Run: 2026-05-01-01KQHQTXZ5DRX99Y89BST7PGAT

Run Details

Duration:
1m 25s
Cost:
$0.016575
Provider:
xAI

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Quinn lunged forward and seized a handful of the man's coat, yanking him backward mid-stride. He twisted free with a grunt, boots scraping the wet pavement as he veered toward the narrow side street that led to the disused station entrance. Quinn's breath stayed even despite the pace, her military precision guiding each footfall to avoid loose tiles and scattered rubbish. Her left wrist bore the familiar tug of the worn leather watch with every pump of her arm. The suspect slammed through a chain-link barrier and half-slid down the concrete incline. Quinn followed without pause, catching herself on a rusted handrail that left flakes of metal on her palm. Below, the station yawned open under dim security lamps that flickered in the gloom. She spotted the bone token, pale and etched with symbols, drop from his fingers as he reached an unmarked panel beside the old ticket gate. He slapped the token against the panel, and a seam cracked open in the wall, revealing a steeper stairwell that dropped into deeper dark. Quinn scooped the token up before the panel could seal. It felt heavier than normal bone, cold against her skin, and it carried a faint metallic tang that clung to her nostrils. She hesitated at the threshold. The man had vanished down the steps, his silhouette swallowed by the turn. Following meant crossing into territory she only half-believed existed, the same sort of hidden spaces that had swallowed her partner three years prior. She stepped through. The stairs gave way to a broader concourse lined with makeshift stalls constructed from scavenged metal and old Tube maps. Lanterns hung from ceiling pipes threw wavering light across vendors peddling vials of thick liquid, blades with runes along the hilts, and bundles of dried roots that twitched when exposed to air. Voices murmured in overlapping accents, some clipped and London-flat, others carrying the lilt of distant cities. The scent of copper and something sharper, like burnt sugar mixed with earth, rose from the central aisle. Quinn kept low against the wall, eyes fixed on the receding shape of the suspect. He threaded past a woman in a patched overcoat who weighed small pouches on a scratched brass scale. The suspect's pace slowed near a recessed alcove where a man with short curly dark brown hair and olive skin leaned over a makeshift cot. The seated figure here held a forearm wrapped in blood-soaked gauze, and the standing man adjusted the dressing with quick, practiced movements. A scar ran along the standing man's left forearm, visible beneath his rolled sleeve. "Pressure here," the standing man said in a low voice that mixed Seville cadence with London edges. "Keep it steady or you'll lose more than blood." The seated figure muttered something about payment and reached for a small leather bag. Quinn recognised the stance, the medallion that glinted at the standing man's throat, and the way his hands moved without waste. Tomás Herrera. The suspect she pursued had led her straight to one of the off-books workers the clique relied upon. Tomás glanced up at the movement in the aisle. His warm brown eyes locked on Quinn for a breath, recognition flashing across his face before he smoothed it away. He finished tying the gauze and straightened, wiping his hands on a rag that carried dark stains. "Detective Quinn." He kept his voice even, but the words carried an edge that warned others nearby. "This isn't your station. Not the kind with badges and warrants." The seated figure scrambled to his feet and melted into the crowd of browsers. Quinn held the bone token tight in her fist and advanced two measured steps. "You know why I'm here, Herrera. That man dropped this." She held up the token. "He ran from questions about Morris. I want the next name that led him here." Tomás shifted his weight, positioning himself between her and the deeper stalls. "Morris was three years past. Answers here come with costs you don't pay in cash." He nodded toward a row of glass jars holding items that moved in the liquid. "Walk back up those stairs before the sellers decide the token you carry wasn't yours to begin with." A low chime echoed from the far end of the concourse, followed by the scrape of metal on stone. Quinn turned slightly, keeping Tomás in her periphery. Two broad-shouldered figures emerged from behind a pillar, their clothing layered with patches that displayed symbols matching