Run: 2026-05-10-01KR8YK1MA0HB6C0N2W5MAB4H7

Run Details

Duration:
38.7s
Cost:
$0.001001
Provider:
DeepInfra

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The heavy, sodden weight of the trench coat dragged against Harlow’s thighs as she rounded the corner. Her boots slapped against the slick cobblestones of Soho, sending sprays of oily puddle water into the air. "Stop!" The command tore from her throat, raw and desperate, but the shadow ahead only lunged further into the gloom. He was fast, weaving through the narrow alleys with a predator's grace, a dark smudge against the flickering neon of the city. Harlow didn't pause to breathe. Her lungs burned, tasting of copper and the biting, damp London air. She gripped the heavy flashlight in her right hand, the metal cold and reassuring against her palm. Her left hand checked the worn leather watch on her wrist. It was useless. The minutes had ceased to matter the moment the suspect had bolted from the warehouse. A sudden, sharp turn forced her toward a narrow descent. A flight of stone stairs, slick with moss and grime, vanished into the darkness of a maintenance entrance. The suspect didn't hesitate. He vanished down the steps, his silhouette swallowed by the maw of the underground. Harlow hesitated at the threshold. The air rising from the stairwell didn't smell like the city. It lacked the familiar stench of petrol, rotting rubbish, and damp concrete. Instead, a heavy, cloying scent wafted up, something sweet and medicinal, laced with the sharp tang of ozone and unwashed bodies. She descended. The transition was abrupt. The muffled roar of London’s surface traffic died, replaced by a low, rhythmic thrum that seemed to vibrate in the very marrow of her bones. The stairs opened into a wide, vaulted chamber. This wasn't a sewer or a service tunnel. The cavernous space beneath Camden was lit by a dizzying array of lanterns, some burning with a pale violet flame, others casting long, dancing shadows in hues of amber and deep crimson. It was a labyrinth of stalls and makeshift tents, stretching out into the gloom of the abandoned Tube station. This was the Veil Market. Harlow pressed her back against a damp brick pillar, her heart hammering a frantic rhythm against her ribs. She watched the suspect. He moved through the crowd with a terrifying ease, slipping between figures that didn't look entirely human. She saw a man with skin the texture of cured leather, and a woman whose hair seemed to move with a life of its own, drifting like kelp in an unseen current. A merchant behind a stall draped in heavy, dark velvet caught her eye. He held up a small, translucent vial that pulsed with a faint, sickly green light. "A bit far from the precinct, isn't it, Detective?" Harlow spun, her flashlight beam cutting through the dimness. The light landed on a man leaning against a nearby crate. He wore a simple linen shirt, sleeves rolled up to reveal a jagged, angry scar running along his left forearm. A silver Saint Christopher medallion glinted at his throat. "Move aside, Tomás," Harlow snapped, her voice low and dangerous. Tomás Herrera didn't move. He merely offered a weary, knowing smile. His warm brown eyes held no fear, only a profound, heavy kind of pity. "You're chasing a ghost through a graveyard," Tomás said. "He's a suspect in a homicide investigation. Nothing more." "Is that what you tell yourself when you can't sleep? When the silence in your flat gets too loud?" Harlow stepped into his space, the tip of her flashlight hovering near his chest. "I didn't come here for a therapy session. I'm following him. Where is he going?" Tomás glanced toward the thickening crowd near the center of the market, where the lanterns hung lowest. "He’s heading for the Exchange. If he reaches the inner circle, you won't find him again. Not with a badge and a handbook." "I don't need a handbook to do my job." "You're playing a game where the rules change every time you blink, Harlow." He stepped closer, his voice dropping to a conspiratorial whisper. "The things sold here... they don't just occupy space. They change the people who touch them. You're already walking in the dark. You might as well stop pretending you can see." Harlow pushed past him, her shoulder clipping his. She didn't look back. The market grew denser, the atmosphere thickening with a palpable, electric tension. The sounds were a cacophony of whispers, the clinking of strange metals, and the rhythmic chanting of a vendor hawking something that sounded suspiciously like dried organs. She navigated the press