NC Bench
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Run: 2026-09-02-01M1HA9WF078Z70QVX9G063J5C
Run Details
Model:
Qwen 3.8 Max (Reasoning, XHigh)
Test:
Bad Writing Habits
Scenario:
Thriller: chase through city streets
Duration:
6m 37s
Cost:
$0.086290
Provider:
Alibaba
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
100.00%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
87.71%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
50.00%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
94.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
42.55%
Sentence opener variety
(details)
48.31%
Adverb-first sentence starts
(details)
100.00%
Pronoun-first sentence starts
(details)
7.10%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
87.6560%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
The hidden door of the
Raven's Nest struck Harlow Quinn in the shoulder as she forced it open. On the other side, Tomás Herrera knocked over a chair and ran.
The bookshelf swung shut behind
them, sealing the hidden room. Old maps and black-and-white photographs blurred along the walls as Quinn shoved past a table.
The bar's low ceiling trapped
the noise, glasses, shouts, the hard slap of boots.
Herrera's medical bag banged against
his hip.
His Saint Christopher medallion caught
the lamp light in a quick silver flash. "Stop him."
A drunk at the bar
laughed into his glass. "He already paid." Quinn flashed her warrant card. "Police." The barman folded his arms. "Even worse." Herrera hit the front door.
The green neon sign above
it spat sparks into the rain.
Quinn followed before the door
swung shut. Outside, Soho gleamed with wet stone and spilled beer.
Herrera cut left, past a
Chinese restaurant, past a shuttered phone shop, and into the crush of people still hunting for a late bar.
Rain ran from Quinn's fringe
and into her eyes.
She wiped it away with
the back of her hand and kept running.
He moved fast for a
man carrying medical supplies. He dodged a delivery cyclist, vaulted a low bollard, and used a parked van to break her line of sight. Quinn did not slow.
She knew the streets around
the Nest better than he did. She took the next alley, cut through the yard behind a kebab shop, and came out beside him on Greek Street.
His boot skidded on the
wet road.
He threw a glance over
his shoulder. For one beat, Quinn saw the warm brown of his eyes and the white line of the scar along his left forearm.
Then he lunged into the
traffic. A black cab braked hard. Its horn blasted. Herrera slapped the bonnet, shouted something in Spanish, and kept going. Quinn reached her unmarked Focus at the kerb. She yanked the door open, dropped into the seat, and punched the ignition. The engine caught with a growl.
She pulled out so fast
that a cyclist hammered the roof and screamed. Ahead, Herrera vanished round the corner by Tottenham Court Road. Quinn took the corner too wide. The tyres hissed. A bus roared past, close enough to rattle her mirrors.
She corrected, accelerated, and scanned
the wet pavements. There. Herrera's dark jacket, moving fast through the crowd by the station entrance. She spoke into her radio. "Control, this is Detective Quinn. I need units at Camden High Street. Suspect is Tomás Herrera, male, five ten, olive skin, dark curly hair, carrying a medical bag. He is headed for the old Tube station." Static answered. Then a voice broke through. "Say again, old Tube station?" "The one that isn't on the map." "Units are twenty out, Detective." "Make it ten."
She dropped the radio and
drove. Camden rose out of the rain with its shutters down and its murals shining like wet bruises. The high street had emptied enough for speed, but not enough for comfort. Quinn mounted the kerb outside a lock-up filled with silver rings and black
velvet
. Pedestrians scattered. A security guard shouted. She flashed the blue light, cut left, and saw Herrera disappear into an alley beside a shuttered tattoo parlour.
She abandoned the Focus with
the driver's door open. The alley stank of cardboard, fried onions, and damp brick. Herrera reached the end and shouldered aside a hoarding of peeling gig posters. Behind it stood the mouth of an old lift shaft. Someone had scraped the word CAMDEN from the tiled arch and drawn a crude raven in white chalk above the doorway. Quinn slowed. Herrera turned his back to the lift.
