Run: 2026-09-01-01M1EP27CYKGYE8CDTVC28JXJ7

Run Details

Duration:
3m 20s
Cost:
$0.047640
Provider:
xAI

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Quinn's shoulder took the brick and she used the pain to turn tighter. The man ahead vaulted a stack of crates without breaking stride. Curly dark hair. Olive skin. A silver disc bouncing against his chest on a thin chain. She had three metres on him before the crates. She had none after. Her boot found water and kept going. Camden's back lanes funneled them toward iron and brick and the sweet rot of canal water. A shuttered bookshop. Chained chairs outside a dead cafe. Rain needled the gap at her collar and ran down her spine in a thin, cold line. She did not reach for the radio. Her left hand hovered there, then dropped. The worn leather of her watchband had gone dark with wet. He cut right under a railway arch. She took the same line a breath later, military neat, no wasted steps. Eighteen years of this. The body remembered even when the lungs started to burn. "Metropolitan Police. Stop." He did not stop. Tomás Herrera, twenty-nine, Seville-born, struck off the register, currently a rumour with a pulse. She had watched him leave a Soho doorway an hour earlier and she had followed the rumour into the wet. He ran like a man who had carried stretchers down stairs. Efficient. Unpanicked. The Saint Christopher medallion flashed once, then vanished around the next bend. The towpath opened. Black water to the left, a long wall of arches to the right. He chose the wall. A service door sat in the third arch, paint scabbed off, a slot cut into the iron at chest height. No handle. No lock she recognised. He already had something in his fingers. Pale. Small. It went into the slot with a click like a tooth breaking. The door sighed inward. Quinn hit the arch at a sprint. The gap was shrinking. She could still stop. She could still call it in and wait for bodies in uniform who would ask her why she was chasing a former paramedic through a door that should not open. The leather watchband pulled at her wrist as she threw her weight forward. She went through on her side. Iron kissed her hip. The door sealed behind her with a sound too soft for its weight. Stairs. Narrow. The air changed at the third step, copper and damp stone and a bitter herbal sting that did not belong in any Tube station she had ever sealed. Her palm found the wall. Tile, then brick, then tile again, the old pattern of a line that maps had forgotten. Water ticked somewhere below. A live train rumbled far off, a reminder that the city still ran its ordinary blood through ordinary tunnels while this one did something else. She took the stairs the way she had been taught in another life. Quiet. Balanced. The baton came out of its holster without a flourish. The stairwell spat her onto a platform that had not seen a passenger in decades. Lanterns hung from dead cables. Not electric. The light in them shifted like something breathing. Stalls occupied the platform in two ragged rows, canvas and salvaged doors and one old ticket barrier turned into a counter. Goods sat in glass, in lead, in bowls of salt. A jar of dark powder. A bundle of dried things that might have been roots. A cage with a cloth over it that did not sit quite still. Voices moved at the level of a confession. No one shouted. No one needed to. This was the Veil Market. She had a file on it the thickness of a finger and nothing in that file had prepared her for the smell. She moved. People made space without looking at her. A woman with ink on her throat sold slips of paper that crawled at the edges. A man in a butcher's apron weighed a handful of teeth on a brass scale. Information, the file had said. Enchanted goods. Banned alchemical muck. She kept the baton low and her warrant card in her coat, a talisman that meant less with every step she took away from the stairs. Herrera was at the far end, at a stall built into an old waiting room doorway. The satchel on his shoulder had darkening patches along the seam. He spoke to the seller with his head bent, one hand on the counter, the scar on his left forearm pale against the rest of him. Quinn closed the last ten metres at a walk. No run. Running here would make the lanterns turn. "Hands on the counter." He did not jump. He turned his head as if she had asked for the time. "Detective Quinn." "Hands." He set both palms on the wood. The medallion swung and settled. The seller melted backward into the waiting room dark and did not come out again. "You followed me from the Nest." "I followed a man who lost his licence for a reason. Satchel. On the counter. Slow." He lifted the strap over his head with the care of someone who had packed broken bones. The satchel landed between his hands. A stain spread under it, not water, thicker. "That reason had a name. Several, actually. People your hospitals would not touch." "People." "People." His mouth held the word like a suture. "You came through without a token." "I came through because you ran." "I ran because you had that look. The one that ends with cuffs and a van and a cell that will not hold what comes after me." She flicked the satchel flap open with the baton tip. Inside, glass. Vials packed in cloth. A folded leather roll of instruments so fine they belonged in a museum or a confession. And beneath them, wrapped in waxed linen, something that pushed against the cloth in a slow, ugly rhythm. Not a heartbeat. Adjacent to one. Copper thickened in the air. "Open it." "You do not want that." "I want you to open it." Herrera's fingers found the linen. He unwrapped with the same economy he had used on the stairs of some A&E, years ago, before the register went blank. The thing inside was the colour of old liver. It flexed. Veins, if they were veins, crawled under a membrane that fogged and cleared, fogged and cleared. Quinn's jaw ached from holding still. "What is that." "A graft. Not for me." He glanced past her, just once, toward the tracks. "There is a boy in a room above a shop in Kentish Town who will die at dawn without it. Your paperwork will not reach him in time. Mine will." "You sell this." "I carry this. The Market sells. I stitch. That is the whole of it." "And the clique pays you in what. Favours. Blood. Both." His mouth tightened. The warm brown of his eyes went flat. "Careful with names down here." A bell rang at the stair end. Not a station bell. Thinner. The lanterns along the platform drew in their light as if someone had pulled a string. Conversations died in a wave that reached Quinn's boots and stopped there. Every face that had refused to look at her looked now. Herrera's palms left the counter. "You should not have come