Run: 2026-07-09-01KX40NWXS91W7TC269XZZGY8Y

Run Details

Duration:
16.1s
Cost:
$0.013490
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
“Stop, or I’ll put you down!” The man glanced over his shoulder, grinned, and vanished between two delivery vans. Detective Harlow Quinn reached the alley a heartbeat later. Her boots struck the flooded pavement, sending black water over the toes of her trousers. The vans rocked in the wake of her passage. Beyond them, the suspect sprinted through the rain, one hand clamped around a small leather case. “Metropolitan Police!” A cyclist swerved into the road. A taxi horn blared. The city swallowed her warning and gave her back a dozen startled faces. Quinn ran. Her breath stayed measured. Four steps in, four steps out. Military precision had carried her through eighteen years of bad arrests, worse evidence, and one partner who had disappeared in a locked room without leaving a mark on the door. The suspect cut across a junction. Quinn followed, shoulder-checking a man with a takeaway box. “Police.” “Watch where you’re going!” He stumbled into a bin. Noodles spilled across the kerb. The suspect wore a dark coat and a red scarf. Nothing else about him stood out. That bothered Quinn. London gave every fugitive a disguise without asking. The rain flattened his hair, blurred his face, turned the red scarf into a bleeding streak beneath the streetlamps. He vaulted a railing and landed on the steps leading towards the Tube. Quinn reached the railing and stopped long enough to draw her pistol. The man looked back. Not fear. Calculation. Then he ran down. She holstered the weapon and followed. The stairwell stank of wet concrete, old urine and hot electricity. His shoes slapped the steps below. Quinn descended three at a time, one hand sliding along the rail, her leather watch striking the metal with each impact. “Met Police! Stand clear!” Commuters moved aside at the bottom. A woman screamed when the suspect shoved through the ticket barriers. Quinn flashed her warrant card at the attendant and vaulted the gate. The station concourse emptied into a platform lined with yellow tiles. No train waited. No passengers. The electronic board flickered between destinations, then filled with a single word. CAMDEN. Quinn slowed. The suspect had not gone towards the platforms. He had crossed the tiled floor and vanished through a maintenance door marked STAFF ONLY. The lock hung open. She pushed through. A narrow service tunnel stretched ahead, its walls sweating mineral water. Pipes ran overhead. The air carried a sour metallic tang, as if someone had poured blood down the drains. Quinn drew her pistol again. The tunnel bent left. A red scarf lay in the centre of the passage. She crouched and lifted it with two fingers. The fabric felt warm. A sound came from behind her. Not footsteps. A breath, long and wet, drawn through a mouth too deep for any human throat. Quinn spun. The tunnel stood empty. Her radio crackled. “Quinn, report. We’ve got units approaching your last position.” She pressed the transmit button. “Suspect entered the closed Camden extension. I’m continuing underground.” “Negative. Wait for support.” “He has the case.” “We don’t know what’s in the case.” “I do.” Her thumb tightened on the radio. “Two stolen vials of restricted alchemical compound,” she said. “If he reaches his buyer, people die.” The reply came through beneath a wash of static. “Quinn, pull back.” She stared into the dark bend. Three years ago, DS Morris had said the same thing. Pull back. Then the door had locked, the lights had died, and something on the other side had spoken in Morris’s voice. Quinn stepped over the scarf. “Send support.” She switched off the radio. The tunnel floor dipped. Water flowed around her boots, carrying scraps of paper and pale threads that curled like worms. Somewhere ahead, a bell chimed twice. She followed the sound. The passage opened into a disused platform. Dust filmed the benches. Torn posters advertised films that had left cinemas decades ago. At the far end, the suspect stood beside a brick archway, his red scarf gone and his leather case open. A woman waited for him. She wore a white coat with no buttons and a veil of silver chains over her face. Two thin men stood behind her, each holding a hooked blade. Quinn raised her pistol. “Step away from the case.” The woman turned. The chains whispered against one another. The suspect laughed. “Detective Quinn. You took your time.” “You know me?” “Everyone who buys a bone token knows you.” Quinn’s gaze dropped to the case. Two glass vials rested in black foam. The liquid inside them moved against gravity, climbing the glass in slow amber fingers. The woman placed a coin on the case. It looked like a child’s tooth carved from ivory. “The Veil Market is closed to police.” “Then you should have picked a better exit.” One of the hooked blades scraped the platform. The woman tilted her head. “You crossed the threshold.” Quinn glanced back. The brick archway behind her had sealed. No door. No tunnel. Only a wall of wet red bricks, each