Run: 2026-05-27-01KSMEQ89J92F0SMES8KKZCG88

Run Details

Duration:
56.9s
Cost:
$0.002286
Provider:
Parasail

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
He bolted for the alley before I could draw my weapon. Twenty-two years on the force and I've still never gotten the jump on this one. "Stop! Police!" My voice vanished into the drizzling London night. typical city rain—thin, persistent, and cold enough to chill to the bone. "Raven's Nest!" Eriksson had barked before the chase began. "Herrera always heads to the Nest when cornered!" Why had I trusted a desk sergeant with a tin ear and a conspiracy theorists' mental illness? There was no time to second-guess now. His coat flapped behind him as he ducked into the seemingly unremarkable entrance between a closed bookshop and a crêpe stand. The distinctive green neon sign above flickered momentarily as he passed beneath it. This wasn't your typical Soho dive. The cool air hit me as I pushed through the poorly lit entrance of The Raven's Nest. The scent of aged wood, something herbal, and the distinct smell of damp human body enveloped me. It was quiet. Too quiet. "Herrera!" My voice echoed unnaturally in the dim space. "London Metropolitan Police! You're under arrest for possession of stolen property!" Several heads turned from their drinks, but among them, I didn't spot my suspect. Not here. Not in the bar proper. A door in the back wall—dry-erase scribbled with what looked like foreign recipe names—led somewhere else. Until I barged in, the back room of The Raven's Nest had managed to remain wallpapers from what would've been the 1950s. Another heavy curtain guarded my entry, but the sound of rushed, heavy breathing spilled out through it, mixing in with the faint clicking of machinery. He was here. Behind that curtain. "Last chance, Tomás!" I stepped closer, my hand resting threateningly on the pistol at my hip. The shitty part was knowing instinctively that no ID would turn up on him. In fact, as my suspicions were building while rifling through the warehouse of stolen art, Herrera might not have a legal ID at all anymore. The curtain ripped back to reveal a bookshelf. Beyond it, down a narrow stairway to an ominous glow below. He'd gone underground. My hand hesitated on the gun for only a split second—long enough, perhaps, for him to gain more of a lead. The pursuit of a fugitive always triggers something in my mind, something that has nothing to do with the present case and everything to do with Morris. His face flickered in my mind—flat expression marked with surprise, as I'd found his body in that dingy apartment three years back. Cause of death still made little sense in coroner's reports. Blood in strange places, like he hadn't been anywhere near. Yet the injuries... My boot hit the first step. The clomp resounded unnaturally, the absorber wood too old and dry. The air itself grew heavier as I descended, humidity spiking. The green neon from above vanished, replaced by electric, insect-wing humming of countless bulbs ahead. The Veil Market—for that's where I was, instinct told me. Eriksson had mentioned places that were not supposed to exist on any currently available London map. Places that Herrera might disappear to. The stairwell tilted suddenly left and the footpath widened. Shawl-wrapped figures jutted out from dingy entrances carved into wall support beams. Mostly greenish lighting filtered down from above, illuminating passage after passage twisting away. I found myself in the middle of what looked like a market square, the air heavy with unfamiliar smells—incense, things metallic, scents I couldn't identify in any way. Countless stalls ringed what could've been mistaken, in a brighter light and more pleasant situation, for a homeless camp, but these figures were dressed richly, peacocks of darkness. "Looking for someone, officer?" He spoke out a stall doorway hearing my unmoving boots on the spot. Herrera vanished down another passageway, weaving in and out of shadows with a skill that said hundreds of nights in these tunnels under the city. Only one path he had taken seemed consistent, in the dim lighting. I ignored the stares of the market denizens and nodded politely. "Police business," I said. "I insist you mind your own." The figure in the stall stepped forward, their voluminous cloak catching the green light. "Police don't come here unless someone is being hunted. And you're definitely hunting." "Quinn's the name," I muttered, barreling through the gawkers. "Detective Quinn." The figure raised a skeletal hand in farewell. "Good hunting, Detective." Herrera had moved notoriously quickly when panicked. I hadn't