Run: 2026-07-25-01KYD4RTFB76RMF2J4EWWQGY7B

Run Details

Duration:
24.4s
Cost:
$0.017837
Provider:
Meta

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The kid vaulted the turnstile and kept running. Quinn hit it half a second behind him, her shoulder clipped the barrier and the whole thing shuddered. The station guard shouted something. She did not stop. "You drop that bag!" The kid was nineteen, twenty at most, denim jacket too thin for the rain. He had a courier bag that bounced against his hip with every stride. Inside it, according to the informant who'd called it in an hour ago, was a hand. Not a whole body. Just a left hand, severed clean at the wrist, with a tattoo Quinn recognised from a missing persons file. He cut left down Camden High Street, past shuttered stalls. Water slicked the pavement and turned the neon into long smears. A bus pulled out and sprayed her boots. Quinn ran with military precision, arms tight, breath measured. Eighteen years left a pattern in the body. The worn leather watch on her left wrist ticked against the motion. The kid looked back. That cost him. He slammed into a stack of milk crates outside the off-licence. Glass rattled. The courier bag swung wide. He scrambled, palms finding wet cardboard, and pushed up again. "Metropolitan Police! Stop!" He did not stop. He turned down Inverness Street, where the market left its daytime ghost, tarpaulins flapping, the smell of fried onions still trapped in the awnings even after closing. Rain found the gap in Quinn's collar and ran cold down her spine. The boy ran like someone who knew the alleys. Quinn knew them better. She had walked these streets after Morris died, three years ago, night after night, learning which doors never locked. He hooked right. Dead end. Quinn let herself feel a small, sharp satisfaction. Then she saw the doorway. It was not a doorway. The brick wall had a service hatch at knee height, rusted over, half covered by a pallet. The boy kicked the pallet aside and dropped to all fours. He dragged the hatch open. Light came up from below, amber and wrong. Quinn closed the distance. Ten feet. Five. The boy looked at her. Brown eyes wide. Rain stuck his hair to his forehead. "Don't," he said. "Hands where I can see them." He shook his head. He held up the bag. "You don't want this. You really don't want this." Quinn reached for her cuffs. Her cropped salt-and-pepper hair dripped. "Out of the hatch. Slow." A sound came from below. Not the Tube. The Tube had a different rumble. This was voices, many of them, layered, bargaining. A hint of incense and rot rose from the hole, sweet and sour at once. The boy slipped. He went down feet first and vanished. The bag went with him. The hatch clanged but did not shut completely. Quinn stood over it. Water pooled around her boots and ran in dark threads into the dark. She could call it in. Procedure said call it in. Wait for backup. Secure the scene. The book said so. Three years ago she had called it in when Morris went down a similar hole in Whitechapel, a service tunnel that was not on any map. She had waited. By the time backup came, Morris was cold and his eyes were full of something that reflected light like oil. She keyed her radio. "Quinn. Requesting assist at Camden Market, Inverness entrance. Possible evidence in transit." Static ate the reply. Then a voice, thin. "Repeat, Detective. Location unclear. Say again?" The amber light pulsed from the hatch. Someone down there laughed. Quinn stared at the hole. Her sharp jaw tightened. "You've got a token?" The voice came from behind her and she spun, hand going to the baton at her belt. Tomás Herrera stood under the awning of a closed flower stall, hands in the pockets of his waxed jacket. Warm brown eyes, olive skin made grey by the rain. His short curly hair dripped. The scar along his left forearm showed white even in the low light. "Herrera. What are you doing here?" "Buying lilies. Lousy night for it." He stepped closer. His Saint Christopher medallion caught the amber glow. "You chased him. I followed you. He went down there?" "You know this place?" Tomás crouched by the hatch and did not touch it. He inhaled and his nose wrinkled. "Veil Market. It moved again. Last full moon it was under Spitalfields." "Market? That is a service duct." "That is a door. It wants