Run: 2026-05-22-01KS87EXBJEVJ1RKSWM2TQE4H0

Run Details

Duration:
2m 21s
Cost:
$0.082358
Provider:
Alibaba

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
My boots slipped on the slick tarmac, but I kept my balance and pushed harder. The bastard in the grey hoodie was only twenty metres ahead, his trainers splashing through the gutters of Camden High Street. He glanced back. Panic widened his eyes. He bumped into a late-night kebab stand, sending a metal tray of skewers clattering onto the pavement. The vendor shouted in rapid Arabic, waving a pair of metal tongs. I vaulted the spilled cart. My thigh clipped the metal edge, sending a sharp jolt of pain up my leg. I ignored it and kept my eyes on the grey hoodie. "Stop!" He took a sharp left down a narrow alleyway choked with overflowing bins. The stench of rotting cabbage and stale urine hit me like a physical blow. Rats scattered as his heavy footsteps disturbed their feast. I drew my baton. The heavy steel felt reassuring in my grip. My left wrist flicked, the worn leather watch catching the amber glare of a streetlamp. Eighteen years on the force taught me how to pace a chase. He was burning out. His breathing sounded like a torn bellows echoing off the damp brick walls. He hit a dead end. A rusted chain-link fence blocked the alley, topped with coiled razor wire. I slowed, closing the distance. I kept my baton raised, controlling my own breathing. "Nowhere left to run." He scrambled up the fence. His fingers hooked into the metal diamonds, desperately avoiding the rusted wire at the top. I lunged, grabbing the hem of his hoodie. The cheap fabric tore with a sharp rip. He kicked out blindly, his heel catching my shoulder. The impact numbed my arm, but my free hand snatched his ankle. He thrashed, his trainers slipping on the wet metal. A small, pale object fell from his pocket and clattered onto the concrete. He wrenched his leg free, scrambled over the top, and dropped into the darkness on the other side. I didn't follow immediately. I knelt and picked up the object. A knuckle bone. Carved with jagged, intersecting runes. It felt warm, almost pulsing against my palm. The bone was heavy, denser than it should be. I looked at the fence. The rusted metal groaned as the wind pushed against it. Beyond it lay the abandoned Camden Town deep-level shelters. The public thought they were sealed off decades ago. The Metropolitan Police records said the same thing. I climbed the fence, keeping my weight low to avoid the razor wire. A stray wire caught my jacket, tearing the canvas. I ripped it free and dropped to the other side. The descent was steep. Broken tiles crunched under my boots. The air grew thick, smelling of ozone, dried blood, and rotting copper. Water dripped from the vaulted ceiling, pooling in the deep grooves of the concrete stairs. I reached the bottom of the stairwell. A heavy iron gate stood ajar. The bone token in my hand grew hotter, the carved runes glowing with a faint, sickly luminescence. I pushed through the gate. The hinges shrieked in protest. The abandoned Tube platform stretched out before me. Makeshift stalls lined the tracks, built from salvaged train carriages and rotting wooden pallets. Strange, luminescent fungi clung to the ceiling, casting a bruised purple glow over the crowd. The people here didn't walk. They glided, their faces hidden beneath heavy hoods and featureless porcelain masks. A vendor with too many joints in his fingers polished a tarnished brass astrolabe. He paused, his multifaceted eyes locking onto me. A low hiss escaped his lipless mouth. I kept my hand near my baton. I thumbed the release catch, letting the steel extend with a sharp clack. The suspect was twenty