Run: 2026-07-25-01KYCW9BG1MTH3E7TGYVV17Z5B

Run Details

Duration:
28.2s
Cost:
$0.025795
Provider:
BaseTen

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Quinn's boots struck wet cobblestones in hard, rhythmic cracks. Rain sheeted across her face, sharp and cold, but she never wiped it away. The hooded figure ahead had gained fifteen metres since turning off Greek Street, weaving through overturned bins and parked delivery scooters with the panic of prey that smells hounds on its trail. She had burned three weeks in an unmarked Mondeo for this moment, nursing black coffee and watching shadows, and she refused to lose him now. Her right hand stayed near her hip, where her service Glock rested in leather that had moulded to her shape over eighteen years of duty. The worn leather watch on her left wrist ticked with each pump of her arm, though the face stayed hidden beneath her soaked sleeve. Military precision was not a choice anymore; it lived in her bones, the only rhythm her body trusted when the hunt turned live. The suspect rounded a corner near the canal bridge, his charcoal coat flaring like a damaged wing. Quinn pushed harder, her trench coat heavy with rainwater, her breath coming in short, controlled bursts. She had first spotted him leaving The Raven's Nest, that dim Soho bar with its green neon sign and walls covered in old maps and faded photographs. Behind its hidden bookshelf, the clique met in rooms she was not invited to enter. She had followed him north through streets that grew rougher, away from tourists and into Camden's skeletal industrial spine, where shuttered warehouses loomed like broken teeth. Then he vanished. One moment he splashed through orange streetlight. The next he dropped into a narrow gap between a closed tattoo parlour and a brick wall choked with black ivy. Quinn skidded to a halt, her soles scraping on loose grit. The gap was barely shoulder-width, and it led downward into a darkness that smelled of rust and dead electricity. She listened. Water dripped somewhere deep with a steady drip-drop. His footsteps echoed below, rapid and descending. Quinn thumbed the safety on her weapon, held it low, and stepped into the mouth of the alley. Iron stairs spiralled downward, bolted to crumbling concrete, into blackness that swallowed the rain's noise entirely. She descended two steps at a time, one palm sliding along cold rail, the other gripping her Glock. The air shifted with every footfall, growing warmer, thicker, carrying a coppery tang that stung her nostrils. Blood, perhaps. Or something that copied it with disturbing accuracy. At the bottom, a corridor stretched in both directions, lined with white tiles turned grey by decades of grime. Faded signs pointed toward Northern Line platforms abandoned long before she was born. Her boots echoed now, a sharp click-clack that announced her presence, but she pressed on. The footprints in the dust were small and hurried, leading right. She followed. The corridor opened into a vast chamber that stopped her dead. The abandoned Tube station had been resurrected into something alive. Stalls of black wood and rusted iron crowded the space, canopied in deep velvet, lit by lanterns that burned with green flame that cast no smoke. Merchants in long dark coats haggled over goods spread across cloth, enchanted amulets that pulsed with faint light, vials of liquid that glowed sick blue, bundles of dried herbs tied with strands of dark hair. Voices spoke in low, urgent tones in languages she did not recognise. And everywhere that copper smell lingered, fresh and insistent, threading through incense and ozone. Quinn pressed against a tiled pillar, hidden in shadow, her heart hammering with a violence that surprised her. This was the territory she had suspected, the hidden heart that linked back to DS Morris, dead three years in circumstances that still refused logic. She had chased one running man and found a city beneath the city. Then she saw him. The hooded figure stood near the centre, speaking with a tall woman whose hair shone like polished silver, her coat woven from black feathers that seemed to move without wind. He handed her a small leather-bound package, his posture eager, relieved. Quinn made her decision. She stepped from shadow, her Glock raised in both hands, her stance wide and steady. "Police," she called, sharp and clear. "You're under arrest." Every head turned. The green flames flickered. And her suspect pulled back his hood to reveal eyes that were entirely black, reflecting her like dark mirrors. Quinn understood, with ice in her gut, that she had walked through a door that locked behind her. Then the lanterns died. In the sudden dark, something cold pressed hard against her spine between the shoulder blades, and a voice whispered warm against her ear, amused and certain: "You shouldn't have come down here, Detective Quinn." Quinn's finger rested on the trigger, but she held. Eighteen years had taught her one hard truth. She was no longer the hunter. She was the bait, and the market had just opened for business.
created_at"2026-07-25T14:53:51.507Z" 7/25/2026, 2:53:51 PM
model"thinkingmachines/inkling-20260715"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency277
moderation_latency(null)
generation_time27311
tokens_prompt4484
tokens_completion6357
native_tokens_prompt4140
native_tokens_completion5347
native_tokens_completion_images(null)
native_tokens_reasoning4319
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
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usage0.02579535
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provider_responses
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endpoint_id"ba2df08c-c0a0-4e0e-9f31-d79a9c475b70"
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is_byokfalse
latency277
model_permaslug"thinkingmachines/inkling-20260715"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
dialogueSentences3
tagDensity0.667
leniency1
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount824
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
