Run: 2026-07-09-01KX404NYWA4XG3QKF52GNWPTV

Run Details

Duration:
59.8s
Cost:
$0.103970
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Quinn hit the bonnet hard enough to buckle it, rolled across the wet metal, and landed in the path of a black cab. The horn punched through Soho. Tyres hissed over rain-slick tarmac. She threw herself aside as the cab clipped her coat and swept past, its driver hurling abuse through an open window. Thirty metres ahead, Tomás Herrera glanced back. That mistake cost him. His trainer skidded on the painted edge of a crossing. He windmilled, caught a lamppost, then plunged into the crowd outside a theatre. Quinn drove after him, shoulder first. Umbrellas knocked together. A woman spilled chips down her coat. Someone grabbed Quinn's sleeve, and she tore free without breaking stride. “Police. Move.” Herrera vaulted a stack of rubbish bags and cut into an alley. Quinn followed. The alley narrowed between brick walls furred with grease. Water hammered metal fire escapes and poured from broken gutters. Herrera's dark jacket flashed beneath a security lamp, then vanished around the next corner. Quinn's lungs burned. Her worn leather watch clung cold against her left wrist. Forty-one had not slowed her as much as desk duty had, but Herrera had youth, fear, and a twenty-metre lead. Fear usually won. She rounded the corner with her baton drawn. Empty. A delivery yard opened between the buildings. Chained bins stood along one wall. The rear door of a restaurant shuddered in its frame while an extractor coughed out garlic and hot fat. No exit except a padlocked gate. Quinn listened. Rain ticked against the bins. Crockery clattered beyond the restaurant door. To her right, water rippled in a puddle where no drop had struck. She crossed to the nearest bin and slammed her baton against its lid. Herrera burst from behind it. His shoulder caught her ribs. Quinn staggered, trapped his wrist, and drove him face first against the brick. He grunted. His left sleeve rode up, exposing the pale ridge of an old knife scar. “Tomás Herrera, I'm arresting you on suspicion of obstructing an investigation and assaulting a police officer.” “That cab did more than I did.” He stamped on her instep. Pain cracked up her shin. His elbow drove backwards, but Quinn turned her head and took the blow against her cheek instead of her nose. Her grip loosened. Herrera twisted away, leaving a strip of jacket lining in her fist. He kicked the padlock. It sprang open. Not broke. Open. The chain slithered through the gate as if pulled by unseen hands. Herrera slipped through and yanked the gate behind him. Quinn caught it before the latch fell. A smell clung to the iron, burnt rosemary and something medicinal. Herrera backed into the service lane beyond. “You should stop.” “People always say that when I get close.” “You have no idea what close means.” “Four bodies in six weeks. Your fingerprints on medical waste beside the fourth.” “Four patients.” “Dead patients.” “One was dead.” Quinn pushed through the gate. Herrera retreated, warm brown eyes fixed on her. Rain ran through his short curls. A silver chain gleamed at his throat, and a Saint Christopher medallion knocked against his sternum with each breath. “Three people walked away because of me.” “Then help me find them.” “You won't like where they walked.” “They can tell me themselves.” “No, Detective. They cannot.” A shout rose behind Quinn. Two uniformed officers entered the alley at the far end, their blue lights pulsing over the wet brick. Herrera saw them. His mouth tightened. Quinn advanced one measured step. “Finished.” “Not even close.” He seized a glass bottle from a crate and smashed it against the wall. Quinn raised her arm. No attack came. Herrera dragged the broken glass across his palm. Blood welled between his fingers. He pressed the cut to the bricks. The wall exhaled. Mortar lines flexed like joints. Bricks folded inwards without sound, revealing a passage too narrow for shoulders. Herrera turned sideways and squeezed into it. Quinn reached the opening before the wall closed. She drove her baton between two moving bricks. The mechanism, if it had one, ground against the steel. “Ma'am?” One constable stopped behind her. “Get this open.” “What is it?” “A door.” The constable