truly agreed the chase was worth it until a stray dog of occult supplies shop caught my eye over his shoulder—one of the items stolen in that earlier warehouse heist. Proof. This was it! My chance to close the damn three year case with the missing supernatural profit trail. My boots slid on something moist and slick—MSP slime from the greasy walls—and I crashed into a market cart full of wrapped objects that clinked as they cascaded to the ground. Under brighter light from a nearby stall window, they appeared beautifully carved religious medallions, almost identical to the one Herrera always wore. "Tsk-tsk." An elderly woman shook her head disapprovingly. "You'll attract protection spirits with that kind of entrance, daughter." "Sorry," I fumbled with my hands, trying to scoop up her wares into their original heaps. The medallions felt surprisingly heavy. Old silver, perhaps? "Busy day." "You're chasing that dark-haired one." She didn't ask; it was a statement. In the distance, a stairway flapped momentary against a torrential rush of wind that shouldn't exist this deep under earth. The scent of ozone, deep city and something metallic crept up my nostrils. "Look here," the woman said, pointing a wrinkled finger with an elegantly carved silver ring on it. "That direction is where the light sinks to its darkest. Many do not find the way back who go down there too far." I looked up at her. "Can't say I'm choosing to be here, ma'am. Just doing my job." "You hunt something real," she continued, her voice soft and yet carrying curiosity. "Not just a thief. That type... fit into places that weren't meant for them. He wasn't born requiring a bone token." "A what?" I stared at her, momentarily confused before remembering the obscure folklore Eriksson used to talk about. Something about mercenaries, test-takers, the unnaturally adjusted. "Nevermind." She waved a dismissive hand. "Just... be careful." I nodded, my body already moving into a steady walk away from her. After a few yards, finding tunnels that felt less explored, they extended beyond to a new, open area from where the footsteps echoed louder, bouncing erratically off islands and alcoves along the stained brick walls, she wanted more than my nod. She had tried to warn me away. Reaching a bridge spanning over a deep dark pit, my heart sank. Herrera wasn't going the straight way anymore—I'd closed the gap too quickly. Rushing, frantic footsteps moved up a nearby system of pipes. His shadow, short, curly dark hair bobbing in the filtered light bringing more ominous shakes from the tunnels. "Herrera!" My voice echoed into the abyss below the channel, gaining nothing but a distant metallic clang, possibly from a gate. More rotational and circular back stairways were appearing everywhere now, joining and twisting round into new configurations the deeper I got. I didn't care. I was close enough to catch the flash of his green coat turning a corner. My mind raced but I finally made the connection—the stolen French religious medallions, a tertiary detail this case barely warranted a mention. Original property of a private church that didn't exist. I needed to confirm it with slice on the collection. Without proof that would put him away, Herrera slipped the notion just out of reach. Again. Shoving hard against a heavy hung fabric, it ripped violently loose from its moorings, the clattering metal bars screeched as they fell. They must've been holding something here. The darkness enveloped my chest instantly and humidity increased, thicker than before. A different level. Deeper. Along each wall, tiny lights glowed—some electrical, some... something else. From each alcove, the figures that lurked piqued their interest more than the usual market denizen. I could hear whispers snaking between languages ancient and vernacular, words tumbling but never landing in the way I was used to. "You have no token," A figure in a heavy velvet robe stepped forward. "Piss off," I managed, adjusting my holster. The thought of firing a cannonball buried somewhere in dark strands still popped into my brain. Yet... this place... gering legal authority seemed like a stupid theory to test. Screams from above had me more worried than any down here right now. Before I could voice my frustration, a nearly imperceptible groan came from the direction Herrera had run. Not a call for help, but something worn out and heavy being dragged across stone floors. "Gotcha," I muttered, breaking into that direction..Where was this bloody stairwell leading? He was either holed up in some sort of sacrificial cave, or getting himself into more trouble than even I could rescue him from.
