Run: 2026-09-01-01M1EMQ3GA23Y25AR2M62XC4AR

Run Details

Duration:
3m 11s
Cost:
$0.058404
Provider:
xAI

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The bottle exploded against the brick a handspan from her ear. Quinn kept running. Glass gritted under her boots. The man ahead took the corner without checking his shoulder, coat snapping like a flag. She had watched that coat on a monitor until her eyes burned. Bermondsey. A loading bay. A body that would not stay a body for long. He vaulted the low chain by the lock. She took it in two strides, palm scraping iron. Water sheeted off the canal and found the gap at her collar. The leather watch on her left wrist was already dark with it. "Metropolitan Police!" The shout bounced off the underpass and came back thinner. He did not slow. Camden after hours had a particular meanness. Shutters down. The last of the food stalls breathing grease into the wet. A cyclist swerved, cursed, vanished. Quinn cut inside the bike's wake and gained three metres. Close enough to see the blood on his cuff. Fresh. Not his, if the warehouse had told the truth. He plunged into the lane behind the stables. Horses used to live here. Now it was brick and iron and the stink of old straw soaked through. Her breath stayed even. Eighteen years had taught her lungs a rhythm. His had not. She heard the hitch in him, the extra gasp on the left. Rib, or panic. A crate came at her face. She dropped, felt splinters kiss her scalp, came up with her shoulder already turning. The phrase sat in her file like a medal. Military precision. She used it because it worked. The lane spat them onto a wider stretch. Sodium lamps smeared the puddles into dirty gold. He went right, then immediately left, a fox's trick. She took the second turn on faith and found him again, nearer. The duffel still bounced on his back. Whatever he had taken from Bermondsey had weight. Stacked chairs blocked the pavement outside a cafe that had given up for the night. The awning dripped in a steady tick-tock onto a chalkboard promising soup that no longer existed. Coffee gone bitter hung in the doorway. He clipped a table. The table clipped a chair. Wood clattered. Quinn went through the gap he had made and did not thank him for it. A corner shop still showed its fluorescents, harsh and blue against the wet brick. Lottery ads peeled at the corners. The owner stood in the doorway with a fistful of keys and a look that had seen too many sprints to bother with surprise. The man with the duffel knocked a rack of crisps as he passed. Foil packets burst across the tiles like cheap confetti. "Oi!" Quinn held up her warrant card without breaking pace. "Leave it." The owner left it. The suspect laughed. Short. Ugly. Then he was gone down a stairwell she had walked past a hundred times and never seen. The railing was black with old paint. The steps shone. She hit them hard, one hand on the rail, the other near the baton on her belt. Warrant card back in the inner pocket. Radio on her shoulder hissing nothing useful. Backup was six minutes out if they believed her, ten if they did not. The stairwell smelled of wet concrete and something sweeter, like fruit left too long. The light died after the first landing. She took the rest by the sound of his footfalls. Down. Down again. A service door stood open on a broken latch. Beyond it, the air changed. Colder. Still. The city's rumble faded as if someone had shut a lid. She stopped on the threshold. Procedure said wait. Contain. Call it in. She had contained a warehouse two hours ago and found a man whose blood did not match any type on the board. Morris had contained a room three years ago and had not come out of it. The suspect's footsteps receded along a platform. She knew the shape of it without seeing. Abandoned Tube. The tiles would be cream and cracked. The tracks would hold standing water. Camden had three of these ghosts if you believed the old maps. She believed her eyes. Quinn stepped through. The door sighed shut behind her. No slam. A seal. Her radio gave a final crackle and went dead. She thumbed it anyway. Silence. The watch on her wrist had fogged. She wiped it with her thumb and the hands were still moving, which was something. A corridor. Posters for bands that had split before she made sergeant, their colours bled to grey. She moved along the wall, not the centre. Old habit. The platform opened to her left. Lanterns hung from the ceiling on chains, and their glow was the wrong colour, a deep amber that made the tiled walls look like bone. Stalls occupied the platform in two ragged rows. Canvas. Wood. Glass jars that caught the light and threw it back in ways glass should not. Copper stung her nostrils, then herbs, then a sweetness that did not belong under a city. The rails beyond the platform edge held black water, still as a held breath. Far down the tunnel, a draught moved that had no train behind it. People. A dozen at least. Coats and hoods and one woman in a dress that belonged to another century. A stall of knives laid out on black cloth, each blade etched with marks that hurt to look at straight on. Another stall held stoppered vials the colour of bruises. A third sold paper, or what looked like paper until the ink crawled. Nobody looked at Quinn. That was worse than if they had. The man with the duffel was halfway down the platform. He had slowed. He knew this place. He lifted his right hand as he passed the knives, and the stallholder nodded as if a password had been given without sound. On the stallholder's knuckle sat a pale disc, no bigger than a pound coin. Quinn's fingers found her warrant card. Useless here. She knew it the way she knew the weight of her baton. She kept walking. A man sat on a stool at the far end, where the tunnel mouth ate the light. Olive skin. Short curly hair gone dark with sweat. A medallion at his throat caught the amber and flashed a saint's worn face. Saint Christopher. He had a canvas roll of instruments open on a crate, and his hands were already red. The scar along his left forearm pulled tight as he reached for a clamp. The suspect reached him and dropped the duffel. It hit with a wet sound. "Tommy." The seated man did not look up from the duffel. He pulled the zip. Whatever lay inside made his mouth tighten. "You're late, and you're loud." Spanish in the vowels, London in the rest. "Who followed you?" Quinn stepped into the lantern light. "I did." Now they looked. All of them. The woman in the old dress. The knife seller. A boy with eyes too pale for the rest of his face. The market held its breath the way a room does before