Run: 2026-05-10-01KR8WQWM37JN180H0EJMQW20M

Run Details

Duration:
3m 40s
Cost:
$0.001699
Provider:
Together

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The leather sole of Harlow's boot skidded on a slick cobblestone. She recovered with a military snap, her chest heaving, eyes locked on the silhouette weaving through the midnight traffic of Soho. "Police! Stop now!" The suspect didn't stop. He dove between two idling black cabs, his oversized grey coat flapping like a wounded crow's wing. Harlow sprinted after him. Rain lashed against her face, cold and stinging, blurring the neon signs of the district into smears of electric pink and jaundice yellow. She didn't look at the time. The worn leather watch on her left wrist felt heavy, a reminder of the seconds ticking away from a lead she couldn't afford to lose. The suspect banked hard right, nearly colliding with a group of drunken tourists. He didn't apologize. He scrambled up a narrow alleyway, his movements frantic and jagged. Harlow pushed past a stack of damp cardboard boxes that smelled of rotting cabbage and old grease. She could hear his boots slapping the pavement ahead, a rhythmic tick-tock of desperation. He surged toward a dead end, but as he reached the brick wall, he didn't stop. He pivoted, slamming his shoulder into a heavy iron manhole cover that had been left slightly ajar. He vanished into the dark maw of the sewer system before Harlow could close the gap. She stopped at the edge of the opening. The smell hit her first: ozone, ancient dust, and something metallic, like a handful of old pennies. She knelt, her sharp jaw tight. A single object lay on the pavement where the man had stood. Harlow reached down and picked it up. It was a small, carved piece of bone, yellowed with age and etched with a spiraling rune. A bone token. The air emanating from the hole felt wrong. It didn't just smell of waste; it vibrated. A low, thrumming frequency rattled her teeth. Three years ago, DS Morris had described a feeling exactly like this. He had called it the "hum of the hidden." Then he had walked into a basement in Whitechapel and never walked out. The official report cited a gas leak and a structural collapse, but Harlow had seen the way the walls had seemed to breathe. She looked back at the rain-slicked street. To go down was to leave the jurisdiction of the Metropolitan Police. To go down was to chase a ghost into a place where handcuffs and badges meant nothing. She gripped the token. "Not this time, Morris." Harlow slid into the hole. The descent was a series of rusted iron rungs that groaned under her weight. She climbed for what felt like minutes, the sounds of Soho fading into a muffled heartbeat. The walls shifted from brick to smooth, black stone that felt unnervingly warm to the touch. At the bottom, she stepped onto a platform of cracked concrete. She wasn't in a sewer. She stood in the belly of an abandoned Tube station beneath Camden. The architecture was Edwardian, but the modifications were nightmarish. Massive iron chains draped from the vaulted ceiling, holding up floating lanterns that burned with a flickering, violet flame. This was the Veil Market. The scale of the place took her breath away. It was a subterranean bazaar of the impossible. Stalls crafted from driftwood and obsidian lined the tracks, manned by vendors whose eyes glowed with an inner, predatory light. They sold vials of shimmering mercury, bound leather books that whimpered when touched, and necklaces made of teeth that didn't belong to any known mammal. The crowd was a blur of velvet cloaks and tattered rags. No one looked at her, but she felt their gaze. It was a collective, psychic pressure, as if the market itself were trying to digest her. She spotted the suspect. He was haggling with a creature that looked like a man stretched on a rack, his limbs too long and his fingers ending in needle-thin points. Harlow moved through the crowd, her military precision clashing with the chaotic flow of the market. She kept her hand on her holster, though she suspected a 9mm would be about as effective as a pea-shooter here. "I told you the price!" the suspect hissed. "Three memories for the tincture!" "Memories are fickle," the vendor rasped, his voice sounding like dry parchment rubbing together. "I want something... tangible." Harlow lunged. "Police! Hands in the air!" The suspect shrieked, a sound of pure terror, and bolted. He didn't run toward the exit; he dived deeper into the labyrinth of stalls, knocking over a display of crystal spheres that shattered with a sound like screaming children. Harlow chased him past a shop selling "bottled sighs" and a butcher's block where the meat was still pulsing. "Get out of the way!" she barked at a hooded figure who stepped into her path. The figure didn't move. It smelled of formaldehyde and old lilies. Harlow shouldered the entity aside, feeling a sudden, piercing chill that seeped through her coat and settled in her marrow. The suspect rounded a corner and slammed into a wall of heavy, embroidered curtains. He stopped dead. Behind him, Harlow skidded to a halt. "End of the line," she panted. The suspect turned, his face pale, his eyes wide. He wasn't looking at her. He was looking at the curtains. "Please," he whispered. "I can't