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Run: 2026-07-09-01KX41JQAFCH0JFTTQ9XRWX0FP
Run Details
Model:
GPT-5.6 Luna (Reasoning)
Test:
Bad Writing Habits
Scenario:
Thriller: chase through city streets
Duration:
16.9s
Cost:
$0.016652
Provider:
OpenAI
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
100.00%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
77.03%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
48.53%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
43.99%
Sentence opener variety
(details)
83.75%
Adverb-first sentence starts
(details)
100.00%
Pronoun-first sentence starts
(details)
27.84%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
89.3716%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
The suspect vaulted the bonnet
of a parked minicab and vanished between two shuttered shops.
Detective Harlow Quinn followed without
breaking stride.
The driver leaned on his
horn.
A woman screamed at the
splash of black water that struck her coat. Quinn ignored both.
Her boots hit the pavement
in a hard,
measured
rhythm, left wrist steady beneath the cuff of her coat, the worn leather
watch
tapping against her
pulse
. “Police! Stop!” The man glanced back.
That mistake cost him three
metres.
He wore a dark suit
with no overcoat, though the rain had soaked him through.
His hair clung to his
skull. One hand remained locked around a narrow leather case.
The other swung at his
side with a pale bone token clenched between two fingers.
Quinn saw it clearly beneath
the streetlamp.
A disc, no larger than
a pound coin. White, polished, carved with a black spiral. Not a tourist trinket. Not one of the charms sold in Camden’s late-night stalls.
She had seen the same
shape in photographs taken inside three houses connected to the Hargreaves disappearances.
The suspect reached the junction
and cut across the traffic.
A black cab braked inches
from his knees. Tyres shrieked. Quinn slipped through behind him, one palm striking the taxi’s warm bonnet as the driver shouted something inventive about her parentage. She did not look back.
The man ran down the
narrow slope towards Camden Lock, shouldering through a knot of drinkers outside a kebab shop.
Grease and wet wool filled
the air. Blue light strobed across the pavement from a police van stuck in the traffic, but no one inside had noticed the chase. The suspect hit the bridge rail, swung over it, and dropped onto the towpath below. Quinn reached the rail and stopped. The drop would break an ankle if she landed badly. The suspect had already crossed the slick stones and
was heading
for the far side, where a chain-link fence cut off an old service entrance. She climbed over.
Her coat snagged on a
bolt. The fabric tore with a sharp rip. Quinn landed hard, absorbed the impact through bent knees, and drove on. The suspect reached the fence. A padlock hung from the chain.
He pressed the bone token
against it. The lock opened. Quinn slowed for half a second. The suspect looked over his shoulder.
His face held no panic
now. Only calculation.
Then he slipped through the
gap and pulled the fence shut behind him. Quinn reached the gate as the lock snapped closed. She drew her pistol. “Show me your hands!” The service entrance stood beneath a brick arch, half hidden behind nettles and a stack of mouldering pallets. A narrow stairwell descended into the ground. Water ran down each step in silver threads. No movement. No voice.
Only the distant hiss of
tyres above and the low, wet clatter of the city. Quinn holstered the weapon and examined the lock. No keyhole. No mechanism. The iron had sealed itself around the chain.
She took out her phone
and called the station. “Control, Detective Quinn. I need units to the service entrance beneath Camden Lock, access from the western towpath. Suspect entered an underground
structure
. Male, mid-thirties, dark suit, carrying a leather case. Consider him dangerous.” Static scratched across the line.
Then a woman answered, though
the voice sounded distant and layered. “Repeat location.” Quinn looked up at the arch. The bricks had shifted.
She could have sworn the
entrance had stood two metres wider when she arrived. “Western towpath. Beneath Camden Lock.” A breath moved through the phone. Not static. Breathing. “Detective Quinn,” the woman said. “Do not pursue.” Quinn’s fingers tightened around the phone. “Identify yourself.” The line went dead.
She stood with the rain
sliding from her cropped salt-and-pepper hair, watching water pool at the suspect’s footprints. The prints led down into the stairwell.
