Run: 2026-07-25-01KYCR8RBEZA2F1H8FDBREE3S5

Run Details

Duration:
56.7s
Cost:
$0.105860
Provider:
Amazon Bedrock

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The medallion gave him away. A flash of silver at his throat under the chip shop's lights, and Quinn had him. "Herrera!" He ran. Of course he ran. Eighteen years on the job and she had never once shouted a name and had a man stand still for it. Her boots slapped through a slick of water and vinegar as she went after him, coat flapping, radio jammed hard against her ribs. He took the corner at Inverness Street and went wide, one hand skating along a shuttered stall front, and she saw the calculation in it. He wasn't running blind. He was running somewhere. That was worse. "Stop, police! You're not in trouble yet!" A lie, and he knew it. He glanced back, and the streetlight caught his face for half a second. Twenty-nine years old. Warm brown eyes gone flat with fear. The same face she'd studied for a fortnight in a grainy hospital photograph pinned above her desk, next to eleven others. The rain came harder, drumming the market's tarpaulins, hissing off the road. Camden after midnight smelled of wet cardboard and frying onions and something sweeter beneath it, the incense they burned outside the tattoo shops to cover the weed. He went left down a service alley. Quinn followed and nearly went over on a bin bag. Her shoulder took a wall. Brick tore her sleeve. "Eighteen years," she muttered. "Eighteen bloody years and I'm still doing this in the rain." He was faster than her. She had accepted this at Kentish Town Road. What she had, instead of speed, was a map of the borough behind her eyes and the certainty that this alley emptied into the lock. Dead end, unless he fancied swimming. She heard him hit the fence. Metal shrieked. By the time she reached it, he was up and over, dropping onto the towpath. Quinn hooked her fingers into the diamonds of wire and hauled. Forty-one years old and her body sent up a formal written complaint. "Herrera, listen to me." She landed badly, felt her ankle roll, kept going. "Four bodies. Four in nine weeks, all with your handwriting on their notes. You want to talk to me on a towpath or in a cell?" He stopped. That surprised her enough that she slowed. Twenty feet between them. The canal lay black and pocked with rain, the water throwing broken light up onto the arch of the bridge. He stood under it, dripping, chest heaving, one hand pressed to his side. "They were alive when I left them." His accent softened the consonants. Spain, somewhere south. "All of them. I want that written down." "Then come and write it." "You don't know what you're following me into." "An interview room with bad coffee." He laughed, and there was nothing funny in it. His other hand came up. Something small and pale sat in his palm, and he closed his fist around it before she could see more than a suggestion of shape. Ivory. Or bone. "Go home, Detective. Please. I'm asking you nicely, and nobody asks you nicely twice down here." "That a threat?" "That's a favour." He turned and ran, and Quinn went after him with her ankle screaming, because that was the job and because three years ago a man called Morris had told her to wait in the car and she had waited, and when she'd stopped waiting there had been nothing left in that basement but his shoes and a smell like burnt sugar. She never waited any more. He left the towpath at a set of iron steps and cut through a car park, over a low wall, past a laundrette with its windows fogged from the inside. Quinn tasted copper. Her lungs had opinions. She lost sight of him for four seconds behind a parked van and found him again by sound, by the slap of trainers on wet tarmac, and then he vanished into a hoarding. Blue plywood. Contractor's name in white. A padlock hanging open on its hasp, still swinging. Quinn stopped. She knew this site. Everyone in the borough knew this site. The old Tube station, disused since before she was born, its oxblood tiles boarded over for a redevelopment that never came. There had been a fatal in there in 2019, some urban explorer with a GoPro. She'd read the file. Nothing in it had ever sat right. Water ran off the hoarding's edge in a thin curtain. She pulled the plywood back and looked into the dark. Steps. Going down. Someone had swept them. That was the detail that lifted the hairs on her arms. Not the dark. Not the cold breath coming up out of the ground, air that had been down there since the Blitz. The steps were swept. Somebody maintained this. Her hand found her radio. "Control, this is DC six-one-four." Static. Not the ordinary static of a bad spot. This static had structure, a slow rise and fall like breathing, and under it something that might have been a voice saying her name from very far away. Quinn thumbed the radio off. Her thumb shook. She noted that with clinical distaste, the way she noted everything. Rules, she thought. Come on. You have rules. Never enter unsecured premises without backup. Never pursue into confined space. Never go underground alone. She'd taught those rules to probationers with a laser pointer and a slideshow. She'd also stood in a mortuary nine days ago and looked at a girl of nineteen whose blood had turned to something the pathologist declined to name in writing. Four of them. And every one had a scrap of paper in a pocket or a bag with the same handwriting on it. Dosages. Timings. A neat little cross drawn at the bottom, like a signature, like a blessing. Herrera had struck off the register for treating patients that didn't exist. Her sergeant had laughed about it. Quinn hadn't. She checked her watch, the worn leather one, the one Morris had bought her the week before he stopped existing. Twelve minutes past one. Full moon, or near enough. She had noticed that in the case file too, the way the dates clustered, and she had told nobody, because saying it out loud made her sound like the sort of officer they moved sideways into community outreach. Down there, a long way down, something rang. A bell, small and clear, struck twice. Then the sound of many people talking at once, the way a market talks. Under London. At one in the morning. Quinn drew her baton, which suddenly felt like bringing a spoon to a house fire, and went in. The stairs went down further than they had any right to. Sixty steps, then a landing, then more. The tiles changed halfway, cream and green giving way to something older and rougher, and the light changed with them. No bulbs. The glow came from glass jars set in wall niches, each holding a slow drift of pale motes that brightened as she passed and dimmed behind her, and she made herself keep walking because the alternative was standing still and thinking about it. The air warmed. It smelled of saffron, hot metal, wet fur and rot. At the bottom stood an archway where a ticket barrier should have been, and in the archway stood a woman nine feet tall with her arms folded, wearing a bus conductor's coat from about 1940. "Token," she said. "Metropolitan Police." Quinn held up her warrant card. Her voice came out level. She was proud of that, later. "I'm pursuing a suspect. Male, twenty-nine, olive-skinned, scar on his left forearm." The woman looked at the warrant card the way one looks at a child's drawing. "Token." "I don't have a token." "Then you're not a customer." The tall woman's head tilted. Her neck made a sound like a chair being dragged. "You're stock." Behind her, the market noise stopped. All of it. Every voice, every hammer, every haggling shout, cut off in the same instant, the way a room goes quiet when a door opens. And in that silence, from somewhere in the dark beyond the archway, Tomás Herrera screamed at her to run.