45.39% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount824
totalAiIsms9
found
0
word"rhythmic"
count1
1
word"loomed"
count1
2
word"footsteps"
count1
3
word"echoed"
count2
4
word"footfall"
count1
5
word"velvet"
count1
6
word"pulsed"
count1
7
word"flickered"
count1
highlights
0"rhythmic"
1"loomed"
2"footsteps"
3"echoed"
4"footfall"
5"velvet"
6"pulsed"
7"flickered"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences56
matches(empty)
91.84% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences56
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences57
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen35
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords824
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions2
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions22
wordCount812
uniqueNames13
maxNameDensity0.99
worstName"Quinn"
maxWindowNameDensity2
worstWindowName"Quinn"
discoveredNames
Greek1
Street1
Mondeo1
Glock3
Raven1
Nest1
Soho1
Camden1
Northern1
Line1
Tube1
Morris1
Quinn8
persons
0"Glock"
1"Raven"
2"Morris"
3"Quinn"
places
0"Greek"
1"Street"
2"Soho"
3"Camden"
4"Northern"
globalScore1
windowScore1
95.65% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences46
glossingSentenceCount1
matches
0"feathers that seemed to move without wind"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount824
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences57
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs24
mean34.33
std30.29
cv0.882
sampleLengths
080
172
2101
33
458
517
618
761
858
92
1011
1197
1256
134
1441
1519
169
1726
1818
194
2034
2117
226
2312
99.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences56
matches
0"been resurrected"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs134
matches(empty)
92.73% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount1
flaggedSentences1
totalSentences57
ratio0.018
matches
0"Military precision was not a choice anymore; it lived in her bones, the only rhythm her body trusted when the hunt turned live."
88.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount816
adjectiveStacks2
stackExamples
0"small leather-bound package,"
1"cold pressed hard against her"
adverbCount24
adverbRatio0.029411764705882353
lyAdverbCount4
lyAdverbRatio0.004901960784313725
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences57
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences57
mean14.46
std8.65
cv0.599
sampleLengths
09
114
232
325
425
524
623
717
816
927
1015
1126
123
137
1421
1511
1619
172
188
197
2018
2116
2218
2317
242
258
2619
2713
2815
2911
302
3111
3210
3326
3435
3512
3614
3718
3825
3913
404
4130
4211
434
4415
456
463
473
484
4919
75.44% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats2
diversityRatio0.47368421052631576
totalSentences57
uniqueOpeners27
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences53
matches
0"Then he vanished."
1"Then she saw him."
2"Then the lanterns died."
ratio0.057
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount13
totalSentences53
matches
0"She had burned three weeks"
1"Her right hand stayed near"
2"She had first spotted him"
3"She had followed him north"
4"His footsteps echoed below, rapid"
5"She descended two steps at"
6"Her boots echoed now, a"
7"She had chased one running"
8"He handed her a small"
9"She stepped from shadow, her"
10"she called, sharp and clear"
11"She was no longer the"
12"She was the bait, and"
ratio0.245
73.21% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount41
totalSentences53
matches
0"Quinn's boots struck wet cobblestones"
1"Rain sheeted across her face,"
2"The hooded figure ahead had"
3"She had burned three weeks"
4"Her right hand stayed near"
5"The worn leather watch on"
6"Military precision was not a"
7"The suspect rounded a corner"
8"Quinn pushed harder, her trench"
9"She had first spotted him"
10"She had followed him north"
11"The next he dropped into"
12"Quinn skidded to a halt,"
13"The gap was barely shoulder-width,"
14"Water dripped somewhere deep with"
15"His footsteps echoed below, rapid"
16"Quinn thumbed the safety on"
17"Iron stairs spiralled downward, bolted"
18"She descended two steps at"
19"The air shifted with every"
ratio0.774
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences53
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences37
technicalSentenceCount11
matches
0"The hooded figure ahead had gained fifteen metres since turning off Greek Street, weaving through overturned bins and parked delivery scooters with the panic of…"
1"Her right hand stayed near her hip, where her service Glock rested in leather that had moulded to her shape over eighteen years of duty."
2"She had followed him north through streets that grew rougher, away from tourists and into Camden's skeletal industrial spine, where shuttered warehouses loomed …"
3"The gap was barely shoulder-width, and it led downward into a darkness that smelled of rust and dead electricity."
4"Iron stairs spiralled downward, bolted to crumbling concrete, into blackness that swallowed the rain's noise entirely."
5"Her boots echoed now, a sharp click-clack that announced her presence, but she pressed on."
6"Merchants in long dark coats haggled over goods spread across cloth, enchanted amulets that pulsed with faint light, vials of liquid that glowed sick blue, bund…"
7"Quinn pressed against a tiled pillar, hidden in shadow, her heart hammering with a violence that surprised her."
8"This was the territory she had suspected, the hidden heart that linked back to DS Morris, dead three years in circumstances that still refused logic."
9"The hooded figure stood near the centre, speaking with a tall woman whose hair shone like polished silver, her coat woven from black feathers that seemed to mov…"
10"And her suspect pulled back his hood to reveal eyes that were entirely black, reflecting her like dark mirrors."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount1
fancyTags
0"a voice whispered (whisper)"
dialogueSentences3
tagDensity0.667
leniency1
rawRatio0.5
effectiveRatio0.5
85.3751%