Run: 2026-05-10-01KR8YBF81FP0VNBKXJ4WFWNJG

Run Details

Duration:
33.1s
Cost:
$0.003303
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rain lashed against the black tarmac of Camden, turning the streetlights into smeared, jagged ribbons of blinding amber. My lungs burned with the metallic tang of damp soot and cold ozone. Ahead, the suspect—a lean figure clad in a sodden, charcoal trench coat—vaulted a rusted iron railing, his boots skidding dangerously on the slick brickwork before he disappeared into the narrow, gargoyled shadows of the alleyway. I didn't slow. I slammed my palm against the cool, wet brick to pivot, my own feet finding purchase just as the soles of my shoes threatened to betray me. The salt-and-pepper hair plastered to my forehead felt like a leaden weight against my eyes. I swiped it away, my pulse hammering a frantic, uneven rhythm against my ribs. "Stop!" My voice was a jagged blade cutting through the downpour. He didn't acknowledge the command. He accelerated, a blur of motion darting past a closed corner shop where jagged shards of neon glass lay scattered like diamonds in the gutter. He wasn't just running; he was calculating. He knew exactly where the thin, weak patches in the city’s concrete skin were buried. We hit the mouth of the abandoned Northern Line entrance. The warning signs were skeletal, peeling metal strips that rattled in the wind like teeth made of tin. The scent of stagnant, subterranean water rose up to meet us, heavy and rank with the cloying sweetness of rot. He didn't scramble for the gate. He reached into his coat, pulled out a small, jagged fragment of something pale and calcified—a bone token—and pressed it into the iron reader mounted beside the turnstiles. The heavy machine groaned, the rusted gears grinding a high-pitched, discordant song of mechanical misery before the barrier swung open with a hiss of pressurized air. I slid to a halt inches from the precipice. The descent into the dark was absolute. Down there, the air didn't smell like rain; it smelled of dried blood, bitter incense, and ancient, dusty secrets. This was the Veil Market, and for a human detective, it was a graveyard waiting to happen. The suspect paused at the bottom of the long, concrete staircase. He turned, his silhouette framed against the eerie, flickering glow of chemical lanterns further down the tunnel. He didn't speak. He simply mimed a slow, deliberate salute before vanishing into the labyrinth of abandoned train tracks and illicit stalls. My hand drifted to my holster, the leather grip familiar and grounding, though against what I was about to face, it felt like bringing a toothpick to a forest fire. My grandfather’s watch ticked on my wrist, a steady, rhythmic reminder of the pulse I was gambling with. Three years since I lost Morris to this world. Three years of nightmares where the static on the radio sounded like his last, choked-out words. I crossed the threshold. The temperature plummeted. My breath hitched, forming a thin, ghostly plume in the frigid, stagnant air. Beneath the grime-streaked station signs, the architecture began to shift. The original tiles of the underground station—white, clinical, Victorian—were being slowly overtaken by something else. Strange, iridescent moss crept across the walls, pulsating with a heartbeat of its own. I moved with military precision, keeping my back to the wall, boots silent on the discarded flyers of a forgotten era. Ahead, the cavern opened up into the old platform. It was a chaotic, feverish display of forbidden commerce. Vendors sat behind makeshift counters draped in velvet, selling jars of bubbling, viscous liquid that glowed in shades of neon violet. A woman with too many fingers on one hand bartered with a man who smelled entirely of scorched pine needles. The atmosphere was thick, almost chewable. Someone caught my eye—a vendor with eyes like polished obsidian—and the movement of his head was birdlike, twitching, predatory. I kept walking, my gaze fixed on the back of the charcoal coat weaving through the throng. "Officer," a voice rasped from the gloom behind a display of silver, jagged daggers. "You look like you're hunting shadows." I didn't turn. I didn't stop. "I'm hunting a nuisance," I replied, my voice steady, though every instinct I possessed screamed at me to retreat, to run back to the surface and the sanity of a London that didn't have eyes in the walls. "Nuisances have a way of becoming legends down here," the merchant chuckled, the sound like dry leaves rubbing together. "And legends have a habit of consuming the curious." He vanished behind a stack of crates as a sudden, sharp tremor shook the floorboards. The neon lights along the ceiling sputtered and died, plunging the station into a jarring, thick twilight. In the darkness, the sounds of the market changed. The soft haggling ceased, replaced by the low, guttural chattering of things that lived in the ventilation shafts. Then, from the darkness ahead, the distinct, rhythmic *click-clack* of heels on ballast. I stopped. The suspect was waiting, or someone else was. My hand tightened around the butt of my sidearm. I could turn back. I could call in the backup that wouldn't see what I was seeing