through without a token." The tiles under the satchel wept a dark ring. The graft in its linen flexed harder, answering something that was not Herrera's voice. On the track bed, beyond the yellow line that time had not quite worn away, a shape unfolded itself from the dark between the rails. Joints found new angles. A wet sound, like a coat dragged through a puddle, came up the platform toward them. The nearest stallholder stepped back and kept stepping until the canvas swallowed him. Quinn lifted the baton. Herrera's hand found her sleeve, not to stop her, to turn her. "If you run for the stairs it will take the stairs." The shape reached the platform edge and did not climb so much as pour. Too many knuckles. A suggestion of a face that had borrowed the idea of a face from a sketch. It smelled of the graft. It smelled of the slot in the door. It smelled of the three years since a partner of hers had gone into a room and had not come out in any way a coroner could write down. The lantern above Quinn's head burst. Glass came down like rain that had finally found its nerve.
created_at"2026-09-01T14:30:40.807Z" 9/1/2026, 2:30:40 PM
model"x-ai/grok-4.6-20260810"
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generation_time199570
tokens_prompt4484
tokens_completion3439
native_tokens_prompt4395
native_tokens_completion7563
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native_tokens_reasoning5798
native_tokens_cached4352
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num_input_audio_prompt(null)
num_media_completion0
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
dialogueSentences24
tagDensity0.083
leniency0.167
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1416
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
71.75% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1416
totalAiIsms8
found
0
word"down her spine"
count1
1
word"pulse"
count1
2
word"efficient"
count1
3
word"weight"
count2
4
word"reminder"
count1
5
word"electric"
count1
6
word"flicked"
count1
highlights
0"down her spine"
1"pulse"
2"efficient"
3"weight"
4"reminder"
5"electric"
6"flicked"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences133
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences133
filterMatches(empty)
hedgeMatches
0"started to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences155
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen30
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1416
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions0
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions20
wordCount1227
uniqueNames9
maxNameDensity0.57
worstName"Quinn"
maxWindowNameDensity1.5
worstWindowName"Herrera"
discoveredNames
Herrera6
Seville-born1
Soho1
Saint1
Christopher1
Tube1
Veil1
Market1
Quinn7
persons
0"Herrera"
1"Saint"
2"Christopher"
3"Quinn"
places
0"Seville-born"
1"Soho"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences81
glossingSentenceCount1
matches
0"not quite worn away, a shape unfolded itself from the dark between the rails"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1416
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences155
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs62
mean22.84
std21.98
cv0.963
sampleLengths
013
140
249
325
434
53
663
746
821
94
1045
1113
1223
1380
1425
1515
1689
1727
182
1974
2053
2118
224
2316
242
251
2627
276
2816
2931
3013
311
3215
336
3427
3510
3646
375
382
395
406
4154
426
433
4444
453
4614
4710
4811
495
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences133
matches
0"been taught"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs185
matches
0"was shrinking"
1"was chasing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences155
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1229
adjectiveStacks0
stackExamples(empty)
adverbCount30
adverbRatio0.024410089503661515
lyAdverbCount4
lyAdverbRatio0.0032546786004882017
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences155
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences155
mean9.14
std6.87
cv0.752
sampleLengths
013
111
23
32
411
59
64
77
816
93
106
1117
127
137
1411
157
1613
174
1810
193
204
2114
2220
2311
241
251
2612
273
2813
294
3020
312
324
337
341
351
3612
374
387
394
404
4130
4213
436
444
4513
461
471
4828
495
57.85% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats17
diversityRatio0.4129032258064516
totalSentences155
uniqueOpeners64
28.74% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences116
matches
0"Too many knuckles."
ratio0.009
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount33
totalSentences116
matches
0"She had three metres on"
1"She had none after."
2"Her boot found water and"
3"She did not reach for"
4"Her left hand hovered there,"
5"He cut right under a"
6"She took the same line"
7"He did not stop."
8"She had watched him leave"
9"He ran like a man"
10"He chose the wall."
11"He already had something in"
12"It went into the slot"
13"She could still stop."
14"She could still call it"
15"She went through on her"
16"Her palm found the wall."
17"She took the stairs the"
18"She had a file on"
19"She kept the baton low"
ratio0.284
28.97% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount100
totalSentences116
matches
0"Quinn's shoulder took the brick"
1"The man ahead vaulted a"
2"A silver disc bouncing against"
3"She had three metres on"
4"She had none after."
5"Her boot found water and"
6"Camden's back lanes funneled them"
7"A shuttered bookshop."
8"Rain needled the gap at"
9"She did not reach for"
10"Her left hand hovered there,"
11"The worn leather of her"
12"He cut right under a"
13"She took the same line"
14"The body remembered even when"
15"He did not stop."
16"Tomás Herrera, twenty-nine, Seville-born, struck"
17"She had watched him leave"
18"He ran like a man"
19"The Saint Christopher medallion flashed"
ratio0.862
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences116
matches(empty)
ratio0
64.94% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences55
technicalSentenceCount6
matches
0"She could still call it in and wait for bodies in uniform who would ask her why she was chasing a former paramedic through a door that should not open."
1"A woman with ink on her throat sold slips of paper that crawled at the edges."
2"She kept the baton low and her warrant card in her coat, a talisman that meant less with every step she took away from the stairs."
3"And beneath them, wrapped in waxed linen, something that pushed against the cloth in a slow, ugly rhythm."
4"The graft in its linen flexed harder, answering something that was not Herrera's voice."
5"Glass came down like rain that had finally found its nerve."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
88.4079%