Run: 2026-07-25-01KYD6JGDJ8HSHN3FFQ5YVE8H7

Run Details

Duration:
29.5s
Cost:
$0.018091
Provider:
Meta

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
He didn't stop when she shouted. The kid, hooded, thin, hit the puddle at full sprint and sent a sheet of black water over Quinn's boots. Her left wrist flashed. The worn leather watch caught the streetlight for half a second as she braced against the railing. "Metropolitan Police! Stop!" He ran harder. Camden High Street blurred. Shutters down, kebab shops still open, a drunk couple arguing over an umbrella that had turned inside out. Rain hammered the awnings and turned the pavement slick. It drummed on Quinn's closely cropped salt-and-pepper hair and ran down the sharp line of her jaw. She tasted copper and exhaust. Harlow Quinn ran with military precision, shoulders square, breath controlled. Eighteen years left a mark. You learned to keep your elbows in, your centre low, your eyes on the target's shoulders not his feet. Feet lied. The kid didn't have training. He had terror. He vaulted a stack of milk crates outside the corner shop on Inverness Street. The shop owner, a broad Turkish man in a stained apron, shouted something Quinn didn't catch. The smell of fried onions and bleach hit her as she cut past him. "Police! Out of the way!" She clipped the crates. They clattered. The kid glanced back. Brown skin, maybe nineteen, track bottoms soaked through. Not the face she had on file, but close enough. Same clique that hung around The Raven's Nest, same nervous look when they realised they'd been made. He turned hard left into an alley that wasn't an alley. Service cut-through, bins overflowing, graffiti that glowed under the green spill from a fire exit sign. He tried the door. Locked. He kicked it, once, twice. Quinn closed six metres to three. He gave up on the door and dropped. Not dropped, Quinn corrected. The kid knelt and yanked at a service hatch in the ground. Victorian iron, rusted hinges. It screeched. "Hands where I can see them!" He ignored her. He fished something from his pocket and pressed it to the hatch. Bone. Yellowed, notched, small enough to fit in a palm. It clicked against the iron like a key. The hatch groaned and opened onto darkness that breathed cold air. Wind came up from below that didn't smell like drains. It smelled like incense and damp earth and old perfume, like a church basement flooded years ago. The kid looked at her once. His eyes darted to her watch, to her hand on her holster. "This ain't for you," he said. He dropped down into the hole. Quinn reached the lip half a second too late. Her torch beam cut down. Ladder rungs bolted into brick, descending maybe ten metres, then vanishing into a wider dark. She heard his feet clang, fast, receding. Her radio burst static on her shoulder. "Quinn, you still on Kentish Town Road? Control lost you." She ignored it. Control didn't have this on any map. But she knew what it was. She had pulled the file three times in the last month and pretended she hadn't. Unlicensed gatherings. Abandoned Tube station beneath Camden. Token entry. Moves every full moon. Her informant in Narcotics called it the Veil Market. Said people bought things down there that didn't have names. It sounded like bollocks until three years ago. Until Morris. DS Alistair Morris. Her partner. He had followed a runner into the old Mail Rail tunnels near Mount Pleasant and called her laughing about bone tokens. The line went dead. They found him twelve hours later sitting upright in the tunnel with his throat packed with salt and his eyes open. No footprints around him for ten metres. Superiors called it a freak overdose. Quinn called it unfinished business. The rain hammered her back. Her phone vibrated against her ribs. Tomás. She thumbed it on speaker without taking her eyes off the hole. "Tomás." "Harlow. You said you weren't working tonight." His voice was warm, accented, frayed at the edges the way it got when he hadn't slept. Seville Spanish, softened by five years in London. "I'm not. I'm chasing." "Chasing? Harlow, your breathing. Where are you?" "Camden. I have a runner heading into something sub-level. Informant said Veil Market tonight." A pause. She heard him shift, heard the clink of his Saint Christopher medallion against his chest when he moved. Off-the-books clinic, probably patching some kid who'd tried to drink liquid moonlight. "Harlow, you cannot go down there. Not alone. Not without an invitation." "He used a bone token." "That means it will let him in. It does not mean it will let you out." His voice sharpened. "Quinn. Listen to me. I have seen what that market takes for payment. Last week a girl came in with her tongue replaced by beeswax because she couldn't pay the stallkeeper." "I've got a suspect." "You've got a ghost story," he said. "Call it in. Wait for backup." Quinn looked down the hatch again. The cold air curled around her boots. Somewhere far below, a bell chimed. Not a Tube announcement bell. A handbell, brassy and off-key. The kid's footsteps had stopped. She holstered the torch and swung her legs over the edge. "Harlow? Harlow!" She hung by her hands for a second and then dropped. The radio on her shoulder cracked against iron and went dead. Dark swallowed her. The ladder rungs were slick with condensation that smelled of wet stone and copper. Her worn leather watch tapped the iron on each descent. Brown eyes narrowed, counting rungs out of habit. Ten. Twenty. Thirty. At the bottom, the brick opened into a vaulted space too large for any service tunnel. The abandoned Tube station breathed. It wasn't abandoned in