Run: 2026-05-10-01KR8YGAYBMA8S231GD1DD3CB8

Run Details

Model:
Grok 4.3
Duration:
16.3s
Cost:
$0.008775
Provider:
xAI

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Quinn's shoes slapped against the wet pavement as she pushed off the kerb, the leather watch on her wrist bouncing with each stride. The suspect cut left at the next corner twenty metres ahead, his dark jacket vanishing into the spray thrown up by a passing lorry. She followed, lungs burning, the cold rain needling her face and rolling down the back of her collar. Another turn. Then another. The streets narrowed. He had to know the terrain. She did not. "Tomas!" she called out once, voice low. She regretted it immediately. He glanced back, but the shout only spurred him faster. She gained on the alley behind a shuttered cafe. Old maps and black-and-white photographs lined the bar walls inside; she could smell the sour tang of spilled ale through the grates as she passed. The green neon sign overhead flickered when the power dipped. Tomás Herrera slipped through a service door between two bins and disappeared. She reached the same door. Metal, dented, no handle on the outer side. A keypad glowed faintly in the dark. Four digits. She tried the obvious first, then the date the Raven's Nest opened according to the records she had pulled two weeks ago. The lock refused her. Sometime in the last month the bar had changed hands again. New management, no paper trail. The papers mentioned Silas, nothing else. Quinn backed away, heart still racing, and scanned the alley. The suspect had not reappeared. The only way forward lay down. She followed the line of his footprints, half-washed away, until they reached a grille set flush into the concrete. Water ran over the edge and vanished into black. Metal expanded under the weight of her boot when she stepped onto the grate. Stairs dropped away beneath it, narrow, slick with slime. The air that rose smelled of diesel and damp newspaper. Harlow Quinn paused at the top step and listened. Echoes travelled back up, faint footfalls, then silence. Every instinct told her this was the moment to call for backup. Every instinct also knew the line was dead by the time she reached for the radio. She had never reported the bar. She had never mentioned Tomás Herrera's name on any official sheet. The last detective who tried to follow a similar case without paperwork vanished from the logs three years ago, and no one filed the loss except the department pension board. She breathed once, then twice, and descended. Her hand stayed on the railing until it ended five steps down. After that the wall curved and swallowed the light from the street above. Ten metres. Twenty. The tunnel widened into a tiled platform. Disused, but not empty. Lanterns burned low along the original signage, names half-scraped away. People moved between stalls built from pallets and tarpaulin. The hush of commerce whispered along the platform, but beneath it ran another sound, the low throb of something that might have been a generator or might have been a ward. Tomás turned sharply at the last pillar and spotted her. His olive skin caught the lantern light a second before he ducked behind a table stacked with glass jars. The scar on his left forearm showed white when his sleeve rode up. She saw the flash of a medallion beneath his collar before he hunched low. She moved fast, drawing the collapsible baton from her coat without snapping it open. The nearest vendor, a thin man in a flat cap, lifted a hand in warning. She ignored him. A second vendor passed her a bone token without comment and immediately looked away, as though the token had never existed. Three more strides and she reached the stall. Tomás was already moving again, threading between crates of dried roots that smelled like vinegar and copper. Quinn followed. Her shoulder clipped a hanging lantern, and the flame flared blue then settled. "Suspect is heading deeper," she said under her breath, aware there was no one to hear it. A woman behind a curtain of beads glanced up from an abacus made of vertebrae. She did not speak. The beads clicked once as Quinn passed. Tomás reached a narrow passage between two brick arches. He glanced back again, eyes wide but focused, then slipped through. Quinn counted three heartbeats and followed. The gap squeezed her shoulders. She emerged on the far side into a smaller chamber lit by a single sodium lamp bolted to the ceiling. Tomás stood at the far wall, Saint Christopher visible now, the worn edge of the medallion catching the light. He held something small, a vial filled with dark liquid. Quinn stopped three metres away, baton half-raised. "You don't want that," he said. His voice carried the clipped cadence of someone who had learned English in a classroom and lost the accent only in stress. She angled left to cut off his next exit. "You ran." "You followed." "Put that down." Tomás shook his head once. The medallion swung. "You should leave. This place does not like your kind of attention." "My kind?" "People who remember names." The vial tilted between his fingers. He did not drop it yet. She took another step, boots sliding on the damp tile. Behind her the bead curtain rustled as someone else passed through the passage. She did not turn. "I know about the bar," she said. "I know you worked the shift the night the papers were pulled. I know about the off-books treatments you gave before you lost the licence." His expression did not change, but his grip on the vial tightened. "Three years ago a detective named Morris went missing after following a similar case," Quinn continued. "All that remained was a single token like the one the vendor just gave me. Bone. They said it meant payment. They did not explain for what." Tomás looked past her shoulder toward the tunnel mouth. His jaw worked once. "You think I'm the link." "I think you run because your patients run. I think the patients disappear because you give them too much time and too little warning. I think Detective Morris found this market and someone decided the market had to move again, exactly when the full moon came." He exhaled, short. "You should not have come down here." The sodium lamp flickered. The vial caught the momentary brighter light and showed red sediment settling at the bottom. Quinn stepped once more, close enough to reach if he lunged. The baton stayed low. "Give me the name of whoever runs the supply route through the Raven's Nest." "No." "Why protect them?" "Because the alternative is worse than losing a licence." They stood in the small chamber, rain still audible somewhere far above them, distant, beating against the grates over the abandoned station. Tomás rolled the vial once across his palm, then dropped it. It landed without breaking, rolling toward her feet. She looked down automatically. When she looked up, he had already moved into the next tunnel mouth, fast and quiet, the medallion no longer visible beneath his shirt. She stooped to retrieve the vial, slipped it into her coat pocket, and followed.
