Run: 2026-09-03-01M1KAQQTT7F1SHBNAXSECTJ3G

Run Details

Duration:
50.7s
Cost:
$0.001111
Provider:
Together

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The rain came down in sheets, a proper London soaker that turned the streets into mirrors. Harlow Quinn's boots slapped against the wet pavement, each stride sending cold spray up her calves. Twenty metres ahead, the suspect's hooded silhouette weaved through the late-night crowd, knocking a delivery cyclist off balance. Quinn's lungs burned. She'd been chasing this ghost for six blocks, ever since the tip-off at the Raven's Nest went sideways. Silas had given her a name, a location, a promise that the man she wanted would be there. What he hadn't mentioned was that the man in question would bolt the moment she walked through the door. "Stop! Metropolitan Police!" The hooded figure glanced back. Even in the dim amber glow of the streetlights, Quinn caught the flash of pale skin, the unmistakable glint of something metallic in his hand. A blade. Of course. He cut left, disappearing into the mouth of an alley that stank of rotting produce and wet cardboard. Quinn followed without hesitation. She'd learned long ago that hesitation cost lives. DS Morris had hesitated. Three years later, she still woke up some nights hearing the sound he'd made when the darkness took him. The alley opened into a narrow service road. Quinn skidded to a halt, scanning left and right. Nothing. The rain drummed against dumpsters and corrugated metal, drowning out any sound of footsteps. Then she saw it. A flicker of movement near a rusted service door, half-hidden behind stacked pallets. The door swung shut with a metallic clang. Quinn approached carefully, hand resting on the Glock holstered at her hip. The door was unmarked, save for a faded symbol painted near the handle. A spiral. She'd seen that symbol before, in Morris's case files. The ones that had been ruled inconclusive. She pulled the door open. Stale air rushed out, carrying the scent of damp earth and something else. Incense. Old paper. A hint of copper that made her stomach turn. A staircase descended into darkness, the steps worn smooth by countless feet. A voice echoed up from below. "You're not supposed to be here, Detective." Quinn's jaw tightened. "I've heard that before." "Doesn't make it less true." She pulled out her torch, clicked it on, and started down. The stairs curved sharply, the walls closing in until she had to duck her head. The air grew warmer, thicker. The copper smell intensified. At the bottom, a heavy iron gate blocked her path. Beyond it, a corridor stretched into darkness, lined with doors that looked centuries old. The suspect was nowhere in sight. Then she heard it. A low hum, like a thousand voices whispering in unison. It came from the end of the corridor, where a faint green glow pulsed through a gap in one of the doors. Quinn grabbed the gate. It swung open easily. Too easily. "Right," she muttered. "Because nothing's ever simple." She stepped through, and the corridor seemed to stretch before her, the doors shifting subtly in her peripheral vision. The green glow grew stronger. The whispers resolved into words she almost understood, a language that tickled the edges of her memory like a half-forgotten dream. The door at the end was ajar. Quinn pushed it open. The room beyond was vast, far larger than the corridor should have allowed. Stalls lined the walls, draped in fabrics that shimmered with colours that didn't exist in nature. Strange objects hung from the ceiling: bones, bells, glass vials filled with liquids that glowed and pulsed. The air was thick with smoke from braziers that burned without visible flame. And everywhere, people. Or things that looked like people. They moved between the stalls, their eyes catching the green light in ways that made Quinn's skin crawl. A woman with too many fingers counted coins at a nearby table. A man with eyes like a goat examined a jar of something that writhed. The Veil Market. She'd heard whispers about this place, dismissed them as urban legend. Now she stood in its heart, and every instinct screamed that she didn't belong here. The suspect was there, twenty metres ahead, moving through the crowd with the ease of someone who knew the terrain. He glanced back, and this time, Quinn saw his face clearly. Young. Pale. Eyes that held a desperate, cornered animal look. He ducked behind a stall selling what appeared to be bottled shadows. Quinn moved forward, weaving through the crowd. The vendors watched her pass, their gazes heavy with suspicion. A tall figure in a dark coat stepped into her path, blocking her way. "Bone token," the figure said. Its voice was like stones grinding together. "You don't have one." "I'm with the police." The figure tilted its head. "That means nothing here." Behind the figure, Quinn caught a glimpse of the suspect slipping through a curtain at the back of the shadow stall. He was getting away. She could push past the figure, risk whatever consequences came with violating the market's rules. Or she could retreat, regroup, find another way in. The smart play was to retreat. The smart play was to call for backup and surround the exits. But the suspect had something she needed. A name. A location. The truth about what had happened to Morris. "Last chance," Quinn said, her hand moving to her holster. "Move." The figure's eyes glowed faintly in the green light. "You're either very brave or very stupid, Detective." "Bit of both, usually." The figure stepped aside. "The market doesn't forget trespassers. You'll be marked." Quinn pushed past him, her heart hammering. She reached the curtain just as it stopped swaying. Beyond it, a narrow passage led deeper into the darkness, where the green light faded to nothing. She paused at the threshold. The passage was a throat, and she was about to walk down it willingly. Somewhere in the dark, the suspect waited. And somewhere behind her, the market watched, its eyes burning into her back. Quinn stepped into the darkness. The curtain fell shut behind her, and the whispers of the market went silent.
created_at"2026-09-03T09:48:55.026Z" 9/3/2026, 9:48:55 AM
model"deepseek/deepseek-v4-flash-20260731"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency458
moderation_latency(null)
generation_time50339
tokens_prompt4484
tokens_completion2139
native_tokens_prompt4299
native_tokens_completion1819
native_tokens_completion_images(null)
native_tokens_reasoning519
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.00111118
