Run: 2026-06-01-01KT1GESGCSR81PQ7V7DMQEYJ7

Run Details

Duration:
4m 39s
Cost:
$0.010735
Provider:
Minimax

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The suspect's shoulder caught a pub awning and brought it down with a crack of torn canvas. Quinn vaulted the rattan chairs that spilled across the alley mouth, her boots finding purchase on wet cobblestones slick with something that reeked of last week's curry and regret. Three years of chasing ghosts through London's underbelly, and she still couldn't outrun the bastards on flat ground. But they always made mistakes. The trick was patience. His mistake came at the junction of Leather Lane. Instead of cutting left toward Hatton Garden, he went down. Into the old service stairs behind the cafe with the perpetually closed shutters. The kind of mistake that smelled like a setup. Quinn pressed her back against the damp brick and drew her service weapon. The leather grip creaked in her hand, familiar as an old handshake. Eighteen years on the force. The weight of the thing never changed. Rain hammered the awning above her. Water found its way down the back of her collar regardless. She listened. Footsteps. Two flights down. Then a metallic screech that echoed like a dying cat. Then nothing. The bastard had vanished. Quinn holstered the weapon and reached for her torch. The beam cut through the dark stairwell, illuminating chipped concrete steps and walls tagged with graffiti in at least four languages she could identify. Someone had painted a sigil near the third landing. Alchemical, by the look of it. Trouble, by the look of whoever had painted it. Her phone buzzed in her pocket. She ignored it. At the bottom of the stairs, a service door hung open on one hinge. Beyond it, a tiled corridor stretched into the kind of darkness her torch couldn't quite punch through. Old Tube station. Pre-war, judging by the tilework. White with that distinctive oxblood border that meant 1920s. Closed down for safety, never demolished, now apparently home to something her suspect valued more than a clean getaway. The air changed. Grew heavier. Carried a sweetness that had no business underground, like incense and old copper and something else she couldn't name. Something that tickled the back of her throat. She thought of Morris. Three years ago he'd gone down a corridor like this one in Bermondsey. Walked in with a torch and a wisecrack about chasing shadows. Walked out in a body bag, and not one of the pathologists could explain why his heart had simply stopped. The corridor breathed. Or felt like it did. Quinn's torch beam caught something on the floor near her feet. A token. Bone-white, smooth, carved with characters that made her eyes water if she looked too long. Beside it, a single cigarette, still smouldering. Her suspect had been here seconds ago. Two choices. Back to the street, the rain, the form she could file explaining how the case had gone cold. A line in a report that her superiors would circle in red and add to the growing pile of unresolveds in her drawer. Or forward. Into the dark. Alone. Unarmed by Met standards, though the silver-capped stakes sewn into her coat lining had stopped feeling like superstition two cases back. Her suspect had killed a man in Whitechapel last Tuesday. Witnesses said the victim's face had simply frozen into an expression of utter bewilderment. Same MO as three other bodies across the boroughs. Same neighbourhood. Same vanishing act into places that didn't exist on any map the Met had ever filed. Quinn picked up the bone token. Cold. Colder than the corridor warranted. The carvings seemed to shift when she wasn't looking directly at them. "Lucky me." She stepped into the corridor. The darkness closed behind her like a mouth. The corridor went on longer than it should have. London geology didn't allow for it, and the woman who'd grown up listening to her father's stories about the Underground knew the city's bones better than most. Quinn's torch picked out details. More sigils on the walls, these ones older. Proper Victorian lettering, but the words themselves were wrong. Made-up languages. Ink that hadn't faded despite a century of damp. The air warmed. Grew thicker. Somewhere ahead, she could hear a murmur of voices, the clink of glass, the low thrum of what might have been music or might have been something pretending to be music. The corridor opened into a maintenance junction. Three tunnels branched off. She paused, listened. Footsteps. Not her suspect's. Heavier. Multiple. Coming from the leftmost tunnel. She killed the torch. Stood still. Let her eyes adjust. The darkness wasn't quite complete. A faint greenish glow pulsed from the leftmost passage, as though the tunnel itself was breathing. With each pulse, the murmur grew louder. Quinn moved to the tunnel mouth. Pressed her shoulder against the brick. The tunnel opened after twenty paces into a vaulted chamber that made her forget to breathe. She'd heard rumours. Everyone in the Met had. The Chinatown disappearances in the 90s. The Hackney bodies that dissolved before the coroner could examine them. Her old guv'nor, who still lived in the same Croydon semi he'd bought in 1987, once told her over a pint that London kept its secrets the way the Thames kept its dead. Some things you didn't drag into the light. This was one of those things. The chamber stretched the length of a football pitch, vaulted ceilings lost in shadow. Stalls crowded every inch of available floor space, lit by oil lamps and candles and things that glowed without flame. The vendors behind them weren't human. Or weren't entirely. She watched a woman with skin like wet parchment haggle over a jar of something that pulsed with its own sickly light. A man with no eyes at all weighed coins on a