Run: 2026-05-27-01KSMERZBQ9CVCG7XZ3W2M5P74

Run Details

Duration:
38.3s
Cost:
$0.001361
Provider:
Parasail

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The bones rattled in Quinn's pocket as she raced through Soho's rain-slicked streets. The distinctive crackle echoed in her ears, a bone token stolen from a forensics locker that now might save her life. Half a block ahead, the man she'd been chasing—Tomás, according to her ID photo—ducked under a green neon sign that flickered uncertainly in the downpour. "He's heading to the Nest," she muttered to herself, her sharp jaw set with determination. Eighteen years on the force had taught her that chasing suspects through supernatural markets beneath London screamed "bad idea." But that medallion around the paramedic's neck had been too familiar, matching symptoms of a case from three years ago—the one that had killed her partner. No longer wearing that watch, but still gleaming, she could feel the time ticking away as she approached Raven's Nest. "Police! Stop where you are!" she shouted, her voice barely cutting through the drumming rain as she closed in on the bar's entrance. Quinn's worn leather watch on her left wrist rattled against the handcuffs she grabbed from her belt. The suspect, músicas much curvier Tomás, hesitated. For a second, their eyes met—hers fierce and determined, his wide with panic. Then he vanished through a door that seemed to have appeared from nowhere among the bricks, just as her grip reached its threshold. "Damn it," she hissed, following through. A bookshelf swung shut behind her as she entered the dimly lit bar. Shadows danced on the walls, covered with old maps and black-and-white photographs that seemed to move when caught from the corner of her eye. For a moment, she stood motionless, letting her military precision sharp senses adjust to the darkness. The Raven's Nest breathed with a life of its own, the smell of aged whiskey mixing with something else—something metallic and ancient. A figure emerged from behind the bar. "She ducked into the back before the door properly shut. You'll need something that opens, officer." The barkeeper—silver-haired, could've been any age—pointed to a narrow doorway at the opposite end of the room. Quinn nodded once curtly, sliding the bone token from her pocket as she approached. "We both know you're not after her, detective." "Mind your business. I'm after justice." "All I know is that the only people who chase folklore markers like that below these streets do so because they're already lost. Don't blame me if you don't come back up." The barkeeper turned back to his glasses, the conversation clearly over. Quinn shivered slightly as she pushed through the bookshelf. The walls had changed shape somehow. The space had expanded. The cold air spoke of depths she had never plumbed. The stairs down twisted like a serpent swallowing its tail, no end in sight. She had entered East London's catacomb, a labyrinth stretching beneath city streets night after night. Old brickwork, damp and sagging. And the strange whispers that floated through the damp air. Not Spanish whispers, not encouraging her to continue. No, something older. Another language. One old enough to taste death on its tongue. "Quinn," she chided herself under her breath, "lost your damned mind, didn't you?" The enveloping darkness seemed to press in on her. The bone token in her left hand warmed to her touch. Not like a heating pad, but like a living thing recognizing its territory. Three rules for surviving the Veil Market, she thought to herself: Stay close to the crowd. Avoid eye contact with the non-human vendors. Don't accept anything that glitters without a clear price tag. She broke all three. tomorrow, he's deserves whatever he gets. "The Market doesn't wait," a shrill voice hissed from a booth lined with jars of pickled things she couldn't immediately identify. "And things like you... don't belong down here." Quinn tightened her grip on her flashlight, keeping it pointed at the floor. Decades of conditioning kept it from aiming directly at the vendor—a tall, unnaturally thin figure draped in robes that seemed to sewn from shadows itself. Its eyes settled on her leather-watch and caught the light. "You're lost," it said. "The night plays tricks with us all. Shall I guide you home?" "Point me to Tomás Herrera." The creature's mouth split into a grin that revealed teeth too sharp to be human. But olive skin and short curly hair mocked her nonetheless. "That little bin man?" It chuckled, a dry rasping sound like old parchment tearing. "Walk two rights from where you got off the stairs. He's got a debt to pay. The Moon Lady doesn't take kindly to missed payments." Without another word, it turned and vanished among the stalls of bottled memories, bottled spells, bottled diseases past. Quinn frowned, taking a left instead. For a Metropolitan Police detective, she had seen more than most during her decorated service, three years since losing her partner. But nothing prepared her for this. Market stalls curled like dead October leaves scattered by an angry wind. Their contents glowed politely, hypnotically. Crystals that promised protection that actually invited deep sleep. Charming candles that would maliciously transform with a breeze. The sense of being watched came from all directions when she entered. She saw a human-looking figure hunched over a counter ahead, arguing with a vendor wearing a goat-skull mask. Tomás. He spotted her immediately and shoved a small, velvet pouch into his coat pocket. "The medallion, Herrera!" she yelled, sprinting toward them. "Evidence! I've got a warrant for obstruction!" The goat-masked vendor shoved something transparent and fluttering into Tomás's other hand. Cultural kidnapping. The Spanish charm could never be traced back. "Beneath London, detective," said a voice behind her. Not the goat-masked figure, no—the barkeeper? Impossible. "Some things should stay hidden. Goodbye." The Market dissolved around her. Stalls turned themselves inward. Ladders descended from ceilings that weren't there a moment before. Quinn dove not forward, but downward as the floor gave way, gripped only a single thought—Tomás is not the real problem. She hit bottom hard, the bone token glinting in her hand like captured lightning. Wherever she landed, the chase had begun anew, and this time, she was both me and herself following shadows deeper into something that might never be right. In the flickering shadows of the Veil Market, the medallion Saint Christopher pulsed with an inner fire. Quinn realized with a sudden understanding—her partner's death had not been random. It had been orchestrated by people who moved between worlds and collected powerful souls like stones. And she was finally catching up.
