Run: 2026-07-25-01KYCR0BW4069Q44QTK723JY10

Run Details

Duration:
1m 1s
Cost:
$0.112585
Provider:
Amazon Bedrock

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Herrera made it over the railings before Quinn got a hand to his collar. She got wool, a fistful of wet coat, then nothing. He dropped six feet into the service yard behind the kebab shop and kept running. "Police! Stop!" He didn't. They never did. She went over the railings the hard way, boots first, and landed badly on a pallet of onions. Something in her left knee complained. Eighteen years of service and the knee still filed its objections in writing. Ahead of her, Herrera cut left past the bins, and his medical bag swung and clipped a wing mirror. The mirror snapped off. He didn't slow down. He ran like a man who had done this before, checking corners, using the parked cars, hugging the wall where the CCTV couldn't reach. That interested her. Paramedics didn't run like that. Paramedics ran towards things. "Tomás!" She used the first name. Sometimes it worked. "You're not under arrest!" "Then stop chasing me!" Good lungs on him. Barely winded. Camden High Street took them both. Friday rain, and the pavement had turned into a slick black mirror, all smeared neon and taxi lights. A stag party in matching pink shirts blocked the crossing. Herrera went through them like water through a fence, and they closed behind him, laughing, shouting, and Quinn had to shoulder her way past a man dressed as a nun. "Move. Move." "Ooh, she's fit." She kept the curls in sight. Short, dark, bobbing above the crowd near the bridge. Then he went right, off the high street, into the tangle of streets behind the Stables, and the noise dropped away like someone had shut a door. Rain drummed on shuttered stalls. A dog barked twice and stopped. Quinn slowed. Never sprint blind into narrow ground. Morris had taught her that, and Morris had ignored it exactly once. She keyed her radio. "Control, this is DI Quinn, in foot pursuit of a male IC3, mid-twenties to thirties, dark coat, carrying a bag, last seen Castlehaven Road heading north. Requesting units." The radio crackled. Then it hissed. Then it made a sound like a wasp in a jar and went dead. She looked at it. Eight years she'd carried this model. It had worked in basements, in lifts, in the guts of Broadmoor. Now, twenty yards off the busiest road in North London, it gave her nothing. Her mouth went dry. She'd heard that hiss before. Three years ago. A stairwell in Deptford, Morris three steps ahead of her, and then the radio full of wasps and Morris simply not there anymore. No blood. No body. Fourteen months of inquiry and a coroner's verdict that read like a shrug. She put the radio away and drew nothing, because she had nothing to draw. Just a Maglite and a warrant card and a temper. "Tomás." Conversational now, pitched to carry down the wet brick. "You patched up a boy in the Nest's back room on Tuesday. Gunshot to the thigh. No hospital, no report." Silence. "He was seventeen." A scrape. Metal on stone, off to the left, past a builder's hoarding with an old poster peeling off it in strips. "He's alive," Herrera said from the dark. His accent softened the words, ironed them out. Seville, according to his file, which was thin as a bus ticket. "Which he would not be, if I had waited for you." "Then talk to me. Ten minutes." "You are not looking for ten minutes. You are looking for a door." She moved along the hoarding, keeping her shoulder to it. "What door?" "Go home, Detective." She found the gap. A panel of the hoarding hung on one nail, and behind it, a stairwell went down. Old ironwork. Tiles the colour of nicotine, and a curve of white lettering, half of it gone. Someone had painted over the rest, badly, decades ago. A Tube station. One of the dead ones, the