scale that shouldn't have balanced. The air tasted of cinnamon and ash. Her suspect stood at a stall near the chamber's far end. Tall coat, hunched shoulders, the same loping gait she'd chased through three boroughs. He was talking to someone seated behind the counter. Someone who hadn't yet looked up. Quinn slipped her phone from her pocket. No signal. Of course. She pocketed it again. Back to the two choices. Still two choices, even with the view she'd just been given. Climb back up the stairs, file the report, let her suspect vanish into whatever passed for society down here. She'd done it before. More than once. The Met didn't have jurisdiction in places that didn't exist. Or walk in. Get the collar. Answer the questions later. She thought of Morris again. The way he'd winked at her before he stepped into the dark in Bermondsey. Hold the torch, Quinn. I'll just be a minute. She thought of the Whitechapel man with his frozen face. His wife, who'd found him sitting in his favourite chair with a cup of tea still warm in his hand. The expression of pure bewilderment, the pathologist had said. Like he couldn't understand what was happening even as it happened. She thought of the bone token in her pocket, cold against her thigh. From across the chamber, the seated figure behind the stall raised its head. It had no business knowing she was there. It shouldn't have been able to see her in the dark, around a corner, through a wall of bodies. It looked at her anyway. The figure smiled. It had too many teeth. Quinn's hand went to the stake sewn into her coat lining. "Evening," she said, and stepped out of the tunnel. A vendor to her left stopped mid-transaction, his face a mask of polite alarm. A creature that might have been a child and might have been something else entirely peered at her from behind a stack of jars that contained things that moved. The murmur of the market didn't quiet, exactly. It shifted. The way a school of fish shifts. Aware of the predator. Calculating whether she was one of them. Her suspect turned. His face was worse up close. Had been worse up close, she corrected herself. The left side was beginning to slip. Not a wound, not quite. More like the underlying scaffolding had given way and the facade was simply rearranging itself under the stress. "Detective." He said it the way someone would say rhinoceros. Curious. Bemused. Not remotely threatened. "You really shouldn't be down here." "Funny. I was about to say the same thing." "You have no idea what you're standing in." "I have a fair idea." She let her hand drift a little higher, closer to the lapel where the stake sat. "Four bodies in three months. All the same. All with that look. Like someone had explained the universe to them in a language they were about to forget." He tilted his head. The motion went a little too far. Something in his neck made a sound like wet rope. "You think you're here to arrest me." "I think I'm here to take you back up the stairs. What happens after that isn't really my problem." "The stairs won't let you leave." Quinn glanced over her shoulder. The tunnel mouth was still there. The darkness beyond it didn't look any different. But the bone token in her pocket pulsed. Once. Hard. Like a second heartbeat. "You have a token," her suspect said. He sounded almost impressed. "Where did you get that?" "It was on the floor. Your friends are sloppy." "They're not my friends. They're my customers." He glanced at the seated figure, who was still smiling, still watching. "And they don't appreciate uninvited guests." "Then they shouldn't leave their doors open." Her suspect took a step toward her. The crowd parted around him, the way crowds always did around someone dangerous. The vendors who had been watching suddenly found other things to look at. Jars to rearrange. Coins to count. "Last chance, Detective." "Funny." Quinn drew the stake from her coat. The silver caught the greenish light and threw it back brighter. "I was about to say the same thing." The market held its breath. The seated figure behind the stall began to laugh.
created_at"2026-06-01T11:52:40.722Z" 6/1/2026, 11:52:40 AM
model"minimax/minimax-m3-20260531"
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generation_time279098
tokens_prompt4663
tokens_completion10477
native_tokens_prompt4254
native_tokens_completion8730
native_tokens_completion_images(null)
native_tokens_reasoning7917
native_tokens_cached4240
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
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latency1964
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount0
adverbTags(empty)
dialogueSentences20
tagDensity0.25
leniency0.5
rawRatio0
effectiveRatio0
91.07% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1680
totalAiIsmAdverbs3
found
0
adverb"really"
count2
1
adverb"suddenly"
count1
highlights
0"really"
1"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
64.29% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1680
totalAiIsms12
found
0
word"familiar"
count1
1
word"weight"
count1
2
word"footsteps"
count2
3
word"echoed"
count1
4
word"pulsed"
count3
5
word"pulse"
count1
6
word"predator"
count1
7
word"calculating"
count1
8
word"facade"
count1
highlights
0"familiar"
1"weight"
2"footsteps"
3"echoed"
4"pulsed"
5"pulse"
6"predator"
7"calculating"
8"facade"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences182
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences182
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences196
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen33
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1680
ratio0
matches(empty)
93.75% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions8
unquotedAttributions1
matches
0"Had been worse up close, she corrected herself."
