Run: 2026-07-25-01KYD622YPZQ3RSERM5PBWN66R

Run Details

Duration:
59.9s
Cost:
$0.023408
Provider:
Moonshot AI

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The suspect's heel clipped a puddle and Quinn closed three metres before he vanished down the Camden stairs. She didn't stop. Her boots hammered the wet concrete, breath punching white from her lungs, the radio at her shoulder crackling some useless question about her location. She killed it. Rain needled her face. The street above had been all shuttered shopfronts and sodium glare, but the stairwell swallowed light whole, and she descended by feel, one hand on the slick wall, the other resting on her baton. "Metropolitan Police!" Her voice came back at her wrong. Flatter. Older, somehow, like the walls had chewed it first. He'd dropped something on the turn. She caught it in her torch beam, a small pale disc, and picked it up without breaking stride. Bone. Carved with a spiral so fine it looked grown rather than cut. Eighteen years of policing and she'd seen enough street jewellery to know this wasn't street jewellery. The stairwell opened onto a platform that shouldn't have existed. Quinn knew Camden's abandoned stations. Every Met officer did, in the abstract. Closed tunnels, sealed platforms, sealed doors, sealed decades. But ahead of her stretched a vaulted hall strung with bulbs the colour of old honey, and beneath them, stalls. Dozens of them. The air carried myrrh and wet earth and something sharp underneath, coppery, like a struck coin held against the tongue. Her suspect stood at the entrance, looking back at her. Young. Soaking. Not running any more. "Come on then," he said. "You've come this far." He turned and walked into the crowd. Every instinct Quinn owned told her to stop. Call it in. Wait for backup on the street level where radio signals worked and the laws she understood still applied. She checked her phone instead. No service. Of course. She thought of Morris. Three years gone, and the file on his death still sat in a cabinet with a red stripe across the cover, unofficial, unresolved, unexplained. Morris, who'd been found in a sealed room with the windows locked from inside and symbols on the floor the forensic team had quietly declined to photograph. She pocketed the bone token and walked in. The crowd parted around her in a way crowds didn't. Not fear. Recognition, maybe. A woman behind a stall of bottled fog watched her pass with the flat patience of a cat. A man selling teeth, actual teeth, arranged by size on black velvet, nodded at her like she was a regular. "Looking for someone?" The woman with the fog bottles. Grey braids, fingers stained violet to the knuckles. "Tall lad. Dark coat. Came through a minute ago." "Lots come through." The woman's smile had too many teeth. Not a metaphor. Genuinely too many, a second row behind the first, small and pearl-like. "What's he worth to you?" Quinn kept walking. Rule one of hostile territory: don't let anyone set the terms. The market went deeper than the platform should have allowed. She passed a stall where jars of eyes tracked her in unison. Another where a child, or something child-shaped, haggled over a jar of whispers, the lid rattling as the contents pressed against the glass. Her heart slammed but her face stayed Metropolitan. Morris used to say she could out-blank a brick wall. There. The dark coat, three stalls ahead, bending close to a vendor in a hood. She moved through the crowd at an angle, using the stalls as cover, the way she'd clear a corridor. The leather strap of her watch had gone cold against her wrist. Odd, but she filed it. Filed the way the lamplight here bent. Filed the shadows that fell the wrong direction. Evidence first. Explanation later. That was the job. "Payment's due." The hooded vendor's voice rasped like a struck match. "You promised tonight." "I've got it. I've got most of it." "Most." The vendor turned something over in gloved hands. Quinn caught a glimpse between the bodies, a small vial, the contents black and faintly luminous, like ink that had learned to glow. "The Market doesn't deal in most, boy." "Then take this." Her suspect pressed something onto the table. Quinn shifted her weight for a better angle and her elbow brushed a hanging charm. It chittered. Actually chittered, like insects in a matchbox. Both of them looked up. "Hello, son," Quinn said. "Fancy seeing you here." The suspect bolted. Not back the way they'd come. Deeper, into the warren where the stalls thinned and the light went blue. Quinn shoved after him. Someone grabbed her sleeve, a hand with six fingers, and she twisted free on instinct, baton half-drawn, and the owner of the hand recoiled with a hiss that didn't come from a human throat. She didn't stop to catalogue it. The coat was ahead, flickering between pillars like a signal losing strength. The tunnel narrowed. The stalls gave way to bare brick, then to brick that sweated, then to walls she didn't look at too closely because they seemed to look back. Her footsteps doubled, trebled, echoed out of sequence. She rounded a bend and stopped dead. The tunnel split three ways. Her suspect stood at the junction, cornered by his own ignorance, chest heaving. "Don't," he said. "Please. You don't know what you're walking into." "Educate me." "They said if I brought the money, they'd give my sister back. That's all this is. I don't even know what I was buying. I don't want to know." His voice cracked on the last word and she watched his eyes. Guilty men lied with their mouths. Their eyes usually confessed. His were confessing something, but not the thing she'd expected. "What's your sister's name?" "Maya." The word came out like a wound. "She's been gone nine months. The police file says runaway. She wasn't a runaway. They took her. The people here. They trade in people, Detective. Among other things." Quinn's radio crackled. Impossible, this deep, and the voice that came through wasn't dispatch. It was static shaped almost like words. Almost like her name. The lights in the left tunnel went out. One by one. Coming towards them. "Whatever that is," the suspect whispered, "it's the thing I was meant to pay." Something moved in the dark. Patient. Heavy. And Quinn, reaching for a weapon that suddenly felt ceremonial, understood with cold and total clarity that Morris hadn't died in a sealed room at all. He'd died somewhere like this. The dark took another step.
created_at"2026-07-25T17:44:39.135Z" 7/25/2026, 5:44:39 PM
model"moonshotai/kimi-k3-20260715"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency3088
moderation_latency(null)
generation_time59825
tokens_prompt4484
tokens_completion1635
native_tokens_prompt4249
native_tokens_completion1448
native_tokens_completion_images(null)
native_tokens_reasoning27
native_tokens_cached4096
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.0234078
router(null)
provider_responses
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endpoint_id"650c9b12-7b6d-444d-8d92-df8daef84d7a"
id"chatcmpl-6a64f5f4807af92158ea1958"
is_byokfalse
latency3088
model_permaslug"moonshotai/kimi-k3-20260715"
provider_name"Moonshot AI"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.18.0; linux; x64))"
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request_id"req-1785001479-Mct5iEiOimtca6wRNV9T"
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api_type"completions"
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upstream_id"chatcmpl-6a64f5f4807af92158ea1958"
total_cost0.0234078
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provider_name"Moonshot AI"
response_cache_source_id(null)
data_region"global"