of bodies, her eyes scanning for the specific, frantic gait of the man she pursued. She passed a stall selling what looked like antique navigational tools, though the compasses spun wildly in every direction. Next to it, a woman sat cross-legged on a rug of woven silver, her eyes milky white, her hands moving in intricate, hypnotic patterns over a bowl of black liquid. The air grew colder. The sweet, medicinal scent intensified, making her head swim. She saw him. The suspect was standing at the edge of a circular clearing, where the largest lanterns hung from the vaulted ceiling like dying stars. He was speaking to a tall, spindly figure shrouded in robes of midnight blue. The figure didn't seem to have a face, only a void where features should be. Harlow reached for her radio, then stopped. The device felt heavy and absurdly mundane in this place. What would she say? *Dispatch, I am currently in an illegal, supernatural black market beneath Camden, pursuing a suspect into a dimensional rift?* They would have her in a psych ward before she finished the sentence. She drew her service weapon, the weight of the Glock a cold comfort. "Police! Don't move!" The shout echoed through the chamber, momentarily silencing the hum of the market. A hundred heads turned. A hundred pairs of eyes—some human, some glowing, some altogether wrong—fixed upon her. The suspect froze. He turned his head, looking at her over his shoulder. His expression wasn't one of fear, but of grim recognition. "You shouldn't have come, Detective," he called out, his voice carrying a strange, resonant quality that seemed to bypass her ears and vibrate directly in her skull. "Hands where I can see them! Now!" The hooded figure in blue tilted its head. A sound emerged from the void—a dry, rasping chuckle that sent a shiver of primal dread down Harlow's spine. The suspect reached into his coat. Harlow leveled the gun, her finger tightening on the trigger. "Drop it!" Instead of a weapon, the man pulled out a small, jagged bone token. He pressed it into the hand of the hooded figure. The ground beneath Harlow’s feet groaned. The shadows in the corners of the room began to stretch, elongating toward her like grasping fingers. The lanterns flared with a sudden, violent intensity, turning the world into a strobe-lit nightmare. "Stop him!" Harlow lunged forward, breaking through the perimeter of the crowd. A merchant shoved her aside with unnatural strength, his skin feeling like cold stone under her hands. She stumbled, her boot catching on a protruding root that seemed to have grown through the station floor. She regained her balance just in time to see the hooded figure raise a hand. The air in the clearing rippled, a distortion like heat rising from asphalt. "The gate is opening," Tomás's voice drifted through the chaos, sounding distant and hollow. The suspect stepped backward, into the shimmering distortion. "Get back here!" Harlow fired. The gunshot was deafening in the enclosed space. The muzzle flash illuminated the terror on the faces of the onlookers. The bullet struck the shimmering air, but instead of passing through, it vanished with a sharp, crystalline *crack*, as if hitting a pane of glass. The distortion widened. A gust of wind, smelling of ancient dust and something terrifyingly vast, tore through the market, knocking over stalls and sending enchanted trinkets skittering across the floor. The suspect vanished into the rift. Harlow scrambled toward the edge of the clearing, her lungs screaming. She reached the perimeter just as the shimmering light began to collapse in on itself. "Wait!" She lunged, her fingers brushing the fabric of the suspect's coat. The world buckled. The stone floor beneath her dissolved into a swirling vortex of shadow and light. The scream of the wind rose to a deafening crescendo, drowning out the shouts and the clatter of the market. The light vanished. Harlow felt herself falling, the sensation of weightlessness pulling at her gut. She hit a hard, cold surface with a bone-jarring impact. She gasped, her eyes snapping open. She wasn't in the market anymore. She was in a narrow, suffocatingly dark corridor. The walls were not stone, but a substance that felt like frozen silk. A heavy, rhythmic thudding echoed from somewhere deep ahead. *Thump. Thump. Thump.* Like a giant heart beating in the dark. A light flickered at the end of the corridor. A single, guttering candle. And then, the sound of a heavy metal bolt sliding into place. *Clang.* The door at the end of the corridor slammed shut, and the light went out.
