her scalp.
She kept her brown eyes
fixed on the medallion.
Targets always revealed their tells
if you watched long enough.
The alley spat them onto
Old Compton Street. Late-night revellers parted like startled pigeons.
Quinn shouldered past a man
in a leather jacket who shouted something she ignored. Her sharp jaw tightened. Eighteen years on the force had taught her how to read a crowd.
Herrera moved like someone who
knew exactly where every escape route hid. "You won't make it to Camden," she called.
His answer drifted back, clipped
with that faint Seville
lilt
sharpened by fear. "Watch me."
She closed the gap near
the crossing at Charing Cross Road.
A black cab swerved, horn
blaring.
Herrera used the chaos, darting
between vehicles with the easy grace of a man who once strapped patients into ambulances. Quinn followed, heart steady,
watch
leather creaking on her wrist. The band had belonged to Morris. Three years gone and the bloody thing still kept
perfect
time. They pounded north. The streets narrowed again, takeaway boxes discarded in gutters, the sour reek of vinegar and fried oil rising with each splash.
Her lungs burned but she
welcomed the pain. Pain kept her alert. Herrera's shoulders heaved now. The package under his arm shifted. Whatever it contained mattered enough for him to run from a detective who had only asked questions so far. Another alley. This one smelled of damp brick and urine. Quinn's hand brushed the baton at her belt. She wouldn't need it yet. Not until she understood what the clique had sent him to fetch from the Raven's Nest. The hidden room had reeked of old paper and something metallic when she had forced the bookshelf door earlier. Maps on the walls. Photographs of people who should not exist anymore. Herrera burst onto a wider road. Camden waited ahead, its
chaotic
energy pulsing even at this hour. Music thumped from somewhere. A group of tourists scattered as he barrelled through them. Quinn kept her breathing even.
She noted the way his
hand kept returning to the medallion. Protection or habit.
Either way it told her
he
was scared
. The abandoned Tube entrance
loomed
behind a row of shuttered stalls. Most people walked past it without noticing the subtle wrongness in the brickwork. Quinn had heard rumours during her long nights digging into cases that refused to stay closed. Whispers of a market that moved every full moon. Bone tokens. Things that should not be sold. Herrera slowed just enough to pull something small and pale from his pocket. A bone token. The guard at the top of the concealed stairs gave it a cursory glance and stepped aside. Dark eyes met Quinn's across the distance. The guard's smile carried too many teeth.
She reached the entrance thirty
seconds later. The stairs descended into shadow that felt thicker than mere absence of light. Copper stung her nostrils. Not blood. Not yet. Something older. The air tasted of ozone and crushed herbs. From below came the low murmur of voices engaged in transactions that would make her superiors pale. Quinn stopped at the threshold.
Her left hand found Morris's
watch
again. The leather had worn smooth where he once fidgeted during briefings.
He had gone into a
situation like this three years ago. Unexplained circumstances, the report had called it.
She still saw his face
in her sleep sometimes, eyes wide with something beyond terror. The guard regarded her without expression. "Token." "I don't need one." A soft chuckle. "Everyone needs one, Detective Quinn."
Her name on his lips
confirmed everything. They knew her. The clique knew she watched them. Herrera had led her here
deliberately
. Bait or warning. Perhaps both. She considered calling for backup. The words died before they formed. What would she say. Underground market full of enchanted goods. Banned alchemical substances. Her superiors would laugh her off the force. Morris had
tried to
tell someone once. The next day he
was gone
. Herrera's
footsteps
faded below. She caught the faint clink of his medallion against a metal railing. The sound pulled at her like a hook. Quinn rolled her shoulders once. Military precision. That was all she had left. She stepped past the guard before he could raise a hand. His fingers brushed her sleeve but did not close. For a moment she wondered why, then the stairs swallowed her and the question with it. The air changed. Thicker. Alive. Lanterns hung at odd angles along the tunnel walls, their light the colour of old bone. Stalls lined both sides of the former platform, canvas awnings stretched between rusted girders. A woman with silver pins through her cheeks offered vials of liquid that swirled without being touched.
Further along a man argued
in hushed tones over a crate that emitted soft clicking sounds from within. Quinn kept to the shadows where she could. Her eyes
scanned
for Herrera's curly hair, the medallion, the scar. Movement everywhere. Too much. A creature that might once have been a dog but now wore too many eyes watched her from beneath a table stacked with yellowed scrolls. She looked away first. "Looking for something specific, love?" The voice came from her left. A vendor with pale skin and darker circles beneath his eyes leaned across his counter. Jars lined the surface. Things floated inside them. One looked uncomfortably like a human finger tapping the glass in steady rhythm. She ignored him.