paces ahead, limping towards a stall draped in black velvet. I followed, keeping to the shadows of the tiled walls. The murmur of the crowd sounded like a hive of angry wasps. Words in languages I couldn't identify bounced off the curved walls. A woman with skin like cracked porcelain offered a tray of twitching, skinned rodents to a man in a tailored suit. He paid her with a handful of silver coins that smoked when they touched her palm. The suspect stopped at the velvet stall. A man stood behind the counter. Olive skin, short curly dark brown hair. He wiped his hands on a stained rag. A silver Saint Christopher medallion rested against his collarbone. Tomás Herrera. The disgraced paramedic. Tomás didn't look up. He just extended a hand. The suspect slapped a crumpled wad of notes onto the velvet. His hands shook violently. Tomás slid a small glass vial across the counter. The liquid inside glowed with a faint, sickly green light. I stepped out of the shadows. "Step away from the counter." The suspect spun around. His eyes darted towards the tunnel exit. He looked at me, then at the vial, then back at me. Tomás casually slipped the vial into his apron pocket. He picked up the money and tucked it into a wooden lockbox. "We're closed, Detective." "I'm not here to shop, Herrera." "Could have fooled me. You look like you need a stiff drink and a bandage." The suspect bolted. He sprinted down the tracks, splashing through the stagnant water in the drainage trench. I raised my baton. "Let him go." Tomás leaned against the counter. His voice cut through the ambient noise of the market. "He's a suspect in a murder investigation." "He's a frightened kid who bought a bad batch of dream-weed." "He led me to an illegal underground market." The purple light caught the long, jagged scar running down his left forearm. The keloid tissue looked shiny and taut. "You followed him. He didn't drag you." I stepped closer. The smell of antiseptic and stale sweat clung to him. It masked the underlying scent of the market, a brief reminder of the sterile hospital corridors he used to walk. "You lost your medical licence for treating things that don't exist, Tomás. Don't make me add fencing illicit goods to your sheet." "My sheet is whatever you say it is." He tossed the rag onto the counter. It landed with a wet thud. "But that kid isn't your murder suspect. The real killer is already down here." A heavy silence fell over the immediate area. The vendor with the extra joints stopped polishing. The murmuring crowd ceased their haggling. The woman with the cracked skin lowered her tray. "What did you say?" Tomás pointed towards the far end of the platform, where the tunnel dipped into absolute blackness. "I said, your suspect is dead." I looked down the tracks. The suspect wasn't running anymore. He was floating three feet off the ground, his limbs pinned to his sides by an invisible force. His mouth was open in a silent scream, his eyes bulging. A figure stepped out of the darkness. He wore a tailored charcoal suit. He held a silver pocket watch in his left hand. The metal caught the fungal light, flashing like a beacon in the gloom. The loud tick-tock stopped as he clicked the watch shut. The suspect's neck snapped with a loud crack. The sound echoed off the tiled walls like a gunshot. The invisible force released, and the body dropped into the drainage trench with a heavy splash. The man in the suit looked up. His eyes locked onto mine. They were entirely black, lacking any whites or irises. "Detective Quinn, you're trespassing." He raised his right hand. The shadows around him detached from the walls, forming into tall, lupine shapes with glowing red eyes. I tightened my grip on my baton.