glass breaks. Tomás Herrera raised his head. Brown eyes. He took her in the way a paramedic takes in a crash. Fast. Clinical. Unkind. "Detective." "Herrera." She let the name sit. She had it from a lapsed NHS file and a neighbour who talked too much. "Hands where I can see them." He showed her his palms. Blood in the creases. Not theatre blood. The duffel gaped. Inside, something pale and jointed lay in a fold of black cloth, and it was not a weapon, and it was not drugs, and it was still moving. The suspect turned. Up close he was younger than the footage. A cut on his cheek she had not put there. He reached into his coat. Quinn's baton cleared the loop on her belt. "Don't." He opened his hand. On the palm sat a disc the colour of old ivory, carved with a mark she did not know. A bone token. The stallholders had them. The woman in the dress had one on a chain. Tomás had one on the crate beside the clamp. "Entry's not free, detective." The suspect's voice had gone soft. "And you came in without one." Behind her, at the sealed door, something knocked. Once. Twice. A third time, from the other side of wood that had no far side left. The lanterns dimmed as if a lung had drawn in. Tomás stood. The Saint Christopher swung. He looked past Quinn, not at her, at the door, and the warmth in his face went out. "You shouldn't have come down here." The knock became a scrape. The thing in the duffel opened an eye.
created_at"2026-09-01T14:07:07.802Z" 9/1/2026, 2:07:07 PM
model"x-ai/grok-4.6-20260810"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency645
moderation_latency(null)
generation_time190833
tokens_prompt4484
tokens_completion3307
native_tokens_prompt4395
native_tokens_completion8301
native_tokens_completion_images(null)
native_tokens_reasoning6476
native_tokens_cached128
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
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is_byokfalse
finish_reason"stop"
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model_permaslug"x-ai/grok-4.6-20260810"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
dialogueSentences14
tagDensity0.143
leniency0.286
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1465
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
79.52% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1465
totalAiIsms6
found
0
word"weight"
count2
1
word"footsteps"
count1
2
word"silence"
count1
3
word"etched"
count1
4
word"warmth"
count1
highlights
0"weight"
1"footsteps"
2"silence"
3"etched"
4"warmth"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences182
matches
0"r with surprise"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount0
narrationSentences182
filterMatches
0"watch"
1"look"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences193
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen28
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1465
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions0
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions22
wordCount1424
uniqueNames8
maxNameDensity0.7
worstName"Quinn"
maxWindowNameDensity1
worstWindowName"Quinn"
discoveredNames
Bermondsey2
Tube1
Quinn10
Christopher2
London1
Herrera1
Saint2
Tomás3
persons
0"Quinn"
1"Christopher"
2"Herrera"
3"Saint"
4"Tomás"
places
0"London"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences108
glossingSentenceCount1
matches
0"looked like paper until the ink crawled"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1465
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences193
matches
0"watched that coat"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs51
mean28.73
std24.61
cv0.857
sampleLengths
011
149
241
32
414
554
657
737
852
964
1066
111
129
132
144
1577
1661
175
1844
1942
204
213
2246
2333
2493
2573
2654
2723
2873
2914
301
3121
3216
336
342
3540
3622
371
3827
3943
4026
418
421
4349
4416
4525
4610
4724
486
495
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences182
matches
0"was gone"
1"been given"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs233
matches
0"were still moving"
1"was still moving"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences193
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1425
adjectiveStacks0
stackExamples(empty)
adverbCount30
adverbRatio0.021052631578947368
lyAdverbCount3
lyAdverbRatio0.002105263157894737
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences193
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences193
mean7.59
std5.49
cv0.724
sampleLengths
011
13
25
315
412
51
63
710
88
99
1012
1112
122
1310
144
157
162
1711
185
1910
209
211
229
238
245
2514
264
278
283
2912
303
316
3214
339
342
356
368
378
389
3912
407
418
4215
4316
447
454
465
472
4815
4914
67.01% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats14
diversityRatio0.44559585492227977
totalSentences193
uniqueOpeners86
22.08% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences151
matches
0"Then he was gone down"
ratio0.007
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount38
totalSentences151
matches
0"She had watched that coat"
1"He vaulted the low chain"
2"She took it in two"
3"He did not slow."
4"He plunged into the lane"
5"Her breath stayed even."
6"His had not."
7"She heard the hitch in"
8"She dropped, felt splinters kiss"
9"She used it because it"
10"He went right, then immediately"
11"She took the second turn"
12"He clipped a table."
13"She hit them hard, one"
14"She took the rest by"
15"She stopped on the threshold."
16"She had contained a warehouse"
17"She knew the shape of"
18"She believed her eyes."
19"Her radio gave a final"
ratio0.252
22.91% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount132
totalSentences151
matches
0"The bottle exploded against the"
1"Quinn kept running."
2"Glass gritted under her boots."
3"The man ahead took the"
4"She had watched that coat"
5"A loading bay."
6"A body that would not"
7"He vaulted the low chain"
8"She took it in two"
9"Water sheeted off the canal"
10"The leather watch on her"
11"The shout bounced off the"
12"He did not slow."
13"Camden after hours had a"
14"The last of the food"
15"A cyclist swerved, cursed, vanished."
16"Quinn cut inside the bike's"
17"He plunged into the lane"
18"Horses used to live here."
19"Her breath stayed even."
ratio0.874
66.23% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences151
matches
0"Now it was brick and"
1"Now they looked."
ratio0.013
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences58
technicalSentenceCount1
matches
0"Posters for bands that had split before she made sergeant, their colours bled to grey."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
91.9249%