Run: 2026-05-10-01KR90VP38QVQBMZMR8QD4VPK7

Run Details

Duration:
28.0s
Cost:
$0.001608
Provider:
Io Net

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
"Stop! Police!" The shout died in the roar of the downpour. The suspect didn't even flinch, weaving through the crowd of umbrella-clad commuters with the frantic grace of a cornered rat. Harlow Quinn pushed through a cluster of tourists, her shoulder clipping a man in a beige trench coat. Rain lashed against her face, stinging her eyes and blurring the neon glare of Soho. She tightened her grip on her radio, but her fingers felt numb, slick with moisture. The target was fast. Too fast. He moved with a strange, jerky rhythm, skipping over puddles without losing momentum, his silhouette cutting a jagged line through the hazy streetlights. "Dispatch, I'm in pursuit. South of Old Compton Street. Heading towards the Camden border," Quinn barked into the shoulder mic. Static hissed. The rain seemed to swallow her voice whole. She vaulted over a low brick wall, her boots skidding on the wet pavement. The scent of damp asphalt and diesel fumes filled her lungs. Up ahead, the man veered sharply into a narrow alleyway. Quinn didn't hesitate. She dove into the darkness, her heavy coat snapping against her legs. The alley was a throat of brick and shadow. Water cascaded from rusted gutters, creating miniature waterfalls that splashed against the refuse piles. The suspect’s footsteps echoed—a rapid, uneven *slap-slap-slap* against the cobblestones. "Don't make this harder than it has to be!" She rounded a corner and skidded to a halt. The man was gone. Quinn scanned the gloom. A heavy metal door stood slightly ajar at the end of the passage, a sliver of unnatural, violet light bleeding through the gap. A faint, rhythmic thrumming vibrated through the soles of her boots. It wasn't the subway. It was deeper, more organic, like the heartbeat of a dying beast. She approached the door, her hand resting on the holster at her hip. Her thumb brushed the leather of her worn watch. Three years. Three years since Morris had vanished into a hole just like this one, leaving behind nothing but a half-finished cup of tea and a sense of profound wrongness. She shoved the door open. The transition was violent. The street noise vanished, replaced by a thick, suffocating atmosphere that tasted of incense and scorched copper. Quinn stepped down a flight of stone stairs that felt far too steep, far too old for a London basement. The air grew warmer, humid with the breath of a thousand strangers. As she descended, the dim violet light expanded into a sprawling, subterranean cavern. This wasn't a cellar. It was a cathedral of the illicit. The Veil Market stretched out before her, a labyrinth of makeshift stalls and draped silk awnings tucked into the hollowed-out belly of an abandoned Tube station. The ceiling was lost to shadow, but the floor hummed with movement. Strange lanterns, glowing with an inner, pulsing light, hung from rusted iron rails. Merchants with skin the colour of bruised plums shouted prices in languages that sounded like grinding stones. A man at a nearby stall was meticulously polishing a collection of jagged, translucent teeth, while a woman in a hooded cloak bartered with a creature that sat too still, its limbs too long. Quinn felt the hair on her arms rise. This was beyond the remit of the Metropolitan Police. This was a fever dream of the black market, a place where the laws of man were clearly secondary to something older and far more predatory. A flash of movement caught her eye. The suspect. He was weaving through the crowd near a stall draped in heavy, moth-eaten velvet. He looked panicked now, glancing over his shoulder with wide, frantic eyes. He clutched a small, leather-bound satchel to his chest as if it held his very soul. "Hey!" Quinn shouted, though the word felt thin in the heavy air. The man bolted. He dove beneath a low-hanging canopy of dried herbs and bone charms. Quinn lunged after him, her military precision struggling against the chaotic flow of the crowd. She collided with a massive man carrying a crate of something that smelled of old seawater and rot. "Watch it, copper!" the man growled. His eyes flashed a momentary, unsettling gold. "Out of the way," Quinn snapped, shoving past. She caught sight of the suspect again. He was heading towards the deeper recesses of the station, where the stalls grew denser and the light grew dimmer. The ground here wasn't stone anymore; it was a patchwork of warped wood and stained rugs. She slowed her pace, her heart hammering a frantic rhythm against her ribs. Every instinct screamed at her to call for backup, to pull the sirens and the floodlights and bring the sheer, blunt force of the law down upon this place. But she knew what would happen. The moment she called it in, the Veil would fold. They would vanish. The shadows would swallow the evidence, and she would be left standing in an empty tunnel, staring at nothing but the damp walls. A man leaned out from a small, makeshift apothecary stall, his olive skin glistening under the violet light. He was tending to a customer who sat slumped on a stool, a dark stain spreading across his shirt. "Hold steady, Mateo," the man said. His voice was calm, practiced. "The stitches won't take if you keep twitching." Quinn recognised him from a file. Tomás Herrera. The disgraced paramedic. The man who played god in the dark. Tommy looked up, his warm brown eyes landing on Quinn. He didn't look surprised. He looked weary. He adjusted a Saint Christopher medallion hanging around his neck, his fingers lingering on the silver. "You're a long way from the precinct, Detective," Herrera said. "Where is he?" Quinn demanded, her voice low and hard. She stepped closer, her shadow stretching long and jagged across his table. Tommy glanced toward the direction the suspect had fled. "People come here to