Evaluation details

Result Evaluator Details Meta Data
26.09% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags8
adverbTagCount2
adverbTags
0"The woman's smile had too [too]"
1"vendor's voice rasped like [like]"
dialogueSentences23
tagDensity0.348
leniency0.696
rawRatio0.25
effectiveRatio0.174
95.38% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1082
totalAiIsmAdverbs1
found
0
adverb"suddenly"
count1
highlights
0"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
76.89% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1082
totalAiIsms5
found
0
word"velvet"
count1
1
word"weight"
count1
2
word"charm"
count1
3
word"footsteps"
count1
4
word"echoed"
count1
highlights
0"velvet"
1"weight"
2"charm"
3"footsteps"
4"echoed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences106
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences106
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences118
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen41
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1082
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
96.75% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions20
wordCount939
uniqueNames7
maxNameDensity1.06
worstName"Quinn"
maxWindowNameDensity2
worstWindowName"Quinn"
discoveredNames
Quinn10
Camden2
Met1
Morris4
Grey1
Metropolitan1
Guilty1
persons
0"Quinn"
1"Camden"
2"Morris"
places(empty)
globalScore0.968
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences62
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1082
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences118
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs42
mean25.76
std20.31
cv0.788
sampleLengths
018
168
22
317
453
510
663
716
89
97
1038
1155
128
1352
1417
159
1630
1714
1863
1915
2059
2114
228
2339
2434
255
268
2722
2856
2945
3018
3111
322
3361
344
3536
3625
3714
3814
3933
405
415
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences106
matches
0"been found"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs166
matches
0"were confessing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences118
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount941
adjectiveStacks0
stackExamples(empty)
adverbCount31
adverbRatio0.03294367693942614
lyAdverbCount7
lyAdverbRatio0.007438894792773645
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences118
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences118
mean9.17
std7.87
cv0.858
sampleLengths
018
13
224
33
44
534
62
77
81
99
106
1118
121
1312
1416
1510
165
177
188
1920
203
2120
2210
231
241
254
265
274
287
298
303
3118
325
332
342
354
3624
3727
388
3910
402
412
4218
4320
449
458
469
4710
483
4912
96.61% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats4
diversityRatio0.6016949152542372
totalSentences118
uniqueOpeners71
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences89
matches
0"Genuinely too many, a second"
1"Actually chittered, like insects in"
2"Almost like her name."
ratio0.034
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount24
totalSentences89
matches
0"She didn't stop."
1"Her boots hammered the wet"
2"She killed it."
3"Her voice came back at"
4"He'd dropped something on the"
5"She caught it in her"
6"Her suspect stood at the"
7"He turned and walked into"
8"She checked her phone instead."
9"She thought of Morris."
10"She pocketed the bone token"
11"She passed a stall where"
12"Her heart slammed but her"
13"She moved through the crowd"
14"Her suspect pressed something onto"
15"She didn't stop to catalogue"
16"Her footsteps doubled, trebled, echoed"
17"She rounded a bend and"
18"Her suspect stood at the"
19"His voice cracked on the"
ratio0.27
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount64
totalSentences89
matches
0"The suspect's heel clipped a"
1"She didn't stop."
2"Her boots hammered the wet"
3"She killed it."
4"Rain needled her face."
5"The street above had been"
6"Her voice came back at"
7"He'd dropped something on the"
8"She caught it in her"
9"The stairwell opened onto a"
10"Quinn knew Camden's abandoned stations."
11"Every Met officer did, in"
12"Dozens of them."
13"The air carried myrrh and"
14"Her suspect stood at the"
15"He turned and walked into"
16"Every instinct Quinn owned told"
17"She checked her phone instead."
18"She thought of Morris."
19"Morris, who'd been found in"
ratio0.719
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences89
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences35
technicalSentenceCount2
matches
0"Her boots hammered the wet concrete, breath punching white from her lungs, the radio at her shoulder crackling some useless question about her location."
1"Morris, who'd been found in a sealed room with the windows locked from inside and symbols on the floor the forensic team had quietly declined to photograph."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags8
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount0
fancyTags(empty)
dialogueSentences23
tagDensity0.13
leniency0.261
rawRatio0
effectiveRatio0
93.0574%