He held a small pale
object between his fingers. A bone token.
He pressed it into a
slot that had no business existing in a disused station. The slot drank it without a sound. The lift gates opened. Quinn's hand went to her pocket. The token she had taken from the Raven's Nest back room lay there, cold as a dead tooth.
It had sat on a
map of Camden during the raid, beside photographs of Morris and a railway ticket three years out of date.
She had pocketed it because
Morris had died with one just like it. Herrera looked at her. "Go back, Detective." "Step away from the lift." "You don't know what you're walking into." "Then you can explain it in custody." His jaw tightened. The rain dripped from his curls onto the medallion at his throat. He put one foot into the lift. Quinn drew the token out. The chalk raven above the arch sharpened in the light from the street. The white lines brightened until they hurt her eyes. She pressed the token into the slot. Cold shot up her arm. The gate shuddered, then folded open like a set of old ribs. Herrera swore in Spanish and stepped backwards into the lift cage. Quinn lunged forward. The gates closed between them, then opened again as the mechanism groaned into life. They stood on opposite sides of the shaft, the cage between them, rain dripping from the brickwork above. "You should not have used that." "Whose is it?" "It belonged to a man who sold his name below." "Morris?" Herrera did not answer. The cage dropped. Quinn fell with the platform, one hand on the rail, the other near her baton. The shaft walls ran with slime and old soot. Graffiti flashed past, sigils, eyes, a train painted in red with no wheels. The air grew warmer instead of colder. It carried chalk dust, orange peel, and the sharp copper bite of blood. The cage stopped. The gates opened onto the Veil Market. The Veil Market had hollowed out the abandoned Tube station beneath Camden and dressed it like a wound. Stalls crowded the old platform beneath striped awnings. Green lanterns swung from iron hooks. The walls still carried the faded roundel, but someone had painted over the word MARKET with a long black smear. Vendors stood behind tables of bottled smoke, rusted keys, jars of teeth, and small old rectangular green French silver whittling knives. The last detail registered because one of those knives had belonged to Morris. It sat on a
velvet
cloth with a price tag written in Latin. Quinn moved forward. A hand stopped at her chest. The gatekeeper wore a railway guard's cap and no eyes behind the brim. "Token." She lifted the bone token. It had turned black around the edges. "That one carries debt." "Who?" "The last fool who used it." "Where did Herrera go?" The guard's mouth curved. "Platform two. Keep your hands off the merchandise, Detective." Quinn pushed past him. The crowd parted with unnatural neatness. No one touched her, but every face turned as she passed. A woman selling moon ash drew her shawl tighter. A boy with goat pupils pocketed a handful of coins. Two men in butcher's aprons watched her with their hands resting under their counters. The market had moved again with the full moon, and tonight it squatted beneath Camden, but the law of the place remained the same. The police did not come below. She found Herrera at an apothecary stall near the edge of the platform. He had emptied his medical bag onto the table. Vials of blue powder, stitched leather pouches, a silver syringe, and a glass ampoule filled with something that moved like smoke. The vendor, an old woman with white hair shaved at the temples, weighed a pinch of grey ash on brass scales. Herrera spoke first. "I need moon ash and a clean vein." The old woman tapped the scales. "You need more than money." "I have a token." "You had one. You spent it on entry." Herrera looked up then and saw Quinn. His shoulders went rigid. "Detective Quinn." "Turn around." "You followed me." "I pursue suspects." The old woman's brass scales stopped moving. She looked from Quinn to Herrera, then lifted a small iron bell from beneath the counter. "No badges below the Veil." Quinn kept her voice flat. "I'm not here as a badge." Herrera gave a short laugh. "You are wearing it in your spine." "Hands behind your back." "You don't understand what is in this bag." "I understand banned alchemical substances when I see them." "This is medicine." "For what?" Herrera stepped closer. The vendor's hand tightened on the bell. His voice dropped, low and urgent, with the edge of Seville still living under his English. "For what killed your partner." Quinn's fingers tightened on her baton. "Morris died on a case." "Morris died because he opened a door he could not close. I was the one who stitched him back together enough to let him speak." "You treated him?" "After the Met failed him." The market had gone quiet. The noise of bargaining, coins, and low laughter stopped. The station swallowed it. Quinn heard only the drip of water from the tunnel and the quick beat of her own
pulse
. Herrera touched the worn leather
watch
on her left wrist. "This keeps his time now. It has been running backwards since you came down." Quinn looked down. The
watch
's second hand moved against itself. The old woman rang the iron bell. The sound did not ring. It spread through the platform like a crack in glass. Every lantern turned blue. The crowd stepped back as one. From the dark tunnel beyond the platform came the low hiss of an arriving train, though no tracks led there. Herrera grabbed her arm. "They know you have his debt." Quinn wrenched free and reached for her cuffs. A hand closed around her throat from behind.
