Run: 2026-06-01-01KT1J8M73ER48KTH4V7Y7XBCT

Run Details

Duration:
1m 11s
Cost:
$0.002791
Provider:
Minimax

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Quinn's boots hit the wet cobblestones three strides behind him. The suspect, lean and dressed in a black coat that flapped like something wounded, darted through the alley mouth and vanished into the orange wash of a Soho side street. "Stop!" The word came out flat. Professional. She'd learned years ago that shouting only made runners faster. He didn't stop. Rain lashed against her face. The leather watch on her left wrist bit into her skin as she pushed off the wall, leaping over a bin bag that split under her weight, sending something rotten into a puddle. She didn't look down. She knew what London bins smelled like at midnight. The suspect cut left. Hard. His shoulder clipped a fish and chip shop awning, tearing the canvas, and he stumbled. Recovered. Kept running. Quinn matched his turn. Eighteen years of chasing men down wet streets had taught her to read the rhythm of fear in their stride. This one was terrified. Not of her. Of where she might follow him. That told her everything she needed to know. He was heading for the Nest. Or something worse. She vaulted the low railing outside a closed chemist and felt her ankle roll. Pain shot up her calf. She ignored it. The clipped brown hair plastered to her forehead as she ran, rain mixing with the sweat she wouldn't acknowledge. "Police! Stop running!" He didn't even glance back. Smart. Keep the head down. Don't give the copper a face to remember. Too late for that. Quinn had his face. She'd been building that file for six months. The neon threw splashes of green across the slick pavement. She knew that sign. Distinctive green neon, the kind that burrowed into your retinas. The Raven's Nest. Silas' place. She'd walked past it a dozen times, never inside, never with enough on the warrant to justify the push. The suspect's hand went to his pocket. Something metal caught the streetlamp. A token. Bone-coloured. Quinn's stomach dropped. He wasn't running toward the Nest. He was running past it. Three years ago, DS Morris had chased a man exactly this direction. The incident report said pursuit continued into a service tunnel. The tunnel ended in a brick wall. Morris's body turned up four days later in the Thames, his throat opened with something that wasn't quite a knife. No suspects. No witnesses. No explanation that fit a courtroom. The case stayed open. Quinn kept it open. She reread the file every Sunday morning with black coffee going cold on her desk. Now here she was, three years later, watching another runner pull out the same kind of token. The suspect reached a recessed doorway. Not the Nest's front entrance. The side. The one with no sign, no handle, no handle at all. He pressed the bone token against a specific brick and a section of wall groaned inward, exhaling air that smelled of copper and candle wax and something older. Something that made her hindbrain scream *predator*. He ducked inside. The wall began to grind shut. Quinn skidded to a halt in the puddle at the threshold. The green neon buzzed behind her. The market's breath curled around her ankles, cold and wrong, and somewhere inside, a bell rang twice in a pattern that wasn't a pattern, it was a language, and she didn't speak it. She had no token. No invitation. No backup that would understand what she was walking into. She had her service weapon, twelve rounds, and three years of questions that had eaten her sleep. The wall ground closer. Thirty centimetres. Twenty. Her hand found the worn leather of her watch strap. DS Morris had given it to her. Said it had belonged to a cop who knew how to tell time from the shadows. *You go in there*, the watch seemed to say, *you don't come out the same.* A face flickered in her memory. Olive skin. Warm brown eyes. A Saint Christopher medallion catching the light in some godforsaken back room. Tomás Herrera. The medic who treated people nobody else would treat. Who'd looked at her once, across a crime scene, and said nothing useful and everything warning. *I can help*, his eyes had said. *But not if you bring the law.* The wall shuddered. Ten centimetres. Her right hand hovered near her holster. Her left rested on the brick, feeling the cold radiating from whatever lay beyond. "Ma'am?" A young constable's voice, somewhere behind her, lost in the rain. "Detective Quinn? Did you get him?" She didn't answer. The wall stopped. Hung there. Waiting. Somewhere below, a door slammed. Footsteps echoed upward, multiplied, layered, as if a hundred people walked in corridors that shouldn't exist. The market was open. The market was always open, for those who knew how to ask. Quinn drew her weapon. Pulled her badge from her coat. Set her jaw until the muscles ached. She stepped through the wall, and the green neon vanished behind her.
created_at"2026-06-01T12:24:15.849Z" 6/1/2026, 12:24:15 PM
model"minimax/minimax-m3-20260531"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1881
moderation_latency(null)
generation_time70830
tokens_prompt4663
tokens_completion1547
native_tokens_prompt4254
native_tokens_completion1285
native_tokens_completion_images(null)
native_tokens_reasoning284
native_tokens_cached114
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.00279084
router(null)
provider_responses
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endpoint_id"6851b352-a7e2-45ad-a69e-67ed1208a416"
id"066cacefc8384354907df71010f4a0bd"
is_byokfalse
latency1881
model_permaslug"minimax/minimax-m3-20260531"
provider_name"Minimax"
status200
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
dialogueSentences4
tagDensity0.25
leniency0.5