They stopped at the seventh
step. Quinn pressed the phone against her palm, then put it away. The city had taught her that warnings came in two forms. The first arrived from people who wanted to frighten you. The second came from people who already knew what waited below. She took the stairs. The air changed after the tenth step. Petrol fumes and wet pavement faded behind her. A sweet, metallic smell rose through the dark, mixed with old dust and something medicinal.
Her hand found the torch
clipped inside her coat. The beam cut across cracked tiles, rusting pipes and a faded sign marked CAMDEN TOWN in a style London Transport had abandoned decades ago. The station had closed before she was born.
She knew that from the
records. Fire damage. Structural instability. The platforms had
been sealed
. A door waited at the bottom of the stairwell. It had no handle. Quinn placed her palm against the wood. The door opened inwards. Voices rolled through the passage beyond. Quinn stepped inside. The station stretched wider than the city above allowed. Old platforms ran into darkness on either side, but rails no longer filled the tracks. Stalls occupied the spaces instead, each covered by patched canvas or black
velvet
. Lamps burned behind coloured glass.
Their light turned the tiled
walls bruised purple and green. A woman with silver teeth sold vials from a butcher’s tray. Beside her, a boy no older than twelve displayed rows of brass keys that twitched inside their box. A tall figure in a fox mask held a bundle of dried hands by their wrists and haggled with a customer whose skin
shimmered
like oil. No one shouted. No one hurried. Every face turned towards Quinn.
She stopped beneath the station
clock. Its hands spun in opposite directions. The suspect had disappeared into the market. The bone token had brought him here. It would not bring her anywhere. She had no pass, no warrant recognised by this place, and no idea whether the exits still led to London. A man in a long grey coat approached from the nearest stall. His face looked ordinary until Quinn noticed the eyes. One was brown. The other reflected her torch as a dull red spark. “Police do not shop here.” “I’m not shopping.” “That’s what they all say before they buy something.” Quinn showed him her warrant card. The man glanced at it and smiled. “Paper carries little
weight
underground.” “I’m looking for a man with a leather case.” “Then you’re looking for a great many men.” “He entered less than a minute ago.” “Time behaves poorly in the Market.” Quinn’s gaze moved across the crowd. A broad woman with a cracked
porcelain
face lifted a curtain and revealed a dark passage. At the far end, the suspect’s shoulder slipped from view. Quinn drew her pistol. The market fell silent. “Anyone who interferes with my investigation will be arrested.” A laugh rose from somewhere near the abandoned ticket office. The sound travelled through the station, multiplying until it
seemed to
come from every stall. The grey-coated man leaned closer. “On what charge?” “Obstruction.” “Under which law?” “Mine.” He studied her with sudden interest. “That certainty has ruined better officers.” Quinn moved past him. A hand caught her elbow. She twisted, drove her forearm into the attacker’s throat and slammed him against a tiled pillar. He wore a butcher’s apron over a suit of scaled leather. His mouth opened too far when he gasped. “Touch me again,” Quinn said, “and I’ll break something you need.” The man’s fingers released her. She kept the pistol low and followed the suspect through the curtain. The passage narrowed at once. Canvas brushed her shoulders. Behind it, things scratched and whispered. A jar rolled across the floor by itself and struck her boot. Inside, a black insect unfolded six glass wings. The suspect ran ahead. Quinn chased him past a row of locked doors. Their names had
been painted
across them in different alphabets. One door carried a brass plaque engraved with HARGREAVES. She stopped for one heartbeat. A woman screamed beyond the door.
Then the suspect slammed through
the exit at the end of the corridor. Quinn hit the handle and burst into another platform. This one held no stalls. A dead train rested beside the tracks, its windows opaque with grime. The suspect stood halfway down the platform, leather case open at his feet. He pulled a pistol from inside. Quinn dropped behind a concrete bench as the shot cracked through the station. Tile exploded above her head. She returned fire. The suspect ducked behind the train. “Put the weapon down!” “You should have listened to the message.” Quinn rose enough to see his hand reach into the case. “Who sent it?” He lifted a small glass cylinder. Something pale moved inside the liquid. “Your old partner did.” The station tilted. For three years, DS Morris had occupied a sealed section of her life.
