Run: 2026-07-09-01KX40QFF7H302G7RR5A2ZWGNG

Run Details

Duration:
55.5s
Cost:
$0.080829
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The suspect kicked through the kitchen door and sent a waiter sprawling into Detective Harlow Quinn’s path. Quinn hurdled him, clipped a steel counter with her hip, and crashed through the door before it swung shut. Rain slapped her face. Twenty metres ahead, a hooded figure vaulted the bonnet of a black cab and plunged into Soho traffic. “Police! Stop!” He looked back. Young. Olive skin. Short, dark curls plastered to his forehead. Warm brown eyes caught the headlamps, and one hand clamped a leather medical case against his ribs. Tomás Herrera. The cab’s horn blared. Herrera slipped between two buses as they ground past each other, leaving inches between their mirrors. Quinn followed with less grace. Her coat snagged on a windscreen wiper. She tore free, rolled across the bonnet, and landed hard enough to jar her teeth. A cyclist swore at her. “Met Police.” “That make you immortal?” Quinn ran on. Her worn leather watch pinched her left wrist beneath the wet cuff. Eleven minutes since Herrera had left The Raven’s Nest through its kitchen, carrying a case he had not taken inside. Seven minutes since Quinn had identified herself. Six since he had thrown a bar stool at her. The green neon raven above the entrance flickered behind them, reflected in the gutter like a bird drowning in oil. Herrera cut left into an alley. Quinn followed. He drove through bins and boxes instead of slowing. Bottles cracked under his boots. Steam curled from a restaurant vent, thick with garlic and burnt fat. Quinn entered the cloud and lost him. Footsteps hammered ahead. Then silence. She stopped beside a chained service gate and listened past her own breathing. Water rattled through a drainpipe. Music thudded through brick. A bottle rolled somewhere in the dark, tick-tock against uneven paving. The gate shuddered. Quinn seized it and pulled. Locked. On the other side, Herrera emerged from behind a skip and sprinted towards Charing Cross Road. “Clever.” A narrow gap ran beneath the gate. Too low. She planted one foot against the wall and climbed the bars. Her shoulder protested when she hauled herself over the top. The drop jarred both knees, but she kept moving. Herrera had gained thirty metres. He ran with the controlled economy of someone accustomed to emergencies. No wild glances now. No wasted movement. The medical case stayed tucked under one arm, protected even when he shoved through a knot of drinkers outside a club. Quinn drew level with the last of them. “Which way?” A woman in silver boots pointed south. A man beside her pointed north. “Helpful.” “He paid me.” “You’ve just confessed to obstructing police.” The woman pointed north. Quinn turned south. Herrera’s white trainer vanished around the corner. She chased him through a narrow street of shuttered shops. Rainwater streamed from awnings and washed takeaway cartons along the kerb. Herrera skidded at the junction, recovered, and darted into an off-licence. Quinn shouldered through the door. A bell gave a frantic jingle. Shelves crowded the cramped shop from floor to ceiling, stacked with bright tins, cheap spirits, phone cables, and boxes of washing powder. The air smelled of dust and cardamom. A man behind the counter stared at Quinn over half-moon spectacles. “Back door?” “Toilet for staff only.” She displayed her warrant card. “Still staff only.” A crash sounded beyond a bead curtain. The shopkeeper winced. “Now it has no window.” Quinn pushed through. Herrera stood on the cistern, forcing himself through a small window above the toilet. His soaked jacket rode up. A Saint Christopher medallion swung loose at his throat. “Tomás.” He froze for half a beat. His left sleeve had torn from wrist to elbow. An old knife scar crossed his forearm, pale and raised, but fresh blood streaked the skin below it. “You’re hurt. Put the case down.” “No.” “Then put yourself down.” “Tempting offer.” His Spanish accent sharpened around the clipped words. He drove one shoulder