closed ones, the sort that existed on old maps and in nobody's memory. Quinn stood at the top of the steps and felt the air come up at her. Warm. Wrong. It should have smelled of piss and rust and rat. Instead it smelled of woodsmoke and cardamom and something under that, sweetish, like fruit left too long in a bowl. Music drifted up. Not a busker. Strings, and a drum that didn't keep any time she recognised. Herrera stood halfway down, one hand on the rail, breathing hard at last. Water ran off his curls. Under his open collar, a small silver medallion caught the light, a saint's worn face, the traveller's one. "Don't," he said. "That's the first honest thing you've said all night." "You don't understand what is down there." "Then educate me." She took the first step. "Because from where I stand, a man with a struck-off licence and a bag full of morphine is running into a hole in the ground, and my radio has stopped working, and the last time my radio stopped working I lost a friend." Something flickered over his face. Not guilt. Worse. Recognition. "Morris," he said. Quinn stopped moving. Her heart went hard and slow, like a fist on a door. "Say that again." "I read the newspapers." He'd gone very still. "Detective Sergeant. Three years. They said he fell." "Nobody said he fell. That's the point. Nobody said anything." "Detective." Herrera's voice dropped, and for the first time it wasn't a suspect talking to a copper. It was a man on a ledge talking to someone else on the same ledge. "If you go down these steps, you don't come back up as the woman who came down them. That is not a threat. It's the arithmetic of the place." "Is he down there?" "No." "Is what took him down there?" He didn't answer. That was answer enough. Quinn came down the steps. Herrera swore in Spanish, fast and quiet, and turned and went ahead of her, which she noted. Not away. Ahead. Guiding, or blocking, she couldn't tell yet. The stairwell went down further than it had any right to. The tiles gave way to bare brick, then to something older, stone with tool marks in it, and the temperature climbed the whole way. Her wet coat began to steam. Cables ran along the ceiling, but no cable ever fed the light she was walking into, a low amber glow that came up out of the tunnel mouth and moved like firelight without a fire. At the bottom, the platform opened out. She had seen Portobello on a Saturday and the fish market at four in the morning and neither of them had prepared her. Stalls filled the platform and spilled onto the tracks. Awnings of stitched hide. Tables under strings of caged light, and in the cages, things that weren't bulbs. A woman sold teeth from a velvet tray, arranged by size. A man in a butcher's apron stirred a copper vat and shouted a price in a language that made Quinn's back teeth ache. Someone had chalked a queue line onto the platform edge, and the queue stood in it, patient, and not all of it stood on two legs. Two hundred people, easy. And every one of them stopped. Not gradually. All at once, like a needle lifting off a record. The drumming stopped. The teeth-seller's hand froze above her tray. Two hundred faces turned towards the stairs. "Ah," Herrera said. "You have no token." "What?" "Bone token. To enter." He was already stepping sideways, away from her, hands up and open, showing them to the market, showing them he wasn't with her. "I tried to tell you." At the foot of the stairs, a figure unfolded from a stool. Tall. Draped in what she first took for a grey coat and then understood, in a slow cold slide, was not cloth. Its mouth had been sewn shut with black thread, neat stitches, a professional job. It leaned in and breathed her in, and the stitches moved, and the voice came out of somewhere behind its face. "You," it said. "You're the one who lost the other one."
