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Run: 2026-09-03-01M1KRKW3PKCJBCBVA16E57BQ7
Run Details
Model:
Muse Glimmer 30B (Reasoning, Medium)
Test:
Bad Writing Habits
Scenario:
Horror: alone in an eerie place at night
Duration:
25.7s
Cost:
$0.004242
Provider:
Together
Evaluation summary
Score
Evaluator
Details Link
0.00%
Adverbs in dialogue tags
(details)
86.67%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
54.69%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
99.57%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
100.00%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
93.39%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
84.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
25.00%
Sentence opener variety
(details)
74.49%
Adverb-first sentence starts
(details)
68.04%
Pronoun-first sentence starts
(details)
29.83%
Subject-first sentence starts
(details)
83.80%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
0.00%
Useless dialogue additions
(details)
0.00%
Dialogue tag variety (said vs. fancy)
(details)
79.9828%
Overall
Model input
System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary.
Model response
Messages
Meta
AI
The park was closed.
Rory knew that because the
sign at the gate said so in white letters on dark green metal, and because the path to the White Lodge was empty except for the wind moving through the plane trees.
She had parked her battered
Vespa two streets over and walked in with the restaurant bag still in her hand, a paper sack damp at the bottom from the soy sauce bottles she had delivered earlier.
The night air in Richmond
was damp and smelled of leaf mold and distant river.
She was not supposed to
be here.
She was not supposed to
be here at all.
The Heartstone Pendant was warm
against her collarbone.
It had been warm since
she left the flat above Silas' bar, warm since she climbed the hill toward the old oak stones.
The silver chain had caught
on the collar of her delivery jacket as she pulled it on, and now the deep crimson stone sat just above the hollow of her throat, pulsing faintly, a slow
throb
she felt more than saw. Faint inner glow, the note in her head said.
She could see it now
in the dark, a dull red caught between her fingers when she lifted it.
She had come because Eva
had told her to.
Eva had sent a message
at 22:14, three words and a pin. *Isolde's grove. Now.* No explanation. Eva never texted like that. And the pendant had begun to
throb
the moment she stepped out of the flat.
Rory told herself it was
a stupid idea. She was cool-headed. Intelligent.
She did not chase fae
stories because she had enough real things to worry about.
The scar on her left
wrist, small crescent-shaped, pulled when she flexed her hand, a
reminder
from childhood she usually forgot until something hurt.
The ancient oak standing stones
were supposed
to be easy to find if you knew the way. Eva had shown her once, drunk on cheap wine in the back of Silas', sketching a map on a napkin. Follow the hill past the deer enclosure, past the place where the path narrows and the trees grow close, until the air feels thicker.
She had laughed at the
time.
Now the air did feel
thicker.
She left the main track
and followed the deer path, the gravel crunching under her trainers. The wildflowers were out along the verge, impossible.
It was October and they
should have
been gone
, but little white and purple blooms clung to the grass in the dark, catching the spill of her phone light. Year-round.
She remembered that from the
note Eva had sent her weeks ago, a scrap of paper tucked into her pay envelope from Golden Empress with a crude drawing of stones and words she had assumed were nonsense. Time moves differently. An hour inside can be minutes or days outside. The trees closed in. The standing stones rose out of the black, massive and slick with moss, their oak forms older than the park, older than the city. Rory stopped. Her breath was shallow. The pendant was hotter now, a steady
pulse
that matched her heartbeat. The clearing was wrong.
It was not the clearing
Eva had described. There was no open grass, no ring of stones she could step into and feel the pocket between Earth and the Fae realm. There was only a hollow, a dip in the ground ringed by stones that leaned inward like they
were listening
. The wildflowers grew thick between them, too thick, almost choking the stone bases. The air smelled sweet and metallic. She should have turned back. The rational part of her brain, the part that had slogged through Pre-Law at Cardiff because her father Brendan Carter had insisted, because the path had
been laid
for her, screamed to turn back.
She had left an abusive
ex named Evan. She had fled to London.
She was not going to
chase a myth into a dark park at midnight for a friend who texted in riddles. But the pendant
pulsed
. Rory stepped forward. The ground gave
slightly
underfoot, soft as if the earth itself
were padded
. The stones were cold when she touched one with her left hand, fingers brushing the scar on her wrist. The stone did
not feel like oak at all but like something smoother, warm-blooded
. A sound came from the trees behind her. Not wind. A branch snapped, deliberate. She froze.