created_at"2026-07-25T13:43:37.598Z" 7/25/2026, 1:43:37 PM
model"anthropic/claude-opus-5-20260723"
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cancelledfalse
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generation_time56573
tokens_prompt4484
tokens_completion2185
native_tokens_prompt6517
native_tokens_completion2931
native_tokens_completion_images(null)
native_tokens_reasoning239
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
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web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"end_turn"
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is_byokfalse
latency1994
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags6
adverbTagCount1
adverbTags
0"She landed badly [badly]"
dialogueSentences22
tagDensity0.273
leniency0.545
rawRatio0.167
effectiveRatio0.091
92.72% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1374
totalAiIsmAdverbs2
found
0
adverb"very"
count1
1
adverb"suddenly"
count1
highlights
0"very"
1"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
92.72% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1374
totalAiIsms2
found
0
word"structure"
count1
1
word"silence"
count1
highlights
0"structure"
1"silence"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells2
narrationSentences122
matches
0"t with fear"
1"was proud"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences122
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences138
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen61
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1374
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions25
wordCount1234
uniqueNames14
maxNameDensity0.81
worstName"Quinn"
maxWindowNameDensity1.5
worstWindowName"Quinn"
discoveredNames
Quinn10
Inverness1
Street1
Kentish1
Town1
Road1
Spain1
Morris2
Tube1
GoPro1
Blitz1
London1
Tomás1
Herrera2
persons
0"Quinn"
1"Morris"
2"Tomás"
3"Herrera"
places
0"Inverness"
1"Street"
2"Kentish"
3"Town"
4"Road"
5"Spain"
6"London"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences66
glossingSentenceCount1
matches
0"felt like bringing a spoon to a house f"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1374
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences138
matches
0"enough that she"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs57
mean24.11
std20.62
cv0.856
sampleLengths
021
11
227
356
43
57
650
739
826
915
1044
118
1238
1339
142
1544
1623
175
188
196
2042
2116
223
233
2461
255
2670
2715
282
2958
3020
317
3240
335
345
3537
3619
378
3828
3968
4020
4167
4215
4321
4418
4583
4613
4735
483
4931
99.51% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences122
matches
0"were swept"
1"being dragged"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs206
matches
0"wasn't running"
1"was running"
2"was standing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences138
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1236
adjectiveStacks0
stackExamples(empty)
adverbCount37
adverbRatio0.029935275080906147
lyAdverbCount3
lyAdverbRatio0.0024271844660194173
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences138
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences138
mean9.96
std9.57
cv0.962
sampleLengths
05
116
21
32
44
521
623
725
84
94
103
117
126
1313
143
157
1621
1712
1827
197
2010
215
224
234
2411
255
268
2725
286
296
302
3115
3211
3312
3413
3526
362
377
384
3920
4013
4112
423
438
445
458
466
479
485
4925
71.26% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.47101449275362317
totalSentences138
uniqueOpeners65
64.10% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences104
matches
0"Of course he ran."
1"Then the sound of many"
ratio0.019
81.54% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount36
totalSentences104
matches
0"Her boots slapped through a"
1"He took the corner at"
2"He wasn't running blind."
3"He was running somewhere."
4"He glanced back, and the"
5"He went left down a"
6"Her shoulder took a wall."
7"He was faster than her."
8"She had accepted this at"
9"She heard him hit the"
10"She landed badly, felt her"
11"He stood under it, dripping,"
12"His accent softened the consonants"
13"He laughed, and there was"
14"His other hand came up."
15"He turned and ran, and"
16"She never waited any more."
17"He left the towpath at"
18"Her lungs had opinions."
19"She lost sight of him"
ratio0.346
94.62% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount76
totalSentences104
matches
0"The medallion gave him away."
1"A flash of silver at"
2"Her boots slapped through a"
3"He took the corner at"
4"He wasn't running blind."
5"He was running somewhere."
6"That was worse."
7"A lie, and he knew"
8"He glanced back, and the"
9"The same face she'd studied"
10"The rain came harder, drumming"
11"Camden after midnight smelled of"
12"He went left down a"
13"Quinn followed and nearly went"
14"Her shoulder took a wall."
15"Brick tore her sleeve."
16"He was faster than her."
17"She had accepted this at"
18"She heard him hit the"
19"Quinn hooked her fingers into"
ratio0.731
48.08% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences104
matches
0"By the time she reached"
ratio0.01
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences45
technicalSentenceCount2
matches
0"This static had structure, a slow rise and fall like breathing, and under it something that might have been a voice saying her name from very far away."
1"The glow came from glass jars set in wall niches, each holding a slow drift of pale motes that brightened as she passed and dimmed behind her, and she made hers…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags6
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount1
fancyTags
0"she muttered (mutter)"
dialogueSentences22
tagDensity0.091
leniency0.182
rawRatio0.5
effectiveRatio0.091
94.8181%