Run: 2026-05-10-01KR919EYYX3VH9N60P7YN61N4

Run Details

Duration:
2m 28s
Cost:
$0.001679
Provider:
Together

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
"Stop! Police!" Harlow Quinn lunged forward, her boots skidding on the slick pavement. The suspect, a wiry man in a soaked grey trench coat, didn't bother looking back. He vaulted over a low brick wall with a desperation that suggested he wasn't just running from the law, but from something far more visceral. Harlow's breath hitched in her chest, tasting of ozone and wet asphalt. She didn't slow down. Her military precision usually kept her stride measured, but the adrenaline of the hunt had stripped away the decorum. She vaulted the wall in one fluid motion, the worn leather watch on her left wrist slapping against her skin. The man dove into a narrow alleyway, the walls closing in like a concrete throat. Water cascaded from rusted gutters, turning the ground into a treacherous river of oil and grime. He scrambled over a pile of discarded crates, his movements frantic. "I said stop!" He didn't. He hit a heavy iron door at the end of the cul-de-sac and wrenched it open. Harlow reached the door just as it slammed shut. She threw her shoulder against the metal, the impact jarring her teeth. It was locked from the inside. She scanned the alley, her brown eyes narrowing. A fire escape clung to the adjacent building, its iron rungs weeping rust. She climbed. The metal groaned under her weight, a rhythmic screech that echoed through the empty street. At the top, she found a narrow ledge that overlooked a service basement. Below, through a grime-streaked window, she saw the man. He wasn't in a basement. He was descending a spiral staircase that seemed to drop far deeper than any London utility vault should go. Harlow didn't hesitate. She found a ventilation shaft, the grate loose and rattling. She slid inside, the smell of damp earth and ancient dust filling her nostrils. She descended through the darkness, her boots clicking against metal rungs until the air changed. The smell shifted. The metallic tang of the city vanished, replaced by something thick and cloying. It smelled of dried herbs, old parchment, and the copper scent of a butcher's shop. She dropped the last few feet, landing in a crouch. She stood up and stepped forward, the transition bringing her into a cavernous expanse. This was no subway station. High above, the ceiling was a network of arched stone and leaking pipes, but the space below glowed with a sickly, iridescent light. Dozens of stalls lined the cavern, their awnings made of heavy, dark velvet or cured hides. Vendors with eyes that caught the light like cats' beckoned from the shadows. They didn't sell fruit or clothing. On one table, a row of glass jars held iridescent liquids that pulsed like beating hearts. Another sold teeth, arranged by species on a piece of black silk. This was the Veil Market. Harlow felt a cold prickle at the base of her neck. She had heard the whispers in the precinct, the fringe reports of an underground trade that defied every law of physics and forensics. She had dismissed them as the delusions of burnt-out officers until now. The suspect was weaving through the crowd, his grey coat now a smudge against the vibrant, macabre colors of the market. He was heading toward a vendor who looked less like a man and more like a collection of sharp angles draped in a heavy wool cloak. Harlow moved, keeping her back to the stone pillars. She watched the man hand over a small, bleached object. A bone token. The vendor accepted it with a long, spindly finger and pointed toward a heavy curtain of beaded obsidian. The suspect vanished behind it. Harlow paused. Every instinct she had developed over eighteen years of service screamed at her to stop. This place operated on a currency she didn't possess and rules she didn't understand. It was an invitation to disappear, a hole in the world where the Metropolitan Police had no jurisdiction. She thought of DS Morris. She thought of the way he had looked at her three years ago, the confusion in his eyes before the shadows had simply swallowed him whole. The unexplained gaps in the case files. The silence from the brass. Her jaw tightened. She stepped out from the shadows, her presence a jarring contrast to the ethereal chaos around her. The vendors stopped their humming. The pulsing jars seemed to dim. A tall woman with skin the color of a bruised plum leaned over her counter, watching Harlow with an expression of amused pity. "Lost, little bird?" Harlow didn't