Run: 2026-07-25-01KYCQQH0R69RPGV5Z7WPA7P7X

Run Details

Duration:
57.2s
Cost:
$0.105685
Provider:
Amazon Bedrock

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The Saint Christopher medallion gave him away. It caught the light of a chip shop window as he turned, a small silver flash at his throat, and Quinn was moving before her brain finished the sentence. "Herrera!" He ran. Of course he ran. Eighteen years on the job had taught her that innocent men freeze, guilty men explain, and the ones who bolt are the ones who know something worth the sprint. Tomás Herrera knew something. He'd known it since she'd found his fingerprints on a bag of surgical clamps in a flat where a man had bled out on a mattress and then, according to three separate witnesses, walked away. Rain came off the awnings in sheets. Camden High Street at half eleven, and the pavement was still busy with the ragged end of a Saturday, students in wet denim, a man selling umbrellas that turned inside out the second you bought them. Herrera went through them like water through a grate. He knew the ground. She could see it in the way he cut left before the corner even arrived. Quinn's radio pressed cold against her collarbone. She thumbed it. "Foot pursuit, Camden High Street heading north, male IC3, dark jacket, five ten. This is DI Quinn." The reply crackled back, thin and unhelpful. Units eight minutes out. Eight minutes. He'd be in Scotland. She ran. Her knee complained on the third stride, the way it always did now, a hot wire under the cap where a stolen Vauxhall had introduced itself to her in 2011. She ignored it. Her breath came in the old rhythm, in through the nose, four steps, out through the mouth, four steps. Military precision, her sergeant used to call it, back when she was twenty-two and could do this all night. Herrera glanced back at the lights. Mistake. Everyone looked back. It cost him half a second and she took it, closing to twenty metres before he hit the bridge over the lock. "Police! Stop running and we can talk!" "You don't want to talk!" His voice came ragged over his shoulder, that soft Andalusian slant on the consonants. "You want a file with my name on it!" "I want the man who died in Peckham!" "He didn't die!" He vaulted the barrier by the canal steps and dropped out of sight. Quinn hit the barrier a breath later, threw a leg over, and went down the steps two at a time. Wet iron. Her hand skidded on the rail and she felt the cold ribbon of pain where the rust opened her palm. The canal came up at her, black and pitted with rain, the water carrying broken neon in long smears. Someone had left a bicycle wheel chained to nothing. He was already forty metres along the towpath, and he was fast, and he was twelve years younger than her. She hated that. She hated it so much she found another gear. Under the bridge the sound changed. Their footfalls came back doubled, tripled, the drip of the arch loud as a metronome. It smelled of diesel and wet stone and, faintly, of something sweeter, like burnt sugar left in a pan. She'd noticed that smell twice before. Once in an evidence locker. Once in the flat where Morris had gone in ahead of her and come out wrong. Three years, and she still couldn't put a name to it. Herrera cut right, up a ramp, through a gap in the hoardings behind the market. A builder's sign flapped there, TEMPORARY WORKS, and behind it a stairwell descended into a hole in the earth that no council had ever advertised. Quinn stopped. Rain ran off her nose. Her lungs burned. Down there, past the reach of the streetlight, a strip of green light bled up the tiles. Not the sodium orange of a service tunnel. Green, and low, and moving, like something breathing at the bottom of a well. Her radio hissed. She looked at it. Two bars, then one, then nothing. *Right.* She should wait. That was the answer any inspector with a pension worth protecting would give. Wait, call it in, get a search team, get lights, get a map of the disused Camden line that half the surveyors swore had been backfilled in 1926. She thought about Morris. About standing in a corridor exactly like this one, waiting for the right thing, and the way his shoes had looked afterwards, side by side, laces still tied, and nobody in them. Quinn went down the stairs. Forty steps. She counted them because counting kept her breathing even. The tiles were cream and rot-brown, and someone had scratched shapes into the grout, small looping marks that hurt to look at directly. The temperature dropped. Not damp cold. Dry cold, like