one stamped with a tiny black eye. The woman’s voice softened. “Now you need a token to leave.” Quinn fired at the nearest blade. The shot cracked through the station. The bullet struck the man’s shoulder and spun him into the tiles. Black fluid splashed from the wound. He rose before his knees stopped sliding. Quinn fired again. The second man charged. She sidestepped, caught his wrist and drove her elbow into his throat. His skin felt cold and ridged beneath her sleeve. He hooked her ankle. Quinn fell hard, pistol skittering across the platform. The hooked blade lifted. She caught his forearm with both hands. The metal point hovered above her eye. His teeth parted, revealing a second row behind the first. Quinn drove her knee into his stomach. The thing folded. She twisted, seized the blade and slammed its handle into the side of his skull. Once. Twice. On the third strike, he collapsed. The suspect snatched the case. Quinn lunged for her pistol. A boot struck her ribs. Pain burst through her side. She rolled beneath the benches as the woman’s silver chains clattered above her. “Leave her,” the woman said. “The market will decide her price.” The suspect ran. Quinn crawled after him, one palm pressed to her ribs. Her fingers closed around something hard beneath the bench. A bone token, smooth and warm, with a hole drilled through its centre. She pocketed it. Then she rose. The platform ended at a stairwell descending into darkness. Painted signs pointed down. THE VEIL MARKET. BUY. SELL. BE SILENT. Beyond the first flight, noise climbed towards her. Voices bargained in languages she did not recognise. Metal rang against metal. Something shrieked, then laughed. Quinn retrieved her pistol and checked the magazine. Five rounds. Behind her, the wounded creature dragged itself upright. Ahead, the suspect’s footsteps faded down the stairs. Her radio crackled again. “Quinn, answer me.” She pressed the button. “Send the team to the station.” “Where are you?” Quinn looked at the sealed archway. One of the black eyes blinked. “Below it.” “Below what?” A brass bell rang beneath the platform. The sound travelled through the brickwork and shook dust from the ceiling. The woman in the white coat stepped towards the stairs. “You have one minute before the gate closes.” Quinn aimed at her chest. “Open it.” The woman’s chains shifted. Beneath them, a smile appeared. “Detectives always think doors belong to them.” The market roared below. Quinn descended. The stairwell opened into a vast underground concourse beneath Camden, where abandoned platforms had become streets. Stalls crowded the old tracks. Lamps burned with green and violet flames. A butcher displayed pale organs in glass jars. A bookseller stacked bound volumes whose covers twitched like skin. Hooded figures moved between them, carrying cages, bottles and sealed envelopes. Every face turned towards Quinn. The suspect shoved through the crowd. “Stop him!” No one moved. A stallholder with antlers leaned over a counter. “Police are not customers.” Quinn grabbed a jar from the stall and threw it at the suspect. Glass burst against his shoulder. A cloud of blue vapour swallowed him. He stumbled, coughing, and dropped the case. A dozen hands reached for it. Quinn fired into the ceiling. The market fell silent. “Touch that case and I’ll shoot the first person who moves.” A tiny woman in a red coat picked up one of the vials. Quinn aimed at her. “Put it down.” The woman examined the amber liquid. “Your city poisons itself every day.” “This one does it faster.” The suspect crawled behind a stall, clutching his shoulder. The white-coated woman appeared at the top of the stairs. Her silver chains reflected the market lights. The bell rang again. The floor shuddered. The stalls began to slide along the old tracks. Sellers grabbed their goods as the entire market shifted, gears grinding beneath the stone. A sign above the concourse spun to reveal a new destination. BETHNAL GREEN. The woman pointed at Quinn. “Last chance, detective. Buy a token, or become merchandise.” The suspect seized the case and ran towards the moving platform. Quinn fired. The bullet struck his hand. The case flew open. One vial bounced across the rails and cracked. Amber liquid spilled onto the ground. Every creature in the market screamed. The liquid gathered itself into a shining pool, then rose in a human shape behind the suspect. It had no face. It placed both hands on his shoulders. He twisted towards Quinn. “Help me!” The thing opened its mouth across his throat. Quinn reached the edge of the platform as the market lurched sideways. Stalls toppled. Lamps burst. The white-coated woman vanished into the crowd. The faceless shape dragged the suspect down between the rails. His fingers clawed at the stone. Quinn grabbed his wrist. For one second, she held him. Then the thing looked up at her. Behind its smooth head, a familiar voice whispered through the tunnel. “Harlow, pull back.” The suspect’s bones snapped. Quinn lost her grip. The market gates slammed shut, and the dark pulled him beneath the tracks.
