Run: 2026-07-25-01KYCPXGRPEXNEFT3S2J11ZHQ8

Run Details

Duration:
49.2s
Cost:
$0.095410
Provider:
Amazon Bedrock

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The suspect went left at the chemist's, and Quinn knew immediately that he'd made a mistake. Left meant Inverness Street. Left meant three hundred metres of shuttered market stalls, wet tarpaulin, and a dead end where the council had put up the hoarding for the new flats. She'd walked that stretch a hundred times on nights she couldn't sleep. She didn't shout. Shouting wasted breath and gave away distance. Eighteen years on the job had taught her that a suspect who couldn't hear you was a suspect who kept guessing. Rain came down in sheets, bouncing off the tarmac hard enough to sting through her trousers. Her boots found grip where the pavement had been worn smooth. Ahead, the man ran badly, arms too high, coat flapping, one hand clutching something against his ribs like a man carrying an egg. Whatever he had, he wasn't losing it. She'd spotted him outside the Raven's Nest, standing under that sickly green neon with his hood up, watching the door and not going in. Twenty minutes. No phone, no cigarette, no umbrella. People who wait in the rain without a reason always have a reason. Then he'd looked at her. Not at her face. At her left wrist. At the watch. And he'd run. That bothered her more than anything else about the last four minutes. He hit the hoarding at speed and Quinn slowed, catching her breath, letting the gap close naturally. Cornered men did stupid things. She kept her hands loose at her sides. "Nowhere left to go," she called. "Let's talk about why you ran." He turned. Young, maybe twenty-five, water running off a face that hadn't seen a decent meal in weeks. His eyes went over her shoulder, then past her, then up at the black windows above. "You shouldn't have followed me," he said. "That's my job." "No." He shook his head, and something in the gesture was almost pitying. "It really isn't. Not tonight." He turned to the hoarding, hooked his fingers under a corner of plywood she'd have sworn was nailed flush, and pulled. The board swung out like a door on a hinge. Behind it, a gap. Behind the gap, stairs going down, and a smell that came up out of them thick as smoke: cold stone, tallow, cardamom, and something underneath that made the back of her throat tighten. Copper. Old copper. He went through. Quinn stood in the rain and looked at a hole in a building site that had no business being there. She knew this street. She knew there was nothing under it but clay and a decommissioned Northern line spur they'd bricked up in the fifties. She'd read the survey documents four years ago when the developers had applied for permission, back when she'd still been trying to explain what had happened to Morris. Three years ago. A door in a wall that shouldn't have opened. Morris going through it ahead of her because Morris always went first, and Quinn eleven seconds behind, and then no Morris. Not a body. Not blood. Not a sound. Eleven seconds and a partner of six years, gone, and a report she'd written eight times before her DCI told her, kindly, to stop writing it. She was already moving. The stairs were narrower than they looked, tiled in cream and oxblood, the tiles cracked in patterns that felt too regular to be accidental. Her hand found a brass rail worn to a shine by decades of palms. The rain noise cut off two steps down, replaced by a low hum, the sound of a crowd talking quietly and all at once. Halfway down she passed a poster. Faded, edges curling, an advertisement for a brand of tea that had stopped trading before her mother was born. Someone had drawn over the woman's smiling face in white chalk. A symbol. A circle bisected by two lines that didn't meet. Her radio hissed. She pressed the button. "Control, this is DI Quinn, I'm off Inverness Street, pursuing a suspect into a, ah." She stopped. "Into a subterranean premises. Requesting backup at my location." Static. Then a voice, flat, syllables in the wrong order, saying something that wasn't English and wasn't quite noise either. She turned the radio off and put it away. The stairs ended in an archway, and Quinn stepped out onto a platform. The station spread out below her in amber and green, lit by hundreds of lamps hung from the curved ceiling on chains, some burning oil, some holding things that glowed and moved. The old track bed had been floored over with railway sleepers and packed earth. Stalls ran the length of it, both directions, disappearing into haze. Awnings of canvas and oilcloth and, at one stall, what looked unpleasantly like stitched hide. The tiled walls still carried their