Further down the platform Herrera
had stopped at a stall draped in deep green fabric. He placed the package on the counter. The woman behind it unwrapped it with careful fingers. Quinn edged closer, using a pillar for cover. Her boot knocked something small and hard. Another bone token. She left it where it lay. The woman at the stall lifted a curved blade from the package. Moonlight metal, edges
etched
with symbols that hurt to look at directly. Quinn's
stomach
tightened. She had seen similar marks at the scene where they found what remained of Morris. Herrera spoke low. "Tell Silas it's the last one. The Nest isn't safe anymore." The woman tested the blade's balance. "Quinn on your tail changes things." "She doesn't know what she's walking into." Quinn stepped from behind the pillar. "Then enlighten me." Both heads snapped toward her. Herrera's warm brown
eyes widened
. The Saint Christopher medallion rose and fell rapidly against his olive skin. For the first time in the chase he looked
truly
cornered. The woman behind the counter slid the blade beneath the fabric. Her smile revealed teeth filed to points. "Detective. You honour us." Quinn kept her hands visible but ready. "Herrera. Whatever that is, it stays here. Along with any answers you have about my partner." His scar stood out white as he
clenched his fist
. "Morris chose his own path. Same as you are choosing now." The market noise dimmed. Stallholders turned. The creature under the table growled low. Quinn felt the
weight
of unfamiliar and dangerous territory settle on her shoulders like cold hands. She advanced anyway. "Tell me what happened three years ago." Herrera exchanged a glance with the woman. Something passed between them, silent and swift. He reached beneath his collar and gripped the medallion hard enough that the chain bit into his neck. "You should have stayed above ground." The lanterns
flickered
in unison. A sound like wet fabric tearing filled the tunnel. From the far end of the platform figures emerged that did not walk so much as glide. Quinn's hand went to her baton. The air grew heavier, copper taste stronger now. Real blood this time. Herrera stepped back into the shadows between stalls. "Run, Detective. Or don't. Your choice." The first gliding figure opened a mouth too wide for its face. Quinn raised the baton. The market erupted around her as every stallholder surged forward at once.
created_at
"2026-05-01T12:20:35.54Z"
5/1/2026, 12:20:35 PM
model
"x-ai/grok-4.20-20260309"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
48470
moderation_latency
(null)
generation_time
76083
tokens_prompt
4663
tokens_completion
3465
native_tokens_prompt
4172
native_tokens_completion
5503
native_tokens_completion_images
(null)
native_tokens_reasoning
3743
native_tokens_cached
64
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
num_fetches
(null)
web_search_engine
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"completed"
usage
0.0189053
router
(null)
provider_responses
0
endpoint_id
"3ecee37f-b217-4093-87fb-aaf0afe307af"
id
"99b9777a-94a7-9d86-9825-793cc17e529e"
is_byok
false
latency
245
model_permaslug
"x-ai/grok-4.20-20260309"
provider_name
"xAI"
status
200
user_agent
"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer
(null)
request_id
"req-1777638035-4mDC0nSPKwxRAzVjym0b"
session_id
(null)
api_type
"completions"
id
"gen-1777638035-UmVS6w0BR4EDn7Q0T3Kk"
upstream_id
"99b9777a-94a7-9d86-9825-793cc17e529e"
total_cost
0.0189053
cache_discount
0.0000672
upstream_inference_cost
0
provider_name
"xAI"
response_cache_source_id
(null)
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
1
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
17
tagDensity
0.059
leniency
0.118
rawRatio
0
effectiveRatio
0
93.13%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1456
totalAiIsmAdverbs
2
found
0
adverb
"deliberately"
count
1
1
adverb
"truly"
count
1
highlights
0
"deliberately"
1
"truly"
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
62.23%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1456
totalAiIsms
11
found
0
word
"raced"
count
1
1
word
"lilt"
count
1
2
word
"perfect"
count
1
3
word
"chaotic"
count
1
4
word
"loomed"
count
1
5
word
"footsteps"
count
1
6
word
"scanned"
count
1
7
word
"etched"
count
1
8
word
"stomach"
count
1
9
word
"weight"
count
1
10
word
"flickered"
count
1
highlights
0
"raced"
1
"lilt"
2
"perfect"
3
"chaotic"
4
"loomed"
5
"footsteps"
6
"scanned"
7
"etched"
8
"stomach"
9
"weight"
10
"flickered"
66.67%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
2
maxInWindow
2
found
0
label
"eyes widened/narrowed"
count
1
1
label
"clenched jaw/fists"
count
1
highlights
0
"eyes widened"
1
"clenched his fist"
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
1
narrationSentences
158
matches
0
"was scared"
