Run: 2026-07-25-01KYD74ZJ8EXF4WGJSXVZ99THV

Run Details

Duration:
1m 5s
Cost:
$0.026093
Provider:
Moonshot AI

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The suspect vaulted the fence before Quinn had her second foot off the pavement. "Stop! Police!" He didn't stop. They never did. Her boots hammered the wet tarmac of Brewer Street, rain lashing sideways into her collar, the green neon of the Raven's Nest smearing across every puddle she tore through. The man ahead of her was fast, olive coat snapping behind him, and he'd killed someone tonight. Or helped. The knife in the evidence bag on her belt had his prints, she was certain of it. He cut left into Walker's Court. Quinn followed, shoulder clipping a wheelie bin, cursing. Soho after midnight in the rain meant empty alleys and no witnesses. That suited him. It did not suit her. "Armed response, my location, Walker's Court!" she barked into her radio. Static answered. Of course. The dead zone between Soho and Camden had eaten her signal all week. He burst out onto Brewer Street's north end and kept running. She closed the gap on the straight. Eighteen years of service, three stone lighter than the paperwork suggested, and she still had a turn of pace. Twenty metres. Fifteen. She could see the medallion swinging at his throat, gold glinting under a streetlamp, and the way he favoured his left arm as he ran. He glanced back. Warm brown eyes, calm, infuriatingly calm. "You don't want to follow me, Detective." "Try me!" He smiled. Then he was gone down the steps of a dead Tube entrance, Camden Town's sealed northern stair, the one hoarded off since the seventies, and the hoardings had a man-shaped hole torn through the plywood. Quinn skidded to a halt at the barrier. Rain drummed the plywood. Her breath came hard, fogging. No backup. No signal. A dark stairwell into a station that officially didn't exist. DS Morris had gone down a dark stairwell three years ago. The file said accidental. The file lied, she knew it the way she knew her own pulse, and nobody had ever explained why his body came back with frost on it in July. She drew her torch and her baton, and went through the hole. The stairs swallowed the rain sound by the tenth step. By the thirtieth, the dark had texture, tiled walls weeping damp, adverts for cigarettes no shop had sold in fifty years peeling off in grey tongues. Her torch beam caught his footprints in the dust, fresh, deep, heading down. "Metropolitan Police!" Her voice came back off the tiles wrong, thinner than it should. "You're making this worse for yourself!" "Am I?" His voice floated up, amused, echoing off a curve in the shaft. "Because from where I'm standing, Detective Quinn, you've just walked into the one place in London where that warrant card is worth less than the paper." So he knew her name. Lovely. "Then come up and tell me about it. We'll have a laugh." "I'd invite you down instead, but there's a door policy." She reached the bottom landing. The old ticket hall stretched ahead, vaulted and vast, and her torch was suddenly not the only light. Somewhere beyond the bricked-up ticket barriers, warm lamplight glowed, and beneath it moved shadows. Many shadows. Voices layered over one another, haggling, laughing, speaking in cadences that made her teeth ache. A market. A whole market, under Camden, in a station the maps said was sealed. The suspect stood at the barrier, waiting for her, hands loose at his sides. Up close she placed him, late twenties, short curly dark hair, and a scar she hadn't seen before running the length of his left forearm, pale against his skin. "Tomás Herrera," she said. "Former NHS paramedic. Struck off three years ago." Three years. The number landed between them like a coin on a counter. "You've done your homework." He tilted his head. "Then you know what I was struck off for." "Treating patients who didn't exist." "Treating patients your reports say can't exist." He glanced past her, up the stair, at the rain. "Your partner saw one of them. Just before. Didn't he?" Her grip tightened on the baton until the knurled grip bit her palm. "You don't get to say his name." "I never said it. You did, just now, in your face." He reached into his coat, slowly, and every muscle in her coiled, but what he produced was not a weapon. A small bone token, yellowed, carved with a mark that hurt to look at directly. "This is what you're chasing, Detective. Not me. The man who bought the knife that killed that woman tonight bought it in there. I've spent six months getting close enough to find him. You can arrest me at the bottom of these stairs, blow the whole thing, and he'll walk out the far side. Or you can come through that barrier and see where Morris's case actually went." "You're asking a police officer to walk into an illegal market with a suspect." "I'm asking a detective to detect." He turned the token between his fingers. "Full moon's tonight. Market moves after. Whatever's down there, evidence, names, the lot of it, it's gone by morning. Forever." Behind him, the lamplight shifted. A figure crossed the glow, tall, wrong somehow, its shadow on the far wall arriving half a second before its body did. Quinn's hindbrain screamed at her to unsee it. She had spent three years unseeing things, frost in July, bite marks on a corpse that no animal in Britain could make, a dead phone of Morris's that rang once, at 3 a.m., from inside an evidence locker. She was tired of unseeing. "If this is a trap," she said, "I will break your arm before anyone down there reaches us." "Fair." He almost smiled again. "Rules, since you'll ignore the sensible one about turning back. Don't draw the baton. Don't say the word police. Don't buy anything, don't eat anything, and if someone offers you a price for something you didn't know you were selling, walk away." "That's insane." "Yes." He slipped the bone token into a slot in the barrier brickwork, and a gate she would have sworn was rusted solid swung open on silent hinges. "Welcome to the Veil Market." Warm air rolled over her, smelling of frankincense and copper and rain that hadn't fallen yet. Stalls stretched away down the old platform, lit by lamps with no flames, and the crowd between them turned, not all at once, which was worse, but one by one, the way a field of wheat turns in wind. Every single face looked at her. And at the far end of the platform, beneath a clock stopped at 3:07, a man in a grey suit raised a glass towards her. A man whose photograph she had stared at for three years. A man whose death certificate she had signed off on herself. "Detective Quinn," he called, and his voice carried down the platform as though the crowd parted to let it through. "Morris said you'd come eventually. We've been keeping his seat warm."