and would only find me kneeling in an empty, dust-choked station with a self-inflicted case of hysteria. The scent of blood arrived before the threat did. Cold, wet, unmistakable. "Quinn." The voice didn't come from the suspect. It came from the darkness directly to my left, smooth and chillingly familiar. I spun, my weapon drawn, the steady beam of my tactical flashlight cutting through the gloom. The light fell on a face I hadn't seen in three years. No, that was impossible. Morris was gone. The case had been closed, the files buried, my sanity questioned until I learned to keep my observations to myself. But the man standing there—his skin deathly pale, a matching coat heavy with the same subterranean grime—was staring at me with eyes that were no longer human. "Morris?" I breathed, the word a betrayal of every protocol I had ever upheld. He stepped into the thin beam of light. A slow, terrifying smile spread across his face, exposing teeth that looked sharpened, serrated. He didn't look like my partner. He looked like the thing that had replaced him. "You're late, Harlow," he whispered, gesturing to the tunnel behind him where the suspect stood, now unmasked and grinning with a row of needle-teeth. "We’ve been waiting for a new recruit." Behind me, the sound of the metal turnstiles locking into place echoed through the hollow station, a final, metallic thud that left no room for retreat. The Market was closed, and I was the only thing left on the menu.
created_at"2026-05-10T12:38:49.362Z" 5/10/2026, 12:38:49 PM
model"google/gemini-3.1-flash-lite-20260507"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency17374
moderation_latency(null)
generation_time32984
tokens_prompt4663
tokens_completion1706
native_tokens_prompt4507
native_tokens_completion1451
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
service_tier"standard"
usage0.00330325
router(null)
provider_responses
0
endpoint_id"237af107-d2e9-46c7-b146-c74d75980dee"
id"WXwAaqu4IvT7qtsPirnTyQU"
is_byokfalse
latency17374
model_permaslug"google/gemini-3.1-flash-lite-20260507"
provider_name"Google AI Studio"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer(null)
request_id"req-1778416729-6d98r9Hs9clVVCdBV6uI"
session_id(null)
api_type"completions"
id"gen-1778416729-xhjwDa2dgkWR6PHuhSAm"
upstream_id"WXwAaqu4IvT7qtsPirnTyQU"
total_cost0.00330325
cache_discount(null)
upstream_inference_cost0
provider_name"Google AI Studio"
response_cache_source_id(null)

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags7
adverbTagCount0
adverbTags(empty)
dialogueSentences10
tagDensity0.7
leniency1
rawRatio0
effectiveRatio0
95.52% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1116
totalAiIsmAdverbs1
found
0
adverb"slowly"
count1
highlights
0"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
32.80% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1116
totalAiIsms15
found
0
word"weight"
count1
1
word"pulse"
count2
2
word"calculating"
count1
3
word"mechanical"
count1
4
word"familiar"
count2
5
word"rhythmic"
count2
6
word"reminder"
count1
7
word"chaotic"
count1
8
word"velvet"
count1
9
word"gloom"
count2
10
word"echoed"
count1
highlights
0"weight"
1"pulse"
2"calculating"
3"mechanical"
4"familiar"
5"rhythmic"
6"reminder"
7"chaotic"
8"velvet"
9"gloom"
10"echoed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences77
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences77
filterMatches
0"watch"
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences80
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen38
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords1
totalWords1106
ratio0.001
matches
0"click-clack"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions10
wordCount1064
uniqueNames8
maxNameDensity0.19
worstName"Market"
maxWindowNameDensity0.5
worstWindowName"Market"
discoveredNames
Camden1
Northern1
Line1
Veil1
Market2
Morris2
Victorian1
London1
persons
0"Camden"
1"Market"
2"Morris"
places
0"London"
globalScore1
windowScore1
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences65
glossingSentenceCount4
matches
0"felt like a leaden weight against my ey"
1"felt like bringing a toothpick to a for"
2"sounded like his last, choked-out words"
3"looked like the thing that had replaced h"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1106
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences80
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs27
mean40.96
std22.41
cv0.547
sampleLengths
066
159
211
352
448
560
652
750
873
94
1055
1180
1242
1320
146
1538
1628
1759
1813
1953
2012
2121
2282
2314
2437
2531
2640
91.59% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences77
matches
0"were buried"
1"was gone"
2"been closed"
0.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount6
totalVerbs175
matches
0"was calculating"
1"wasn't just running"
2"was gambling"
3"was waiting"
4"was seeing"
5"was staring"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount10
semicolonCount2
flaggedSentences7
totalSentences80
ratio0.088
matches
0"Ahead, the suspect—a lean figure clad in a sodden, charcoal trench coat—vaulted a rusted iron railing, his boots skidding dangerously on the slick brickwork before he disappeared into the narrow, gargoyled shadows of the alleyway."