the token's etchings. They moved with the unhurried confidence of enforcers who had handled intruders before. One carried a short staff tipped with bone, the other a satchel that bulged with rounded shapes. "Foreign token," the staff-bearer said, voice rough and accentless. "Market rules. Present yours or trade for passage." Quinn kept her hands visible but ready, the token still in her palm. "I followed a lead, not rules." She angled her body to watch both Tomás and the approaching pair. "Herrera, tell them to stand down. Your patients won't thank you for the noise this makes aboveground." Tomás exhaled through his teeth, a short sound that carried resignation rather than surrender. "They don't listen to NHS dropouts." He stepped sideways, clearing space, but his posture remained tense, ready to move if the staff swung first. The staff-bearer closed to five paces. "Token or trade. No chase ends clean once you're below the line." Quinn weighed the distance to the stairwell behind her, the weight of the token, and the way the market air pressed against her skin like a held breath. The second enforcer opened the satchel with a slow drawstring pull, revealing contents that caught the lantern glow and reflected it in fractured patterns. She calculated the angle, the reach, the single clear path that might still exist back to the surface. A sudden shift in the crowd revealed the original suspect again, now flanked by two more figures near a stall of black-and-white photographs mounted on pegs. He met her stare across the aisle, and the corner of his mouth twitched in something close to invitation. The staff-bearer raised his weapon in a single fluid arc as the satchel clattered open onto the stone.
created_at"2026-05-01T12:22:23.982Z" 5/1/2026, 12:22:23 PM
model"x-ai/grok-4.3-20260430"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency60196
moderation_latency(null)
generation_time85346
tokens_prompt4663
tokens_completion2550
native_tokens_prompt4172
native_tokens_completion4571
native_tokens_completion_images(null)
native_tokens_reasoning3329
native_tokens_cached64
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.0165753
router(null)
provider_responses
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endpoint_id"45623cb8-18e5-4b32-8fc4-85d05439982d"
id"ded169e7-eaca-0976-ceb6-f657fd775f61"
is_byokfalse
latency98
model_permaslug"x-ai/grok-4.3-20260430"
provider_name"xAI"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer(null)
request_id"req-1777638143-pPBwpcXLdFOFaOF8OlaU"
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api_type"completions"
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upstream_id"ded169e7-eaca-0976-ceb6-f657fd775f61"
total_cost0.0165753
cache_discount0.0000672
upstream_inference_cost0
provider_name"xAI"
response_cache_source_id(null)

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags7
adverbTagCount0
adverbTags(empty)
dialogueSentences14
tagDensity0.5
leniency1
rawRatio0
effectiveRatio0
95.16% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1033
totalAiIsmAdverbs1
found
0
adverb"slightly"
count1
highlights
0"slightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
32.24% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1033
totalAiIsms14
found
0
word"footfall"
count1
1
word"familiar"
count1
2
word"flickered"
count1
3
word"gloom"
count1
4
word"etched"
count1
5
word"constructed"
count1
6
word"wavering"
count1
7
word"lilt"
count1
8
word"measured"
count1
9
word"weight"
count2
10
word"echoed"
count1
11
word"fractured"
count1
12
word"calculated"
count1
highlights
0"footfall"
1"familiar"
2"flickered"
3"gloom"
4"etched"
5"constructed"
6"wavering"
7"lilt"
8"measured"
9"weight"
10"echoed"
11"fractured"
12"calculated"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences55
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences55
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences62
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen32
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1033
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
88.89% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions23
wordCount900
uniqueNames7
maxNameDensity1.22
worstName"Quinn"
maxWindowNameDensity2
worstWindowName"Quinn"
discoveredNames
Tube1
London-flat1
Seville1
London2
Herrera1
Quinn11
Tomás6
persons
0"Herrera"
1"Quinn"
2"Tomás"
places
0"Seville"
1"London"
globalScore0.889
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences51
glossingSentenceCount1
matches
0"something close to invitation"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1033