pay him back. I just needed the cure." "Who's 'him'?" Harlow demanded, reaching for her cuffs. A hand, pale and scarred, reached out from behind the curtain and gripped the suspect's shoulder. The grip was firm, almost possessive. A man stepped into the dim violet light. He had warm brown eyes and short, curly dark brown hair. Around his neck hung a Saint Christopher medallion that caught the light. He looked like a doctor, or perhaps a paramedic, but there was a hardness in his gaze that suggested he had seen things that would make a coroner faint. "He's with me, Detective," the man said. Harlow froze. She hadn't told anyone she was following the suspect. She hadn't even radioed it in. "You know who I am?" "I know your shoes," the man said, glancing down at her boots. "Standard issue. Heavy tread. You walk like someone who's spent too much time marching in circles." He stepped closer, and Harlow noticed a jagged scar running along his left forearm, peeking out from under a rolled-up sleeve. "I'm Tomás Herrera," he said. "And you've just walked into a place where the police aren't welcome." "I'm taking him in," Harlow replied, her voice steady despite the thumping in her chest. Tomás smiled, but it didn't reach his eyes. He leaned in, his voice dropping to a conspiratorial whisper. "Take a look behind you, Detective. The market doesn't like it when people try to take things away." Harlow spun around. The crowd that had been ignoring her was gone. In its place stood a circle of silent, hooded figures. They weren't vendors anymore. They were holding long, curved blades of iridescent glass, and they were closing the circle, step by slow, synchronized step.
created_at"2026-05-10T12:10:39.126Z" 5/10/2026, 12:10:39 PM
model"google/gemma-4-31b-it-20260402"
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generation_time219576
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tokens_completion1802
native_tokens_prompt4537
native_tokens_completion1584
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native_tokens_reasoning0
native_tokens_cached0
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num_input_audio_prompt(null)
num_media_completion0
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usage0.0016994
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latency507
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags11
adverbTagCount0
adverbTags(empty)
dialogueSentences22
tagDensity0.5
leniency1
rawRatio0
effectiveRatio0
95.77% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1181
totalAiIsmAdverbs1
found
0
adverb"slightly"
count1
highlights
0"slightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
32.26% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1181
totalAiIsms16
found
0
word"electric"
count1
1
word"reminder"
count1
2
word"rhythmic"
count1
3
word"maw"
count1
4
word"etched"
count1
5
word"vibrated"
count1
6
word"weight"
count1
7
word"velvet"
count1
8
word"chaotic"
count1
9
word"tangible"
count1
10
word"crystal"
count1
11
word"shattered"
count1
12
word"chill"
count1
13
word"standard"
count1
14
word"whisper"
count1
15
word"synchronized"
count1
highlights
0"electric"
1"reminder"
2"rhythmic"
3"maw"
4"etched"
5"vibrated"
6"weight"
7"velvet"
8"chaotic"
9"tangible"
10"crystal"
11"shattered"
12"chill"
13"standard"
14"whisper"
15"synchronized"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences94
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences94
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences104
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen29
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1181
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions10
unquotedAttributions0
matches(empty)
66.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions31
wordCount1058
uniqueNames14
maxNameDensity1.61
worstName"Harlow"
maxWindowNameDensity3
worstWindowName"Harlow"
discoveredNames
Harlow17
Soho2
Morris1
Whitechapel1
Metropolitan1
Police1
Tube1
Camden1
Edwardian1
Veil1
Market1
Saint1
Christopher1
Tomás1
persons
0"Harlow"
1"Morris"
2"Saint"
3"Christopher"
4"Tomás"
places
0"Soho"
1"Whitechapel"
globalScore0.697
windowScore0.667
47.26% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences73
glossingSentenceCount3
matches
0"felt like minutes, the sounds of Soho f"
1"looked like a man stretched on a rack, hi"
2"looked like a doctor, or perhaps a parame"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1181
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences104
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs51
mean23.16
std16.51
cv0.713
sampleLengths
032
13
221
358
427
531
649
725
842
93
1023
1157
1236
134
144
155
1646
1716
1840
195
2062
2137
2230
2337
2413
2518
262
275
2839
2919
3016
3131
3217
337
346
3520
3613
378
3822
3960
407
4117
425
4328
4421
4517
4615
4718
4818
493
97.80% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences94
matches
0"been left"
1"was gone"
0.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount8
totalVerbs199
matches
0"were trying"
1"was haggling"
2"was still pulsing"
3"wasn't looking"
4"was looking"
5"was following"
6"were holding"
7"were closing"
87.91% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount2
flaggedSentences2
totalSentences104
ratio0.019
matches
0"It didn't just smell of waste; it vibrated."