through the frame and disappeared. Quinn lunged. Her fingers closed around his trainer. Herrera kicked backwards. The heel struck her mouth. Copper flooded her tongue. She tightened her grip. He twisted, abandoning the shoe, and dropped outside. Quinn flung the trainer aside and followed head first, wriggling through broken glass before landing in a heap among wet rubbish sacks. Herrera limped away in one sock. “Your bedside manner’s appalling,” Quinn called. “So is your diagnosis.” He disappeared between two parked vans. Quinn rose and spat blood. His refusal to surrender had moved beyond fear of arrest. The medical case mattered more than his freedom and, given the protective curve of his body, perhaps more than his life. She rounded the vans. No Herrera. A red double-decker rolled across the far end of the street. Its lit windows framed rows of pale faces. Beyond it lay an empty pavement. Quinn searched the shopfronts. Pawnshop. Nail bar. Closed bakery. Launderette. The launderette door eased shut. She entered with her shoulder leading. Rows of round black doors stared from yellowed machines. Fluorescent tubes buzzed overhead. The place smelled of detergent, damp clothes, and old pipes. Three dryers spun at the back, though no customer waited for them. Quinn saw blood on the tiled floor. One drop beside a plastic chair. Another near a vending machine. A third at the base of a dryer. She touched the dryer door. Cold. The drum turned regardless. Quinn crouched and found scratches around the machine’s metal housing. Someone had bolted it to a panel rather than the wall. A draught touched her cheek, carrying an odour that did not belong among fabric softener and bleach. Incense. Rot. Hot iron. She pulled. The dryer and its panel pivoted towards her. Dark steps descended beneath the launderette. Quinn drew her baton and started down. The panel closed at her back. The buzz of the lights vanished, replaced by water dripping in a slow rhythm. Brick walls pressed close on both sides. Old cream tiles emerged beneath layers of soot, each marked by a faded blue stripe. The passage had once belonged to the Underground. Herrera’s bloody footprints led down. Her phone showed no signal. Of course it didn’t. She tapped her radio. “Quinn to control.” Static chewed her words. She tried again, then switched it off. No sense announcing herself through noise. The stairs ended at a rusted service corridor. Electrical cables sagged from hooks. Chalk symbols covered the walls, some fresh and intricate, others blurred by hands and years. Quinn recognised none of them. Three years earlier, DS Morris had drawn a similar spiral in blood on a warehouse floor. Quinn kept moving. His final case had delivered no suspect, no murder weapon, and no explanation for how a locked room had scorched him without burning his clothes. Professional Standards had called the spiral an artefact of trauma. A pathologist had suggested delirium. Quinn had filed both opinions where they belonged and spent three years collecting impossible fragments. Herrera’s footsteps scraped ahead. “Stop.” He limped into view near a tiled arch, breathing hard. Blood had soaked his sock. The medical case hung from his left hand. His right held a small white object between two fingers. Quinn raised the baton. “Put it down.” “It is bone, Detective. Not a grenade.” “That wasn’t reassurance.” “It was accuracy.” “Turn around.” “Go back upstairs.” “You threw furniture at a police officer.” “You entered Silas’s bar with a warrant and six uniforms. Furniture became the polite option.” “You’ve got an interesting idea of courtesy.” “I worked for the NHS.” Herrera backed towards the arch. A black iron gate filled it from floor to ceiling. Beyond the bars, darkness swallowed the abandoned platform. Quinn advanced. “Open the case.” “No.” “The man who gave it to you died in the Nest’s toilet.” A tremor passed through Herrera’s jaw. “You were watching the wrong door.” “I found enough. His throat had been opened, but no blood reached the floor. Your case dripped all the way here.” “It isn’t his blood.” Quinn’s grip