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences62
matches(empty)
77.98% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs18
mean57.39
std24.27
cv0.423
sampleLengths
079
194
273
389
494
526
655
746
828
958
1060
1177
1217
1348
1438
1518
1670
1763
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences55
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs148
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences62
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount913
adjectiveStacks0
stackExamples(empty)
adverbCount11
adverbRatio0.012048192771084338
lyAdverbCount3
lyAdverbRatio0.0032858707557502738
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences62
echoCount0
echoWords(empty)
89.68% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences62
mean16.66
std6.23
cv0.374
sampleLengths
015
126
220
318
413
518
614
725
824
910
1022
115
1213
1323
143
1520
1632
1716
1818
1915
2018
2125
2222
2314
2417
259
2614
2721
282
2918
309
3120
3217
3317
3411
3514
3614
3715
3815
3912
4030
4118
4219
438
4420
4513
4617
479
488
4913
73.66% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats1
diversityRatio0.45161290322580644
totalSentences62
uniqueOpeners28
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences54
matches(empty)
ratio0
86.67% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount18
totalSentences54
matches
0"He twisted free with a"
1"Her left wrist bore the"
2"She spotted the bone token,"
3"He slapped the token against"
4"It felt heavier than normal"
5"She hesitated at the threshold."
6"She stepped through."
7"He threaded past a woman"
8"His warm brown eyes locked"
9"He finished tying the gauze"
10"He kept his voice even,"
11"She held up the token"
12"He nodded toward a row"
13"They moved with the unhurried"
14"She angled her body to"
15"He stepped sideways, clearing space,"
16"She calculated the angle, the"
17"He met her stare across"
ratio0.333
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount50
totalSentences54
matches
0"Quinn lunged forward and seized"
1"He twisted free with a"
2"Quinn's breath stayed even despite"
3"Her left wrist bore the"
4"The suspect slammed through a"
5"Quinn followed without pause, catching"
6"She spotted the bone token,"
7"He slapped the token against"
8"Quinn scooped the token up"
9"It felt heavier than normal"
10"She hesitated at the threshold."
11"The man had vanished down"
12"She stepped through."
13"The stairs gave way to"
14"Lanterns hung from ceiling pipes"
15"Voices murmured in overlapping accents,"
16"The scent of copper and"
17"Quinn kept low against the"
18"He threaded past a woman"
19"The suspect's pace slowed near"
ratio0.926
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences54
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences42
technicalSentenceCount10
matches
0"He twisted free with a grunt, boots scraping the wet pavement as he veered toward the narrow side street that led to the disused station entrance."
1"He slapped the token against the panel, and a seam cracked open in the wall, revealing a steeper stairwell that dropped into deeper dark."
2"It felt heavier than normal bone, cold against her skin, and it carried a faint metallic tang that clung to her nostrils."
3"Following meant crossing into territory she only half-believed existed, the same sort of hidden spaces that had swallowed her partner three years prior."
4"Lanterns hung from ceiling pipes threw wavering light across vendors peddling vials of thick liquid, blades with runes along the hilts, and bundles of dried roo…"
5"Quinn recognised the stance, the medallion that glinted at the standing man's throat, and the way his hands moved without waste."
6"Two broad-shouldered figures emerged from behind a pillar, their clothing layered with patches that displayed symbols matching the token's etchings."
7"They moved with the unhurried confidence of enforcers who had handled intruders before."
8"Tomás exhaled through his teeth, a short sound that carried resignation rather than surrender."
9"The second enforcer opened the satchel with a slow drawstring pull, revealing contents that caught the lantern glow and reflected it in fractured patterns."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags7
uselessAdditionCount2
matches
0"He kept, but the words carried an edge that warned others nearby"
1"the staff-bearer said, voice rough and accentless"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount0
fancyTags(empty)
dialogueSentences14
tagDensity0.143
leniency0.286
rawRatio0
effectiveRatio0
78.1422%