1"He didn't run toward the exit; he dived deeper into the labyrinth of stalls, knocking over a display of crystal spheres that shattered with a sound like screaming children."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1063
adjectiveStacks0
stackExamples(empty)
adverbCount22
adverbRatio0.020696142991533398
lyAdverbCount6
lyAdverbRatio0.005644402634054563
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences104
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences104
mean11.36
std6.54
cv0.576
sampleLengths
011
121
23
34
417
54
623
76
825
913
103
1111
1217
1314
1416
1517
1616
178
1817
196
2012
217
2217
233
248
258
267
2712
2822
2923
307
3112
3217
334
344
355
3614
3716
3816
3911
405
4112
429
4319
445
459
468
4720
4825
4911
40.38% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.2980769230769231
totalSentences104
uniqueOpeners31
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences89
matches(empty)
ratio0
44.72% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount39
totalSentences89
matches
0"She recovered with a military"
1"He dove between two idling"
2"She didn't look at the"
3"He didn't apologize."
4"He scrambled up a narrow"
5"She could hear his boots"
6"He surged toward a dead"
7"He pivoted, slamming his shoulder"
8"He vanished into the dark"
9"She stopped at the edge"
10"She knelt, her sharp jaw"
11"It was a small, carved"
12"It didn't just smell of"
13"He had called it the"
14"She looked back at the"
15"She gripped the token."
16"She climbed for what felt"
17"She wasn't in a sewer."
18"She stood in the belly"
19"It was a subterranean bazaar"
ratio0.438
10.56% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount80
totalSentences89
matches
0"The leather sole of Harlow's"
1"She recovered with a military"
2"The suspect didn't stop."
3"He dove between two idling"
4"Harlow sprinted after him."
5"Rain lashed against her face,"
6"She didn't look at the"
7"The worn leather watch on"
8"The suspect banked hard right,"
9"He didn't apologize."
10"He scrambled up a narrow"
11"Harlow pushed past a stack"
12"She could hear his boots"
13"He surged toward a dead"
14"He pivoted, slamming his shoulder"
15"He vanished into the dark"
16"She stopped at the edge"
17"The smell hit her first:"
18"She knelt, her sharp jaw"
19"A single object lay on"
ratio0.899
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences89
matches
0"To go down was to"
1"To go down was to"
ratio0.022
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences45
technicalSentenceCount10
matches
0"She recovered with a military snap, her chest heaving, eyes locked on the silhouette weaving through the midnight traffic of Soho."
1"The descent was a series of rusted iron rungs that groaned under her weight."
2"Massive iron chains draped from the vaulted ceiling, holding up floating lanterns that burned with a flickering, violet flame."
3"They sold vials of shimmering mercury, bound leather books that whimpered when touched, and necklaces made of teeth that didn't belong to any known mammal."
4"It was a collective, psychic pressure, as if the market itself were trying to digest her."
5"He was haggling with a creature that looked like a man stretched on a rack, his limbs too long and his fingers ending in needle-thin points."
6"He didn't run toward the exit; he dived deeper into the labyrinth of stalls, knocking over a display of crystal spheres that shattered with a sound like screami…"
7"Harlow shouldered the entity aside, feeling a sudden, piercing chill that seeped through her coat and settled in her marrow."
8"Around his neck hung a Saint Christopher medallion that caught the light."
9"He looked like a doctor, or perhaps a paramedic, but there was a hardness in his gaze that suggested he had seen things that would make a coroner faint."
34.09% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags11
uselessAdditionCount2
matches
0"the vendor rasped, his voice sounding like dry parchment rubbing together"
1"Harlow replied, her voice steady despite the thumping in her chest"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags8
fancyCount4
fancyTags
0"she barked (bark)"
1"she panted (pant)"
2"he whispered (whisper)"
3"Harlow demanded (demand)"
dialogueSentences22
tagDensity0.364
leniency0.727
rawRatio0.5
effectiveRatio0.364
71.9140%