a toll." Quinn frowned. "Entry requirement is bone. A token. You have one?" Tomás pulled his hand from his pocket. Between his fingers sat a small disc, yellowed, with a hole drilled through the centre. It was a knuckle, polished smooth by handling. "Whose?" "Does it matter?" Quinn reached for it. Tomás closed his fist. "If you go down without one, they notice. They charge a different price. You worked the NHS long enough to know some debts you don't pay with cash." "Give me the token." "You lost your license for playing with things you didn't understand. I lost mine for the same. You want to lose more?" Quinn looked at the hatch. She heard footsteps below now, hurrying away. The bag. The hand. She held out her palm. "Now, Tomás." He placed the cold disc in her hand. Bone warmed instantly against her skin. "Don't trade. Don't eat. Don't touch anything with both hands. And Harlow, don't give them your name." Quinn dropped into the hole. The drop was longer than it should have been. Six feet became twelve. She landed in a crouch on wet stone that was not concrete but older, black brick slick with moss. The air changed. Rain stopped. The sound above sealed over like water closing. She stood in an abandoned Tube station. But not abandoned. The platform had been gutted and rebuilt into rows. Stalls lit by oil lamps and bare bulbs strung on wire. The walls were covered with old maps and black-and-white photographs, like the inside of Silas's bar in Soho, the Raven's Nest, only stretched and wrong. The distinctive green neon sign from the Nest flickered here too, reflected impossibly in a puddle at her feet, although the Nest was miles south. People moved between the stalls. Some looked human. Some did not. A woman with eyes sewn shut sold jars of teeth. A man with too many joints in his fingers counted coins that bled. The smell hit her now, full force. Copper. Damp earth. Burnt sugar. The boy was twenty feet ahead, pushing through the crowd toward the far tunnel where the tracks should have been. The courier bag still beat against his leg. Quinn moved. Her boots made no sound on the brick now. "Stop!" Heads turned. Not all of them had faces that should turn that far. The boy broke into a run again. A stall collapsed as he barged it. Something glass shattered and a flock of moths burst up, each wing marked with a tiny screaming face. Quinn vaulted the ruined stall. Her knee barked against wood. A hand grabbed her elbow. Gentle. Firm. Tomás had followed. He breathed hard, curls plastered flat. "You can't arrest him here. Not like that." "Watch me." The boy reached the tunnel mouth. He fumbled in the bag. He pulled out the hand. Even from here Quinn saw the tattoo, a small anchor between thumb and forefinger. Daniel Price. Seventeen. Missing eight days. The boy offered the hand to someone standing in the tunnel shadow. The figure was tall, coat too long, head bowed. "No," Quinn said. She drew her baton and extended it with a snap. The crowd parted around her in a slow circle, like oil around a drop of water. Whispers started. Low, in a language she did not know but her molars ached to hear. The tall figure lifted its head. It had no face. Just a smooth plane where skin stretched over nothing, and in that nothing Quinn saw the last seconds of Morris, his mouth open, trying to tell her the name of what took him. The boy thrust the hand forward. The faceless thing reached, fingers too long, too pale. Quinn slammed the bone token down on the nearest stall, a table covered in tangled silver chains. "I claim right of law! That evidence belongs to a murder investigation!" Silence fell across the platform. Every lamp flame leaned toward her at once. The faceless thing turned its blank toward her. The boy stared, terrified now for a different reason. A voice from behind the stall said, soft and delighted, "Detective." The stall keeper was a small old woman, skin like paper, holding a rusted scale. She smiled and her teeth were all incisors. "No officers inside the Market. That was the agreement." Quinn gripped the baton tighter, knuckles white. "Then you have a problem, because I'm inside." The old woman looked at the bone token, then at Quinn's face, then at the boy with the bag. "Oh, you paid. So you stay. Both of you. Until debt settles." The amber lamps went out all at once.