Officially, he had died during
a raid in Clerkenwell. No body. No clear cause. His final radio transmission had consisted of seven seconds of breathing and one word that no report could explain. Run. The suspect held the cylinder up to the light. “Morris came here before you.” Quinn kept her sights trained on his chest. “Where is he?” The suspect smiled. The train doors opened behind him. Every carriage light came on at once. A figure stood inside the nearest carriage, facing the wrong way. Tall. Narrow shoulders. One hand pressed against the glass. Quinn knew the shape of that coat. The figure turned. Its face had no eyes, but the mouth opened and formed Morris’s voice. “Harlow.” The suspect snatched up the case and ran for the far end of the platform. Quinn fired at his legs. The bullet struck the rail and screamed into the dark. The train
began to
move. No driver sat in the front carriage. The wheels ground against the rails as the dead engine pulled itself towards her, gathering speed. Quinn sprinted after the suspect. The platform narrowed between the moving train and the drop into the tracks. The figure in the carriage kept pace with her, its blank face sliding past each window. The suspect reached a steel door and slammed the bone token against it. The door opened. Beyond it, a stairwell rose towards a rectangle of street-level light. Quinn reached him as he crossed the threshold. She seized the back of his jacket and hauled him down. The leather case skidded across the steps. He struck her face with the bone token. Pain burst along her cheek. Quinn drove her knee into his ribs and pinned his wrist against the concrete. “You’re coming with me.” His breath rattled. “Detective, look behind you.” The train filled the stairwell entrance. Quinn turned. The front carriage had no windows now. Its metal body had peeled back like wet skin, exposing rows of red seats and dozens of pale hands gripping the bars. The train screamed as it entered the platform. The suspect kicked Quinn in the
stomach
. She lost her grip. He scrambled up the stairs, leaving the case behind. Quinn lunged after him. A hand closed around her ankle. Cold fingers tightened beneath her trouser leg. She fired downwards. The shot
thundered
through the stairwell. The hand tore away, but more hands reached from the darkness below, clawing at her boots, her coat, her belt. Above, the suspect pushed through the exit. The door
began to
close. Quinn caught the edge with both hands. The suspect looked down at her from the other side. Rainwater dripped from his chin. In his grip, the bone token had turned black. “You wanted the truth about Morris,” he said. “Now the Market knows your name.” The door slammed shut. Something behind Quinn
began to
climb.
created_at
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7/9/2026, 6:17:29 PM
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"resp_0652d531b3402aa8016a4fe5b9c42c81969cfffac0d0d06644"
total_cost
0.0166519
cache_discount
0.0037161
upstream_inference_cost
0
provider_name
"OpenAI"
response_cache_source_id
(null)
data_region
"global"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
3
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
34
tagDensity
0.088
leniency
0.176
rawRatio
0
effectiveRatio
0
100.00%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1959
totalAiIsmAdverbs
0
found
(empty)
highlights
(empty)
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
77.03%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1959
totalAiIsms
9
found
0
word
"measured"
count
1
1
word
"pulse"
count
1
2
word
"structure"
count
1
3
word
"velvet"
count
1
4
word
"shimmered"
count
1
5
word
"weight"
count
1
6
word
"porcelain"
count
1
7
word
"stomach"
count
1
8
word
"thundered"
count
1
highlights
0
"measured"
1
"pulse"
2
"structure"
3
"velvet"
4
"shimmered"
5
"weight"
6
"porcelain"
7
"stomach"
8
"thundered"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
216
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
1
hedgeCount
4
narrationSentences
216
filterMatches
0
"watch"
hedgeMatches
0
"seemed to"
1
"began to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
247
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
35