answer. She marched toward the obsidian curtain, the beads clacking together like teeth as she pushed through. The space beyond was a narrow corridor of polished basalt. The air here was colder, smelling of ozone and saltwater. As she rounded a corner, she saw him. The suspect was leaning against a wall, breathless, talking to a man with olive skin and short curly dark brown hair. The man was wearing a worn medical scrub top under a cardigan. A Saint Christopher medallion dangled from his neck, catching the dim light. "You're shaking," the man said, his voice carrying a soft, melodic lilt from Seville. "Sit. Before you collapse." "I can't... she's right behind me," the suspect gasped. The man, Tomás Herrera, looked up. His warm brown eyes locked onto Harlow. He didn't look afraid. He looked tired, as if he had spent his entire life cleaning up messes that shouldn't exist. Harlow pulled her handcuffs from her belt, the metal clicking. "Hands where I can see them. Both of you." Tomás didn't move. He slowly stepped in front of the suspect, his scarred left forearm crossing his chest in a protective gesture. "Detective Quinn, I presume." Harlow froze. "How do you know my name?" "The Market talks. It's a very gossipy place." Tomás smiled, though it didn't reach his eyes. "And it told me you're looking for things that don't want to be found. Like your partner." The mention of Morris hit Harlow like a physical blow. She stepped forward, the handcuffs trembling slightly in her grip. "Step aside, Herrera. Now." "I can't do that." Tomás glanced at the suspect, then back to Harlow. "If you take him back up to the surface, he won't survive the hour. Not because of the law, but because of who is hunting him." "I'm the only one hunting him." "Are you?" A low, guttural vibration began to shake the basalt walls. It wasn't an earthquake. It was a sound, a rhythmic thrumming that felt like a heartbeat beneath the floor. From the direction of the obsidian curtain, a series of wet, slapping sounds echoed, growing louder and faster. Something was coming through the corridor, and it wasn't human. Tomás reached into his pocket and pulled out a small, jagged piece of flint. He looked at Harlow, his expression grim. "Run, Detective. Or stay and see why we keep the doors locked." The first claw, long and translucent as ice, ripped through the obsidian beads behind her.
created_at"2026-05-10T13:30:09.261Z" 5/10/2026, 1:30:09 PM
model"google/gemma-4-31b-it-20260402"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency951
moderation_latency(null)
generation_time147827
tokens_prompt4663
tokens_completion1784
native_tokens_prompt4537
native_tokens_completion1543
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.0016789
router(null)
provider_responses
0
endpoint_id"576fca5b-f09c-4bda-b560-9989c39ac3ab"
id"oiXsPER-zfFMX-9f994c0017b1d4d9"
is_byokfalse
latency951
model_permaslug"google/gemma-4-31b-it-20260402"
provider_name"Together"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer(null)
request_id"req-1778419809-xsBj2QkQJuQrTZsNKm74"
session_id(null)
api_type"completions"
id"gen-1778419809-mOMKRmTiRCsWeC4iTteg"
upstream_id"oiXsPER-zfFMX-9f994c0017b1d4d9"
total_cost0.0016789
cache_discount(null)
upstream_inference_cost0
provider_name"Together"
response_cache_source_id(null)

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount0
adverbTags(empty)
dialogueSentences17
tagDensity0.176
leniency0.353
rawRatio0
effectiveRatio0
87.26% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1177
totalAiIsmAdverbs3
found
0
adverb"slowly"
count1
1
adverb"very"
count1
2
adverb"slightly"
count1
highlights
0"slowly"
1"very"
2"slightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
40.53% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1177
totalAiIsms14
found
0
word"measured"
count1
1
word"treacherous"
count1
2
word"scanned"
count1
3
word"weight"
count1
4
word"rhythmic"
count2
5
word"echoed"
count2
6
word"velvet"
count1
7
word"pulsed"
count1
8
word"silk"
count1
9
word"macabre"
count1
10
word"silence"
count1
11
word"lilt"
count1
highlights
0"measured"
1"treacherous"
2"scanned"
3"weight"
4"rhythmic"
5"echoed"
6"velvet"
7"pulsed"
8"silk"
9"macabre"
10"silence"
11"lilt"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences93
matches(empty)
81.41% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount3
narrationSentences93
filterMatches
0"watch"
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences106
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen26
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1177