a freezer door left open, and the burnt-sugar smell got thicker until she could taste it at the back of her throat. Then the sound arrived, and it stopped her dead with one hand on the wall. Voices. Hundreds of them. The bright churning hum of a market in full swing, bartering and laughing and somewhere a fiddle sawing a tune she almost recognised. Under Camden. Under the ground she'd policed for eighteen years. At the bottom of the stairs stood a man built like a door, arms folded, wearing a bus conductor's coat about ninety years out of date. "Token," he said. "Detective Inspector Quinn, Metropolitan Police." She had the warrant card out. "A man came through here in the last minute. Dark jacket. I need to know where he went." The doorman looked at the card. He looked at it the way you look at a child's drawing. "Token," he said again. "I'm not asking." "Then you're not entering." His breath came out grey. "Bone, palm-sized, marked. No token, no market. That's not my rule. I just stand here." Behind him, past the arch, the light moved. Green and gold, lantern light on a hundred faces, stalls crowding the length of a platform that had no train and no timetable. Someone was selling something in a jar that pressed itself against the glass. Quinn's mouth went dry. Two metres to her left, a young man in a puffer jacket was fumbling with his phone, one hand digging in his pocket, and a pale disc came out with his keys and hit the tiles with a click. She had it before he'd finished swearing. "Oi, that's mine!" "Crown property now." She held it up. Bone, yellowed, warm as a coin out of a fist, cut with the same looping marks as the grout. The moment her thumb crossed the marks they shifted under her skin like something turning over in sleep. The doorman stepped aside. "On your own head," he said. The arch let her through and the market swallowed the sound of the rain entirely. Quinn came out onto the platform and it was wrong in a way her body understood before her mind did, the ceiling too high, the tunnel mouth at the far end curtained in hanging chains, a tiled sign on the wall reading a station name that had never existed. Smoke hung in flat layers. A woman with too many rings was weighing teeth on brass scales. A butcher's stall displayed cuts she couldn't identify from animals she wouldn't name. And thirty metres down, Herrera stood with his back to her, talking fast to a figure in a grey coat, gesturing at his own throat where the medallion sat. Quinn started walking. The market noticed her. It happened the way a field of birds notices a cat, a ripple, a hush spreading outward, stall by stall, until the fiddle stopped mid-bar. Every face turned. Hundreds of them. The jar stopped moving. Herrera spun round, and his eyes went wide, and he shouted something at her that she never heard. Because behind him, the figure in the grey coat straightened up. Turned. Smiled. "Harlow," it said, in DS Morris's voice. "You took your bloody time."
created_at"2026-07-25T13:34:13.035Z" 7/25/2026, 1:34:13 PM
model"anthropic/claude-opus-5-20260723"
app_id182717
external_user(null)
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cancelledfalse
latency5313
moderation_latency(null)
generation_time57054
tokens_prompt4484
tokens_completion2121
native_tokens_prompt6517
native_tokens_completion2924
native_tokens_completion_images(null)
native_tokens_reasoning233
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"end_turn"
service_tier"default"
usage0.105685
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provider_responses
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endpoint_id"76cb4608-f48c-483d-8da8-9957fb44244e"
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is_byokfalse
latency1711
model_permaslug"anthropic/claude-opus-5-20260723"
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Evaluation details

Result Evaluator Details Meta Data
94.74% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags8
adverbTagCount1
adverbTags
0"he said again [again]"
dialogueSentences19
tagDensity0.421
leniency0.842
rawRatio0.125
effectiveRatio0.105
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1341
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
96.27% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1341
totalAiIsms1
found
0
word"churning"
count1
highlights
0"churning"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences109
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences109
filterMatches
0"look"
hedgeMatches(empty)
97.70% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences120