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1959
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
6
unquotedAttributions
0
matches
(empty)
48.53%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
51
wordCount
1774
uniqueNames
10
maxNameDensity
2.03
worstName
"Quinn"
maxWindowNameDensity
3
worstWindowName
"Quinn"
discoveredNames
Harlow
1
Quinn
36
Camden
2
Hargreaves
1
Lock
1
London
2
Transport
1
Morris
2
Clerkenwell
1
One
4
persons
0
"Harlow"
1
"Quinn"
2
"Lock"
3
"Transport"
4
"Morris"
5
"One"
places
0
"Camden"
1
"Hargreaves"
2
"London"
3
"Clerkenwell"
globalScore
0.485
windowScore
0.667
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
148
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1959
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
247
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
160
mean
12.24
std
12.39
cv
1.012
sampleLengths
0
15
1
7
2
49
3
2
4
4
5
6
6
45
7
7
8
15
9
31
10
10
11
31
12
5
13
64
14
6
15
35
16
3
17
25
18
5
19
6
20
7
21
3
22
6
23
14
24
13
25
9
26
4
27
4
28
52
29
8
30
12
31
9
32
34
33
5
34
11
35
2
36
6
37
18
38
5
39
6
40
3
41
8
42
6
43
2
44
4
45
31
46
11
47
32
48
4
49
30
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
2
totalSentences
216
matches
0
"been sealed"
1
"been painted"
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
1
totalVerbs
297
matches
0
"was heading"
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
247
ratio
0
matches
(empty)
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1780
adjectiveStacks
0
stackExamples
(empty)
adverbCount
33
adverbRatio
0.01853932584269663
lyAdverbCount
5
lyAdverbRatio
0.0028089887640449437
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
247
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
247
mean
7.93
std
5.22
cv
0.659
sampleLengths
0
15
1
7
2
6
3
13
4
3
5
27
6
2
7
4
8
6
9
15
10
6
11
9
12
15
13
7
14
8
15
7
16
4
17
10
18
17
19
10
20
8
21
2
22
21
23
5
24
20
25
7
26
22
27
15
28
6
29
10
30
25
31
3
32
6
33
7
34
12
35
5
36
6
37
7
38
3
39
6
40
6
41
6
42
2
43
13
44
9
45
4
46
4
47
18
48
7
49
8
43.99%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
18
diversityRatio
0.3076923076923077
totalSentences
247
uniqueOpeners
76
83.75%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
5
totalSentences
199
matches
0
"Then he slipped through the"
1
"Only the distant hiss of"
2
"Then a woman answered, though"
3
"Then the suspect slammed through"
4
"Officially, he had died during"
ratio
0.025
100.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
43
totalSentences
199
matches
0
"Her boots hit the pavement"
1
"He wore a dark suit"
2
"His hair clung to his"
3
"She had seen the same"
4
"She did not look back."
5
"She climbed over."
6
"Her coat snagged on a"
7
"He pressed the bone token"
8
"His face held no panic"
9
"She drew her pistol."
10
"She took out her phone"
11
"She could have sworn the"
12
"She stood with the rain"
13
"They stopped at the seventh"
14
"She took the stairs."
15
"Her hand found the torch"
16
"She knew that from the"
17
"It had no handle."
18
"Their light turned the tiled"
19
"She stopped beneath the station"
ratio
0.216
27.84%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
172
totalSentences
199
matches
0
"The suspect vaulted the bonnet"
1
"Detective Harlow Quinn followed without"
2
"The driver leaned on his"
3
"A woman screamed at the"
4
"Quinn ignored both."
5
"Her boots hit the pavement"
6
"The man glanced back."
7
"That mistake cost him three"
8
"He wore a dark suit"
9
"His hair clung to his"
10
"The other swung at his"
11
"Quinn saw it clearly beneath"
12
"A disc, no larger than"
13
"She had seen the same"
14
"The suspect reached the junction"
15
"A black cab braked inches"
16
"Quinn slipped through behind him,"
17
"She did not look back."
18
"The man ran down the"
19
"Grease and wet wool filled"
ratio
0.864
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
199
matches
(empty)
ratio
0
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
66
technicalSentenceCount
0
matches
(empty)
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
3
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
3
fancyCount
0
fancyTags
(empty)
dialogueSentences
34
tagDensity
0.088
leniency
0.176
rawRatio
0
effectiveRatio
0
89.3716%