Run: 2026-05-01-01KQHSS7M2ADD059QAC7F2P95V

Run Details

Duration:
33.6s
Cost:
$0.010478
Provider:
xAI

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Harlow Quinn's boots slapped against the wet pavement, each stride flinging cold spray up her calves. The suspect darted ahead, a blur of dark hoodie and frantic elbows, vanishing round the corner into Berwick Street. She pushed harder, lungs burning, the worn leather watch on her left wrist catching the neon glare from shuttered shopfronts. "Stop! Police!" Her voice cracked against the downpour. Useless. He never slowed. Water streamed from her closely cropped salt-and-pepper hair, stinging her eyes. The sharp line of her jaw clenched as she skidded round the same corner, shoulder clipping a wheelie bin that clattered behind her like an alarm. Eighteen years on the force and this felt different. Personal. The man she chased had been seen leaving the Raven's Nest two nights ago, right after another body turned up drained in an alley off Brewer Street. Same signature as the one that took Morris. Her partner. Her unsolved scar. The suspect glanced back once. Young face, olive skin slick with rain, short curly dark hair plastered to his forehead. Tomás Herrera. She had his file memorised: former paramedic, struck off for treating the wrong sort of patient. The sort that didn't show up on normal X-rays. He bolted left into an unmarked alley, trainers splashing through puddles that reflected fractured green neon from the street behind. Quinn followed, hand hovering near her concealed carry. No backup. Not for this. Not when half the station thought she chased ghosts. The alley narrowed, brick walls pressing in, reeking of urine and wet cardboard. Ahead, Herrera dropped to his knees beside a rusted grating. He pried it up with a crowbar he must have stashed earlier. Metal screeched. Quinn drew her baton instead of her firearm. Rules blurred down here. "Don't be stupid, Herrera." He looked up. Warm brown eyes met hers, wide with something sharper than fear. Recognition. "You shouldn't be here, Detective." "Yet here we both are." She took one measured step closer, military precision in every line of her body despite the rain soaking through her coat. "Your Saint Christopher won't save you from me tonight." He dropped through the opening without another word. The grating clanged shut above him. Quinn swore under her breath. She holstered the baton, gripped the cold iron, and hauled the grating free again. Darkness yawned below. The echo of his fleeing footsteps faded fast. She thought of Morris, of how his last transmission had cut off mid-sentence with a sound like tearing paper and distant screams that didn't belong to any human throat. Then nothing. Just static and three years of dead ends. She climbed down. The ladder rungs bit into her palms, slick with something that smelled of rust and older things. At the bottom her boots met concrete ankle-deep in water. The tunnel stretched both ways, faint emergency lighting casting everything in sickly yellow. Graffiti covered the walls in symbols that hurt to look at directly, shifting when she blinked. Not gang tags. Older. Herrera's footsteps echoed from the left tunnel. She pursued, splashing after him, breath fogging in the sudden chill. The air down here carried a different weight. Copper on her tongue. Ozone in her nostrils. The underground market. She'd heard rumours during the Morris investigation. A place that moved every full moon, accessed only with the right token. Bone, they said. She carried no such thing. The tunnel opened into what had once been a disused Tube platform. Camden, she realised. The abandoned station beneath it. Voices drifted up now, low and eager, the murmur of transactions that never saw daylight. Greenish light spilled from ahead, not neon but something that flickered like foxfire. Quinn slowed, back against the damp wall, listening. "Three drops of widow's tear for the shadow-bind. No less." A woman's voice, cultured, dangerous. "Take it or leave it. The moon turns in six hours." That was a vendor, accent thick with centuries of East End rot. She edged forward until she could see. The platform had transformed. Stalls lined both sides of the tracks, built from scaffolding, tarpaulin, and what looked like human bone. Merchants peddled things that shouldn't exist: vials of liquid starlight, daggers that whispered when touched, maps that redrew themselves. Customers wore faces both human and not. A woman with too many joints in her fingers haggled over a cage of live shadow-moths. A man whose eyes were pure obsidian examined something that bled light. And there, weaving through the crowd with practised ease, was Herrera. He no longer ran. He moved with purpose, left hand clutching his medallion, right hand tucked into his jacket pocket. Quinn scanned the crowd for threats. Too many. If she called out now, she might start a riot. Or worse. She stepped onto the platform. The nearest vendor, a hunched figure wrapped in what looked like funeral shrouds, noticed her immediately. "No token, love? That's a problem." "I don't want your wares." Quinn kept her eyes on Herrera's retreating back. "Just passing through." "Everything's for sale down here. Even passage." The vendor's laugh sounded like dry leaves skittering across graves. "Especially for coppers with questions about dead partners." Quinn froze. Her hand went to her watch, an unconscious tell. The leather strap had been Morris's. She forced herself to keep moving, shouldering past a creature that smelled of wet dog and vengeance. Herrera had reached the far end of the platform where a bookshelf stood incongruously against the tiled wall. The Raven's Nest signature. A hidden door. Of course the Nest connected to this place. He glanced back once more. Their eyes met across twenty metres of impossible commerce. Something passed between them. Not quite fear. Not quite plea. Recognition of shared damage, perhaps. "Detective." His voice carried despite the crowd. Warm Spanish accent wrapped around the word like a bandage. "Some doors you don't kick down. Not without knowing what's on the other side." "Then open it and show me." She drew her baton again. Several nearby transactions stopped. Heads turned. The temperature seemed to drop further. Herrera's fingers found a hidden catch on the bookshelf. It swung outward with a soft click, revealing a narrow passage lit by candles that burned with