tightened. “That answer has never improved a situation.” Herrera held up the small object. A token carved from yellow bone, smooth at the edges from use. A hole pierced its centre. “You cannot cross without one of these.” “Yet here you are, holding one.” “Singular. One guest.” “Then you’ll lend it to me.” “You would not enjoy the result.” Metal scraped behind the gate. Herrera pressed the token into a narrow slot. The bars vibrated. Quinn felt the tremor through her shoes and up her spine. Somewhere beneath them, heavy machinery woke with a deep, grinding pulse. No electricity ran through the old cables. The gate slid aside. Light spilled across the tiles, violet first, then green, then the bruised red of a healing wound. Voices surged beyond it. Quinn stared through. The derelict platform had become a market. Canvas stalls crowded the tracks and platform, their crooked awnings stitched from sailcloth, silk, and what resembled cured skin. Hundreds of lamps floated without wires. Vendors called in languages Quinn knew and others that scratched at the edge of hearing. Glass jars held teeth that chattered against their lids. A woman with black eyes weighed blue powder on brass scales. Something tall and antlered ducked beneath a railway sign. Beneath the market’s noise ran the wet click of too many tongues. Herrera stepped through. Quinn caught his jacket and dragged him back. He spun. A narrow silver blade snapped into his hand. Quinn trapped his wrist against the gate. “You’re making this worse.” “No, Detective. Worse starts when they smell that you are not invited.” The nearest conversations died. Faces turned towards them. Some looked human. Enough did not. Quinn forced Herrera’s wrist higher until the blade fell. It struck the tiles with a bright note. The medical case slipped from his other hand and burst open. Ampoules rolled across the floor. Bandages. Steel instruments. Three syringes filled with black fluid. A severed hand crawled from beneath them. Quinn stamped on its wrist before it reached the gate. The hand bucked under her shoe, fingers clawing at the tiles. Herrera swore in Spanish and snatched up one syringe. “What is that?” “The patient.” “The patient is a hand?” “The important part is in the blood.” He drove the needle into a vein along the severed wrist. The fingers went limp. A murmur passed through the market. A child-sized figure in a red veil crouched at the platform edge and sniffed. “Human law,” it crooned. Quinn pulled out her warrant card by instinct. Herrera stared at it, then gave a breathless laugh. “Put that away unless it is made of salt.” Three broad men moved through the crowd towards the gate. Matching grey coats hid most of their bodies, but each had a vertical mouth where a face should have been. Their heads opened as they walked, revealing crowded rings of small teeth. Quinn released Herrera and snatched up the medical case. “You’re under arrest.” “For what?” “Start with wasting my time.” “You cannot arrest me in there.” “Watch me.” Herrera glanced towards the stairs. A metallic crash echoed above them. The hidden entrance had opened. Boots descended, several pairs, hard and measured. Quinn looked back. Four figures appeared at the top of the steps, dressed in black raincoats. The first carried a suppressed pistol. The second dragged the launderette owner by his hair. Herrera’s face hardened. “Those men killed my courier.” The gunman raised his weapon. Quinn hauled Herrera through the gate as bullets chewed the tiles behind them. Shards stung her neck. The three grey-coated guards opened their vertical mouths and charged. Herrera slapped his bone token against the closing mechanism. Nothing happened. “It only opens once,” he said. “You left that detail late.” The gunmen reached the corridor. The market guards closed from the platform. Quinn stood between them, holding a baton, a crawling hand, and evidence that would end her career if she survived long enough to file it. A bell clanged above the stalls. Every floating lamp went black. In the darkness, something vast landed on the platform beside her.
