Run: 2026-09-02-01M1H5CKB661E9AMJHNQA4PW4W

Run Details

Duration:
47.0s
Cost:
$0.000407
Provider:
Z.AI

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The suspect vaulted the burger stall on Old Compton Street and Quinn's hand closed on air. "Police!" She hit the stall's counter, palms flat, boots skidding on fryer grease. The vendor shouted something about her bloody health and safety. She vaulted after him. He was fast. Young, lean, moving with the panicked efficiency of prey. But she'd chased faster. Eighteen years of foot pursuits taught her the arithmetic: distance, exhaustion, timing. He'd cut right at Wardour, then left again, doubling toward Cambridge Circus. Idiot. Doubling was for people without a tail light ahead of them. His coat snapped wet in the lamplight as he crossed the junction, weaving through a cyclist who swerved and cursed. Rain stung her face. She tasted grit. The leather strap of her watch bit into her wrist, the familiar small pain she used like a metronome. "Stop and it's just questions," she shouted. He stopped, actually stopped, ten paces ahead at the mouth of a service alley off Dean Street. Turned. Face young, tight with terror, and under the streetlamp she caught it: his irises caught the light wrong. Amber, flat, like a dog's in headlights. Then he dropped through the pavement. Not through a hatch. Through the pavement itself, the wet concrete rippling like pond water, and he sank into it with barely a splash. Quinn's legs carried her three steps forward before her brain caught up and stalled her at the edge. The pavement looked like pavement. Puddles, chewing gum fossils, a cigarette end drowned in a stain shaped like Scotland. Three years she'd chased ghosts in paperwork. Three years since Morris's body turned up in that lock-up with no water in his lungs despite floating in six inches of it, and everyone from the coroner down telling her she'd missed something obvious. The pavement rippled again. A stain of darkness spread where he'd gone, and from somewhere below came music, tinny and wrong, and voices in a language that made her molars ache. Her radio. She raised it. Lowered it. What would she say? Suspect entered solid ground, requesting backup and a priest? She put the radio away. The rain thinned. She touched the pavement. Cold, and then, faintly, warm. Like skin. A man in a grey mac had appeared at the alley mouth, leaning on a bicycle, watching her with the patience of furniture. "Bone token." He said it like *bus pass*. "I'm a police officer." "That's a shame for you." He produced from his coat a small white sliver, curved, unmistakably part of a skull, and held it up. "Market moves at full moon. Camden tonight. In through the underpass, if you've got the bone. Out the same way, if you can find it." "You saw a boy come through here." "Saw a boy come through here." She looked at the pavement. At the man. At the wet pavement again. Morris would've said *don't be stupid, Harl.* Morris was three years in the ground. "Underpass." "Underpass, yes. Only you'll want the token." He smiled with too many teeth, but none of them pointed, which she supposed was something. "Or you can walk down there like you are, and the Wardens will decide what you are. They get creative." "How much for the bone?" His smile narrowed. "Now that's an interesting question. Everyone who asks it learns the answer the hard way. Come on, then. I'm walking that way." He wheeled the bicycle along the alley. She followed, gun heavy under her coat, feeling like a tourist in her own city. The underpass off Russell Square had been closed since the year she joined. Council tape, dead lights, a smell of wet limestone and vinegar. Her guide parked the bike against a railing, tapped the bone twice against the tiled wall, and the tiles swung inward like a door that had been waiting. Stairs. Old Tube station stairs, the enamelled signs rusted to illegibility. And below, warmth and light and noise, the roar of a market echoing up through sixty years of abandonment. She descended past him. The stairs went deeper than the station had ever gone. The Veil Market opened beneath Camden like a carnival in a skull. The platform edges had been decked with stalls, string lights sagging between rusted pillars. Every stall sold something she couldn't name at a glance: jars