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
66.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions32
wordCount1054
uniqueNames13
maxNameDensity1.42
worstName"Harlow"
maxWindowNameDensity3
worstWindowName"Harlow"
discoveredNames
Quinn1
London1
Veil1
Market1
Metropolitan1
Police1
Morris2
Harlow15
Saint1
Christopher1
Seville1
Tomás5
Herrera1
persons
0"Quinn"
1"Police"
2"Morris"
3"Harlow"
4"Saint"
5"Christopher"
6"Tomás"
7"Herrera"
places
0"London"
1"Seville"
globalScore0.788
windowScore0.667
80.56% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences72
glossingSentenceCount2
matches
0"staircase that seemed to drop far deeper than any London utility vault should go"
1"felt like a heartbeat beneath the floor"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1177
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences106
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs45
mean26.16
std18.76
cv0.717
sampleLengths
02
151
255
342
43
518
648
763
842
931
1010
1142
1263
135
1446
1547
1622
1723
1849
1943
203
2151
223
2319
2449
2524
2618
279
2834
2910
309
3122
324
338
3433
3520
364
3739
386
392
4047
4110
4221
4312
4415
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences93
matches(empty)
0.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount6
totalVerbs166
matches
0"wasn't just running"
1"was descending"
2"was weaving"
3"was heading"
4"was wearing"
5"was coming"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences106
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount512
adjectiveStacks0
stackExamples(empty)
adverbCount7
adverbRatio0.013671875
lyAdverbCount3
lyAdverbRatio0.005859375
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences106
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences106
mean11.1
std6.27
cv0.565
sampleLengths
02
111
215
325
412
54
619
720
815
916
1011
113
122
1316
149
1512
166
178
1813
192
2015
2113
229
235
2419
253
2610
2714
2815
293
3013
3115
3210
3314
345
3523
3616
3713
386
3916
4012
415
4211
4323
4412
4521
4626
479
4810
493
42.45% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats15
diversityRatio0.33962264150943394
totalSentences106
uniqueOpeners36
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences89
matches(empty)
ratio0
58.20% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount36
totalSentences89
matches
0"He vaulted over a low"
1"She didn't slow down."
2"Her military precision usually kept"
3"She vaulted the wall in"
4"He scrambled over a pile"
5"He hit a heavy iron"
6"She threw her shoulder against"
7"It was locked from the"
8"She scanned the alley, her"
9"He wasn't in a basement."
10"He was descending a spiral"
11"She found a ventilation shaft,"
12"She slid inside, the smell"
13"She descended through the darkness,"
14"It smelled of dried herbs,"
15"She dropped the last few"
16"She stood up and stepped"
17"They didn't sell fruit or"
18"She had heard the whispers"
19"She had dismissed them as"
ratio0.404
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount83
totalSentences89
matches
0"Harlow Quinn lunged forward, her"
1"The suspect, a wiry man"
2"He vaulted over a low"
3"Harlow's breath hitched in her"
4"She didn't slow down."
5"Her military precision usually kept"
6"She vaulted the wall in"
7"The man dove into a"
8"Water cascaded from rusted gutters,"
9"He scrambled over a pile"
10"He hit a heavy iron"
11"Harlow reached the door just"
12"She threw her shoulder against"
13"It was locked from the"
14"She scanned the alley, her"
15"A fire escape clung to"
16"The metal groaned under her"
17"He wasn't in a basement."
18"He was descending a spiral"
19"Harlow didn't hesitate."
ratio0.933
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences89
matches(empty)
ratio0
92.73% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences57
technicalSentenceCount4
matches
0"He was descending a spiral staircase that seemed to drop far deeper than any London utility vault should go."
1"She had heard the whispers in the precinct, the fringe reports of an underground trade that defied every law of physics and forensics."
2"He was heading toward a vendor who looked less like a man and more like a collection of sharp angles draped in a heavy wool cloak."
3"It was a sound, a rhythmic thrumming that felt like a heartbeat beneath the floor."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount1
matches
0"the man said, his voice carrying a soft, melodic lilt from Seville"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount0
fancyTags(empty)
dialogueSentences17
tagDensity0.059
leniency0.118
rawRatio0
effectiveRatio0
74.9935%