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
http_referer(null)
request_id"req-1788428935-UPGfZpVCzsly3A80lvZx"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1788428935-KMbu3VaWI3htRemQcuqF"
upstream_id"d8adb8ec-aws_ue2"
provider_responses
0
endpoint_id"ceaae883-4cba-45dd-b986-5cd0e6bf06af"
is_byokfalse
latency62
model_permaslug"deepseek/deepseek-v4-flash-20260731"
provider_name"BaseTen"
status429
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endpoint_id"f954a48e-1c90-433b-9348-4720f8030331"
is_byokfalse
latency221
model_permaslug"deepseek/deepseek-v4-flash-20260731"
provider_name"OpenInference"
status429
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endpoint_id"604391ba-7c17-4f8b-8a18-b38c5b45ac52"
id"d8adb8ec-aws_ue2"
is_byokfalse
latency458
model_permaslug"deepseek/deepseek-v4-flash-20260731"
provider_name"Together"
status200
total_cost0.00111118
cache_discount(null)
upstream_inference_cost0
provider_name"Together"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount0
adverbTags(empty)
dialogueSentences15
tagDensity0.2
leniency0.4
rawRatio0
effectiveRatio0
80.28% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1014
totalAiIsmAdverbs4
found
0
adverb"carefully"
count1
1
adverb"sharply"
count1
2
adverb"very"
count2
highlights
0"carefully"
1"sharply"
2"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
50.69% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1014
totalAiIsms10
found
0
word"glint"
count1
1
word"scanning"
count1
2
word"footsteps"
count1
3
word"flicker"
count1
4
word"stomach"
count1
5
word"echoed"
count1
6
word"pulsed"
count2
7
word"resolved"
count1
8
word"shimmered"
count1
highlights
0"glint"
1"scanning"
2"footsteps"
3"flicker"
4"stomach"
5"echoed"
6"pulsed"
7"resolved"
8"shimmered"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"air was thick with"
count1
highlights
0"The air was thick with"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences101
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount3
narrationSentences101
filterMatches(empty)
hedgeMatches
0"seemed to"
1"appeared to"
2"happened to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences113
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen25
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1014
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
66.05% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions25
wordCount953
uniqueNames8
maxNameDensity1.68
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Quinn"
discoveredNames
London1
Quinn16
Raven1
Nest1
Morris3
Glock1
Veil1
Market1
persons
0"Quinn"
1"Nest"
2"Morris"
3"Glock"
4"Market"
places
0"London"
1"Raven"
globalScore0.661
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences67
glossingSentenceCount1
matches
0"looked like people"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1014
matches(empty)
78.17% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount3
totalSentences113
matches
0"was that the"
1"seen that symbol"
2"screamed that she"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs40
mean25.35
std16.89
cv0.666
sampleLengths
050
158
23
334
453
532
625
743
85
937
1013
117
125
1335
1430
1536
1610
177
1845
1911
2059
2153
2229
2341
2412
2531
2616
274
289
2925
3042
3119
3211
3317
344
3512
3633
3739
385
3914
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences101
matches
0"been ruled"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs169
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences113
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount957
adjectiveStacks0
stackExamples(empty)
adverbCount26
adverbRatio0.027168234064785787
lyAdverbCount8
lyAdverbRatio0.008359456635318705
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences113
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences113
mean8.97
std5.74
cv0.64
sampleLengths
016
116
218
33
418
518
619
73
85
925
102
112
1218
134
148
154
1619
178
189
191
2014
214
2213
238
2412
2513
262
279
287
295
3013
311
322
339
3412
356
367
373
384
395
4011
4115
425
434
4410
4514
466
474
4810
4922
59.00% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.40707964601769914
totalSentences113
uniqueOpeners46
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences89
matches
0"Then she saw it."
1"Then she heard it."
2"Somewhere in the dark, the"
ratio0.034
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount18
totalSentences89
matches
0"She'd been chasing this ghost"
1"He cut left, disappearing into"
2"She'd learned long ago that"
3"She'd seen that symbol before,"
4"She pulled the door open."
5"She pulled out her torch,"
6"It came from the end"
7"It swung open easily."
8"She stepped through, and the"
9"They moved between the stalls,"
10"She'd heard whispers about this"
11"He glanced back, and this"
12"He ducked behind a stall"
13"Its voice was like stones"
14"He was getting away."
15"She could push past the"
16"She reached the curtain just"
17"She paused at the threshold."
ratio0.202
66.74% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount70
totalSentences89
matches
0"The rain came down in"
1"Harlow Quinn's boots slapped against"
2"Quinn's lungs burned."
3"She'd been chasing this ghost"
4"Silas had given her a"
5"The hooded figure glanced back."
6"He cut left, disappearing into"
7"Quinn followed without hesitation."
8"She'd learned long ago that"
9"DS Morris had hesitated."
10"The alley opened into a"
11"Quinn skidded to a halt,"
12"The rain drummed against dumpsters"
13"A flicker of movement near"
14"The door swung shut with"
15"Quinn approached carefully, hand resting"
16"The door was unmarked, save"
17"She'd seen that symbol before,"
18"The ones that had been"
19"She pulled the door open."
ratio0.787
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences89
matches
0"Even in the dim amber"
1"Now she stood in its"
ratio0.022
94.16% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences44
technicalSentenceCount3
matches
0"Beyond it, a corridor stretched into darkness, lined with doors that looked centuries old."
1"The whispers resolved into words she almost understood, a language that tickled the edges of her memory like a half-forgotten dream."
2"They moved between the stalls, their eyes catching the green light in ways that made Quinn's skin crawl."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount1
matches
0"Quinn said, her hand moving to her holster"
83.33% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount1
fancyTags
0"she muttered (mutter)"
dialogueSentences15
tagDensity0.2
leniency0.4
rawRatio0.333
effectiveRatio0.133
89.2807%