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount831
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
63.90% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount831
totalAiIsms6
found
0
word"weight"
count1
1
word"stomach"
count1
2
word"predator"
count1
3
word"flickered"
count1
4
word"footsteps"
count1
5
word"echoed"
count1
highlights
0"weight"
1"stomach"
2"predator"
3"flickered"
4"footsteps"
5"echoed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"stomach dropped/sank"
count1
highlights
0"stomach dropped"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences105
matches
0"was terrified"
88.44% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount2
narrationSentences105
filterMatches
0"watch"
hedgeMatches
0"began to"
1"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences109
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen33
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans5
markdownWords21
totalWords831
ratio0.025
matches
0"predator"
1"You go in there"
2"you don't come out the same."
3"I can help"
4"But not if you bring the law."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions22
wordCount818
uniqueNames11
maxNameDensity0.86
worstName"Quinn"
maxWindowNameDensity1.5
worstWindowName"Nest"
discoveredNames
Soho1
London1
Nest4
Raven1
Morris3
Thames1
Sunday1
Saint1
Christopher1
Herrera1
Quinn7
persons
0"Raven"
1"Morris"
2"Saint"
3"Christopher"
4"Herrera"
5"Quinn"
places
0"Soho"
1"London"
2"Nest"
3"Thames"
globalScore1
windowScore1
57.41% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences54
glossingSentenceCount2
matches
0"smelled like at midnight"
1"quite a knife"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount831
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount2
totalSentences109
matches
0"building that file"
1"knew that sign"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs41
mean20.27
std16.01
cv0.79
sampleLengths
040
11
216
33
451
523
637
78
89
941
103
1118
1216
1348
1415
153
1611
1749
1810
1923
2017
2159
223
236
2450
2516
2617
277
2833
2915
3050
3114
325
3321
3418
353
366
3721
3816
3917
4012
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences105
matches
0"was terrified"
17.35% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount4
totalVerbs146
matches
0"was heading"
1"wasn't running"
2"was running"
3"was walking"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences109
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount293
adjectiveStacks0
stackExamples(empty)
adverbCount4
adverbRatio0.013651877133105802
lyAdverbCount1
lyAdverbRatio0.0034129692832764505
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences109
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences109
mean7.62
std6.65
cv0.872
sampleLengths
010
130
21
35
41
510
63
75
833
94
109
114
121
1315
141
152
164
1720
184
193
206
218
226
233
2414
255
263
2719
283
295
301
314
328
334
344
358
3610
374
3810
393
402
4119
427
435
442
451
463
476
485
4912
71.87% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.48623853211009177
totalSentences109
uniqueOpeners53
76.63% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences87
matches
0"Too late for that."
1"Somewhere below, a door slammed."
ratio0.023
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount26
totalSentences87
matches
0"She'd learned years ago that"
1"He didn't stop."
2"She didn't look down."
3"She knew what London bins"
4"His shoulder clipped a fish"
5"He was heading for the"
6"She vaulted the low railing"
7"She ignored it."
8"He didn't even glance back."
9"She'd been building that file"
10"She knew that sign."
11"She'd walked past it a"
12"He wasn't running toward the"
13"He was running past it."
14"She reread the file every"
15"He pressed the bone token"
16"He ducked inside."
17"She had no token."
18"She had her service weapon,"
19"Her hand found the worn"
ratio0.299
74.94% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount67
totalSentences87
matches
0"Quinn's boots hit the wet"
1"The suspect, lean and dressed"
2"The word came out flat."
3"She'd learned years ago that"
4"He didn't stop."
5"Rain lashed against her face."
6"The leather watch on her"
7"She didn't look down."
8"She knew what London bins"
9"The suspect cut left."
10"His shoulder clipped a fish"
11"Quinn matched his turn."
12"This one was terrified."
13"That told her everything she"
14"He was heading for the"
15"She vaulted the low railing"
16"Pain shot up her calf."
17"She ignored it."
18"The clipped brown hair plastered"
19"He didn't even glance back."
ratio0.77
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences87
matches
0"Now here she was, three"
1"*But not if you bring"
ratio0.023
4.61% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences31
technicalSentenceCount6
matches
0"The suspect, lean and dressed in a black coat that flapped like something wounded, darted through the alley mouth and vanished into the orange wash of a Soho si…"
1"The leather watch on her left wrist bit into her skin as she pushed off the wall, leaping over a bin bag that split under her weight, sending something rotten i…"
2"He pressed the bone token against a specific brick and a section of wall groaned inward, exhaling air that smelled of copper and candle wax and something older."
3"The market's breath curled around her ankles, cold and wrong, and somewhere inside, a bell rang twice in a pattern that wasn't a pattern, it was a language, and…"
4"She had her service weapon, twelve rounds, and three years of questions that had eaten her sleep."
5"Footsteps echoed upward, multiplied, layered, as if a hundred people walked in corridors that shouldn't exist."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags1
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
88.5046%