created_at"2026-05-27T10:13:09.653Z" 5/27/2026, 10:13:09 AM
model"thedrummer/cydonia-24b-v4.1"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency255
moderation_latency(null)
generation_time38213
tokens_prompt4663
tokens_completion1734
native_tokens_prompt4289
native_tokens_completion1435
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached4288
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.001361
router(null)
provider_responses
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endpoint_id"4d46db86-63fe-47eb-85f1-6a7567af190c"
id"chatcmpl-b3e498f1a5cb4ef3ba93dc586bd7c379"
is_byokfalse
latency255
model_permaslug"thedrummer/cydonia-24b-v4.1"
provider_name"Parasail"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.15.0; linux; x64))"
http_referer(null)
request_id"req-1779876789-L5JEYJB1fW6MES4BpZYT"
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upstream_id"chatcmpl-b3e498f1a5cb4ef3ba93dc586bd7c379"
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provider_name"Parasail"
response_cache_source_id(null)

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags9
adverbTagCount0
adverbTags(empty)
dialogueSentences20
tagDensity0.45
leniency0.9
rawRatio0
effectiveRatio0
95.43% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1093
totalAiIsmAdverbs1
found
0
adverb"slightly"
count1
highlights
0"slightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
35.96% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1093
totalAiIsms14
found
0
word"raced"
count1
1
word"echoed"
count1
2
word"flickered"
count1
3
word"familiar"
count1
4
word"gleaming"
count1
5
word"could feel"
count1
6
word"determined"
count1
7
word"depths"
count1
8
word"sense of"
count1
9
word"velvet"
count1
10
word"charm"
count1
11
word"traced"
count1
12
word"glinting"
count1
13
word"pulsed"
count1
highlights
0"raced"
1"echoed"
2"flickered"
3"familiar"
4"gleaming"
5"could feel"
6"determined"
7"depths"
8"sense of"
9"velvet"
10"charm"
11"traced"
12"glinting"
13"pulsed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells2
narrationSentences78
matches
0"t with determination"
1"e with panic"
32.97% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount4
narrationSentences78
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences88
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen46
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1081
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions12
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions36
wordCount919
uniqueNames17
maxNameDensity0.87
worstName"Quinn"
maxWindowNameDensity1.5
worstWindowName"Quinn"
discoveredNames
Quinn8
Soho1
Tomás5
Eighteen1
London2
Raven2
Nest2
East1
Spanish2
Veil2
Market4
Stay1
Metropolitan1
Police1
October1
Saint1
Christopher1
persons
0"Quinn"
1"Tomás"
2"Raven"
3"Nest"
4"Spanish"
5"Market"
6"Saint"
7"Christopher"
places
0"Soho"
1"London"
2"East"
globalScore1
windowScore1
29.03% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences62
glossingSentenceCount3
matches
0"door that seemed to have appeared from nowhere among the bricks, just as her grip reached its threshold"
1"photographs that seemed to move when caught from the corner of her eye"
2"robes that seemed to sewn from shadows itself"
14.99% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords1.85
wordCount1081
matches
0"Not like a heating pad, but like a living thing recognizing its territory"
1"not forward, but downward as the floor gave way, gripped only a single though"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences88
matches
0"wearing that watch"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs31
mean34.87
std22.96
cv0.658
sampleLengths
059
180
283
359
429
516
631
78
86
932
1040
1166
1246
1333
144
156
1629
1748
1816
195
2025
2139
2224
2327
2447
2533
2615
2722
2821
2940
3092
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences78
matches
0"been orchestrated"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs158
matches
0"was finally catching"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount12
semicolonCount0
flaggedSentences9
totalSentences88
ratio0.102
matches
0"Half a block ahead, the man she'd been chasing—Tomás, according to her ID photo—ducked under a green neon sign that flickered uncertainly in the downpour."