created_at"2026-05-27T10:12:13.266Z" 5/27/2026, 10:12:13 AM
model"thedrummer/cydonia-24b-v4.1"
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cancelledfalse
latency571
moderation_latency(null)
generation_time56752
tokens_prompt4663
tokens_completion2385
native_tokens_prompt4289
native_tokens_completion1998
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.0022857
router(null)
provider_responses
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endpoint_id"4d46db86-63fe-47eb-85f1-6a7567af190c"
id"chatcmpl-d6138d0b0593460fbc15e1dda7131c86"
is_byokfalse
latency571
model_permaslug"thedrummer/cydonia-24b-v4.1"
provider_name"Parasail"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags19
adverbTagCount1
adverbTags
0"My voice echoed unnaturally [unnaturally]"
dialogueSentences30
tagDensity0.633
leniency1
rawRatio0.053
effectiveRatio0.053
86.91% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1528
totalAiIsmAdverbs4
found
0
adverb"suddenly"
count1
1
adverb"quickly"
count2
2
adverb"truly"
count1
highlights
0"suddenly"
1"quickly"
2"truly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
64.01% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1528
totalAiIsms11
found
0
word"chill"
count1
1
word"flickered"
count2
2
word"echoed"
count3
3
word"electric"
count1
4
word"footsteps"
count2
5
word"raced"
count1
6
word"velvet"
count1
highlights
0"chill"
1"flickered"
2"echoed"
3"electric"
4"footsteps"
5"raced"
6"velvet"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences111
matches
0"d with surprise"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount3
narrationSentences111
filterMatches(empty)
hedgeMatches
0"managed to"
1"appear to"
2"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences122
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen41
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1514
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions12
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions23
wordCount1356
uniqueNames11
maxNameDensity0.59
worstName"Herrera"
maxWindowNameDensity1.5
worstWindowName"Herrera"
discoveredNames
London2
Soho1
Raven2
Nest2
Several1
Herrera8
Morris1
Veil1
Market1
Eriksson3
French1
persons
0"Raven"
1"Nest"
2"Herrera"
3"Morris"
4"Eriksson"
places
0"London"
1"Soho"
2"Market"
globalScore1
windowScore1
7.95% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences88
glossingSentenceCount5
matches
0"ucked into the seemingly unremarkable entran"
1"looked like foreign recipe names—led some"
2"looked like a market square, the air heav"
3"seemed consistent in the dim lighting"
4"appeared beautifully carved religious medallions, almost identical to the one Herrera always wore"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.661
wordCount1514
matches
0"Not a call for help, but something worn out"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences122
matches(empty)
97.95% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs45
mean33.64
std16.58
cv0.493
sampleLengths
026
122
241
340
439
520
637
747
86
955
1019
113
1248
1345
1442
1532
1634
1756
1842
1923
2010
2127
2211
2311
2458
2553
2618
2726
2812
2933
3040
3117
3234
3325
349
3561
3652
3742
3875
3944
4048
4113
4249
4333
4436
95.78% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences111
matches
0"been mistaken"
1"were dressed"
2"was used"
3"being dragged"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs211
matches
0"were building"
1"wasn't going"
2"were appearing"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount14
semicolonCount1
flaggedSentences12
totalSentences122
ratio0.098
matches
0"typical city rain—thin, persistent, and cold enough to chill to the bone."
1"A door in the back wall—dry-erase scribbled with what looked like foreign recipe names—led somewhere else."
2"My hand hesitated on the gun for only a split second—long enough, perhaps, for him to gain more of a lead."
3"His face flickered in my mind—flat expression marked with surprise, as I'd found his body in that dingy apartment three years back."
4"The Veil Market—for that's where I was, instinct told me."
5"I found myself in the middle of what looked like a market square, the air heavy with unfamiliar smells—incense, things metallic, scents I couldn't identify in any way."