created_at"2026-05-22T16:14:26.708Z" 5/22/2026, 4:14:26 PM
model"qwen/qwen3.7-max-20260520"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1020
moderation_latency(null)
generation_time140745
tokens_prompt4663
tokens_completion10558
native_tokens_prompt4482
native_tokens_completion9487
native_tokens_completion_images(null)
native_tokens_reasoning7791
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.0823575
router(null)
provider_responses
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endpoint_id"6d30fdc6-f2a7-4bdf-b6ba-32353496d723"
id"chatcmpl-823b63e7-7f71-9e96-9702-7605bd8e59c2"
is_byokfalse
latency1020
model_permaslug"qwen/qwen3.7-max-20260520"
provider_name"Alibaba"
status200
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cache_discount(null)
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provider_name"Alibaba"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1277
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
45.18% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1277
totalAiIsms14
found
0
word"footsteps"
count1
1
word"flicked"
count1
2
word"echoing"
count1
3
word"weight"
count1
4
word"porcelain"
count2
5
word"velvet"
count3
6
word"reminder"
count1
7
word"silence"
count1
8
word"beacon"
count1
9
word"gloom"
count1
10
word"echoed"
count1
highlights
0"footsteps"
1"flicked"
2"echoing"
3"weight"
4"porcelain"
5"velvet"
6"reminder"
7"silence"
8"beacon"
9"gloom"
10"echoed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences124
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount0
narrationSentences124
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences141
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen22
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1277
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions18
wordCount1149
uniqueNames12
maxNameDensity0.52
worstName"Tomás"
maxWindowNameDensity2.5
worstWindowName"Tomás"
discoveredNames
Camden2
High1
Street1
Arabic1
Town1
Metropolitan1
Police1
Tube1
Saint1
Christopher1
Herrera1
Tomás6
persons
0"Arabic"
1"Metropolitan"
2"Saint"
3"Christopher"
4"Herrera"
5"Tomás"
places
0"Camden"
1"High"
2"Street"
3"Town"
globalScore1
windowScore0.833
96.81% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences94
glossingSentenceCount2
matches
0"sounded like a torn bellows echoing off th"
1"sounded like a hive of angry wasps"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1277
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences141
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs66
mean19.35
std13.9
cv0.718
sampleLengths
036
136
231
31
436
556
617
714
84
920
1037
1122
1218
1311
1425
1541
1632
1737
1830
1910
208
2146
2229
2320
2414
2570
267
2735
289
2915
3019
316
325
3323
3421
353
366
3715
3817
394
403
4115
427
4311
448
4520
467
4733
4822
498
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences124
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs209
matches
0"was burning"
1"wasn't running"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences141
ratio0
matches(empty)
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1153
adjectiveStacks1
stackExamples
0"faint, sickly green light."
adverbCount17
adverbRatio0.014744145706851692
lyAdverbCount10
lyAdverbRatio0.008673026886383347
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences141
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences141
mean9.06
std4.44
cv0.49
sampleLengths
015
121
23
34
417
512
65
715
811
91
1013
1114
129
134
148
1515
1612
174
1813
195
2012
215
229
234
245
2515
268
278
289
2912
309
3113
3218
334
347
353
365
378
389
395
4010
419
429
438
4413
459
4610
474
486
4912
37.94% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats17
diversityRatio0.2127659574468085
totalSentences141
uniqueOpeners30
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences123
matches(empty)
ratio0
34.63% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount57
totalSentences123
matches
0"My boots slipped on the"
1"He glanced back."
2"He bumped into a late-night"
3"I vaulted the spilled cart."
4"My thigh clipped the metal"
5"I ignored it and kept"
6"He took a sharp left"
7"I drew my baton."
8"My left wrist flicked, the"
9"He was burning out."
10"His breathing sounded like a"
11"He hit a dead end."
12"I slowed, closing the distance."
13"I kept my baton raised,"
14"He scrambled up the fence."
15"His fingers hooked into the"
16"I lunged, grabbing the hem"
17"He kicked out blindly, his"
18"He thrashed, his trainers slipping"
19"He wrenched his leg free,"
ratio0.463
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount117
totalSentences123
matches
0"My boots slipped on the"
1"The bastard in the grey"
2"He glanced back."
3"Panic widened his eyes."
4"He bumped into a late-night"
5"The vendor shouted in rapid"
6"I vaulted the spilled cart."
7"My thigh clipped the metal"
8"I ignored it and kept"
9"He took a sharp left"
10"The stench of rotting cabbage"
11"Rats scattered as his heavy"
12"I drew my baton."
13"The heavy steel felt reassuring"
14"My left wrist flicked, the"
15"He was burning out."
16"His breathing sounded like a"
17"He hit a dead end."
18"A rusted chain-link fence blocked"
19"I slowed, closing the distance."
ratio0.951
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences123
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences52
technicalSentenceCount0
matches(empty)
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
83.0634%