of teeth that blinked; a whole wall of keys, each humming a different note; a woman selling perfume from crystal decanters while the bottles leaned toward her wrist like flowers to sun. The crowd moved between them in raincoats and feathers and fur and, on a near majority, skin with wrong-coloured eyes. The boy was thirty yards ahead, pushing through the throng toward a stall flying a green flag. "Bones are for entry," her guide said behind her. "Conduct's down to you. Nobody's been a policeman down here in a decade. Hope you're not sentimental about the job." She stopped listening. She moved. The crowd swallowed her. Shoulder to shoulder with things that smelled of wet earth and woodsmoke, that counted her change in coins stamped with moons, that looked at her copper-soaked aura and slid away on either side, leaving a corridor of empty space. Word travelled. She could feel it travelling. The boy reached the stall. The vendor there was tall, wearing an apron stained like a butcher's, and when the boy grabbed his sleeve, the vendor's head turned toward Quinn with the unhurried certainty of a man who'd been expecting her. Then the boy bolted again, sideways, off the platform, through a gap in the pillared wall into a corridor of track darkness. Quinn went after him, boots ringing on steel rail, and the darkness ahead was absolute until it wasn't, until the boy stopped ahead of her and turned, and his amber eyes weren't the only ones glowing in the tunnel. There were others. Four. Five. Behind him, and behind her, the light from the platform ended at a clean line, as if cut with scissors. "You shouldn't have followed," the boy said. His voice had gone deeper. Wrong. "Wardens don't like police." "Neither do I, at the moment." The glowing eyes began to converge.
created_at"2026-09-02T13:36:58.227Z" 9/2/2026, 1:36:58 PM
model"z-ai/glm-5.3-flash-20260826"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency4231
moderation_latency(null)
generation_time46947
tokens_prompt4484
tokens_completion1552
native_tokens_prompt4200
native_tokens_completion1367
native_tokens_completion_images(null)
native_tokens_reasoning29
native_tokens_cached4160
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.00040715
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
http_referer(null)
request_id"req-1788356218-W9Ym9bfpDv4E4zZb6R6v"
session_id(null)
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api_type"completions"
id"gen-1788356218-CNkVH8YTSxTo93V03Ou1"
upstream_id"202609022136586511e96fdc244228"
provider_responses
0
endpoint_id"8e9fe48b-2f91-41c3-a8a7-e4a93a8c4ff0"
id"202609022136586511e96fdc244228"
is_byokfalse
latency4231
model_permaslug"z-ai/glm-5.3-flash-20260826"
provider_name"Z.AI"
status200
total_cost0.00040715
cache_discount0.0004992
upstream_inference_cost0
provider_name"Z.AI"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags8
adverbTagCount0
adverbTags(empty)
dialogueSentences18
tagDensity0.444
leniency0.889
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1032
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
75.78% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1032
totalAiIsms5
found
0
word"familiar"
count1
1
word"warmth"
count1
2
word"echoing"
count1
3
word"crystal"
count1
4
word"could feel"
count1
highlights
0"familiar"
1"warmth"
2"echoing"
3"crystal"
4"could feel"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences83
matches
0"t with terror"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences83
filterMatches
0"watch"
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences93
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen43
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans2
markdownWords6
totalWords1032
ratio0.006
matches
0"bus pass"
1"don't be stupid, Harl."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions23
wordCount884
uniqueNames16
maxNameDensity0.45
worstName"Quinn"
maxWindowNameDensity1.5
worstWindowName"Morris"
discoveredNames
Old2
Compton1
Street2
Quinn4
Wardour1
Cambridge1
Circus1
Dean1
Scotland1
Morris3
Russell1
Square1
Tube1
Veil1
Market1
Camden1
persons
0"Quinn"
1"Morris"
2"Russell"
3"Square"
4"Market"
5"Camden"
places
0"Old"
1"Compton"
2"Street"
3"Cambridge"
4"Dean"
5"Scotland"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences44
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1032
