Run: 2026-05-10-01KR93JD18BTYXX5FSJ0A8MT6E

Run Details

Duration:
9.6s
Cost:
$0.003380
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The heavy steel heel of my boot skidded against the slick cobbles of Soho, sparks dancing briefly in the gloom before the rain drowned them. Ahead, the suspect was a flicking shadow, a panicked blur weaving through the midnight crowd with the desperate grace of a hunted buck. I ignored the stitch igniting in my side. Rule one: focus on the back, not the lungs. "Detective, stop!" I didn't bother shouting back. My voice was reserved for cuffs and statements, both of which felt lightyears away. The target rounded a corner, disappearing into the neon-slicked alleyway behind The Raven's Nest. I followed, vaulting a stack of rot-blackened delivery crates. The air here smelled of damp concrete and cheap, acrid tobacco. My salt-and-pepper hair plastered against my forehead. I adjusted the worn leather watch on my left wrist, checking the seconds. He wasn't gaining ground anymore. He was tiring. I rounded the bend, my hand darting to the holster hidden beneath my coat, but the alley ahead was empty. A discarded crate tumbled over, its wood splintering against the brick. Movement. My eyes locked onto a jagged fissure in the foundation of the building—a gap leading downward into the dark, hidden guts of London. A faint, pulsing hum rose from the abyss, a vibration that rattled the fillings in my teeth. I crouched, tracing the edge of the opening. The stone wasn't old masonry; it was scarred by something sharp, worn smooth by thousands of hands. This was it. The entry to the back room, or something deeper. I pulled a small, bleached shard of bone from my pocket, the token I’d confiscated from a dealer three weeks back. It hummed in my grip, matching the frequency of the tunnel. I descended into the throat of the city. The stairs were narrow, winding down into the bowels of an abandoned Tube station that maps had conveniently forgotten. The air thickened with the cloying scent of ozone and rotting flora. This was the Veil Market. "I know you're there, Herrera!" I let the name hang in the humid air, letting it rattle against the rusted tracks that stretched into the impenetrable darkness. My boots crunched over shattered porcelain and glowing, iridescent moss. "The name doesn't belong in this place, Detective." A voice drifted from behind a stack of moth-eaten crates piled high with iron birdcages. Tomás Herrera stepped into the weak, flickering amber light of a dying gas lamp. He didn't look like a criminal. He wore the dishevelled uniform of a man perpetually exhausted, his olive skin pale beneath the grime. He was clutching a small, leather-bound bag to his chest, the Saint Christopher medallion around his neck dull and tarnished in the gloom. "You’re a long way from the hospital, Tomás. And we both know you don't use that license for saving lives anymore." "I save who I can," he spat, his brown eyes darting toward the shadows behind me. "You shouldn't have followed. This territory doesn’t respond well to heavy-handed law." I stepped forward. The scar on his left forearm, a jagged reminder of some past violence, caught the dim light as he shifted his weight. "Hand over the satchel. I saw you take it from the evidence locker." "This isn't evidence," he said, his voice dropping to a harsh tremor. "It’s a containment protocol. You touch this, and you won't just be closing a case—you’ll be opening a door you can’t shut." "I closed better doors than yours after Morris died." The mention of my partner’s name acted like a physical blow. Herrera flinched, his shoulders sagging, but his grip on the bag tightened. A low, rhythmic chanting began to echo through the station tunnels, a sound like grinding stone. The shadows near the arches seemed to detach themselves from the walls, elongated shapes creeping closer. "They're coming," Herrera whispered. "If you value that badge, you'll turn and run. The Market doesn't allow witnesses." "Then I’ll be the first to charge them with obstruction." I drew my weapon, the familiar weight a cold comfort against the unnerving hum of the place. The Market was alive, a shifting, hungry organism beneath the streets of London. Rows of stalls laden with jars of shifting, black liquid and silver-caged humming birds stretched into the dark, guarded by figures whose faces remained perpetually obscured by shifting mist. "Look around you," Herrera urged, gesturing to a merchant nearby who was busy stitching a shadow onto a client's heel. "This isn't your jurisdiction. This is a graveyard of secrets." "Then I’m here for the autopsy." My attention flickered toward the tunnel exit as a group of heavy-booted figures emerged from the gloom. Their eyes glowed with a dull, predatory light. They weren't police, and they certainly weren't human. "They’ve found us," Herrera said, his voice devoid of hope. He discarded the bag, tossing it toward me. "Check the contents, Detective. See if your reality can handle the price." I caught the bag. It felt heavy, vibrating with a warmth that defied the icy draft of the tunnel. As I unzipped the seam, a blinding, azure light pulsed from the interior, bathing the station in a spectral glow that sent the shadows recoiling into the ceiling. "What is this?" "The reason Morris is gone," Herrera replied, backing away into the darkness of a side