created_at"2026-07-09T18:01:45.158Z" 7/9/2026, 6:01:45 PM
model"openai/gpt-5.6-luna-20260709"
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external_user(null)
streamedtrue
cancelledfalse
latency466
moderation_latency(null)
generation_time15929
tokens_prompt4663
tokens_completion2889
native_tokens_prompt4132
native_tokens_completion2179
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached4129
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
service_tier"default"
usage0.0134899
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endpoint_id"eebea444-34a5-4642-a766-cb319471d33a"
id"resp_03ca2c6b2e4a06c8016a4fe2093dd08196896f63b0d59b2355"
is_byokfalse
latency189
model_permaslug"openai/gpt-5.6-luna-20260709"
provider_name"OpenAI"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.18.0; linux; x64))"
http_referer(null)
request_id"req-1783620105-l1AcdfbwCn2N0EO6nbXY"
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api_type"completions"
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total_cost0.0134899
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upstream_inference_cost0
provider_name"OpenAI"
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data_region"global"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
dialogueSentences42
tagDensity0.048
leniency0.095
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1693
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
76.37% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1693
totalAiIsms8
found
0
word"measured"
count1
1
word"flickered"
count1
2
word"footsteps"
count2
3
word"charged"
count1
4
word"stomach"
count1
5
word"lurched"
count1
6
word"familiar"
count1
highlights
0"measured"
1"flickered"
2"footsteps"
3"charged"
4"stomach"
5"lurched"
6"familiar"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences210
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences210
filterMatches
0"watch"
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences250
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen30
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1693
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
35.75% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions42
wordCount1488
uniqueNames6
maxNameDensity2.28
worstName"Quinn"
maxWindowNameDensity3
worstWindowName"Quinn"
discoveredNames
Harlow1
Quinn34
Tube1
Morris2
Camden1
One3
persons
0"Harlow"
1"Quinn"
2"Morris"
3"One"
places
0"Tube"
globalScore0.358
windowScore0.667
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences118
glossingSentenceCount1
matches
0"looked like a child’s tooth carved from i"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1693
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences250
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs170
mean9.96
std10.22
cv1.026
sampleLengths
06
113
249
32
423
52
640
715
81
94
1010
1146
1213
1312
144
153
164
176
1838
194
2029
2128
221
232
2423
254
263
2730
285
2914
3012
316
322
3315
342
354
363
379
385
399
404
414
427
432
446
4516
469
473
486
4910
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences210
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs269
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences250
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1491
adjectiveStacks0
stackExamples(empty)
adverbCount28
adverbRatio0.018779342723004695
lyAdverbCount3
lyAdverbRatio0.002012072434607646
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences250
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences250
mean6.77
std4.29
cv0.633
sampleLengths
06
113
29
315
49
516
62
76
84
913
102
114
126
1330
146
159
161
174
185
195
2010
216
223
238
2419
2513
2612
274
282
291
304
316
3211
336
3421
354
366
3711
3812
3911
403
412
4212
431
442
458
4615
474
483
4911
49.87% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats17
diversityRatio0.34
totalSentences250
uniqueOpeners85
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount6
totalSentences187
matches
0"Then he ran down."
1"Then the door had locked,"
2"Somewhere ahead, a bell chimed"
3"Only a wall of wet"
4"Then she rose."
5"Then the thing looked up"
ratio0.032
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount35
totalSentences187
matches
0"Her boots struck the flooded"
1"Her breath stayed measured."
2"He stumbled into a bin."
3"He vaulted a railing and"
4"She holstered the weapon and"
5"His shoes slapped the steps"
6"He had crossed the tiled"
7"She pushed through."
8"She crouched and lifted it"
9"Her radio crackled."
10"She pressed the transmit button."
11"Her thumb tightened on the"
12"She stared into the dark"
13"She switched off the radio."
14"She followed the sound."
15"She wore a white coat"
16"It looked like a child’s"
17"He rose before his knees"
18"She sidestepped, caught his wrist"
19"His skin felt cold and"
ratio0.187
34.87% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount159
totalSentences187
matches
0"The man glanced over his"
1"Detective Harlow Quinn reached the"
2"Her boots struck the flooded"
3"The vans rocked in the"
4"A cyclist swerved into the"
5"A taxi horn blared."
6"The city swallowed her warning"
7"Her breath stayed measured."
8"Military precision had carried her"
9"The suspect cut across a"
10"Quinn followed, shoulder-checking a man"
11"He stumbled into a bin."
12"Noodles spilled across the kerb."
13"The suspect wore a dark"
14"Nothing else about him stood"
15"That bothered Quinn."
16"London gave every fugitive a"
17"The rain flattened his hair,"
18"He vaulted a railing and"
19"Quinn reached the railing and"
ratio0.85
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences187
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences53
technicalSentenceCount2
matches
0"Military precision had carried her through eighteen years of bad arrests, worse evidence, and one partner who had disappeared in a locked room without leaving a…"
1"Water flowed around her boots, carrying scraps of paper and pale threads that curled like worms."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount0
fancyTags(empty)
dialogueSentences42
tagDensity0.048
leniency0.095
rawRatio0
effectiveRatio0
89.8953%