created_at
"2026-09-02T15:02:52.138Z"
9/2/2026, 3:02:52 PM
model
"qwen/qwen3.8-max-20260803"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
1626
moderation_latency
(null)
generation_time
397047
tokens_prompt
4484
tokens_completion
15278
native_tokens_prompt
4520
native_tokens_completion
14107
native_tokens_completion_images
(null)
native_tokens_reasoning
11937
native_tokens_cached
4224
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
num_fetches
(null)
web_search_engine
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
service_tier
(null)
usage
0.08629
router
(null)
user_agent
"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
http_referer
(null)
request_id
"req-1788361372-1CdinPdt8BWs9YsIy7kv"
session_id
(null)
preset_id
(null)
api_type
"completions"
id
"gen-1788361372-2a1hZq19DwqLeIV0EI8S"
upstream_id
"chatcmpl-b26de486-2c1b-9981-bb28-419f1c8b066b"
provider_responses
0
endpoint_id
"6332e9fd-e0c4-4cae-8c17-d25bc774864a"
id
"chatcmpl-b26de486-2c1b-9981-bb28-419f1c8b066b"
is_byok
false
latency
1623
model_permaslug
"qwen/qwen3.8-max-20260803"
provider_name
"Alibaba"
status
200
total_cost
0.08629
cache_discount
0.007392
upstream_inference_cost
0
provider_name
"Alibaba"
response_cache_source_id
(null)
data_region
"global"
workspace_id
"97e315e5-d303-487d-83c1-83180e8a13d4"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
0
100.00%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1628
totalAiIsmAdverbs
0
found
(empty)
highlights
(empty)
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
87.71%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1628
totalAiIsms
4
found
0
word
"scanned"
count
1
1
word
"velvet"
count
2
2
word
"pulse"
count
1
highlights
0
"scanned"
1
"velvet"
2
"pulse"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
142
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
1
hedgeCount
0
narrationSentences
142
filterMatches
0
"watch"
hedgeMatches
(empty)
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
188
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
36
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1628
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
4
unquotedAttributions
0
matches
(empty)
50.00%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
81
wordCount
1355
uniqueNames
26
maxNameDensity
1.77
worstName
"Quinn"
maxWindowNameDensity
3.5
worstWindowName
"Quinn"
discoveredNames
Raven
2
Nest
3
Harlow
1
Quinn
24
Tomás
1
Herrera
21
Saint
1
Christopher
1
Soho
1
Chinese
1
Greek
1
Street
1
Spanish
2
Focus
2
Tottenham
1
Court
1
Road
1
Camden
4
Morris
3
Veil
2
Market
2
Tube
1
French
1
Latin
1
Seville
1
English
1
persons
0
"Raven"
1
"Nest"
2
"Harlow"
3
"Quinn"
4
"Tomás"
5
"Herrera"
6
"Saint"
7
"Christopher"
8
"Morris"
9
"Market"
places
0
"Soho"
1
"Greek"
2
"Street"
3
"Spanish"
4
"Tottenham"
5
"Court"
6
"Road"
7
"Latin"
8
"Seville"
globalScore
0.614
windowScore
0.5
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
103
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1628
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
188
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
105
mean
15.5
std
19.93
cv
1.285
sampleLengths
0
30
1
59
2
2
3
9
4
3
5
5
6
1
7
5
8
2
9
23
10
55
11
65
12
42
13
19
14
40
15
10
16
40
17
5