created_at"2026-05-10T12:41:28.795Z" 5/10/2026, 12:41:28 PM
model"x-ai/grok-4.3-20260430"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency411
moderation_latency(null)
generation_time16089
tokens_prompt4663
tokens_completion1825
native_tokens_prompt4170
native_tokens_completion1452
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached64
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
service_tier"default"
usage0.0087753
router(null)
provider_responses
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endpoint_id"45623cb8-18e5-4b32-8fc4-85d05439982d"
id"1001f19d-8d54-f7a2-b0b6-4feef7ce53f9"
is_byokfalse
latency108
model_permaslug"x-ai/grok-4.3-20260430"
provider_name"xAI"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer(null)
request_id"req-1778416888-lwbCzWRpCQpxf9Nx7sUL"
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api_type"completions"
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upstream_id"1001f19d-8d54-f7a2-b0b6-4feef7ce53f9"
total_cost0.0087753
cache_discount0.0000672
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provider_name"xAI"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount0
adverbTags(empty)
dialogueSentences20
tagDensity0.25
leniency0.5
rawRatio0
effectiveRatio0
95.80% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1191
totalAiIsmAdverbs1
found
0
adverb"sharply"
count1
highlights
0"sharply"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
66.41% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1191
totalAiIsms8
found
0
word"flickered"
count2
1
word"racing"
count1
2
word"scanned"
count1
3
word"weight"
count1
4
word"echoes"
count1
5
word"silence"
count1
6
word"throb"
count1
highlights
0"flickered"
1"racing"
2"scanned"
3"weight"
4"echoes"
5"silence"
6"throb"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences99
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences99
filterMatches
0"watch"
hedgeMatches
0"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences114
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen46
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1191
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions26
wordCount1001
uniqueNames9
maxNameDensity0.9
worstName"Quinn"
maxWindowNameDensity2
worstWindowName"Quinn"
discoveredNames
Herrera2
Raven1
Nest1
Silas1
Quinn9
Tomás9
Saint1
Christopher1
English1
persons
0"Herrera"
1"Raven"
2"Nest"
3"Silas"
4"Quinn"
5"Tomás"
6"Saint"
7"Christopher"
places(empty)
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences71
glossingSentenceCount1
matches
0"smelled like vinegar and copper"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1191
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences114
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs50
mean23.82
std19.12
cv0.803
sampleLengths
065
17
29
321
444
512
648
722
810
911
1051
1110
1217
1375
1432
153
1661
1756
1853
1940
2017
2126
2251
2329
247
2528
2611
272
283
2920
302
314
3212
3327
3432
3512
3643
3713
385
3946
4010
4119
4215
4314
441
453
469
4722
4847
4914
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences99
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs183
matches
0"was already moving"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount1
flaggedSentences1
totalSentences114
ratio0.009
matches
0"Old maps and black-and-white photographs lined the bar walls inside; she could smell the sour tang of spilled ale through the grates as she passed."
96.73% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1006
adjectiveStacks0
stackExamples(empty)
adverbCount44
adverbRatio0.0437375745526839
lyAdverbCount8
lyAdverbRatio0.007952286282306162
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences114
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences114
mean10.45
std7.56
cv0.723
sampleLengths
023
124
218
32
42
53
66
73
87
94
1010
119
1225
1310
1412
155
168
177
182
1922
204
2111
225
236
2410
255
266
2719
289
2914
309
3110
329
338
3412
3516
366
3711
3830
397
4012
4113
422
431
447
454
4610
479
4831
4910
55.26% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.3684210526315789
totalSentences114
uniqueOpeners42
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences90
matches(empty)
ratio0
60.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount36
totalSentences90
matches
0"She followed, lungs burning, the"
1"He had to know the"
2"She did not."
3"she called out once, voice"
4"She regretted it immediately."
5"He glanced back, but the"
6"She gained on the alley"
7"She reached the same door."
8"She tried the obvious first,"
9"She followed the line of"
10"She had never reported the"
11"She had never mentioned Tomás"
12"She breathed once, then twice,"
13"Her hand stayed on the"
14"His olive skin caught the"
15"She saw the flash of"
16"She moved fast, drawing the"
17"She ignored him."
18"Her shoulder clipped a hanging"
19"she said under her breath,"
ratio0.4
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount83
totalSentences90
matches
0"Quinn's shoes slapped against the"
1"The suspect cut left at"
2"She followed, lungs burning, the"
3"The streets narrowed."
4"He had to know the"
5"She did not."
6"she called out once, voice"
7"She regretted it immediately."
8"He glanced back, but the"
9"She gained on the alley"
10"The green neon sign overhead"
11"Tomás Herrera slipped through a"
12"She reached the same door."
13"Metal, dented, no handle on"
14"A keypad glowed faintly in"
15"She tried the obvious first,"
16"The lock refused her."
17"Sometime in the last month"
18"The papers mentioned Silas, nothing"
19"Quinn backed away, heart still"
ratio0.922
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences90
matches(empty)
ratio0
95.24% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences45
technicalSentenceCount3
matches
0"The last detective who tried to follow a similar case without paperwork vanished from the logs three years ago, and no one filed the loss except the department …"
1"The hush of commerce whispered along the platform, but beneath it ran another sound, the low throb of something that might have been a generator or might have b…"
2"Tomás was already moving again, threading between crates of dried roots that smelled like vinegar and copper."
25.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount1
matches
0"she called out, voice low"
50.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags5
fancyCount2
fancyTags
0"she called out (call out)"
1"Quinn continued (continue)"
dialogueSentences20
tagDensity0.25
leniency0.5
rawRatio0.4
effectiveRatio0.2
81.4816%