disappear. That's the whole point of the Market." "He's carrying something. Something he shouldn't have." Tommy picked up a blood-stained rag and began wiping a scalpel. "In this place, everyone is carrying something. Most of it is too heavy to drop." "I'm not here for a philosophy lesson, Herrera. I'm here for a thief." "A thief?" Tommy let out a short, mirthless laugh. He gestured to the swirling crowd, to the impossible things moving in the periphery. "Look around you. There are no thieves here. Only collectors." A sudden, piercing scream tore through the ambient hum of the market. It wasn't a scream of pain, but of pure, unadulterated terror. Quinn spun around. Near the far end of the terminal, where the darkness became absolute, a group of men in heavy, charcoal-grey coats had emerged from the shadows. They didn't walk so much as glide, their movements coordinated and unnerving. They had surrounded the suspect. The man dropped his satchel. The contents spilled across the floor—shards of something that glowed with a sickly, pale luminescence. "Freeze! Police!" Quinn reached for her weapon, her movements instinctive. The men in grey didn't freeze. They didn't even acknowledge her. One of them reached out, his hand moving with a speed that defied human biology, and gripped the suspect by the throat. The suspect's eyes rolled back in his head. He didn't struggle. He simply went limp. "Don't," Tommy said quietly. His voice had lost its warmth. It was a warning. "They aren't looking for a criminal, Quinn. They're looking for a vessel." The man in the lead turned his head. Even in the dim light, Quinn saw that his face was a mask of unsettling stillness, his features too symmetrical, too perfect. He looked at her, and for a second, the world seemed to tilt. The glowing shards on the floor began to vibrate. A low, subsonic hum rose in pitch, rattling the teeth in Quinn's skull. The man in the grey coat raised a hand, pointing a long, pale finger directly at her. "The law has no jurisdiction here," he said. His voice didn't travel through the air; it resonated directly inside her mind. Behind him, the shadows began to peel away from the walls, rising like ink in water, coalescing into shapes that were far too large to be human. Quinn drew her Glock, the metal cold and reassuring in her grip. "Tell that to my sergeant." The shadows lunged.
created_at"2026-05-10T13:22:37.817Z" 5/10/2026, 1:22:37 PM
model"google/gemma-4-26b-a4b-it-20260403"
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generation_time27901
tokens_prompt4663
tokens_completion2140
native_tokens_prompt4524
native_tokens_completion1858
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native_tokens_reasoning0
native_tokens_cached0
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num_input_audio_prompt(null)
num_media_completion0
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags11
adverbTagCount1
adverbTags
0"Tommy said quietly [quietly]"
dialogueSentences21
tagDensity0.524
leniency1
rawRatio0.091
effectiveRatio0.091
89.28% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1399
totalAiIsmAdverbs3
found
0
adverb"sharply"
count1
1
adverb"slightly"
count1
2
adverb"very"
count1
highlights
0"sharply"
1"slightly"
2"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
46.39% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1399
totalAiIsms15
found
0
word"footsteps"
count1
1
word"echoed"
count1
2
word"scanned"
count1
3
word"gloom"
count1
4
word"rhythmic"
count1
5
word"vibrated"
count1
6
word"sense of"
count1
7
word"profound"
count1
8
word"silk"
count1
9
word"velvet"
count1
10
word"chaotic"
count1
11
word"glistening"
count1
12
word"warmth"
count1
13
word"perfect"
count1
14
word"resonated"
count1
highlights
0"footsteps"
1"echoed"
2"scanned"
3"gloom"
4"rhythmic"
5"vibrated"
6"sense of"
7"profound"
8"silk"
9"velvet"
10"chaotic"
11"glistening"
12"warmth"
13"perfect"
14"resonated"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences116
matches(empty)
93.60% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount4
narrationSentences116
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences126
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen34
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords1
totalWords1397
ratio0.001
matches
0"slap-slap-slap"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions9
unquotedAttributions0
matches(empty)
82.38% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions37
wordCount1257
uniqueNames15
maxNameDensity1.35
worstName"Quinn"
maxWindowNameDensity2
worstWindowName"Quinn"
discoveredNames
Quinn17
Soho1
Static1
Morris1
London1
Veil2
Market1
Tube1
Metropolitan1
Police1
Herrera2
Saint1
Christopher1
Glock1
Tommy5
persons
0"Quinn"
1"Static"
2"Morris"
3"Market"
4"Herrera"
5"Saint"
6"Christopher"
7"Tommy"
places
0"Soho"
1"London"
globalScore0.824
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences83
glossingSentenceCount1
matches
0"sounded like grinding stones"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1397
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences126
matches
0"saw that his"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs55
mean25.4
std15.17
cv0.597
sampleLengths
02
129
248
329
420
510
650
733
89
913
1054
1152
125
1321
1445
1511
1638
1764
1843
197
2044
2112
2215
2333
2413
258
2643
2748
2836
2937
3019
3119
3233
3310
3422
3521
367
3726
3813
3933
4023
413
4242
4320
4410
4533
4615
4726
4843
4922
99.21% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences116
matches
0"was gone"
1"was lost"
67.99% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount4
totalVerbs202
matches
0"was meticulously polishing"
1"was weaving"
2"was heading"
3"was tending"
52.15% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount2
semicolonCount2
flaggedSentences4
totalSentences126
ratio0.032
matches
0"The suspect’s footsteps echoed—a rapid, uneven *slap-slap-slap* against the cobblestones."