tunnel. "And the reason you’ll never leave." The chanting grew louder, a cacophony of voices that seemed to resonate from the very marrow of my bones. The ground beneath the platform groaned as if the Earth itself were shifting to swallow us whole. I stood alone in the center of the station, the bag pulsing more intensely, the blue light revealing that the walls weren't brick at all, but interlocking, fossilised teeth. The figures closing in didn't carry steel or lead. They carried nothing but an absolute, crushing silence. I raised my weapon, but it felt like a toy, a pathetic piece of metal against the encroaching tide of something ancient and hungry. "Last chance, Herrera!" He didn't look back. He vanished into the labyrinthine darkness, leaving me surrounded by the shifting, whispering walls of the Market. A hand, pale and elongated, reached out from the gloom to touch my shoulder. I didn't turn. I adjusted my grip on the bag and squeezed the trigger, firing blindly into the dark. The muzzle flash revealed a sea of eyes staring back, thousands of them, all fixed on the glowing bag in my hands. The floor gave a violent lurch, and the platforms began to slide, grinding against each other with the sound of a thousand dying machines. Darkness swallowed the light, and I realised, too late, that I had walked into the belly of the beast.
created_at"2026-05-10T14:09:59.355Z" 5/10/2026, 2:09:59 PM
model"google/gemini-3.1-flash-lite-20260507"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency663
moderation_latency(null)
generation_time9453
tokens_prompt4663
tokens_completion1727
native_tokens_prompt4507
native_tokens_completion1502
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
service_tier"standard"
usage0.00337975
router(null)
provider_responses
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endpoint_id"237af107-d2e9-46c7-b146-c74d75980dee"
id"t5EAaoatIv7jz7IP5su-wQk"
is_byokfalse
latency663
model_permaslug"google/gemini-3.1-flash-lite-20260507"
provider_name"Google AI Studio"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer(null)
request_id"req-1778422199-9LvdKU1TtH9iDPBVHnIx"
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api_type"completions"
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upstream_id"t5EAaoatIv7jz7IP5su-wQk"
total_cost0.00337975
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upstream_inference_cost0
provider_name"Google AI Studio"
response_cache_source_id(null)

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags6
adverbTagCount0
adverbTags(empty)
dialogueSentences22
tagDensity0.273
leniency0.545
rawRatio0
effectiveRatio0
91.12% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1126
totalAiIsmAdverbs2
found
0
adverb"very"
count1
1
adverb"intensely"
count1
highlights
0"very"
1"intensely"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
6.75% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1126
totalAiIsms21
found
0
word"dancing"
count1
1
word"gloom"
count4
2
word"tracing"
count1
3
word"shattered"
count1
4
word"porcelain"
count1
5
word"reminder"
count1
6
word"weight"
count2
7
word"rhythmic"
count1
8
word"echo"
count1
9
word"familiar"
count1
10
word"flickered"
count1
11
word"warmth"
count1
12
word"pulsed"
count1
13
word"spectral"
count1
14
word"cacophony"
count1
15
word"silence"
count1
16
word"lurch"
count1
highlights
0"dancing"
1"gloom"
2"tracing"
3"shattered"
4"porcelain"
5"reminder"
6"weight"
7"rhythmic"
8"echo"
9"familiar"
10"flickered"
11"warmth"
12"pulsed"
13"spectral"
14"cacophony"
15"silence"
16"lurch"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences71
matches(empty)
22.13% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount5
narrationSentences71
filterMatches
0"watch"
hedgeMatches
0"try to"
1"began to"
2"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences87
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen30
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1124
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions19
wordCount947
uniqueNames11
maxNameDensity0.63
worstName"Herrera"
maxWindowNameDensity2
worstWindowName"Herrera"
discoveredNames
Soho1
Raven1
Nest1
London2
Tube1
Veil1
Market3
Herrera6
Saint1
Christopher1
Earth1
persons
0"Raven"
1"Herrera"
2"Saint"
3"Christopher"
places
0"Soho"
1"London"
globalScore1
windowScore1
66.67% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences60
glossingSentenceCount2
matches
0"voices that seemed to resonate from the very marrow of my bones"
1"felt like a toy, a pathetic piece of me"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1124
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences87
matches
0"revealing that the"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs32
mean35.13
std26.15
cv0.745
sampleLengths
065
12
253
348
452
569
644
75
832
98
1075
1121
1228
1325
1413
1534
169
1755
1818
1910
2059
2130
226
2333
2430
2547
263
2722
2865
2941
303
31119
95.38% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences71
matches
0"was reserved"
1"was scarred"
75.78% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs161
matches
0"wasn't gaining"
1"was clutching"
2"were shifting"
77.18% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount1
semicolonCount1
flaggedSentences2
totalSentences87
ratio0.023
matches
0"My eyes locked onto a jagged fissure in the foundation of the building—a gap leading downward into the dark, hidden guts of London."