Bright blue eyes adjusted slowly
to the dark. She did not turn. Her hand found the pendant, clenched the silver chain. Nothing moved at the edge of vision. Except it did. A shift in the flowers, a ripple that ran outward from the center of the hollow as if something had exhaled. She heard breathing. Not hers. Rory's mind catalogued details the way she
was trained
to. The delivery bag was still in her right hand, the paper sagging. Her jacket
was zipped
to her throat. The stones marked the boundary. The description from the note said this was a hidden clearing that exists in a pocket between Earth and the Fae realm. She whispered, "Eva?" Her voice sounded thin and wrong in the enclosed space. No answer. The breathing continued, slow and even. From the left, perhaps. Then from the right. The wrongness built
slowly
. The wildflowers
seemed to
lean toward her. The faint glow from the pendant cast a small circle of crimson on the moss at her feet, and in that circle something moved. A beetle, large and black, scuttled across the stone and vanished. The sound that shouldn't be there came again. A low chime, like a distant bell heard through water. Or a chain
being drawn
through air. Rory told herself she was tired. She had worked a double shift at Golden Empress, stacking boxes, taking orders. She had not slept well. She could be hallucinating. Cool-headed, intelligent, known for quick out-of-the-box thinking. That was her reputation. She could walk away now and be fine. She took another step into the hollow. The stones
were arranged
in a spiral now, not a ring. She had not noticed that before. Or it had changed. The air was warmer, humid, the kind of
warmth
that comes off skin. The pendant
throbbed
harder, and she
could feel
the faint inner glow spilling onto her palm. She set the delivery bag down
carefully
on the moss. She did not want to look clumsy. The bag landed with a soft thump. Something moved at the edge of vision. A shape between two stones, taller than a man, thin, and then gone when she blinked. She told herself it was a tree trunk. She told herself she needed to leave. But her feet
were rooted
. A faint rustle came from the flowers. Then another.
As if something were walking
through them, staying just beyond the glow. The breathing grew louder. It was not human. Too even, too slow. Rory's fingers tightened around the pendant. The silver chain was warm now, almost hot. She lifted the stone up, the deep crimson catching what little light there was. In the faint glow she saw the stones more clearly. They
were covered
in carvings, spirals and marks that were not there before, or she had not seen. They
seemed to
shift when she looked away. She thought of the time behavior. An hour inside can be minutes or days outside. She had been here maybe five minutes. It felt like twenty. "Eva?"
she called again, louder
. "If you're here, show yourself." The chime sounded again, closer. The flowers rustled in a spot directly behind her. She did not turn. She knew the rule from stories: don't turn your back. She had read enough folklore in university to know the rule. She took a step back toward the stones, toward the edge. The pendant
pulsed
once,
sharply
, and a thin line of light, red as the stone,
seemed to
run along the base of the nearest oak. A portal? A Hel portal? The note had said it pulses faintly with
warmth
when near a Hel portal. Hel. Not Fae. Her
stomach
turned. The breathing stopped. The
silence
that followed was worse. The wind had died. The wildflowers did not move. The park was entirely still. Rory's heart hammered against the stone. She
could feel
the crescent scar on her left wrist tingle, as if something
were touching
it. She lifted her hand. There was nothing. A shadow fell across her boots. She looked up. Between the stones, where the hollow narrowed, a figure stood. Not tall, not thin. Just present. It was not Eva. It had no face she could make out, just a suggestion of shape, and its outline
seemed to
be made of the same dark air as the trees. It did not move. Rory's mind
raced
. Out-of-the-box thinking. She was alone in a strange isolated place at night. She came here for a reason, but something feels off from the moment they arrive. She had the pendant. She had a delivery bag. She had her phone, dead. She did not run. Running would be panic. She was cool-headed.
Instead she lifted the pendant
higher, the deep crimson stone catching what little light it could. The faint inner glow flared, just a fraction, and the figure
seemed to
recoil, or the flowers did. The sound came again,
not a snap this time but a soft exhale, like someone stepping out of water
. Rory spoke, calm,
as if addressing a customer at the restaurant
. "I'm not here to bargain. I don't know what this is. I want to leave." The figure did not move. The breathing resumed, slow. She took one step back, then another. The stones
seemed to
lean with her movement, closing the spiral tighter. The wildflowers brushed her calves, cold. The pendant was hot now, almost burning. She
could feel
the
pulse
in her throat, in her wrist, in the scar. She thought of her mother Jennifer Carter, teacher, practical. She thought of Brendan, barrister, always arguing. She thought of Evan, and how easy it had been to stay too long in a room that felt wrong. She did not stay. Rory turned and ran. The gravel path
was gone
. The trees were different. The standing stones were behind her but she could still see them in the periphery of her vision, the spiral still closing. The flowers pressed against her legs, grabbing at her jacket. The chime followed her, now a constant low ringing in her ears. She stumbled out of the hollow as if pushed, crashing into a tree trunk that was not there a moment before. The air changed instantly, cold and sharp with real night. Richmond Park. Closed sign. Empty path. The pendant cooled against her skin, the glow dimming to nothing. She was alone. The clearing
was gone
. The stones were just oak trunks in the dark, mossy and ordinary. No hollow. No flowers. Her delivery bag was still in her hand, the paper damp. Rory stood there breathing hard, her shoulder-length black hair stuck to her forehead with sweat.