stared at the brickwork chewing dents into Quinn's baton. “That isn't a door.” “It opened. Therefore, door.” She wedged her boot into the gap and levered with both hands. The bricks pressed against her ankle. The second constable gripped her belt and pulled. With a wet scrape, one brick tore free. Another followed. The opening widened. Quinn shoved herself through. “Call it in. Camden direction. Underground access.” “Ma'am, your radio.” Static hissed from her shoulder. She tapped the set. The static sharpened into layered whispers. Morris. Her dead partner spoke her name beneath the noise. Quinn ripped the radio free and dropped it. It struck the ground as the brick wall sealed behind her. Darkness swallowed the passage. She counted three breaths. No panic. Panic wasted air and lied about distance. She drew her torch. Its beam found a descending flight of stone steps, each worn into a shallow curve. Herrera's blood marked the wall at shoulder height. The passage sloped north-east. Camden. Quinn started down. The city changed around her by degrees. Sirens faded first, then the steady growl of traffic. The air cooled and thickened. White tiles emerged beneath centuries of soot, some bearing the burgundy trim of a Tube line that had never appeared on any network map. Rusted signs pointed towards platforms with their names scraped away. She passed an iron gate hanging open on one hinge. Beyond it, the tunnel widened. Cables drooped overhead like black roots. Posters clung to the walls, their paper crisp despite the damp. LOSE A MEMORY, GAIN A YEAR. TEETH BOUGHT. ADULT SETS PREFERRED. NO REFUNDS AFTER RESURRECTION. Quinn stopped at the third poster. Her fingers hovered near it but did not touch. A telephone number ran along the bottom in eleven identical zeros. Footsteps slapped stone ahead. She moved. The tunnel ended at an abandoned platform. Herrera sprinted along the opposite side, beyond two dead rails. Between them, green mushrooms sprouted from the sleepers and pulsed with a slow, sickly light. “Police. Stop.” Herrera looked over his shoulder. “You followed.” “You sound disappointed.” “I sound amazed you're still human.” He jumped from the platform. Quinn saw where his feet landed, one sleeper, then the next, avoiding the rails. She holstered her baton and followed the same path. The first sleeper shifted under her weight. The mushrooms turned their round caps towards her. A voice rose from beneath the track. “Harlow.” She froze. Morris had used that tone during raids, calm and close, one hand raised to tell her he had heard movement behind a door. “Harlow, help me.” His voice came through the gravel under her right foot. Herrera reached the far platform and spun round. “Don't answer it.” Quinn stepped across the second rail. “Harlow, it hurts.” The final word broke into a sob. Three years collapsed into one sound. The warehouse. The locked refrigeration room. Morris's handprint on the inside of a steel door no one had seen open. His body absent, his blood spread across the ceiling. Quinn climbed onto the platform. Herrera grabbed her wrist and dragged her clear as a pale hand punched through the gravel. Fingers snapped shut where her ankle had been. Quinn twisted his arm behind him and planted him against a tiled pillar. “Helpful for a fugitive.” “I have a weakness for ungrateful women.” “What was under the track?” “Something that heard your grief.” “You know his voice?” “I know what bait sounds like.” She tightened her grip. Herrera hissed and opened his wounded hand. The cut had stopped bleeding. Its edges had already drawn together, leaving a pink line. Quinn stared at the palm. “Unauthorised treatment.” “There it is. Eighteen years in the Met, and you still charge the impossible under the nearest available statute.” “You lost your licence for treating people who didn't exist.” “They existed long enough to fill beds.” “Then they vanished before anyone could question them.” “You make hospitals dangerous.” “So does infection. We still use them.” A metallic clack travelled down the platform. Herrera's face changed. The pale hand dragged a forearm from the track bed. Its elbow bent in two places. He jerked free. Quinn let him go and drew her baton. “Move.” They ran together. At the platform's end, Herrera struck a maintenance door