6"I hadn't truly agreed the chase was worth it until a stray dog of occult supplies shop caught my eye over his shoulder—one of the items stolen in that earlier warehouse heist."
7"My boots slid on something moist and slick—MSP slime from the greasy walls—and I crashed into a market cart full of wrapped objects that clinked as they cascaded to the ground."
8"\"You're chasing that dark-haired one.\" She didn't ask; it was a statement."
9"Herrera wasn't going the straight way anymore—I'd closed the gap too quickly."
10"My mind raced but I finally made the connection—the stolen French religious medallions, a tertiary detail this case barely warranted a mention."
11"Along each wall, tiny lights glowed—some electrical, some..."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount165
adjectiveStacks0
stackExamples(empty)
adverbCount5
adverbRatio0.030303030303030304
lyAdverbCount1
lyAdverbRatio0.006060606060606061
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences122
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences122
mean12.41
std7.78
cv0.627
sampleLengths
011
115
210
312
49
525
67
721
813
96
1017
1117
123
132
149
1511
1614
172
185
1916
2022
2125
223
233
2416
2514
2625
278
2811
293
3021
3127
3222
3310
3410
353
366
3711
3810
3915
4010
4116
426
439
4412
4513
4628
4728
4817
4925
88.52% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.5655737704918032
totalSentences122
uniqueOpeners69
98.04% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences102
matches
0"Mostly greenish lighting filtered down"
1"Only one path he had"
2"More rotational and circular back"
ratio0.029
74.90% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount37
totalSentences102
matches
0"He bolted for the alley"
1"My voice vanished into the"
2"His coat flapped behind him"
3"It was quiet."
4"My voice echoed unnaturally in"
5"He was here."
6"I stepped closer, my hand"
7"He'd gone underground."
8"My hand hesitated on the"
9"His face flickered in my"
10"My boot hit the first"
11"I found myself in the"
12"He spoke out a stall"
13"I ignored the stares of"
14"I muttered, barreling through the"
15"I hadn't truly agreed the"
16"My chance to close the"
17"My boots slid on something"
18"I fumbled with my hands,"
19"She didn't ask; it was"
ratio0.363
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount72
totalSentences102
matches
0"He bolted for the alley"
1"My voice vanished into the"
2"Eriksson had barked before the"
3"His coat flapped behind him"
4"The distinctive green neon sign"
5"This wasn't your typical Soho"
6"The cool air hit me"
7"The scent of aged wood,"
8"It was quiet."
9"My voice echoed unnaturally in"
10"Several heads turned from their"
11"A door in the back"
12"Another heavy curtain guarded my"
13"He was here."
14"I stepped closer, my hand"
15"The shitty part was knowing"
16"The curtain ripped back to"
17"He'd gone underground."
18"My hand hesitated on the"
19"The pursuit of a fugitive"
ratio0.706
49.02% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences102
matches
0"Before I could voice my"
ratio0.01
82.32% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences59
technicalSentenceCount5
matches
0"The pursuit of a fugitive always triggers something in my mind, something that has nothing to do with the present case and everything to do with Morris."
1"Eriksson had mentioned places that were not supposed to exist on any currently available London map."
2"My boots slid on something moist and slick—MSP slime from the greasy walls—and I crashed into a market cart full of wrapped objects that clinked as they cascade…"
3"In the distance, a stairway flapped momentary against a torrential rush of wind that shouldn't exist this deep under earth."
4"After a few yards, finding tunnels that felt less explored, they extended beyond to a new, open area from where the footsteps echoed louder, bouncing erraticall…"
72.37% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags19
uselessAdditionCount2
matches
0"I stepped, my hand resting threateningly on the pistol at my hip"
1"she continued, her voice soft and yet carrying curiosity"
50.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags5
fancyCount3
fancyTags
0"I muttered (mutter)"
1"she continued (continue)"
2"I muttered (mutter)"
dialogueSentences30
tagDensity0.167
leniency0.333
rawRatio0.6
effectiveRatio0.2
85.5928%