The scar on her left
wrist
throbbed
. Behind her, in the trees where the path narrowed, the flowers bloomed.
created_at
"2026-09-03T13:51:28.381Z"
9/3/2026, 1:51:28 PM
model
"meta/muse-glimmer-30b-20260810"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
277
moderation_latency
(null)
generation_time
25676
tokens_prompt
792
tokens_completion
3005
native_tokens_prompt
762
native_tokens_completion
2650
native_tokens_completion_images
(null)
native_tokens_reasoning
375
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
num_fetches
(null)
web_search_engine
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
service_tier
(null)
usage
0.0042417
router
(null)
user_agent
"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
http_referer
(null)
request_id
"req-1788443488-PDfsy0Rt5iNu7wYzG10b"
session_id
(null)
preset_id
(null)
api_type
"completions"
id
"gen-1788443488-xvM1rldmkVtTIyVN6uW4"
upstream_id
"oyodMhY-fdNmn-a3553aba7a5c2855"
provider_responses
0
endpoint_id
"e6c588fa-aef0-4e1b-bb7f-78185dd5b6da"
id
"oyodMhY-fdNmn-a3553aba7a5c2855"
is_byok
false
latency
255
model_permaslug
"meta/muse-glimmer-30b-20260810"
provider_name
"Together"
status
200
total_cost
0.0042417
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Together"
response_cache_source_id
(null)
data_region
"global"
workspace_id
"97e315e5-d303-487d-83c1-83180e8a13d4"
Evaluation details
Result
Evaluator
Details
Meta Data
0.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
4
adverbTagCount
1
adverbTags
0
"she called again [again]"
dialogueSentences
4
tagDensity
1
leniency
1
rawRatio
0.25
effectiveRatio
0.25
86.67%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1876
totalAiIsmAdverbs
5
found
0
adverb
"slightly"
count
1
1
adverb
"slowly"
count
2
2
adverb
"carefully"
count
1
3
adverb
"sharply"
count
1
highlights
0
"slightly"
1
"slowly"
2
"carefully"
3
"sharply"
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
54.69%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1876
totalAiIsms
17
found
0
word
"throb"
count
2
1
word
"reminder"
count
1
2
word
"pulse"
count
2
3
word
"pulsed"
count
2
4
word
"warmth"
count
2
5
word
"throbbed"
count
2
6
word
"could feel"
count
3
7
word
"stomach"
count
1
8
word
"silence"
count
1
9
word
"raced"
count
1
highlights
0
"throb"
1
"reminder"
2
"pulse"
3
"pulsed"
4
"warmth"
5
"throbbed"
6
"could feel"
7
"stomach"
8
"silence"
9
"raced"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
1
narrationSentences
198
matches
0
"y with warmth"
99.57%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
0
hedgeCount
6
narrationSentences
198
filterMatches
(empty)
hedgeMatches
0
"seemed to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
200
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
41
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
1
markdownWords
3
totalWords
1876
ratio
0.002
matches
0
"Isolde's grove. Now."