the way the Met line brochure meant abandoned. The tiles still held their cream and burgundy colour, but the roundels had been pried off and replaced with sigils painted in what looked like chalk and dried blood. Strings of bare bulbs hung crooked on wires, swaying though there was no draught. The air was thick with fried fat and myrrh. Somewhere steam hissed. Stalls. Dozens of them, crammed onto the old platform. A woman selling jars full of teeth that clicked when you walked past. A man with no eyebrows weighing feathers on apothecary scales. Shoppers moved slow, hooded, their faces hidden. The clink of that bone token system repeated somewhere to her left, like chips at a casino. The rain was gone. The sound of it replaced by low chatter, bargaining in languages she recognised and languages she didn't. The Raven's Nest felt honest compared to this. That Soho bar with its distinctive green neon sign and its walls full of old maps, at least you knew what you bought was watered down. This place. This place made your skin itch behind the ears. Quinn stayed in the shadow of the tunnel mouth. She had no bone token. No entry rite. The kid had left the hatch open, that was invitation enough for her boots. She spotted him three stalls down, talking fast to a taller figure in a waxed coat. The kid's hands shook. He held out his other hand. Empty. The tall figure didn't like that. "Quinn," a voice said behind her. She spun. Her hand went to her sidearm. Tomás Herrera stood in the archway, soaked. Olive skin pale under the bulbs, short curly dark brown hair plastered flat. Water dripped from his sleeves. The scar along his left forearm, white from the knife attack that had ended his paramedic career, stood out stark. His medallion glinted. "You followed me down a hole," Quinn said. "You left the hatch open," he said. "I counted to thirty and you didn't come back. I did what any sane idiot would do." "You're supposed to be off the books." "I am off the books. This is very off the books." He stepped closer. Lowered his voice. "You cannot arrest anyone down here. Do you understand? If the market thinks you are police, they close ranks. If they think you are prey, they open them." "I'm not here to arrest the market. I'm here for him." She tipped her chin toward the kid. "Every stabbing in Camden last month ties back to his lot. They meet in the hidden back room at the Nest. Bookshelf door. I saw them." Tomás grabbed her wrist lightly. Not restraining, just anchoring. "That boy is paying a debt. Look." On the platform, the kid pulled up his sleeve. Inside forearm. Fresh cuts, healed into a pattern. Quinn had seen it before on an overdose call north of King's Cross. A brand. The tall figure in the waxed coat turned. His face was a ruin of small scars. He stared straight at Quinn. Not surprised. Expecting. The market went quiet in a ripple, stall by stall. Like a pub when someone steps in wearing the wrong colours. The tall figure smiled. "You took a long time, Detective Quinn," he said. His voice carried. British accent, public school tried to hide the Mile End underneath. "We saved you a token." He tossed something. It arced through the smoky air and Quinn caught it on instinct. Bone. Warm. A tiny skull carved into it, grinning. From behind the tiled pillars on the closed northbound platform, something large moved. Something that didn't cast a shadow under the bare bulbs. Tomás went rigid beside her. His fingers dug into her arm. "Harlow," he whispered. "Don't step forward." Quinn looked down at the bone token in her palm. It pulsed once, like a heart. She stepped forward anyway.
created_at"2026-07-25T17:53:37.213Z" 7/25/2026, 5:53:37 PM
model"meta/muse-spark-1.1-20260709"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency9656
moderation_latency(null)
generation_time29412
tokens_prompt4484
tokens_completion2344
native_tokens_prompt4297
native_tokens_completion2993
native_tokens_completion_images0
native_tokens_reasoning894
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
service_tier"auto"
usage0.0180915
router(null)
provider_responses
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endpoint_id"b2b9f6f9-8880-41c1-bd0c-867650fd5238"
id"resp_6a64f8216b14b616c6184aaa"
is_byokfalse
latency592
model_permaslug"meta/muse-spark-1.1-20260709"
provider_name"Meta"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags10
adverbTagCount0
adverbTags(empty)
dialogueSentences32
tagDensity0.313
leniency0.625
rawRatio0
effectiveRatio0
93.74% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1597
totalAiIsmAdverbs2
found
0
adverb"very"
count1
1
adverb"lightly"
count1
highlights
0"very"
1"lightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
87.48% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1597
totalAiIsms4
found
0
word"vibrated"
count1
1
word"footsteps"
count1
2
word"stark"
count1
3
word"pulsed"
count1
highlights
0"vibrated"
1"footsteps"
2"stark"
3"pulsed"
66.67% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches2
maxInWindow2
found
0
label"eyes widened/narrowed"
count1
1
label"air was thick with"
count1
highlights
0"eyes narrowed"
1"The air was thick with"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences172
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount3
hedgeCount2
narrationSentences172
filterMatches
0"watch"
hedgeMatches
0"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences194
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen31
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1597
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions14
unquotedAttributions1
matches
0"Not dropped, Quinn corrected."