18
36
19
7
20
5
21
7
22
5
23
3
24
6
25
69
26
9
27
54
28
2
29
41
30
4
31
61
32
4
33
3
34
5
35
7
36
7
37
22
38
5
39
22
40
7
41
17
42
46
43
6
44
3
45
10
46
1
47
7
48
57
49
3
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
0
totalSentences
142
matches
(empty)
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
0
totalVerbs
220
matches
(empty)
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
188
ratio
0
matches
(empty)
94.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1358
adjectiveStacks
1
stackExamples
0
"small old rectangular green French"
adverbCount
24
adverbRatio
0.017673048600883652
lyAdverbCount
1
lyAdverbRatio
0.0007363770250368188
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
188
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
188
mean
8.66
std
5.84
cv
0.675
sampleLengths
0
18
1
12
2
10
3
15
4
14
5
7
6
13
7
2
8
9
9
3
10
5
11
1
12
5
13
2
14
5
15
11
16
7
17
9
18
24
19
9
20
13
21
9
22
20
23
4
24
11
25
21
26
7
27
7
28
22
29
6
30
5
31
3
32
11
33
8
34
13
35
6
36
13
37
10
38
6
39
3
40
10
41
8
42
1
43
12
44
5
45
36
46
2
47
5
48
5
49
7
42.55%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
14
diversityRatio
0.2978723404255319
totalSentences
188
uniqueOpeners
56
48.31%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
2
totalSentences
138
matches
0
"Then he lunged into the"
1
"Then a voice broke through."
ratio
0.014
100.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
34
totalSentences
138
matches
0
"His Saint Christopher medallion caught"
1
"She wiped it away with"
2
"He moved fast for a"
3
"He dodged a delivery cyclist,"
4
"She knew the streets around"
5
"She took the next alley,"
6
"His boot skidded on the"
7
"He threw a glance over"
8
"Its horn blasted."
9
"She yanked the door open,"
10
"She pulled out so fast"
11
"She corrected, accelerated, and scanned"
12
"She spoke into her radio."
13
"She dropped the radio and"
14
"She flashed the blue light,"
15
"She abandoned the Focus with"
16
"He held a small pale"
17
"He pressed it into a"
18
"It had sat on a"
19
"She had pocketed it because"
ratio
0.246
7.10%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
125
totalSentences
138
matches
0
"The hidden door of the"
1
"The bookshelf swung shut behind"
2
"The bar's low ceiling trapped"
3
"Herrera's medical bag banged against"
4
"His Saint Christopher medallion caught"
5
"A drunk at the bar"
6
"Quinn flashed her warrant card."
7
"The barman folded his arms."
8
"Herrera hit the front door."
9
"The green neon sign above"
10
"Quinn followed before the door"
11
"Herrera cut left, past a"
12
"Rain ran from Quinn's fringe"
13
"She wiped it away with"
14
"He moved fast for a"
15
"He dodged a delivery cyclist,"
16
"Quinn did not slow."
17
"She knew the streets around"
18
"She took the next alley,"
19
"His boot skidded on the"
ratio
0.906
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
138
matches
(empty)
ratio
0
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
59
technicalSentenceCount
1
matches
0
"Vials of blue powder, stitched leather pouches, a silver syringe, and a glass ampoule filled with something that moved like smoke."
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
0
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
0
87.6560%