with his uninjured palm. It opened onto a spiral staircase. A sour heat rolled up from below, carrying incense, paraffin, old blood, and frying onions. Voices filled the shaft. Hundreds of them. They descended into colour. The Veil Market occupied the vast concourse of an abandoned Tube station. Canvas awnings stretched between tiled pillars. Brass lamps floated without chains above crowded stalls. Traders called out prices in pounds, years, favours, and names. Bottles of blue flame crowded one table. A woman with bark covering half her face weighed black seeds on a jeweller's scale. Behind her, three cages held shadows without bodies. Quinn slowed at the foot of the stairs. Every face nearest her turned. Some looked human. Most achieved the effect at a distance. Herrera grabbed a grey overcoat from a rack, tossed coins to the stallholder, and shrugged it on over his torn jacket. The coat concealed his blood. He tucked his medallion beneath his shirt and entered the crowd. Quinn pushed after him. A tall vendor blocked her path with a tray of stoppered vials. His pupils ran sideways across yellow eyes. “First regret bottled fresh. Two for twenty.” “Police.” “Then you've brought your own.” She moved past him. Herrera vanished behind a stall hung with strings of tiny bones. Quinn kept her gaze at shoulder height and tracked motion instead of detail. Grey coat. Dark curls. Left hand held close to the body. There. He crossed beneath a tiled sign marked NORTHERN LINE and slipped between two masked customers. Quinn shouldered through after him. One mask turned to follow her, carved from a child's wooden school desk. Initials still scarred its cheek. “Token.” A thick hand struck Quinn's chest. The market guard stood beneath an arch of fused umbrellas. He had the bulk of a heavyweight boxer and the waxy skin of a drowned corpse. A red uniform jacket strained across his shoulders. Water dripped from his cuffs. “Move.” “Token.” Quinn showed her warrant card. He plucked it from her hand, sniffed it, and bit through the corner. “Counterfeit.” “It came from New Scotland Yard.” “Exactly.” Beyond him, Herrera stopped beside a narrow stall screened with black lace. A small figure inside passed him a white object. Bone. A token the size of a two-pound coin. Herrera glanced back. Their eyes met. He lifted the token, pressed it into an iron panel, and opened a door hidden between two old ticket machines. Quinn reached for her warrant card. The guard closed his fist around it. “Entry costs one bone.” “Take a tooth.” “Must be freely given.” “You won't enjoy the collection.” His wet lips peeled back from rows of clear needles. “Then leave.” The hidden door began to close behind Herrera. Quinn struck first. Her baton cracked across the guard's wrist. The warrant card fell. She caught it, drove her heel into his knee, and ducked beneath his sweeping arm. The market erupted. Stallholders tore down awnings. Customers scattered. Cages rattled. Something shrieked in a language that made Quinn's teeth ache. She reached the iron panel and thrust her fingers into the narrowing gap. Herrera stood on the other side, one hand braced against the door. “You cannot enter without a token.” “Watch me.” “This isn't an arrest now. It's a death.” Behind Quinn, the guard rose. His bent knee flowed back into shape beneath the red cloth. The iron door squeezed her fingers. She jammed the baton into the gap and shoved. Metal groaned. Herrera's face tightened as he fought the mechanism from his side. The guard seized Quinn by the back of her coat. Her collar bit into her throat. He lifted her from the floor. Herrera swore in Spanish, released the door, and lunged through. His scarred arm wrapped around the guard's neck. The Saint Christopher medallion slipped from his shirt and touched the creature's skin. Steam burst from the contact. The guard bellowed and flung them both into a stall. Glass shattered. Blue fire spilled across the tiles, racing in branching streams towards the market crowds. The hidden door swung wide. Beyond it waited a spotless hospital corridor, its fluorescent lights humming. A familiar man stood at the far end in a blood-soaked police shirt. DS Morris raised his service pistol. “Harlow,” he called. “Get away from him.” Then he shot Herrera in the chest.