1"The stone wasn't old masonry; it was scarred by something sharp, worn smooth by thousands of hands."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount956
adjectiveStacks1
stackExamples
0"small, leather-bound bag"
adverbCount23
adverbRatio0.02405857740585774
lyAdverbCount8
lyAdverbRatio0.008368200836820083
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences87
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences87
mean12.92
std6.89
cv0.534
sampleLengths
025
123
28
39
42
55
614
714
89
911
107
1113
125
133
1420
1511
161
1723
1817
198
2017
213
229
2321
2411
258
2619
2712
285
295
3022
3110
328
3315
3414
356
3617
3723
3821
3916
4012
413
4222
4313
4412
4522
469
4711
4812
4916
40.23% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.3103448275862069
totalSentences87
uniqueOpeners27
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences69
matches(empty)
ratio0
11.30% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount36
totalSentences69
matches
0"I ignored the stitch igniting"
1"I didn't bother shouting back."
2"My voice was reserved for"
3"I followed, vaulting a stack"
4"My salt-and-pepper hair plastered against"
5"I adjusted the worn leather"
6"He wasn't gaining ground anymore."
7"He was tiring."
8"I rounded the bend, my"
9"My eyes locked onto a"
10"I crouched, tracing the edge"
11"I pulled a small, bleached"
12"It hummed in my grip,"
13"I descended into the throat"
14"I let the name hang"
15"My boots crunched over shattered"
16"He didn't look like a"
17"He wore the dishevelled uniform"
18"He was clutching a small,"
19"he spat, his brown eyes"
ratio0.522
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount66
totalSentences69
matches
0"The heavy steel heel of"
1"I ignored the stitch igniting"
2"I didn't bother shouting back."
3"My voice was reserved for"
4"The target rounded a corner,"
5"I followed, vaulting a stack"
6"The air here smelled of"
7"My salt-and-pepper hair plastered against"
8"I adjusted the worn leather"
9"He wasn't gaining ground anymore."
10"He was tiring."
11"I rounded the bend, my"
12"A discarded crate tumbled over,"
13"My eyes locked onto a"
14"A faint, pulsing hum rose"
15"I crouched, tracing the edge"
16"The stone wasn't old masonry;"
17"This was it."
18"The entry to the back"
19"I pulled a small, bleached"
ratio0.957
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences69
matches(empty)
ratio0
76.41% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences43
technicalSentenceCount4
matches
0"A faint, pulsing hum rose from the abyss, a vibration that rattled the fillings in my teeth."
1"The stairs were narrow, winding down into the bowels of an abandoned Tube station that maps had conveniently forgotten."
2"I let the name hang in the humid air, letting it rattle against the rusted tracks that stretched into the impenetrable darkness."
3"As I unzipped the seam, a blinding, azure light pulsed from the interior, bathing the station in a spectral glow that sent the shadows recoiling into the ceilin…"
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags6
uselessAdditionCount3
matches
0"he spat, his brown eyes darting toward the shadows behind me"
1"he said, his voice dropping to a harsh tremor"
2"Herrera said, his voice devoid of hope"
13.64% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags6
fancyCount3
fancyTags
0"he spat (spit)"
1"Herrera whispered (whisper)"
2"Herrera urged (urge)"
dialogueSentences22
tagDensity0.273
leniency0.545
rawRatio0.5
effectiveRatio0.273
69.0194%