original signage, WAY OUT and NO SMOKING and a station name that had been chiselled out so thoroughly it left a scar. Two hundred people, easily. Maybe three. Nobody was looking at her. That was the part that turned her stomach. In eighteen years she'd never once walked into a room and had nobody look at her. Coppers register. People clock the bearing, the way she held her shoulders, the flat professional stillness. Here, a woman in a wax jacket carrying a birdcage full of teeth stepped politely around her and moved on. A stall to her right sold bottles racked in wooden crates, contents shifting slowly, like oil and water refusing to settle. Beyond it, a man with no visible face beneath his hood weighed grey powder on brass scales and argued about the price in a whisper. Somebody was frying something in a pan and it smelled wonderful, and Quinn found she didn't want to know what it was. She saw her suspect. Forty metres down, moving through the crowd, still clutching his ribs. She started after him, and a hand closed on her sleeve. "Don't." A man, maybe thirty, olive-skinned, dark curls flattened by rain. Battered canvas bag over one shoulder with a red cross scratched into it. A little silver medallion at his throat, Saint Christopher, and a long thin scar down his left forearm that had been closed by somebody in a hurry. "Take your hand off me," Quinn said. "In a second. You came in the Camden stair." His accent carried Spain in it, softened by years of London. "Did anyone check you at the top?" "There was nobody at the top." "There is always somebody at the top." He let go of her sleeve and stepped in front of her instead, which was worse. "You need a bone token to be here. You don't have one. I can tell, because you are standing up straight and looking at everything, and everybody here can also tell." "I'm police." "Yes." He said it the way a doctor says a bad result. "That is the other thing everybody can tell." Quinn looked past him. Her man had stopped at a stall hung with dark curtains, and was handing over whatever he'd carried against his ribs. Money changed direction. Then he glanced back, straight at her, and said something to the stallholder. Four people in the crowd stopped moving. Not turned. Just stopped, mid-step, the way a machine stops when the power cuts. "Walk back up the stairs," the man said quietly. "Now. I'll come with you. I'll even tell you my name." "Give me one reason." "Because in ninety seconds this market will remember it doesn't like being seen." He was already reaching for her arm again. "Detective, please." She'd been eleven seconds behind Morris. Eleven seconds. Quinn pulled free and went down onto the market floor, and behind her, all along the platform, the lamps began going out one by one.
created_at"2026-07-25T13:20:00.93Z" 7/25/2026, 1:20:00 PM
model"anthropic/claude-opus-5-20260723"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2314
moderation_latency(null)
generation_time48907
tokens_prompt4484
tokens_completion1866
native_tokens_prompt6517
native_tokens_completion2513
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"end_turn"
service_tier"default"
usage0.09541
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provider_responses
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endpoint_id"76cb4608-f48c-483d-8da8-9957fb44244e"
id"msg_011CdNqtEwB3YWkRpxmSGg2a"
is_byokfalse
latency2314
model_permaslug"anthropic/claude-opus-5-20260723"
provider_name"Amazon Bedrock"
status200
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags9
adverbTagCount1
adverbTags
0"the man said quietly [quietly]"
dialogueSentences23
tagDensity0.391
leniency0.783
rawRatio0.111
effectiveRatio0.087
92.33% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1303
totalAiIsmAdverbs2
found
0
adverb"really"
count1
1
adverb"slowly"
count1
highlights
0"really"
1"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
92.33% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1303
totalAiIsms2
found
0
word"stomach"
count1
1
word"whisper"
count1
highlights
0"stomach"
1"whisper"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences102
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences102
filterMatches
0"look"
hedgeMatches
0"happened to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences115
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen33
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1303
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions14
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions25
wordCount1143
uniqueNames13
maxNameDensity0.79
worstName"Quinn"
maxWindowNameDensity2
worstWindowName"Morris"
discoveredNames
Quinn9
Inverness1
Street1
Raven1
Nest1
Northern1
