Run: 2026-09-03-01M1KS31TYY5GY9D82Y18HT47G

Run Details

Duration:
28.0s
Cost:
$0.013730
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Quinn vaulted the iron railing, her boots slamming hard onto wet asphalt. Water sprayed up from a puddle, soaking her trousers to the knee as she locked her sight on the fleeing silhouette thirty yards ahead. Tomás Herrera ran like a hunted fox. He carried a heavy leather medical satchel tucked under his left arm, his dark curly hair plastered to his forehead by the downpour. He took the sharp corner into Inverness Street without breaking stride, his trainers squealing against the slick pavement. Quinn pushed through the burning ache in her calves and accelerated. Eighteen years in the Metropolitan Police taught an officer how to pace a pursuit, but Herrera possessed the desperate stamina of a man who knew precisely what awaited him inside a cell. "Herrera! Stand down!" Her voice cut through the drone of Camden traffic, sharp and flat. Herrera glanced back over his shoulder. The dim glow of a chippy sign caught his olive features and the thin white scar running along his exposed left forearm. His warm brown eyes widened, but he did not slow. He hurled an empty metal beer keg into her path. Quinn sidestepped the tumbling aluminium cylinder, the worn leather strap of her watch biting into her wrist as she swung her arms to keep balance. The gap between them widened by five paces. Herrera darted toward the mouth of an alley blocked by rusted corrugated hoardings. A faded municipal warning sign declared the passage condemned. Herrera shoved the loose metal sheet aside and slipped into the void behind it. Quinn reached the gap three seconds later. She drew her baton, flicked her wrist to extend the steel shaft with a sharp clack, and ducked through the opening. The alley ended at a set of padlocked iron storm doors set into the concrete foundation of a Victorian substation. The heavy padlock hung split on the ground, fresh filings silver against the wet grime. The heavy leaf of the right-hand door stood ajar, revealing a flight of black stairs plunging straight into subterranean earth. Cold air rushed up from the dark, carrying the sharp scent of copper, damp chalk, and burned herbs. It smelled nothing like the standard stagnant damp of the London Underground. Quinn adjusted her grip on her baton, touched the radio clipped to her vest, and found only static humming through the earpiece. Dead channel. Underground interference, or something worse. The memory of DS Morris hit her chest like a physical blow. Morris had vanished down an unmapped maintenance shaft in Holborn three years back, leaving behind only an empty holster and a puddle of scorched water. She flicked her torch on, cutting a pale white beam through the gloom, and started down the stone steps. The stairwell spiralled down through layers of ancient London brickwork, past decommissioned Victorian sewer arches, until the concrete gave way to raw bedrock lined with obsolete tube tiles. Echoes of Herrera's frantic footsteps pattered thirty feet below. Quinn moved with silent, deliberate precision. Her boots found the centre of each tread to avoid the creak of old iron fixings. At the bottom of the spiral, the shaft opened into a forgotten subterranean station concourse. White subway tiles hung loose from the curved ceiling like rotting teeth. A set of rusted brass turnstiles barred the way to the platform tunnel, but a figure stood beside them. A towering man in an oiled duster coat blocked the archway. His skin possessed an unnatural, waxy sheen under the dim sodium bulb overhead. "Tokens," the man rumbled. Herrera stood before the sentinel, chest heaving, his fingers digging into his collar. He hauled out a small, yellowed object attached to a leather thong, a carved knucklebone etched with a spiral sigil, and slapped it into the gatekeeper's palm. "One entry," Herrera said. "Emergency triage." The sentinel closed his thick grey fingers over the bone, nodded once, and stepped aside. Herrera pushed through the turnstile and vanished into the darkness of the lower tunnel. Quinn stepped into the concourse, her torch beam fixed squarely on the sentinel's broad chest. "Metropolitan Police," Quinn said. "Step back from the gate." The sentinel did not flinch under the beam. He turned his heavy head toward her, revealing milky, pupilless eyes that reflected the torchlight like polished slate. "No law walks the Veil Market," the man said. "Show the bone, or turn back." "I am pursuing a suspect in an active felony." Quinn closed the distance, her baton raised at low-ready, her left hand hovering near her sidearm. "You obstruct me, and you go down for aiding and abetting. Move." The sentinel cracked his knuckles, a sound like snapping kindling. "Flesh cannot pass without tribute." Quinn did not waste breath on a second warning. She lunged forward, planted her left foot, and drove the steel tip of her baton into the nerve cluster behind his right knee. The strike connected with the density of seasoned oak. The