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences93
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs42
mean24.57
std18.37
cv0.748
sampleLengths
016
127
240
312
446
57
643
76
824
937
1042
1131
1220
135
1414
1523
168
174
1849
197
206
2113
2214
231
2443
255
2647
2752
2830
2914
3012
3177
3217
3329
345
3550
3641
3761
3825
3917
406
416
96.81% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences83
matches
0"been closed"
1"been decked"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs148
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount2
flaggedSentences1
totalSentences93
ratio0.011
matches
0"Every stall sold something she couldn't name at a glance: jars of teeth that blinked; a whole wall of keys, each humming a different note; a woman selling perfume from crystal decanters while the bottles leaned toward her wrist like flowers to sun."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount887
adjectiveStacks0
stackExamples(empty)
adverbCount27
adverbRatio0.030439684329199548
lyAdverbCount5
lyAdverbRatio0.005636978579481398
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences93
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences93
mean11.1
std9.83
cv0.886
sampleLengths
016
113
210
34
43
59
64
712
812
91
1011
1120
124
133
1419
157
1617
171
1818
197
206
214
2220
2318
245
2514
267
2735
284
2927
302
313
322
334
349
355
363
374
385
392
4023
418
424
4324
4425
457
466
475
483
495
91.40% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats8
diversityRatio0.6021505376344086
totalSentences93
uniqueOpeners56
93.90% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences71
matches
0"Then he dropped through the"
1"Then the boy bolted again,"
ratio0.028
90.42% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount23
totalSentences71
matches
0"She hit the stall's counter,"
1"She vaulted after him."
2"He was fast."
3"He'd cut right at Wardour,"
4"His coat snapped wet in"
5"She tasted grit."
6"He stopped, actually stopped, ten"
7"She raised it."
8"She put the radio away."
9"She touched the pavement."
10"He said it like *bus"
11"He produced from his coat"
12"She looked at the pavement."
13"He smiled with too many"
14"His smile narrowed."
15"He wheeled the bicycle along"
16"She followed, gun heavy under"
17"Her guide parked the bike"
18"She descended past him."
19"her guide said behind her"
ratio0.324
93.80% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount52
totalSentences71
matches
0"The suspect vaulted the burger"
1"She hit the stall's counter,"
2"The vendor shouted something about"
3"She vaulted after him."
4"He was fast."
5"He'd cut right at Wardour,"
6"Doubling was for people without"
7"His coat snapped wet in"
8"Rain stung her face."
9"She tasted grit."
10"The leather strap of her"
11"He stopped, actually stopped, ten"
12"Amber, flat, like a dog's"
13"Quinn's legs carried her three"
14"The pavement looked like pavement."
15"Puddles, chewing gum fossils, a"
16"The pavement rippled again."
17"A stain of darkness spread"
18"She raised it."
19"She put the radio away."
ratio0.732
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences71
matches(empty)
ratio0
34.63% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences33
technicalSentenceCount5
matches
0"A stain of darkness spread where he'd gone, and from somewhere below came music, tinny and wrong, and voices in a language that made her molars ache."
1"Her guide parked the bike against a railing, tapped the bone twice against the tiled wall, and the tiles swung inward like a door that had been waiting."
2"Every stall sold something she couldn't name at a glance: jars of teeth that blinked; a whole wall of keys, each humming a different note; a woman selling perfu…"
3"Shoulder to shoulder with things that smelled of wet earth and woodsmoke, that counted her change in coins stamped with moons, that looked at her copper-soaked …"
4"The vendor there was tall, wearing an apron stained like a butcher's, and when the boy grabbed his sleeve, the vendor's head turned toward Quinn with the unhurr…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags8
uselessAdditionCount0
matches(empty)
94.44% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount1
fancyTags
0"she shouted (shout)"
dialogueSentences18
tagDensity0.222
leniency0.444
rawRatio0.25
effectiveRatio0.111
92.3727%