created_at"2026-05-10T12:42:57.563Z" 5/10/2026, 12:42:57 PM
model"google/gemma-4-26b-a4b-it-20260403"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency172
moderation_latency(null)
generation_time38562
tokens_prompt4663
tokens_completion2373
native_tokens_prompt4524
native_tokens_completion2012
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.00100076
router(null)
provider_responses
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endpoint_id"d71c6981-347d-4622-a86b-2c9e5d0f2c6c"
id"chatcmpl-RIwJ0JcIF8eqS229WXfcUIHd"
is_byokfalse
latency57
model_permaslug"google/gemma-4-26b-a4b-it-20260403"
provider_name"DeepInfra"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer(null)
request_id"req-1778416977-IqOBrZOcmnxUmoTuuxiz"
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api_type"completions"
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upstream_id"chatcmpl-RIwJ0JcIF8eqS229WXfcUIHd"
total_cost0.00100076
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provider_name"DeepInfra"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags7
adverbTagCount0
adverbTags(empty)
dialogueSentences19
tagDensity0.368
leniency0.737
rawRatio0
effectiveRatio0
96.73% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1528
totalAiIsmAdverbs1
found
0
adverb"very"
count1
highlights
0"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
5.10% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1528
totalAiIsms29
found
0
word"weight"
count2
1
word"gloom"
count2
2
word"predator"
count1
3
word"maw"
count1
4
word"familiar"
count1
5
word"rhythmic"
count3
6
word"dancing"
count1
7
word"velvet"
count1
8
word"pulsed"
count1
9
word"profound"
count1
10
word"silence"
count1
11
word"whisper"
count1
12
word"palpable"
count1
13
word"electric"
count1
14
word"tension"
count1
15
word"cacophony"
count1
16
word"navigated"
count1
17
word"scanning"
count1
18
word"intricate"
count1
19
word"echoed"
count2
20
word"intensity"
count1
21
word"crystalline"
count1
22
word"silk"
count1
23
word"flickered"
count1
highlights
0"weight"
1"gloom"
2"predator"
3"maw"
4"familiar"
5"rhythmic"
6"dancing"
7"velvet"
8"pulsed"
9"profound"
10"silence"
11"whisper"
12"palpable"
13"electric"
14"tension"
15"cacophony"
16"navigated"
17"scanning"
18"intricate"
19"echoed"
20"intensity"
21"crystalline"
22"silk"
23"flickered"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences114
matches(empty)
42.61% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount7
narrationSentences114
filterMatches
0"watch"
hedgeMatches
0"seemed to"
1"seem to"
2"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences126
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen32
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans4
markdownWords24
totalWords1525
ratio0.016
matches
0"Dispatch, I am currently in an illegal, supernatural black market beneath Camden, pursuing a suspect into a dimensional rift?"
1"crack"
2"Thump. Thump. Thump."
3"Clang."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions33
wordCount1359
uniqueNames13
maxNameDensity1.18
worstName"Harlow"
maxWindowNameDensity2.5
worstWindowName"Harlow"
discoveredNames
Harlow16
Soho1
London2
Camden2
Tube1
Veil1
Market1
Saint1
Christopher1
Tomás4
Herrera1
Glock1
Like1
persons
0"Harlow"
1"Camden"
2"Saint"
3"Christopher"
4"Tomás"
5"Herrera"
6"Like"
places
0"Soho"
1"London"
globalScore0.911
windowScore0.833
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences90
glossingSentenceCount6
matches
0"thrum that seemed to vibrate in the very marrow of her bones"
1"looked like antique navigational tools, t"
2"quality that seemed to bypass her ears and vibrate directly in her skull"
3"root that seemed to have grown through the station floor"
4"as if hitting a pane of glass"
5"felt like frozen silk"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.656
wordCount1525
matches
0"not stone, but a substance"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences126
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs62
mean24.6
std18.18
cv0.739
sampleLengths
035
11
241
363
446
549
62
745
851
95
1071
1128
129
1349
1410
1525
169
179
1819
1929
2040
219
2254
2312
2458
2549
2613
273
2852
2953
3013
313
3230
3323
3427
357
3627
376
3812
3923
4038
4112
4235
4328
4414
458
465
4745
4830
496
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences114
matches
0"was lit"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs205
matches
0"was standing"
1"was speaking"
2"was deafening"
97.51% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount3
semicolonCount0
flaggedSentences2
totalSentences126
ratio0.016
matches
0"A hundred pairs of eyes—some human, some glowing, some altogether wrong—fixed upon her."