giant grunted, his knee buckling an inch, but he swung a massive backhand toward her skull. Quinn ducked beneath the sweep, the air displacement rustling her cropped salt-and-pepper hair, and drove the heel of her boot into his exposed ankle. The sentinel stumbled into the turnstile with a loud metallic crash. Quinn seized his leather collar, used his own forward momentum to wrench him off balance, and shoved him hard against the tile wall. Before he could recover, she sprang over the rusted iron barrier and dropped into the tunnel beyond. "You will burn down there, copper!" the sentinel roared behind her. Quinn ignored the shout and pressed forward into the tunnel. The passage sloped downward, warm air replacing the cold draft of the surface. Faint sounds filtered through the brickwork: the murmur of hundreds of voices, the clinking of glassware, and the sharp hiss of molten metal. She reached the threshold of what had once been a dual-track platform. The space had transformed into a sprawling subterranean bazaar. Strands of yellow filament bulbs criss-crossed the arched ceiling, illuminating dozens of makeshift timber stalls built directly over the dead train tracks. Stallholders bartered behind tables piled high with dried roots, jars of iridescent fluid, unlabelled glass vials, and polished bone daggers. The crowd moved in a sluggish, deliberate rhythm, hooded figures rubbing shoulders with well-dressed patrons in tailored suits. Quinn swept the platform with a cold, analytical eye. Fifty yards down the central track, Herrera stood at a timber stall lined with glass carboys. He was handing a bundle of sealed banknotes to a vendor whose face remained entirely concealed beneath a black silk cowl. In return, the vendor pushed a velvet roll filled with gleaming surgical instruments across the rough counter. Quinn took a deep breath, slipped her baton into her belt ring, and drew her service pistol, keeping it low against her thigh. She advanced through the crowd. The patrons parted before her, not out of fear, but with slow, predatory curiosity. Whispers rippled across the stalls. Heads turned in unison. "Herrera," Quinn called out, her voice hard as flint. Tomás froze. His fingers clenched around the velvet surgical roll. He turned slowly, his olive face pale in the yellow bulb light, the silver Saint Christopher medallion glinting against his sweat-damp collar. "Detective," Tomás said. "Step away from the counter." "You shouldn't have come down here." "Hands where I can see them, Tomás. You're coming back to the station." "There are rules here, Quinn." Tomás backed away two steps, his eyes darting toward the shadowy fringes of the platform. "Your warrant means nothing past the turnstiles." "The law applies everywhere." "Not here." A sharp metallic click sounded directly behind Quinn's right ear. The unmistakable cold press of a gun barrel came to rest against the base of her skull. "Drop the iron, detective," a dry voice rasped from the shadows behind her. "Before we spill your badge across the rails."
created_at"2026-09-03T13:59:58.505Z" 9/3/2026, 1:59:58 PM
model"google/gemini-3.7-flash-20260813"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1411
moderation_latency(null)
generation_time15155
tokens_prompt4484
tokens_completion2542
native_tokens_prompt4507
native_tokens_completion2760
native_tokens_completion_images0
native_tokens_reasoning1059
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
service_tier"default"
usage0.01373025
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
http_referer(null)
request_id"req-1788443998-rPZtf1q6MO03mAf70MNl"
session_id(null)
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api_type"completions"
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upstream_id"Xn2Zaum6KcLl-sAPiambgQg"
provider_responses
0
endpoint_id"dd072012-3274-417d-97e3-e290cba37e31"
id"Xn2Zaum6KcLl-sAPiambgQg"
is_byokfalse
latency1411
model_permaslug"google/gemini-3.7-flash-20260813"
provider_name"Google AI Studio"
status200
total_cost0.01373025
cache_discount(null)
upstream_inference_cost0
provider_name"Google AI Studio"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags10
adverbTagCount0
adverbTags(empty)
dialogueSentences23
tagDensity0.435
leniency0.87
rawRatio0
effectiveRatio0
92.40% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1316
totalAiIsmAdverbs2
found
0
adverb"precisely"
count1
1
adverb"slowly"
count1
highlights
0"precisely"
1"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
27.81% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1316
totalAiIsms19
found
0
word"flicked"
count2
1
word"standard"
count1
2
word"gloom"
count1
3
word"echoes"
count1
4
word"footsteps"
count1
5
word"sentinel"
count7
6
word"etched"
count1
7
word"silk"
count1
8
word"velvet"
count2
9
word"gleaming"
count1
10
word"glinting"
count1
highlights
0"flicked"
1"standard"
2"gloom"
3"echoes"
4"footsteps"
5"sentinel"
6"etched"
7"silk"
8"velvet"
9"gleaming"
10"glinting"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"eyes widened/narrowed"
count1
highlights