created_at"2026-07-09T17:52:20.968Z" 7/9/2026, 5:52:20 PM
model"openai/gpt-5.6-sol-20260709"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency709
moderation_latency(null)
generation_time59310
tokens_prompt4663
tokens_completion3628
native_tokens_prompt4132
native_tokens_completion2777
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
service_tier"default"
usage0.10397
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endpoint_id"a54c5de0-89bf-4ad7-a212-cf977eed918a"
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is_byokfalse
latency246
model_permaslug"openai/gpt-5.6-sol-20260709"
provider_name"OpenAI"
status200
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provider_name"OpenAI"
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data_region"global"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
dialogueSentences66
tagDensity0.015
leniency0.03
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount2135
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
83.61% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount2135
totalAiIsms7
found
0
word"measured"
count1
1
word"footsteps"
count1
2
word"pulsed"
count1
3
word"weight"
count1
4
word"shattered"
count1
5
word"racing"
count1
6
word"familiar"
count1
highlights
0"measured"
1"footsteps"
2"pulsed"
3"weight"
4"shattered"
5"racing"
6"familiar"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences239
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences239
filterMatches
0"watch"
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences304
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen24
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords2135
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
52.12% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions80
wordCount1839
uniqueNames11
maxNameDensity1.96
worstName"Quinn"
maxWindowNameDensity3
worstWindowName"Herrera"
discoveredNames
Soho1
Tomás1
Herrera29
Quinn36
Saint2
Christopher2
Tube2
Veil1
Market1
Spanish1
Morris4
persons
0"Tomás"
1"Herrera"
2"Quinn"
3"Saint"
4"Christopher"
5"Market"
6"Morris"
places
0"Soho"
globalScore0.521
windowScore0.667
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences146
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount2135
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences304
matches
0"used that tone"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs189
mean11.3
std11.9
cv1.053
sampleLengths
023
131
27
34
450
52
612
72
833
933
103
118
121
1338
142
1524
1613
175
1834
1916
207
215
2240
234
243
253
2639
277
283
298
307
3113
322
332
343
3538
367
375
386
395
404
4123
426
435
441
453
4614
477
488
4912
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences239
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs341
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences304
ratio0
matches(empty)
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1845
adjectiveStacks1
stackExamples
0"over rain-slick tarmac."
adverbCount25
adverbRatio0.013550135501355014
lyAdverbCount2
lyAdverbRatio0.001084010840108401
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences304
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences304
mean7.02
std4.59
cv0.654
sampleLengths
023
15
25
321
47
54
610
713
86
93
107
1111
122
1312
142
159
1610
1714
183
1910
2020
213
228
231
247
256
2619
276
282
295
306
3113
3213
335
345
3513
362
3714
3816
397
405
415
4220
433
4412
454
463
472
481
4912
57.57% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.35526315789473684
totalSentences304
uniqueOpeners108
15.43% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences216
matches
0"Then he shot Herrera in"
ratio0.005
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount54
totalSentences216
matches
0"She threw herself aside as"
1"His trainer skidded on the"
2"He windmilled, caught a lamppost,"
3"Her worn leather watch clung"
4"She rounded the corner with"
5"She crossed to the nearest"
6"His shoulder caught her ribs."
7"His left sleeve rode up,"
8"He stamped on her instep."
9"His elbow drove backwards, but"
10"Her grip loosened."
11"He kicked the padlock."
12"It sprang open."
13"His mouth tightened."
14"He seized a glass bottle"
15"He pressed the cut to"
16"She drove her baton between"
17"She wedged her boot into"
18"She tapped the set."
19"Her dead partner spoke her"
ratio0.25
27.13% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount187
totalSentences216
matches
0"Quinn hit the bonnet hard"
1"The horn punched through Soho."
2"Tyres hissed over rain-slick tarmac."
3"She threw herself aside as"
4"That mistake cost him."
5"His trainer skidded on the"
6"He windmilled, caught a lamppost,"
7"Quinn drove after him, shoulder"
8"Umbrellas knocked together."
9"A woman spilled chips down"
10"Someone grabbed Quinn's sleeve, and"
11"Herrera vaulted a stack of"
12"The alley narrowed between brick"
13"Water hammered metal fire escapes"
14"Herrera's dark jacket flashed beneath"
15"Quinn's lungs burned."
16"Her worn leather watch clung"
17"She rounded the corner with"
18"A delivery yard opened between"
19"The rear door of a"
ratio0.866
23.15% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences216
matches
0"To her right, water rippled"
ratio0.005
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences74
technicalSentenceCount1
matches
0"White tiles emerged beneath centuries of soot, some bearing the burgundy trim of a Tube line that had never appeared on any network map."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags1
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount0
fancyTags(empty)
dialogueSentences66
tagDensity0.015
leniency0.03
rawRatio0
effectiveRatio0
88.4334%