1"The ground here wasn't stone anymore; it was a patchwork of warped wood and stained rugs."
2"The contents spilled across the floor—shards of something that glowed with a sickly, pale luminescence."
3"His voice didn't travel through the air; it resonated directly inside her mind."
82.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1267
adjectiveStacks3
stackExamples
0"heavy, moth-eaten velvet."
1"small, leather-bound satchel"
2"heavy, charcoal-grey coats"
adverbCount30
adverbRatio0.02367797947908445
lyAdverbCount10
lyAdverbRatio0.007892659826361484
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences126
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences126
mean11.09
std6.69
cv0.604
sampleLengths
02
19
220
318
415
515
64
72
823
920
102
118
1214
1311
1410
153
1612
179
1814
1910
209
219
224
234
2423
2511
264
2712
2813
299
302
3128
325
334
3417
3520
3612
3713
384
397
4026
4112
4213
4317
4434
458
469
4726
487
492
44.18% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats16
diversityRatio0.3412698412698413
totalSentences126
uniqueOpeners43
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences109
matches(empty)
ratio0
80.55% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount38
totalSentences109
matches
0"She tightened her grip on"
1"He moved with a strange,"
2"She vaulted over a low"
3"She dove into the darkness,"
4"She rounded a corner and"
5"It wasn't the subway."
6"It was deeper, more organic,"
7"She approached the door, her"
8"Her thumb brushed the leather"
9"She shoved the door open."
10"It was a cathedral of"
11"He was weaving through the"
12"He looked panicked now, glancing"
13"He clutched a small, leather-bound"
14"He dove beneath a low-hanging"
15"She collided with a massive"
16"His eyes flashed a momentary,"
17"She caught sight of the"
18"He was heading towards the"
19"She slowed her pace, her"
ratio0.349
1.28% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount100
totalSentences109
matches
0"The shout died in the"
1"The suspect didn't even flinch,"
2"Harlow Quinn pushed through a"
3"Rain lashed against her face,"
4"She tightened her grip on"
5"The target was fast."
6"He moved with a strange,"
7"Quinn barked into the shoulder"
8"The rain seemed to swallow"
9"She vaulted over a low"
10"The scent of damp asphalt"
11"Quinn didn't hesitate."
12"She dove into the darkness,"
13"The alley was a throat"
14"Water cascaded from rusted gutters,"
15"The suspect’s footsteps echoed—a rapid,"
16"She rounded a corner and"
17"The man was gone."
18"Quinn scanned the gloom."
19"A heavy metal door stood"
ratio0.917
45.87% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences109
matches
0"Even in the dim light,"
ratio0.009
7.39% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences58
technicalSentenceCount11
matches
0"Rain lashed against her face, stinging her eyes and blurring the neon glare of Soho."
1"He moved with a strange, jerky rhythm, skipping over puddles without losing momentum, his silhouette cutting a jagged line through the hazy streetlights."
2"Water cascaded from rusted gutters, creating miniature waterfalls that splashed against the refuse piles."
3"The street noise vanished, replaced by a thick, suffocating atmosphere that tasted of incense and scorched copper."
4"Quinn stepped down a flight of stone stairs that felt far too steep, far too old for a London basement."
5"A man at a nearby stall was meticulously polishing a collection of jagged, translucent teeth, while a woman in a hooded cloak bartered with a creature that sat …"
6"He clutched a small, leather-bound satchel to his chest as if it held his very soul."
7"She collided with a massive man carrying a crate of something that smelled of old seawater and rot."
8"He was tending to a customer who sat slumped on a stool, a dark stain spreading across his shirt."
9"He adjusted a Saint Christopher medallion hanging around his neck, his fingers lingering on the silver."
10"The contents spilled across the floor—shards of something that glowed with a sickly, pale luminescence."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags11
uselessAdditionCount3
matches
0"Quinn shouted, though the word felt thin in the heavy air"
1"Quinn demanded, her voice low and hard"
2"Quinn reached, her movements instinctive"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags9
fancyCount5
fancyTags
0"Quinn barked (bark)"
1"Quinn shouted (shout)"
2"the man growled (growl)"
3"Quinn snapped (snap)"
4"Quinn demanded (demand)"
dialogueSentences21
tagDensity0.429
leniency0.857
rawRatio0.556
effectiveRatio0.476
73.0758%