created_at"2026-07-25T18:03:42.544Z" 7/25/2026, 6:03:42 PM
model"moonshotai/kimi-k3-20260715"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2756
moderation_latency(null)
generation_time64723
tokens_prompt4484
tokens_completion1781
native_tokens_prompt4249
native_tokens_completion1627
native_tokens_completion_images(null)
native_tokens_reasoning87
native_tokens_cached4096
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.0260928
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provider_responses
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endpoint_id"650c9b12-7b6d-444d-8d92-df8daef84d7a"
id"chatcmpl-6a64fa6cbd6c21e7b18fcb29"
is_byokfalse
latency2756
model_permaslug"moonshotai/kimi-k3-20260715"
provider_name"Moonshot AI"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags11
adverbTagCount0
adverbTags(empty)
dialogueSentences31
tagDensity0.355
leniency0.71
rawRatio0
effectiveRatio0
91.50% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1177
totalAiIsmAdverbs2
found
0
adverb"suddenly"
count1
1
adverb"slowly"
count1
highlights
0"suddenly"
1"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
87.26% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1177
totalAiIsms3
found
0
word"glinting"
count1
1
word"pulse"
count1
2
word"echoing"
count1
highlights
0"glinting"
1"pulse"
2"echoing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences76
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences76
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences95
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen68
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1177
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions14
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions28
wordCount851
uniqueNames17
maxNameDensity0.47
worstName"Quinn"
maxWindowNameDensity1
worstWindowName"Quinn"
discoveredNames
Quinn4
Brewer2
Street2
Raven1
Nest1
Walker1
Court1
Static1
Soho2
Camden3
Tube1
Town1
Morris2
July2
Three1
Britain1
Warm2
persons
0"Quinn"
1"Raven"
2"Nest"
3"Walker"
4"Static"
5"Morris"
places
0"Brewer"
1"Street"
2"Soho"
3"Camden"
4"Town"
5"July"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences47
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.85
wordCount1177
matches
0"not all at once, which was worse, but one by one, the way a field of wheat turns in wind"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences95
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs43
mean27.37
std23.32
cv0.852
sampleLengths
014
12
271
334
428
565
69
77
82
937
1017
1114
1244
1312
1449
1520
1640
176
1812
1910
2054
2115
2243
2312
2413
2517
265
2727
2820
29114
3014
3133
3273
335
3418
3547
362
3733
3855
396
4036
4111
4231
96.03% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences76
matches
0"was gone"
1"was rusted"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs152
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences95
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount853
adjectiveStacks0
stackExamples(empty)
adverbCount21
adverbRatio0.0246189917936694
lyAdverbCount10
lyAdverbRatio0.011723329425556858
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences95
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences95
mean12.39
std11
cv0.888
sampleLengths
014
12
23
33
429
517
62
717
86
98
1012
113
125
1311
142
152
1613
1711
187
1919
202
211
2225
233
246
257
262
272
2835
298
304
315
322
332
3410
3511
364
3729
3812
3910
4026
4113
4214
436
4414
4526
465
471
4812
4910
88.42% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.5684210526315789
totalSentences95
uniqueOpeners54
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences62
matches
0"Then he was gone down"
1"Somewhere beyond the bricked-up ticket"
ratio0.032
52.26% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount26
totalSentences62
matches
0"He didn't stop."
1"They never did."
2"Her boots hammered the wet"
3"He cut left into Walker's"
4"It did not suit her."
5"she barked into her radio"
6"He burst out onto Brewer"
7"She closed the gap on"
8"She could see the medallion"
9"He glanced back."
10"Her breath came hard, fogging."
11"She drew her torch and"
12"Her torch beam caught his"
13"Her voice came back off"
14"His voice floated up, amused,"
15"She reached the bottom landing."
16"He tilted his head"
17"He glanced past her, up"
18"Her grip tightened on the"
19"He reached into his coat,"
ratio0.419
40.65% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount52
totalSentences62
matches
0"The suspect vaulted the fence"
1"He didn't stop."
2"They never did."
3"Her boots hammered the wet"
4"The man ahead of her"
5"The knife in the evidence"
6"He cut left into Walker's"
7"Quinn followed, shoulder clipping a"
8"Soho after midnight in the"
9"That suited him."
10"It did not suit her."
11"she barked into her radio"
12"The dead zone between Soho"
13"He burst out onto Brewer"
14"She closed the gap on"
15"She could see the medallion"
16"He glanced back."
17"Quinn skidded to a halt"
18"Rain drummed the plywood."
19"Her breath came hard, fogging."
ratio0.839
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences62
matches(empty)
ratio0
99.57% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences33
technicalSentenceCount2
matches
0"Her boots hammered the wet tarmac of Brewer Street, rain lashing sideways into her collar, the green neon of the Raven's Nest smearing across every puddle she t…"
1"Voices layered over one another, haggling, laughing, speaking in cadences that made her teeth ache."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags11
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount1
fancyTags
0"she barked (bark)"
dialogueSentences31
tagDensity0.129
leniency0.258
rawRatio0.25
effectiveRatio0.065
91.8560%