1"A sound emerged from the void—a dry, rasping chuckle that sent a shiver of primal dread down Harlow's spine."
88.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1365
adjectiveStacks2
stackExamples
0"faint, sickly green light."
1"illegal, supernatural black market"
adverbCount30
adverbRatio0.02197802197802198
lyAdverbCount16
lyAdverbRatio0.011721611721611722
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences126
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences126
mean12.1
std7.4
cv0.611
sampleLengths
017
118
21
319
422
55
612
717
811
93
1015
1110
1218
134
1414
155
1611
1712
1821
192
204
2125
228
238
2432
2519
265
2718
284
2917
3032
3113
3215
339
349
3511
3620
379
3810
394
407
4114
429
439
4419
4514
4615
4717
4823
499
30.95% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats24
diversityRatio0.21428571428571427
totalSentences126
uniqueOpeners27
61.73% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences108
matches
0"Instead, a heavy, cloying scent"
1"Instead of a weapon, the"
ratio0.019
90.37% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount35
totalSentences108
matches
0"Her boots slapped against the"
1"He was fast, weaving through"
2"Her lungs burned, tasting of"
3"She gripped the heavy flashlight"
4"Her left hand checked the"
5"It was useless."
6"He vanished down the steps,"
7"It lacked the familiar stench"
8"It was a labyrinth of"
9"She watched the suspect."
10"He moved through the crowd"
11"She saw a man with"
12"He held up a small,"
13"He wore a simple linen"
14"He merely offered a weary,"
15"His warm brown eyes held"
16"He stepped closer, his voice"
17"She didn't look back."
18"She navigated the press of"
19"She passed a stall selling"
ratio0.324
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount102
totalSentences108
matches
0"The heavy, sodden weight of"
1"Her boots slapped against the"
2"The command tore from her"
3"He was fast, weaving through"
4"Harlow didn't pause to breathe."
5"Her lungs burned, tasting of"
6"She gripped the heavy flashlight"
7"Her left hand checked the"
8"It was useless."
9"The minutes had ceased to"
10"A sudden, sharp turn forced"
11"A flight of stone stairs,"
12"The suspect didn't hesitate."
13"He vanished down the steps,"
14"Harlow hesitated at the threshold."
15"The air rising from the"
16"It lacked the familiar stench"
17"The transition was abrupt."
18"The muffled roar of London’s"
19"The stairs opened into a"
ratio0.944
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences108
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences65
technicalSentenceCount2
matches
0"The sounds were a cacophony of whispers, the clinking of strange metals, and the rhythmic chanting of a vendor hawking something that sounded suspiciously like …"
1"The bullet struck the shimmering air, but instead of passing through, it vanished with a sharp, crystalline *crack*, as if hitting a pane of glass."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags7
uselessAdditionCount2
matches
0"Harlow snapped, her voice low and dangerous"
1"He stepped, his voice dropping to a conspiratorial whisper"
44.74% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount2
fancyTags
0"Harlow snapped (snap)"
1"he called out (call out)"
dialogueSentences19
tagDensity0.158
leniency0.316
rawRatio0.667
effectiveRatio0.211
74.7022%