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions41
wordCount1538
uniqueNames20
maxNameDensity0.78
worstName"Quinn"
maxWindowNameDensity1.5
worstWindowName"Quinn"
discoveredNames
London3
Leather1
Lane1
Hatton1
Garden1
Tube1
Morris2
Bermondsey2
Met4
Whitechapel2
Tuesday1
Underground1
Victorian1
Chinatown1
Hackney1
Croydon1
Thames1
Quinn12
Curious1
Three3
persons
0"Morris"
1"Met"
2"Underground"
3"Victorian"
4"Quinn"
places
0"London"
1"Leather"
2"Lane"
3"Hatton"
4"Garden"
5"Bermondsey"
6"Whitechapel"
7"Chinatown"
8"Croydon"
9"Thames"
10"Three"
globalScore1
windowScore1
79.91% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences107
glossingSentenceCount3
matches
0"smelled like a setup"
1"quite punch through"
2"emolished, now apparently home to something h"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1680
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences196
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs72
mean23.33
std19.06
cv0.817
sampleLengths
046
127
232
39
437
517
62
714
82
94
1057
119
1267
1332
144
1544
168
1742
182
1941
2027
2151
2224
232
245
258
2636
2733
2836
2914
3011
3110
3228
3312
3416
3566
366
3781
387
3939
4015
4152
4210
4328
4450
4513
4640
475
488
4911
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences182
matches
0"been given"
14.81% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount7
totalVerbs252
matches
0"wasn't looking"
1"was breathing"
2"was talking"
3"was happening"
4"was beginning"
5"was simply rearranging"
6"was still smiling"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences196
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1543
adjectiveStacks0
stackExamples(empty)
adverbCount55
adverbRatio0.0356448476992871
lyAdverbCount13
lyAdverbRatio0.008425145819831496
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences196
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences196
mean8.57
std6.46
cv0.753
sampleLengths
017
129
218
35
44
59
610
713
89
913
1012
115
127
136
1411
152
161
173
1810
192
204
219
2224
239
246
259
266
273
2814
2917
303
315
329
3319
343
352
3619
378
384
3913
4011
4120
423
435
4411
452
4615
477
487
492
69.56% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats12
diversityRatio0.45408163265306123
totalSentences196
uniqueOpeners89
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount6
totalSentences159
matches
0"Instead of cutting left toward"
1"Then a metallic screech that"
2"More sigils on the walls,"
3"Somewhere ahead, she could hear"
4"More than once."
5"More like the underlying scaffolding"
ratio0.038
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount35
totalSentences159
matches
0"His mistake came at the"
1"Her phone buzzed in her"
2"She ignored it."
3"She thought of Morris."
4"Her suspect had been here"
5"Her suspect had killed a"
6"She stepped into the corridor."
7"She paused, listened."
8"She killed the torch."
9"She'd heard rumours."
10"Her old guv'nor, who still"
11"She watched a woman with"
12"Her suspect stood at a"
13"He was talking to someone"
14"She pocketed it again."
15"She'd done it before."
16"She thought of Morris again."
17"I'll just be a minute."
18"She thought of the Whitechapel"
19"His wife, who'd found him"
ratio0.22
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount100
totalSentences159
matches
0"The suspect's shoulder caught a"
1"Quinn vaulted the rattan chairs"
2"The trick was patience."
3"His mistake came at the"
4"The kind of mistake that"
5"Quinn pressed her back against"
6"The leather grip creaked in"
7"The weight of the thing"
8"Water found its way down"
9"The bastard had vanished."
10"Quinn holstered the weapon and"
11"The beam cut through the"
12"Someone had painted a sigil"
13"Her phone buzzed in her"
14"She ignored it."
15"The air changed."
16"Something that tickled the back"
17"She thought of Morris."
18"The corridor breathed."
19"Quinn's torch beam caught something"
ratio0.629
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences159
matches(empty)
ratio0
40.82% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences56
technicalSentenceCount8
matches
0"Quinn vaulted the rattan chairs that spilled across the alley mouth, her boots finding purchase on wet cobblestones slick with something that reeked of last wee…"
1"Carried a sweetness that had no business underground, like incense and old copper and something else she couldn't name."
2"Bone-white, smooth, carved with characters that made her eyes water if she looked too long."
3"Unarmed by Met standards, though the silver-capped stakes sewn into her coat lining had stopped feeling like superstition two cases back."
4"London geology didn't allow for it, and the woman who'd grown up listening to her father's stories about the Underground knew the city's bones better than most."
5"A faint greenish glow pulsed from the leftmost passage, as though the tunnel itself was breathing."
6"Stalls crowded every inch of available floor space, lit by oil lamps and candles and things that glowed without flame."
7"His wife, who'd found him sitting in his favourite chair with a cup of tea still warm in his hand."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount0
fancyTags(empty)
dialogueSentences20
tagDensity0.1
leniency0.2
rawRatio0
effectiveRatio0
88.4734%