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
1
hedgeCount
1
narrationSentences
158
filterMatches
0
"watch"
hedgeMatches
0
"tried to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
174
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
27
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1456
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
4
unquotedAttributions
0
matches
(empty)
83.33%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
52
wordCount
1355
uniqueNames
15
maxNameDensity
1.33
worstName
"Quinn"
maxWindowNameDensity
2.5
worstWindowName
"Quinn"
discoveredNames
Herrera
14
Raven
2
Nest
2
Christopher
2
Old
1
Compton
1
Street
1
Seville
1
Charing
1
Cross
1
Road
1
Morris
4
Tube
1
Quinn
18
Saint
2
persons
0
"Herrera"
1
"Raven"
2
"Christopher"
3
"Morris"
4
"Quinn"
5
"Saint"
places
0
"Old"
1
"Compton"
2
"Street"
3
"Seville"
4
"Charing"
5
"Cross"
6
"Road"
globalScore
0.836
windowScore
0.833
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
109
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1456
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
174
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
43
mean
33.86
std
21.53
cv
0.636
sampleLengths
0
58
1
56
2
1
3
47
4
57
5
8
6
15
7
64
8
65
9
70
10
58
11
57
12
47
13
55
14
56
15
7
16
4
17
8
18
27
19
45
20
24
21
49
22
70
23
52
24
5
25
42
26
58
27
42
28
14
29
12
30
7
31
9
32
33
33
22
34
23
35
21
36
29
37
10
38
32
39
6
40
49
41
14
42
28
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
1
totalSentences
158
matches
0
"was gone"
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
0
totalVerbs
232
matches
(empty)
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
174
ratio
0
matches
(empty)
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1358
adjectiveStacks
0
stackExamples
(empty)
adverbCount
47
adverbRatio
0.03460972017673049
lyAdverbCount
10
lyAdverbRatio
0.007363770250368188
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
174
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
174
mean
8.37
std
5.11
cv
0.611
sampleLengths
0
21
1
10
2
27
3
12
4
11
5
19
6
14
7
1
8
4
9
13
10
11
11
9
12
10
13
8
14
6
15
14
16
4
17
13
18
12
19
8
20
13
21
2
22
11
23
6
24
20
25
10
26
6
27
11
28
3
29
21
30
8
31
4
32
4
33
6
34
19
35
2
36
8
37
8
38
5
39
16
40
19
41
4
42
8
43
6
44
11
45
4
46
10
47
5
48
11
49
3
62.64%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
1
diversityRatio
0.3793103448275862
totalSentences
174
uniqueOpeners
66
45.98%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
2
totalSentences
145
matches
0
"Further along a man argued"
1
"Further down the platform Herrera"
ratio
0.014
100.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
35
totalSentences
145
matches
0
"He had slipped from the"
1
"His short curly dark brown"
2
"She vaulted them without breaking"
3
"He did not slow."
4
"His olive skin glistened under"
5
"She kept her brown eyes"
6
"Her sharp jaw tightened."
7
"His answer drifted back, clipped"
8
"She closed the gap near"
9
"They pounded north."
10
"Her lungs burned but she"
11
"She wouldn't need it yet."
12
"She noted the way his"
13
"She reached the entrance thirty"
14
"Her left hand found Morris's"
15
"He had gone into a"
16
"She still saw his face"
17
"Her name on his lips"
18
"They knew her."
19
"She considered calling for backup."
ratio
0.241
25.52%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
126
totalSentences
145
matches
0
"Quinn raced after Herrera, her"
1
"The green neon sign buzzed"
2
"He had slipped from the"
3
"His short curly dark brown"
4
"She vaulted them without breaking"
5
"The scar on his left"
6
"Saint Christopher bounced against his"
7
"He did not slow."
8
"His olive skin glistened under"
9
"Quinn's own closely cropped salt-and-pepper"
10
"She kept her brown eyes"
11
"Targets always revealed their tells"
12
"The alley spat them onto"
13
"Quinn shouldered past a man"
14
"Her sharp jaw tightened."
15
"Herrera moved like someone who"
16
"His answer drifted back, clipped"
17
"She closed the gap near"
18
"A black cab swerved, horn"
19
"Herrera used the chaos, darting"
ratio
0.869
34.48%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
1
totalSentences
145
matches
0
"Either way it told her"
ratio
0.007
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
59
technicalSentenceCount
3
matches
0
"Quinn shouldered past a man in a leather jacket who shouted something she ignored."
1
"Whatever it contained mattered enough for him to run from a detective who had only asked questions so far."
2
"From below came the low murmur of voices engaged in transactions that would make her superiors pale."
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
1
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
1
fancyCount
0
fancyTags
(empty)
dialogueSentences
17
tagDensity
0.059
leniency
0.118
rawRatio
0
effectiveRatio
0
89.1326%