gibberishSentences1
adjustedGibberishSentences1
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount1
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen49
ratio0.008
matches
0"\"Foot pursuit, Camden High Street heading north, male IC3, dark jacket, five ten. This is DI Quinn.\""
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords1
totalWords1341
ratio0.001
matches
0"Right."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions29
wordCount1228
uniqueNames13
maxNameDensity0.65
worstName"Quinn"
maxWindowNameDensity1
worstWindowName"Quinn"
discoveredNames
Saint1
Christopher1
Quinn8
Herrera6
High1
Street1
Saturday1
Scotland1
Vauxhall1
Andalusian1
Morris3
Camden3
Bone1
persons
0"Saint"
1"Christopher"
2"Quinn"
3"Herrera"
4"Morris"
5"Bone"
places
0"High"
1"Street"
2"Scotland"
3"Vauxhall"
4"Camden"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences64
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1341
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences120
matches
0"noticed that smell"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs55
mean24.38
std23.07
cv0.946
sampleLengths
036
11
22
372
471
510
617
717
82
971
106
1126
127
1328
148
153
1613
1770
1820
1912
2067
2111
2240
232
2447
2513
261
2744
2836
295
3065
3115
3237
3326
343
3529
3618
374
383
3924
4044
414
4239
437
443
4544
464
476
4894
4929
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences109
matches
0"been backfilled"
97.44% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs195
matches
0"was selling"
1"was fumbling"
2"was weighing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences120
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1232
adjectiveStacks0
stackExamples(empty)
adverbCount35
adverbRatio0.028409090909090908
lyAdverbCount5
lyAdverbRatio0.004058441558441558
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences120
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences120
mean11.18
std9.66
cv0.865
sampleLengths
07
129
21
32
44
529
64
735
87
936
109
114
1215
137
143
1517
167
174
182
194
202
2130
223
2319
2419
256
261
273
2822
297
3019
319
328
333
3413
3520
362
3720
3819
399
4020
413
429
436
4415
4519
466
475
4816
4911
71.11% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats8
diversityRatio0.4666666666666667
totalSentences120
uniqueOpeners56
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences95
matches
0"Of course he ran."
1"Once in an evidence locker."
2"Once in the flat where"
3"Then the sound arrived, and"
ratio0.042
81.05% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount33
totalSentences95
matches
0"It caught the light of"
1"He'd known it since she'd"
2"He knew the ground."
3"She could see it in"
4"She thumbed it."
5"He'd be in Scotland."
6"Her knee complained on the"
7"She ignored it."
8"Her breath came in the"
9"It cost him half a"
10"His voice came ragged over"
11"He vaulted the barrier by"
12"Her hand skidded on the"
13"He was already forty metres"
14"She hated that."
15"She hated it so much"
16"Their footfalls came back doubled,"
17"It smelled of diesel and"
18"She'd noticed that smell twice"
19"Her lungs burned."
ratio0.347
81.05% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount72
totalSentences95
matches
0"The Saint Christopher medallion gave"
1"It caught the light of"
2"Tomás Herrera knew something."
3"He'd known it since she'd"
4"Rain came off the awnings"
5"Camden High Street at half"
6"Herrera went through them like"
7"He knew the ground."
8"She could see it in"
9"Quinn's radio pressed cold against"
10"She thumbed it."
11"The reply crackled back, thin"
12"Units eight minutes out."
13"He'd be in Scotland."
14"Her knee complained on the"
15"She ignored it."
16"Her breath came in the"
17"Military precision, her sergeant used"
18"Herrera glanced back at the"
19"Everyone looked back."
ratio0.758
52.63% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences95
matches
0"Because behind him, the figure"
ratio0.011
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences44
technicalSentenceCount2
matches
0"Green and gold, lantern light on a hundred faces, stalls crowding the length of a platform that had no train and no timetable."
1"Quinn came out onto the platform and it was wrong in a way her body understood before her mind did, the ceiling too high, the tunnel mouth at the far end curtai…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags8
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount0
fancyTags(empty)
dialogueSentences19
tagDensity0.211
leniency0.421
rawRatio0
effectiveRatio0
95.7331%