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
2
unquotedAttributions
0
matches
(empty)
100.00%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
51
wordCount
1834
uniqueNames
23
maxNameDensity
0.65
worstName
"Rory"
maxWindowNameDensity
2
worstWindowName
"Eva"
discoveredNames
White
1
Lodge
1
Vespa
1
Richmond
2
Heartstone
1
Pendant
1
Eva
7
Follow
1
October
1
Golden
2
Empress
2
Earth
2
Fae
3
Pre-Law
1
Cardiff
1
Brendan
2
Carter
2
Evan
2
London
1
Hel
3
Jennifer
1
Park
1
Rory
12
persons
0
"Pendant"
1
"Eva"
2
"Empress"
3
"Brendan"
4
"Carter"
5
"Evan"
6
"Jennifer"
7
"Rory"
places
0
"White"
1
"Richmond"
2
"Golden"
3
"Cardiff"
4
"London"
5
"Hel"
6
"Park"
globalScore
1
windowScore
1
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
120
glossingSentenceCount
1
matches
0
"as if addressing a customer at the restaurant"
93.39%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
2
per1kWords
1.066
wordCount
1876
matches
0
"not feel like oak at all but like something smoother, warm-blooded"
1
"not a snap this time but a soft exhale, like someone stepping out of water"
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
200
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
58
mean
32.34
std
24.27
cv
0.75
sampleLengths
0
4
1
88
2
16
3
100
4
46
5
51
6
67
7
6
8
91
9
12
10
46
11
4
12
70
13
73
14
4
15
49
16
14
17
23
18
36
19
56
20
13
21
16
22
46
23
25
24
47
25
7
26
50
27
24
28
38
29
5
30
33
31
64
32
26
33
10
34
39
35
58
36
3
37
3
38
20
39
30
40
9
41
52
42
44
43
11
44
34
45
19
46
26
47
9
48
25
49
57
84.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
12
totalSentences
198
matches
0
"were supposed"
1
"been gone"
2
"been laid"
3
"were padded"
4
"was trained"
5
"was zipped"
6
"being drawn"
7
"were arranged"
8
"were rooted"
9
"were covered"
10
"was gone"
11
"was gone"
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
3
totalVerbs
316
matches
0
"were listening"
1
"were walking"
2
"were touching"
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
200
ratio
0
matches
(empty)
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
142
adjectiveStacks
0
stackExamples
(empty)
adverbCount
3
adverbRatio
0.02112676056338028
lyAdverbCount
0
lyAdverbRatio
0
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
200
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
200
mean
9.38
std
7.53
cv
0.803
sampleLengths
0
4
1
37
2
36
3
15
4
7
5
9
6
8
7
23
8
41
9
9
10
19
11
9
12
12
13
2
14
3
15
5
16
15
17
8
18
3
19
1
20
15
21
24
22
17
23
20
24
24
25
6
26
6
27
16
28
8
29
29
30
1
31
37
32
3
33
9
34
4
35
24
36
2
37
4
38
12
39
4
40
8
41
23
42
20
43
13
44
6
45
5
46
34
47
8
48
5
49
21
25.00%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
52
diversityRatio
0.225
totalSentences
200
uniqueOpeners
45
74.49%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
4
totalSentences
179
matches
0
"Bright blue eyes adjusted slowly"
1
"Then from the right."
2
"Too even, too slow."
3
"Instead she lifted the pendant"
ratio
0.022
68.04%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
68
totalSentences
179
matches
0
"She had parked her battered"
1
"She was not supposed to"
2
"She was not supposed to"
3
"It had been warm since"
4
"She could see it now"
5
"She had come because Eva"
6
"She was cool-headed."
7
"She did not chase fae"
8
"She had laughed at the"
9
"She left the main track"
10
"It was October and they"
11
"She remembered that from the"
12
"Her breath was shallow."
13
"It was not the clearing"
14
"She should have turned back."
15
"She had left an abusive"
16
"She had fled to London."
17
"She was not going to"
18
"She did not turn."
19
"Her hand found the pendant,"
ratio
0.38
29.83%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
154
totalSentences
179
matches
0
"The park was closed."
1
"Rory knew that because the"
2
"She had parked her battered"
3
"The night air in Richmond"
4
"She was not supposed to"
5
"She was not supposed to"
6
"The Heartstone Pendant was warm"
7
"It had been warm since"
8
"The silver chain had caught"
9
"She could see it now"
10
"She had come because Eva"
11
"Eva had sent a message"
12
"Eva never texted like that."
13
"Rory told herself it was"
14
"She was cool-headed."
15
"She did not chase fae"
16
"The scar on her left"
17
"The ancient oak standing stones"
18
"Eva had shown her once,"
19
"She had laughed at the"
ratio
0.86
83.80%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
3
totalSentences
179
matches
0
"Now.* No explanation."
1
"Now the air did feel"
2
"As if something were walking"
ratio
0.017
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
68
technicalSentenceCount
3
matches
0
"As if something were walking through them, staying just beyond the glow."
1
"She could feel the crescent scar on her left wrist tingle, as if something were touching it."
2
"Rory spoke, calm, as if addressing a customer at the restaurant."
0.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
4
uselessAdditionCount
1
matches
0
"she called again, louder"
0.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
2
fancyCount
1
fancyTags
0
"She whispered (whisper)"
dialogueSentences
4
tagDensity
0.5
leniency
1
rawRatio
0.5
effectiveRatio
0.5
79.9828%