0"eyes widened"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences87
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences87
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences100
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen32
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1316
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
66.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions47
wordCount1201
uniqueNames15
maxNameDensity1.42
worstName"Quinn"
maxWindowNameDensity3
worstWindowName"Quinn"
discoveredNames
Herrera10
Inverness1
Street1
Metropolitan1
Police1
Camden1
Victorian2
London2
Underground2
Morris2
Holborn1
Quinn17
Tomás4
Saint1
Christopher1
persons
0"Herrera"
1"Police"
2"Morris"
3"Quinn"
4"Tomás"
5"Saint"
6"Christopher"
places
0"Inverness"
1"Street"
2"Metropolitan"
3"London"
4"Holborn"
globalScore0.792
windowScore0.667
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences75
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.76
wordCount1316
matches
0"not out of fear, but with slow, predatory curiosity"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences100
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs50
mean26.32
std17.76
cv0.675
sampleLengths
036
148
243
33
460
533
636
728
855
930
1066
1119
1237
1322
1446
1524
164
1740
186
1915
2014
2115
229
2326
2415
2537
2615
2732
2850
2951
3011
3110
3236
3312
3469
359
3654
3728
3823
399
4032
413
425
436
4413
4527
464
472
4827
4921
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences87
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs185
matches
0"was handing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences100
ratio0
matches(empty)
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1209
adjectiveStacks1
stackExamples
0"revealing milky, pupilless eyes"
adverbCount19
adverbRatio0.015715467328370553
lyAdverbCount9
lyAdverbRatio0.007444168734491315
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences100
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences100
mean13.16
std7.03
cv0.534
sampleLengths
012
124
27
323
418
511
632
73
812
96
1022
1110
1210
1325
148
1513
169
1714
187
1921
2020
2115
2220
2318
2412
2522
262
275
2812
2925
3019
3128
329
336
3416
3515
3612
3719
3811
3913
404
4113
4227
434
442
4515
4614
4715
484
495
66.67% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.43
totalSentences100
uniqueOpeners43
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences82
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount18
totalSentences82
matches
0"He carried a heavy leather"
1"He took the sharp corner"
2"Her voice cut through the"
3"His warm brown eyes widened,"
4"He hurled an empty metal"
5"She drew her baton, flicked"
6"It smelled nothing like the"
7"She flicked her torch on,"
8"Her boots found the centre"
9"His skin possessed an unnatural,"
10"He hauled out a small,"
11"He turned his heavy head"
12"She lunged forward, planted her"
13"She reached the threshold of"
14"He was handing a bundle"
15"She advanced through the crowd."
16"His fingers clenched around the"
17"He turned slowly, his olive"
ratio0.22
14.88% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount73
totalSentences82
matches
0"Quinn vaulted the iron railing,"
1"Water sprayed up from a"
2"Tomás Herrera ran like a"
3"He carried a heavy leather"
4"He took the sharp corner"
5"Quinn pushed through the burning"
6"Her voice cut through the"
7"Herrera glanced back over his"
8"The dim glow of a"
9"His warm brown eyes widened,"
10"He hurled an empty metal"
11"Quinn sidestepped the tumbling aluminium"
12"The gap between them widened"
13"Herrera darted toward the mouth"
14"A faded municipal warning sign"
15"Herrera shoved the loose metal"
16"Quinn reached the gap three"
17"She drew her baton, flicked"
18"The alley ended at a"
19"The heavy padlock hung split"
ratio0.89
60.98% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences82
matches
0"Before he could recover, she"
ratio0.012
81.28% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences58
technicalSentenceCount5
matches
0"Quinn vaulted the iron railing, her boots slamming hard onto wet asphalt."
1"He took the sharp corner into Inverness Street without breaking stride, his trainers squealing against the slick pavement."
2"Eighteen years in the Metropolitan Police taught an officer how to pace a pursuit, but Herrera possessed the desperate stamina of a man who knew precisely what …"
3"Herrera stood before the sentinel, chest heaving, his fingers digging into his collar."
4"He turned his heavy head toward her, revealing milky, pupilless eyes that reflected the torchlight like polished slate."
25.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags10
uselessAdditionCount2
matches
0"Quinn called out, her voice hard as flint"
1"Tomás backed away, his eyes darting toward the shadowy fringes of the platform"
63.04% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags6
fancyCount2
fancyTags
0"the sentinel roared (roar)"
1"Quinn called out (call out)"
dialogueSentences23
tagDensity0.261
leniency0.522
rawRatio0.333
effectiveRatio0.174
83.0908%