created_at"2026-07-09T18:02:36.913Z" 7/9/2026, 6:02:36 PM
model"openai/gpt-5.6-sol-20260709"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency775
moderation_latency(null)
generation_time55358
tokens_prompt4663
tokens_completion3479
native_tokens_prompt4132
native_tokens_completion2625
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached4129
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
service_tier"default"
usage0.0808295
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provider_responses
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endpoint_id"a54c5de0-89bf-4ad7-a212-cf977eed918a"
id"resp_06c6c49e369a1ea9016a4fe23cfea481969a2db274c352671d"
is_byokfalse
latency240
model_permaslug"openai/gpt-5.6-sol-20260709"
provider_name"OpenAI"
status200
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total_cost0.0808295
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provider_name"OpenAI"
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data_region"global"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount0
adverbTags(empty)
dialogueSentences59
tagDensity0.051
leniency0.102
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount2019
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
72.76% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount2019
totalAiIsms11
found
0
word"flickered"
count1
1
word"footsteps"
count2
2
word"silence"
count1
3
word"intricate"
count1
4
word"vibrated"
count1
5
word"pulse"
count1
6
word"silk"
count1
7
word"echoed"
count1
8
word"measured"
count1
9
word"charged"
count1
highlights
0"flickered"
1"footsteps"
2"silence"
3"intricate"
4"vibrated"
5"pulse"
6"silk"
7"echoed"
8"measured"
9"charged"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences229
matches
0"felt the tremor"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences229
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences285
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen25
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords2019
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions2
unquotedAttributions0
matches(empty)
38.25% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions85
wordCount1745
uniqueNames17
maxNameDensity2.23
worstName"Quinn"
maxWindowNameDensity3.5
worstWindowName"Quinn"
discoveredNames
Detective1
Harlow1
Quinn39
Soho1
Herrera27
Raven1
Nest1
Charing1
Cross1
Road1
Saint1
Christopher1
Spanish2
Underground1
Morris1
Standards1
Three4
persons
0"Harlow"
1"Quinn"
2"Herrera"
3"Raven"
4"Saint"
5"Christopher"
6"Morris"
7"Standards"
places
0"Detective"
1"Soho"
2"Charing"
3"Cross"
4"Road"
5"Spanish"
6"Underground"
globalScore0.383
windowScore0.5
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences134
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount2019
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences285
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs185
mean10.91
std12.74
cv1.167
sampleLengths
017
141
22
33
427
52
647
75
82
94
103
1149
1220
136
142
1533
163
172
1813
1920
203
216
2216
231
249
2530
2644
278
282
297
306
311
323
336
344
353
367
3732
385
3946
402
414
425
433
447
453
465
4731
481
496
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences229
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs311
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences285
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1751
adjectiveStacks0
stackExamples(empty)
adverbCount29
adverbRatio0.01656196459166191
lyAdverbCount0
lyAdverbRatio0
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences285
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences285
mean7.08
std4.82
cv0.681
sampleLengths
017
119
24
318
42
53
61
72
87
917
102
114
1216
135
147
1515
165
172
184
193
2012
2120
227
2310
2420
256
262
279
285
2912
307
313
322
3313
345
354
3611
373
385
391
4016
411
427
432
4411
4510
469
475
4811
494
60.47% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats11
diversityRatio0.38596491228070173
totalSentences285
uniqueOpeners110
32.84% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences203
matches
0"Of course it didn’t."
1"Somewhere beneath them, heavy machinery"
ratio0.01
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount34
totalSentences203
matches
0"He looked back."
1"Her coat snagged on a"
2"She tore free, rolled across"
3"Her worn leather watch pinched"
4"He drove through bins and"
5"She stopped beside a chained"
6"She planted one foot against"
7"Her shoulder protested when she"
8"He ran with the controlled"
9"She chased him through a"
10"She displayed her warrant card."
11"His soaked jacket rode up."
12"He froze for half a"
13"His left sleeve had torn"
14"His Spanish accent sharpened around"
15"He drove one shoulder through"
16"Her fingers closed around his"
17"She tightened her grip."
18"He twisted, abandoning the shoe,"
19"He disappeared between two parked"
ratio0.167
33.89% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount173
totalSentences203
matches
0"The suspect kicked through the"
1"Quinn hurdled him, clipped a"
2"Rain slapped her face."
3"He looked back."
4"The cab’s horn blared."
5"Herrera slipped between two buses"
6"Quinn followed with less grace."
7"Her coat snagged on a"
8"She tore free, rolled across"
9"A cyclist swore at her."
10"Quinn ran on."
11"Her worn leather watch pinched"
12"The green neon raven above"
13"Herrera cut left into an"
14"He drove through bins and"
15"Bottles cracked under his boots."
16"Steam curled from a restaurant"
17"Quinn entered the cloud and"
18"Footsteps hammered ahead."
19"She stopped beside a chained"
ratio0.852
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences203
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences65
technicalSentenceCount0
matches(empty)
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount0
fancyTags(empty)
dialogueSentences59
tagDensity0.034
leniency0.068
rawRatio0
effectiveRatio0
87.9404%