created_at"2026-07-25T13:39:02.679Z" 7/25/2026, 1:39:02 PM
model"anthropic/claude-opus-5-20260723"
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external_user(null)
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cancelledfalse
latency5446
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generation_time60749
tokens_prompt4484
tokens_completion2172
native_tokens_prompt6517
native_tokens_completion3200
native_tokens_completion_images(null)
native_tokens_reasoning249
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
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is_byokfalse
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is_byokfalse
latency2228
model_permaslug"anthropic/claude-opus-5-20260723"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags10
adverbTagCount0
adverbTags(empty)
dialogueSentences38
tagDensity0.263
leniency0.526
rawRatio0
effectiveRatio0
96.33% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1361
totalAiIsmAdverbs1
found
0
adverb"very"
count1
highlights
0"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
88.98% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1361
totalAiIsms3
found
0
word"silence"
count1
1
word"flickered"
count1
2
word"velvet"
count1
highlights
0"silence"
1"flickered"
2"velvet"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences120
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences120
filterMatches(empty)
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences147
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen44
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1361
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions13
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions32
wordCount1102
uniqueNames16
maxNameDensity0.73
worstName"Herrera"
maxWindowNameDensity2
worstWindowName"Morris"
discoveredNames
Quinn7
Herrera8
High1
Street1
Stables1
Morris4
Broadmoor1
North1
London1
Deptford1
Maglite1
Silence1
Tube1
Spanish1
Portobello1
Saturday1
persons
0"Quinn"
1"Herrera"
2"Morris"
places
0"High"
1"Street"
2"North"
3"London"
4"Deptford"
5"Spanish"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences66
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1361
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences147
matches
0"heard that hiss"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs64
mean21.27
std21.47
cv1.009
sampleLengths
039
12
25
337
451
512
613
74
86
964
102
113
1242
1311
1420
1532
1620
1736
1852
1924
2030
211
223
2322
2438
256
2613
2712
283
2946
3022
3148
3217
3336
343
359
367
3751
389
393
4015
413
4216
4310
4461
454
461
476
483
494
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences120
matches
0"been sewn"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs179
matches
0"was walking"
1"was already stepping"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences147
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1103
adjectiveStacks0
stackExamples(empty)
adverbCount39
adverbRatio0.03535811423390753
lyAdverbCount6
lyAdverbRatio0.005439709882139619
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences147
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences147
mean9.26
std7.94
cv0.857
sampleLengths
014
110
215
32
42
53
618
76
813
919
104
114
1224
133
145
154
166
173
184
194
204
212
226
2318
2410
2530
262
273
286
299
3027
315
326
332
346
3512
364
3728
383
393
4014
414
426
4312
4414
454
465
473
4823
492
84.13% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats8
diversityRatio0.5374149659863946
totalSentences147
uniqueOpeners79
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount6
totalSentences99
matches
0"Sometimes it worked."
1"Then he went right, off"
2"Then it hissed."
3"Then it made a sound"
4"Just a Maglite and a"
5"Instead it smelled of woodsmoke"
ratio0.061
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount28
totalSentences99
matches
0"She got wool, a fistful"
1"He dropped six feet into"
2"They never did."
3"She went over the railings"
4"He didn't slow down."
5"He ran like a man"
6"She used the first name"
7"She kept the curls in"
8"She keyed her radio."
9"She looked at it."
10"It had worked in basements,"
11"Her mouth went dry."
12"She'd heard that hiss before."
13"She put the radio away"
14"His accent softened the words,"
15"She moved along the hoarding,"
16"She found the gap."
17"It should have smelled of"
18"She took the first step"
19"Her heart went hard and"
ratio0.283
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount71
totalSentences99
matches
0"Herrera made it over the"
1"She got wool, a fistful"
2"He dropped six feet into"
3"They never did."
4"She went over the railings"
5"Something in her left knee"
6"The mirror snapped off."
7"He didn't slow down."
8"He ran like a man"
9"That interested her."
10"Paramedics didn't run like that."
11"Paramedics ran towards things."
12"She used the first name"
13"Camden High Street took them"
14"Friday rain, and the pavement"
15"A stag party in matching"
16"Herrera went through them like"
17"She kept the curls in"
18"Rain drummed on shuttered stalls."
19"A dog barked twice and"
ratio0.717
50.51% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences99
matches
0"Now, twenty yards off the"
ratio0.01
97.26% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences47
technicalSentenceCount3
matches
0"He ran like a man who had done this before, checking corners, using the parked cars, hugging the wall where the CCTV couldn't reach."
1"Tables under strings of caged light, and in the cages, things that weren't bulbs."
2"A man in a butcher's apron stirred a copper vat and shouted a price in a language that made Quinn's back teeth ache."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags10
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags5
fancyCount0
fancyTags(empty)
dialogueSentences38
tagDensity0.132
leniency0.263
rawRatio0
effectiveRatio0
97.2400%