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions55
wordCount1320
uniqueNames31
maxNameDensity1.14
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Quinn"
discoveredNames
Quinn15
High1
Street2
Inverness1
Turkish1
Raven2
Nest2
Tube3
Camden2
Narcotics1
Veil1
Market1
Morris2
Alistair1
Mail1
Rail1
Mount1
Pleasant1
Seville1
Spanish1
London1
Saint1
Christopher1
Met1
Soho1
Herrera1
Tomás4
King1
Cross1
Mile1
End1
persons
0"Quinn"
1"Raven"
2"Nest"
3"Market"
4"Morris"
5"Alistair"
6"Rail"
7"Spanish"
8"Saint"
9"Christopher"
10"Herrera"
11"Tomás"
12"King"
13"Cross"
places
0"High"
1"Street"
2"Inverness"
3"Camden"
4"Mount"
5"Pleasant"
6"Seville"
7"London"
8"Soho"
globalScore0.932
windowScore0.833
71.88% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences96
glossingSentenceCount3
matches
0"smelled like incense and damp earth and ol"
1"sounded like bollocks until three years ag"
2"looked like chalk and dried blood"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.626
wordCount1597
matches
0"Not the face she had on file, but close enough"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences194
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs80
mean19.96
std16.71
cv0.837
sampleLengths
06
141
23
33
453
536
652
75
845
937
106
118
1222
136
1433
1511
1627
1718
186
196
2036
217
2210
233
2460
2510
2658
2711
2812
2912
301
3132
324
337
3414
3532
3612
375
3850
394
4013
4129
425
4311
442
4522
4638
4716
485
4967
97.10% Passive voice overuse
Target: ≤2% passive sentences
passiveCount4
totalSentences172
matches
0"been made"
1"been pried"
2"was gone"
3"was watered"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs245
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences194
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1326
adjectiveStacks0
stackExamples(empty)
adverbCount35
adverbRatio0.026395173453996983
lyAdverbCount4
lyAdverbRatio0.0030165912518853697
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences194
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences194
mean8.23
std5.98
cv0.726
sampleLengths
06
120
24
317
43
53
64
718
89
917
105
1110
125
1319
142
155
163
1714
1816
1914
205
214
222
234
248
2510
2617
2711
2816
294
301
315
326
338
344
3512
364
372
386
393
4012
411
429
438
4411
4510
4617
476
4812
496
58.93% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats9
diversityRatio0.38144329896907214
totalSentences194
uniqueOpeners74
46.95% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences142
matches
0"Somewhere far below, a bell"
1"Somewhere steam hissed."
ratio0.014
73.52% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount52
totalSentences142
matches
0"He didn't stop when she"
1"Her left wrist flashed."
2"He ran harder."
3"It drummed on Quinn's closely"
4"She tasted copper and exhaust."
5"You learned to keep your"
6"He had terror."
7"He vaulted a stack of"
8"She clipped the crates."
9"He turned hard left into"
10"He tried the door."
11"He kicked it, once, twice."
12"He gave up on the"
13"He ignored her."
14"He fished something from his"
15"It clicked against the iron"
16"It smelled like incense and"
17"His eyes darted to her"
18"He dropped down into the"
19"Her torch beam cut down."
ratio0.366
40.99% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount119
totalSentences142
matches
0"He didn't stop when she"
1"The kid, hooded, thin, hit"
2"Her left wrist flashed."
3"The worn leather watch caught"
4"He ran harder."
5"Camden High Street blurred."
6"Shutters down, kebab shops still"
7"It drummed on Quinn's closely"
8"She tasted copper and exhaust."
9"Harlow Quinn ran with military"
10"You learned to keep your"
11"The kid didn't have training."
12"He had terror."
13"He vaulted a stack of"
14"The shop owner, a broad"
15"The smell of fried onions"
16"She clipped the crates."
17"The kid glanced back."
18"Brown skin, maybe nineteen, track"
19"He turned hard left into"
ratio0.838
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences142
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences53
technicalSentenceCount3
matches
0"Service cut-through, bins overflowing, graffiti that glowed under the green spill from a fire exit sign."
1"Off-the-books clinic, probably patching some kid who'd tried to drink liquid moonlight."
2"The scar along his left forearm, white from the knife attack that had ended his paramedic career, stood out stark."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags10
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags7
fancyCount1
fancyTags
0"he whispered (whisper)"
dialogueSentences32
tagDensity0.219
leniency0.438
rawRatio0.143
effectiveRatio0.063
87.3528%