green flames. He slipped through. Quinn sprinted. The crowd parted reluctantly. A hand with too-long fingernails caught her sleeve. She shook it off. Another stall-holder stepped into her path, holding out a small bone token carved with runes. "You'll need this if you want to come back up, copper. Market moves at dawn." She ignored the offer, slammed her shoulder against the closing bookshelf door, and forced her way through. The candles guttered in the sudden draught. The passage beyond sloped downward, narrower than the tunnels above, walls pressing so close her shoulders brushed stone on both sides. Herrera's footsteps echoed ahead, faster now. Desperate. The air grew thicker, harder to breathe. Quinn's lungs laboured. She could smell old blood and something sweeter, like rotting orchids. Her mind supplied images she didn't want: Morris's final photograph, body contorted in ways biology shouldn't allow, eyes open but empty in a way that suggested whatever left had taken more than life. "Why run if you've nothing to hide?" she called out. Her voice bounced strangely, multiplied. "Because some things hide from everyone." His answer came back thin, winded. "Even from you." The passage opened into a small chamber. Ancient. Not built by London Transport. Stone walls carved with the same shifting symbols from the tunnel. In the centre stood a low table covered in medical supplies. Bandages. Saline. Syringes that looked too delicate for human use. Herrera's off-the-books surgery, then. A place where the clique he served brought their wounded. He stood behind the table, chest heaving, scar on his left forearm visible where his sleeve had ridden up. The Saint Christopher medallion caught the candlelight, spinning slowly on its chain. "You followed me through the Veil Market without a token." He sounded almost impressed. "Brave. Stupid. Both." "DS Morris." Quinn advanced slowly, baton held loose but ready. "Three years ago. You were there. Don't deny it. I saw the paramedic logs before they scrubbed them." Herrera's warm brown eyes flickered. "Your partner found something he shouldn't have. He came to me after. Bleeding from places that don't show on scans. Asked me to fix what medicine can't touch." "And did you?" "I tried." His accent thickened with memory. "Some things you can't stitch. Some patients... they come back wrong. Or not at all." Quinn's grip tightened on the baton until her knuckles ached. The chamber seemed smaller suddenly. The candle flames stretched tall, casting shadows that moved independently of their sources. "What took him? Tell me that much." Herrera reached slowly into his jacket. Quinn raised the baton. He withdrew his hand carefully, holding only a small glass vial filled with something that swirled like liquid night. "This. What he asked me to find. What got him noticed by the wrong people. The ones who run the real game above and below." She stared at the vial. Part of her, the detective with eighteen years of service, wanted to arrest him. Read him his rights. Drag him back up through the market and into proper light where monsters had the decency to wear human faces that stayed still. Another part of her, the one that still woke screaming from dreams of static and tearing paper, wanted to know what happened next. The bookshelf door behind her creaked. Footsteps. Multiple. The market's guardians, perhaps. Or worse. The ones Herrera feared. His gaze moved past her to the entrance. "Decision time, Detective Quinn. Chase me further down this hole or take what I'm offering. But choose quick. They don't like uninvited guests who ask the wrong questions." Quinn's heart hammered against her ribs. The vial caught the green light, promising answers and damnation in equal measure. Behind her, the footsteps grew louder. Ahead, the chamber had another exit, a dark archway leading deeper into earth that had never known sunlight. She stepped forward, hand outstretched toward the vial, baton still ready in her other fist. The first of the newcomers entered the chamber.
created_at"2026-05-01T12:56:25.479Z" 5/1/2026, 12:56:25 PM
model"x-ai/grok-4.20-20260309"
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generation_time33535
tokens_prompt4663
tokens_completion2684
native_tokens_prompt4170
native_tokens_completion2133
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached64
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
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origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.0104778
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provider_responses
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endpoint_id"3ecee37f-b217-4093-87fb-aaf0afe307af"
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is_byokfalse
latency98
model_permaslug"x-ai/grok-4.20-20260309"
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Evaluation details

Result Evaluator Details Meta Data
66.67% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags13
adverbTagCount2
adverbTags
0"He sounded almost [almost]"
1"Quinn advanced slowly [slowly]"
dialogueSentences30
tagDensity0.433
leniency0.867
rawRatio0.154
effectiveRatio0.133
82.28% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1693
totalAiIsmAdverbs6
found
0
adverb"reluctantly"
count1
1
adverb"slowly"
count3
2
adverb"suddenly"
count1
3
adverb"carefully"
count1
highlights
0"reluctantly"
1"slowly"
2"suddenly"
3"carefully"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
52.75% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1693
totalAiIsms16
found
0
word"jaw clenched"
count1
1
word"fractured"
count1
2
word"measured"
count1
3
word"echo"
count1
4
word"footsteps"
count5
5
word"echoed"
count2
6
word"chill"
count1
7
word"weight"
count1
8
word"flickered"
count2
9
word"scanned"
count1
highlights
0"jaw clenched"
1"fractured"
2"measured"
3"echo"
4"footsteps"
5"echoed"
6"chill"
7"weight"
8"flickered"
9"scanned"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"jaw/fists clenched"
count1
highlights
0"jaw clenched"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences166
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount1
narrationSentences166
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences183
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen33
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1693
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions10
unquotedAttributions1
matches
0"Bone, they said."