1"Eighteen years on the force had taught her that chasing suspects through supernatural markets beneath London screamed \"bad idea.\" But that medallion around the paramedic's neck had been too familiar, matching symptoms of a case from three years ago—the one that had killed her partner."
2"For a second, their eyes met—hers fierce and determined, his wide with panic."
3"The Raven's Nest breathed with a life of its own, the smell of aged whiskey mixing with something else—something metallic and ancient."
4"The barkeeper—silver-haired, could've been any age—pointed to a narrow doorway at the opposite end of the room."
5"Decades of conditioning kept it from aiming directly at the vendor—a tall, unnaturally thin figure draped in robes that seemed to sewn from shadows itself."
6"Not the goat-masked figure, no—the barkeeper?"
7"Quinn dove not forward, but downward as the floor gave way, gripped only a single thought—Tomás is not the real problem."
8"Quinn realized with a sudden understanding—her partner's death had not been random."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount940
adjectiveStacks0
stackExamples(empty)
adverbCount37
adverbRatio0.039361702127659576
lyAdverbCount17
lyAdverbRatio0.018085106382978722
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences88
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences88
mean12.28
std7.57
cv0.616
sampleLengths
013
121
225
315
445
520
623
717
87
913
1023
116
1213
1324
1416
1522
167
1716
1817
1914
208
216
2232
2311
249
256
264
2710
2814
2915
305
3110
328
333
342
359
3622
3711
3813
3911
405
417
4210
434
446
4521
468
4713
4825
4910
88.26% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats4
diversityRatio0.5568181818181818
totalSentences88
uniqueOpeners49
91.32% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences73
matches
0"No longer wearing that watch,"
1"Then he vanished through a"
ratio0.027
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount14
totalSentences73
matches
0"she muttered to herself, her"
1"she shouted, her voice barely"
2"she hissed, following through"
3"She had entered East London's"
4"she chided herself under her"
5"She broke all three."
6"Its eyes settled on her"
7"It chuckled, a dry rasping"
8"Their contents glowed politely, hypnotically."
9"She saw a human-looking figure"
10"He spotted her immediately and"
11"she yelled, sprinting toward them"
12"She hit bottom hard, the"
13"It had been orchestrated by"
ratio0.192
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount45
totalSentences73
matches
0"The bones rattled in Quinn's"
1"The distinctive crackle echoed in"
2"she muttered to herself, her"
3"she shouted, her voice barely"
4"Quinn's worn leather watch on"
5"The suspect, músicas much curvier"
6"she hissed, following through"
7"A bookshelf swung shut behind"
8"Shadows danced on the walls,"
9"The Raven's Nest breathed with"
10"A figure emerged from behind"
11"The barkeeper—silver—haired, could've been any"
12"Quinn nodded once curtly, sliding"
13"The barkeeper turned back to"
14"Quinn shivered slightly as she"
15"The walls had changed shape"
16"The space had expanded."
17"The cold air spoke of"
18"The stairs down twisted like"
19"She had entered East London's"
ratio0.616
68.49% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences73
matches
0"Wherever she landed, the chase"
ratio0.014
73.17% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences41
technicalSentenceCount4
matches
0"Half a block ahead, the man she'd been chasing—Tomás, according to her ID photo—ducked under a green neon sign that flickered uncertainly in the downpour."
1"Shadows danced on the walls, covered with old maps and black-and-white photographs that seemed to move when caught from the corner of her eye."
2"Decades of conditioning kept it from aiming directly at the vendor—a tall, unnaturally thin figure draped in robes that seemed to sewn from shadows itself."
3"Wherever she landed, the chase had begun anew, and this time, she was both me and herself following shadows deeper into something that might never be right."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags9
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags8
fancyCount7
fancyTags
0"she muttered (mutter)"
1"the force had (have)"
2"she shouted (shout)"
3"she hissed (hiss)"
4"a shrill voice hissed (hiss)"
5"It chuckled (chuckle)"
6"she yelled (yell)"
dialogueSentences20
tagDensity0.4
leniency0.8
rawRatio0.875
effectiveRatio0.7
80.9871%