1"He wasn't just running; he was calculating."
2"He reached into his coat, pulled out a small, jagged fragment of something pale and calcified—a bone token—and pressed it into the iron reader mounted beside the turnstiles."
3"Down there, the air didn't smell like rain; it smelled of dried blood, bitter incense, and ancient, dusty secrets."
4"The original tiles of the underground station—white, clinical, Victorian—were being slowly overtaken by something else."
5"Someone caught my eye—a vendor with eyes like polished obsidian—and the movement of his head was birdlike, twitching, predatory."
6"But the man standing there—his skin deathly pale, a matching coat heavy with the same subterranean grime—was staring at me with eyes that were no longer human."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1082
adjectiveStacks1
stackExamples
0"empty, dust-choked station"
adverbCount26
adverbRatio0.024029574861367836
lyAdverbCount11
lyAdverbRatio0.010166358595194085
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences80
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences80
mean13.83
std8.03
cv0.581
sampleLengths
018
113
235
33
427
515
614
711
85
925
107
1115
1210
1318
1420
156
1628
1726
189
197
2019
2117
2211
2317
243
2519
2630
2718
289
2916
304
313
3213
3310
3415
3514
3621
379
389
3921
4020
416
4219
4317
4414
456
463
473
4838
4919
42.92% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats14
diversityRatio0.3625
totalSentences80
uniqueOpeners29
43.86% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences76
matches
0"Then, from the darkness ahead,"
ratio0.013
25.26% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount37
totalSentences76
matches
0"My lungs burned with the"
1"I didn't slow."
2"I slammed my palm against"
3"I swiped it away, my"
4"My voice was a jagged"
5"He didn't acknowledge the command."
6"He accelerated, a blur of"
7"He wasn't just running; he"
8"He knew exactly where the"
9"We hit the mouth of"
10"He didn't scramble for the"
11"He reached into his coat,"
12"I slid to a halt"
13"He turned, his silhouette framed"
14"He didn't speak."
15"He simply mimed a slow,"
16"My hand drifted to my"
17"My grandfather’s watch ticked on"
18"I crossed the threshold."
19"My breath hitched, forming a"
ratio0.487
45.53% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount63
totalSentences76
matches
0"Rain lashed against the black"
1"My lungs burned with the"
2"I didn't slow."
3"I slammed my palm against"
4"The salt-and-pepper hair plastered to"
5"I swiped it away, my"
6"My voice was a jagged"
7"He didn't acknowledge the command."
8"He accelerated, a blur of"
9"He wasn't just running; he"
10"He knew exactly where the"
11"We hit the mouth of"
12"The warning signs were skeletal,"
13"The scent of stagnant, subterranean"
14"He didn't scramble for the"
15"He reached into his coat,"
16"The heavy machine groaned, the"
17"I slid to a halt"
18"The descent into the dark"
19"This was the Veil Market,"
ratio0.829
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences76
matches(empty)
ratio0
43.19% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences43
technicalSentenceCount6
matches
0"Ahead, the suspect—a lean figure clad in a sodden, charcoal trench coat—vaulted a rusted iron railing, his boots skidding dangerously on the slick brickwork bef…"
1"Vendors sat behind makeshift counters draped in velvet, selling jars of bubbling, viscous liquid that glowed in shades of neon violet."
2"The soft haggling ceased, replaced by the low, guttural chattering of things that lived in the ventilation shafts."
3"I could call in the backup that wouldn't see what I was seeing and would only find me kneeling in an empty, dust-choked station with a self-inflicted case of hy…"
4"But the man standing there—his skin deathly pale, a matching coat heavy with the same subterranean grime—was staring at me with eyes that were no longer human."
5"A slow, terrifying smile spread across his face, exposing teeth that looked sharpened, serrated."
53.57% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags7
uselessAdditionCount1
matches
0"the merchant chuckled, the sound like dry leaves rubbing together"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount3
fancyTags
0"the merchant chuckled (chuckle)"
1"I breathed (breathe)"
2"he whispered (whisper)"
dialogueSentences10
tagDensity0.4
leniency0.8
rawRatio0.75
effectiveRatio0.6
68.9412%