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions52
wordCount1425
uniqueNames19
maxNameDensity0.98
worstName"Quinn"
maxWindowNameDensity2
worstWindowName"Quinn"
discoveredNames
Quinn14
Berwick1
Street2
Useless1
Raven2
Nest3
Brewer1
Morris5
Herrera12
Tube1
East1
End1
Warm2
Spanish1
Several1
London1
Transport1
Saint1
Christopher1
persons
0"Quinn"
1"Raven"
2"Nest"
3"Morris"
4"Herrera"
5"Saint"
6"Christopher"
places
0"Berwick"
1"Street"
2"Brewer"
3"East"
4"End"
5"London"
globalScore1
windowScore1
73.47% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences98
glossingSentenceCount3
matches
0"looked like human bone"
1"looked like funeral shrouds, noticed her"
2"sounded like dry leaves skittering across"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.591
wordCount1693
matches
0"not neon but something"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences183
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs52
mean32.56
std21.12
cv0.649
sampleLengths
055
112
282
35
447
542
649
74
820
935
1014
1169
123
1360
1465
1556
1615
1723
1882
1951
205
2122
2216
2325
2467
2529
2631
2723
2831
292
3046
3145
327
3354
3415
3515
3659
3731
3817
3928
4033
413
4222
4335
4454
4546
4623
4718
4836
4943
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences166
matches
0"been seen"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs269
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences183
ratio0
matches(empty)
93.61% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1434
adjectiveStacks1
stackExamples
0"short curly dark hair"
adverbCount58
adverbRatio0.040446304044630406
lyAdverbCount16
lyAdverbRatio0.011157601115760111
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences183
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences183
mean9.25
std6.75
cv0.73
sampleLengths
016
119
220
38
41
53
611
726
89
91
1027
118
122
133
145
1515
162
1716
189
1920
208
212
223
239
2413
2510
2612
272
288
294
304
313
3211
331
345
3526
369
378
386
395
4014
413
428
4329
442
458
463
4717
4810
4913
70.86% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.44808743169398907
totalSentences183
uniqueOpeners82
45.98% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences145
matches
0"Just static and three years"
1"Of course the Nest connected"
ratio0.014
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount42
totalSentences145
matches
0"She pushed harder, lungs burning,"
1"Her voice cracked against the"
2"He never slowed."
3"Her unsolved scar."
4"She had his file memorised:"
5"He bolted left into an"
6"He pried it up with"
7"He looked up."
8"She took one measured step"
9"He dropped through the opening"
10"She holstered the baton, gripped"
11"She thought of Morris, of"
12"She climbed down."
13"She pursued, splashing after him,"
14"She'd heard rumours during the"
15"She carried no such thing."
16"She edged forward until she"
17"He no longer ran."
18"He moved with purpose, left"
19"She stepped onto the platform."
ratio0.29
42.76% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount121
totalSentences145
matches
0"Harlow Quinn's boots slapped against"
1"The suspect darted ahead, a"
2"She pushed harder, lungs burning,"
3"Her voice cracked against the"
4"He never slowed."
5"Water streamed from her closely"
6"The sharp line of her"
7"The man she chased had"
8"Her unsolved scar."
9"The suspect glanced back once."
10"She had his file memorised:"
11"The sort that didn't show"
12"He bolted left into an"
13"Quinn followed, hand hovering near"
14"The alley narrowed, brick walls"
15"He pried it up with"
16"Quinn drew her baton instead"
17"Rules blurred down here."
18"He looked up."
19"She took one measured step"
ratio0.834
34.48% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences145
matches
0"If she called out now,"
ratio0.007
25.97% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences55
technicalSentenceCount9
matches
0"The sharp line of her jaw clenched as she skidded round the same corner, shoulder clipping a wheelie bin that clattered behind her like an alarm."
1"He bolted left into an unmarked alley, trainers splashing through puddles that reflected fractured green neon from the street behind."
2"Greenish light spilled from ahead, not neon but something that flickered like foxfire."
3"Merchants peddled things that shouldn't exist: vials of liquid starlight, daggers that whispered when touched, maps that redrew themselves."
4"She forced herself to keep moving, shouldering past a creature that smelled of wet dog and vengeance."
5"It swung outward with a soft click, revealing a narrow passage lit by candles that burned with green flames."
6"The candle flames stretched tall, casting shadows that moved independently of their sources."
7"He withdrew his hand carefully, holding only a small glass vial filled with something that swirled like liquid night."
8"Ahead, the chamber had another exit, a dark archway leading deeper into earth that had never known sunlight."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags13
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
86.2940%