Morris5
Static1
English1
Saint1
Christopher1
Spain1
London1
persons
0"Quinn"
1"Nest"
2"Morris"
3"Saint"
4"Christopher"
places
0"Inverness"
1"Street"
2"Raven"
3"Spain"
4"London"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences64
glossingSentenceCount1
matches
0"quite noise either"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1303
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences115
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs48
mean27.15
std22.93
cv0.845
sampleLengths
016
143
231
357
445
516
63
712
830
912
1034
117
123
1318
1471
153
1620
1753
1867
194
2062
2147
227
2326
2420
259
2613
27100
2811
2960
3068
3115
3211
331
3450
357
3627
376
3854
392
4020
4141
4221
4320
444
4523
468
4725
88.06% Passive voice overuse
Target: ≤2% passive sentences
passiveCount5
totalSentences102
matches
0"been worn"
1"was nailed"
2"been floored"
3"been chiselled"
4"been closed"
0.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount7
totalVerbs199
matches
0"wasn't losing"
1"was almost pitying"
2"was already moving"
3"was looking"
4"was frying"
5"was handing"
6"was already reaching"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences115
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1146
adjectiveStacks0
stackExamples(empty)
adverbCount40
adverbRatio0.034904013961605584
lyAdverbCount12
lyAdverbRatio0.010471204188481676
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences115
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences115
mean11.33
std8.38
cv0.74
sampleLengths
016
14
227
312
43
57
621
716
811
923
107
1124
122
136
1413
155
164
174
183
193
2012
2117
225
238
246
256
262
2716
2816
297
303
3113
325
3321
3410
354
3633
371
382
393
4020
414
4221
4328
443
459
4621
473
482
493
83.77% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats12
diversityRatio0.5652173913043478
totalSentences115
uniqueOpeners65
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences87
matches
0"Then he'd looked at her."
1"Then a voice, flat, syllables"
2"Then he glanced back, straight"
3"Just stopped, mid-step, the way"
ratio0.046
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount26
totalSentences87
matches
0"She'd walked that stretch a"
1"She didn't shout."
2"Her boots found grip where"
3"She'd spotted him outside the"
4"He hit the hoarding at"
5"She kept her hands loose"
6"His eyes went over her"
7"He shook his head, and"
8"He turned to the hoarding,"
9"He went through."
10"She knew this street."
11"She knew there was nothing"
12"She'd read the survey documents"
13"She was already moving."
14"Her hand found a brass"
15"Her radio hissed."
16"She pressed the button."
17"She turned the radio off"
18"She saw her suspect."
19"She started after him, and"
ratio0.299
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount59
totalSentences87
matches
0"The suspect went left at"
1"She'd walked that stretch a"
2"She didn't shout."
3"Shouting wasted breath and gave"
4"Rain came down in sheets,"
5"Her boots found grip where"
6"Whatever he had, he wasn't"
7"She'd spotted him outside the"
8"People who wait in the"
9"That bothered her more than"
10"He hit the hoarding at"
11"She kept her hands loose"
12"His eyes went over her"
13"He shook his head, and"
14"He turned to the hoarding,"
15"The board swung out like"
16"He went through."
17"Quinn stood in the rain"
18"She knew this street."
19"She knew there was nothing"
ratio0.678
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences87
matches(empty)
ratio0
38.69% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences48
technicalSentenceCount7
matches
0"She'd spotted him outside the Raven's Nest, standing under that sickly green neon with his hood up, watching the door and not going in."
1"He hit the hoarding at speed and Quinn slowed, catching her breath, letting the gap close naturally."
2"Young, maybe twenty-five, water running off a face that hadn't seen a decent meal in weeks."
3"The stairs were narrower than they looked, tiled in cream and oxblood, the tiles cracked in patterns that felt too regular to be accidental."
4"Then a voice, flat, syllables in the wrong order, saying something that wasn't English and wasn't quite noise either."
5"The tiled walls still carried their original signage, WAY OUT and NO SMOKING and a station name that had been chiselled out so thoroughly it left a scar."
6"A little silver medallion at his throat, Saint Christopher, and a long thin scar down his left forearm that had been closed by somebody in a hurry."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags9
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags5
fancyCount0
fancyTags(empty)
dialogueSentences23
tagDensity0.217
leniency0.435
rawRatio0
effectiveRatio0
89.8391%