created_at"2026-07-25T17:22:06.966Z" 7/25/2026, 5:22:06 PM
model"meta/muse-spark-1.1-20260709"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency7315
moderation_latency(null)
generation_time24277
tokens_prompt4484
tokens_completion2204
native_tokens_prompt4297
native_tokens_completion2933
native_tokens_completion_images0
native_tokens_reasoning935
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
service_tier"auto"
usage0.0178365
router(null)
provider_responses
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endpoint_id"b2b9f6f9-8880-41c1-bd0c-867650fd5238"
id"resp_6a64f0bf1f0d1bff2fd9418b"
is_byokfalse
latency342
model_permaslug"meta/muse-spark-1.1-20260709"
provider_name"Meta"
status200
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
dialogueSentences33
tagDensity0.061
leniency0.121
rawRatio0
effectiveRatio0
93.43% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1522
totalAiIsmAdverbs2
found
0
adverb"really"
count1
1
adverb"completely"
count1
highlights
0"really"
1"completely"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
77.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1522
totalAiIsms7
found
0
word"measured"
count1
1
word"down her spine"
count1
2
word"pulsed"
count1
3
word"footsteps"
count1
4
word"flickered"
count1
5
word"shattered"
count1
6
word"silence"
count1
highlights
0"measured"
1"down her spine"
2"pulsed"
3"footsteps"
4"flickered"
5"shattered"
6"silence"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences163
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount0
narrationSentences163
filterMatches
0"watch"
1"feel"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences194
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen33
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1522
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
64.06% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions53
wordCount1280
uniqueNames18
maxNameDensity1.72
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Quinn"
discoveredNames
Quinn22
Camden1
High1
Street2
Inverness1
Morris4
Tube3
Whitechapel1
Herrera1
Saint1
Christopher1
Silas1
Soho1
Raven1
Nest3
Price1
Rain3
Tomás5
persons
0"Quinn"
1"Morris"
2"Tube"
3"Herrera"
4"Saint"
5"Christopher"
6"Silas"
7"Raven"
8"Nest"
9"Price"
10"Rain"
11"Tomás"
places
0"Camden"
1"High"
2"Street"
3"Inverness"
4"Whitechapel"
5"Soho"
globalScore0.641
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences85
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.657
wordCount1522
matches
0"not concrete but older, black brick slick with moss"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences194
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs95
mean16.02
std14.38
cv0.898
sampleLengths
08
127
24
366
429
529
67
728
83
944
1032
115
1213
1346
147
1515
163
176
189
199
2010
215
2237
2323
2437
2549
264
2712
288
296
3011
319
324
3317
3447
356
366
3711
3810
394
4016
4112
426
438
442
459
4630
471
483
498
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences163
matches
0"been gutted"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs226
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences194
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1285
adjectiveStacks0
stackExamples(empty)
adverbCount31
adverbRatio0.024124513618677044
lyAdverbCount6
lyAdverbRatio0.004669260700389105
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences194
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences194
mean7.85
std5.85
cv0.746
sampleLengths
08
118
25
34
44
514
613
716
84
919
1010
1111
128
139
148
1512
164
173
1811
192
205
2110
223
234
2427
2513
269
274
2819
293
302
318
325
335
3417
3511
365
378
384
392
401
415
423
437
443
456
464
475
489
495
57.56% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats15
diversityRatio0.3917525773195876
totalSentences194
uniqueOpeners76
93.24% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences143
matches
0"Just a left hand, severed"
1"Then she saw the doorway."
2"Then a voice, thin."
3"Just a smooth plane where"
ratio0.028
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount37
totalSentences143
matches
0"She did not stop."
1"He had a courier bag"
2"He cut left down Camden"
3"He slammed into a stack"
4"He scrambled, palms finding wet"
5"He did not stop."
6"He turned down Inverness Street,"
7"She had walked these streets"
8"He hooked right."
9"It was not a doorway."
10"He dragged the hatch open."
11"He shook his head."
12"He held up the bag."
13"Her cropped salt-and-pepper hair dripped."
14"He went down feet first"
15"She could call it in."
16"She had waited."
17"She keyed her radio."
18"Her sharp jaw tightened."
19"His short curly hair dripped."
ratio0.259
29.93% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount123
totalSentences143
matches
0"The kid vaulted the turnstile"
1"Quinn hit it half a"
2"The station guard shouted something."
3"She did not stop."
4"The kid was nineteen, twenty"
5"He had a courier bag"
6"He cut left down Camden"
7"Water slicked the pavement and"
8"A bus pulled out and"
9"Quinn ran with military precision,"
10"The worn leather watch on"
11"The kid looked back."
12"That cost him."
13"He slammed into a stack"
14"The courier bag swung wide."
15"He scrambled, palms finding wet"
16"He did not stop."
17"He turned down Inverness Street,"
18"Rain found the gap in"
19"The boy ran like someone"
ratio0.86
69.93% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences143
matches
0"By the time backup came,"
1"Even from here Quinn saw"
ratio0.014
77.92% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences44
technicalSentenceCount4
matches
0"He had a courier bag that bounced against his hip with every stride."
1"Inside it, according to the informant who'd called it in an hour ago, was a hand."
2"By the time backup came, Morris was cold and his eyes were full of something that reflected light like oil."
3"She landed in a crouch on wet stone that was not concrete but older, black brick slick with moss."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount0
fancyTags(empty)
dialogueSentences33
tagDensity0.061
leniency0.121
rawRatio0
effectiveRatio0
92.1026%