Run: 2026-09-03-01M1KZK15Q5PYFC43425A3WBPM

Run Details

Duration:
3m 54s
Cost:
$0.035287
Provider:
Tencent

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Quinn’s fingers brushed the suspect’s jacket and closed on empty air. Tomás Herrera put on a burst of speed, his short curly dark brown hair plastered to his skull, the Saint Christopher medallion bouncing against his chest. He’d been three steps from the door of The Raven’s Nest when she’d spoken his name, and now he ran as if the devil himself had a warrant. She’d watched the bar for three nights, waiting for someone to slip out of the hidden back room behind the bookshelf. Herrera had been the first through that door, and he’d taken one look at her and bolted. Behind them, the distinctive green neon sign above the bar’s entrance flickered. Its glow smeared across the rain-slicked tarmac, turning the puddles to green fire. The window beside the door, crowded with old maps and black-and-white photographs, flashed past as Quinn gave chase. She ran with military precision, each stride measured even at a sprint. At forty-one, eighteen years of decorated service had carved a sharp jaw and a stubborn set to her shoulders. Her worn leather watch dug into her left wrist. Herrera darted left into a narrow alley; Quinn followed, boots hammering wet brick. He knocked over a stack of empty crates. She vaulted them without breaking rhythm. Ahead, he grabbed a railing and vaulted a low wall. The scar on his left forearm stood out pale against his olive skin. Quinn hit the wall, cleared it, and landed hard on the other side. Rainwater surged in the gutters, cold and black, and the city blurred around them. They crossed a junction against the lights. A black cab swerved, horn blaring, headlights white in the dark. Herrera didn’t look back. Neither did she. The neon and noise of Soho fell away. The streets narrowed. Railway arches rose ahead, brick black with diesel and rain. Graffiti-slicked shutters replaced shopfronts. Herrera led her into Camden, towards the mouth of a fenced-off stairwell. A faded sign read CAMDEN STATION: CLOSED. The padlock on the gate hung open, a length of chain looped loose through the hasp. Herrera reached the gate and didn’t slow. He pulled a pale sliver of bone from his pocket and slotted it into a shallow alcove in the gatepost. The lock gave a wet click. He shouldered through, and the gate swung shut behind him. The bolt rammed home with a heavy clunk. Quinn arrived seconds later. She slapped a hand against the steel. The cold gate trembled with the impact of the chase. The alcove was the size of a thumb, shaped like a token. She knew that shape. She reached into her coat and pulled out Morris’s token. Three years she had carried it, ever since the Thames had given up her partner’s body. The official file said DS Morris had drowned in the line of duty, but the truth had never sat right. The coroner had called the small carved bone a trinket. Quinn called it evidence. She still didn’t understand the things it hinted at, the supernatural edges she couldn’t name, but she knew one fact: it had opened something for Morris. It would open this. "Quinn." Herrera’s voice came through the steel, thin and tense. "Don’t." "Step aside and I might not cuff you." A pause, then his breath, close to the gate. "You can’t arrest what’s down here." "Watch me." She slotted the token into the alcove. The lock clicked. The gate swung inward on a darkness far deeper than the night above. Quinn set her jaw and stepped through. The air changed at once. Rain and traffic noise cut off. The stairwell opened into a vast abandoned Tube station, and the Veil Market unpacked its wares in every corner. Stalls draped in velvet lined the cracked tiled walls. Cages of glowing bottles threw green and violet light across advertisements from a century ago, faded to ghosts. A stall sold banned alchemical substances, their labels written in a script that hurt the eye. Another peddled information, the vendor’s face hidden behind a veil of shifting smoke. The market moved locations every full moon, but tonight it filled this forgotten place with a low hum, the murmur of a crowd, and the clink of glass. Quinn stepped off the last step. The gate slammed shut behind her. A heavy bolt rammed home. The boom rolled through the station. Every nearby vendor stopped. Dozens of eyes turned towards her, not all of them human. Herrera stood a few yards away, breathing hard, his warm brown eyes wide. He hadn’t run. He hadn’t hidden. He simply waited, the Saint Christopher medallion clutched in one fist. "I told you not to follow." Her hand went to her radio, then stopped. No signal down here. "Where’s the way out?" Herrera’s gaze dropped to the token still clutched in her left hand. The bone had gone black. Smoke curled from between her fingers. "There isn’t one. Not with that." A hand, long-fingered and grey, closed over Quinn’s shoulder from behind. The voice ground like glass. "No mortals. No Police." Quinn drove her elbow back, connected with something solid, and the market erupted.
created_at"2026-09-03T15:53:20.831Z" 9/3/2026, 3:53:20 PM
model"tencent/hy4-preview-20260827"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2129
moderation_latency(null)
generation_time233875
tokens_prompt4484
tokens_completion14704
native_tokens_prompt4309
native_tokens_completion14010
native_tokens_completion_images(null)
native_tokens_reasoning12821
native_tokens_cached4224
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.035287308
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
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request_id"req-1788450800-YjlzdDm2FStT06PWBXTS"
session_id(null)
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api_type"completions"
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upstream_id"31d9ca42-ba7c-4620-90e5-8ae25b8dde70"
provider_responses
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is_byokfalse
latency2129
model_permaslug"tencent/hy4-preview-20260827"
provider_name"Tencent"
status200
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cache_discount0.003345408
upstream_inference_cost0
provider_name"Tencent"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount858
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
76.69% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount858
totalAiIsms4
found
0
word"flickered"
count1
1
word"measured"
count1
2
word"trembled"
count1
3
word"velvet"
count1
highlights
0"flickered"
1"measured"
2"trembled"
3"velvet"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences78
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences78
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences87
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen28
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords858
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions3
unquotedAttributions0
matches(empty)
89.02% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions34
wordCount820
uniqueNames13
maxNameDensity1.22
worstName"Quinn"
maxWindowNameDensity2
worstWindowName"Herrera"
discoveredNames
Herrera9
Saint2
Christopher2
Raven1
Nest1
Quinn10
Soho1
Camden1
Morris3
Thames1
Tube1
Veil1
Market1
persons
0"Herrera"
1"Saint"
2"Christopher"
3"Raven"
4"Quinn"
5"Morris"
6"Market"
places
0"Soho"
1"Camden"
2"Thames"
globalScore0.89
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences61
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount858
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences87
matches
0"knew that shape"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs18
mean47.67
std27.53
cv0.578
sampleLengths
011
192
243
353
464
525
660
751
837
990
1036
117
1223
13114
1438
1530
1651
1733
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences78
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs137
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount1
flaggedSentences1
totalSentences87
ratio0.011
matches
0"Herrera darted left into a narrow alley; Quinn followed, boots hammering wet brick."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount827
adjectiveStacks1
stackExamples
0"grey, closed over Quinn’s"
adverbCount16
adverbRatio0.019347037484885126
lyAdverbCount2
lyAdverbRatio0.0024183796856106408
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences87
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences87
mean9.86
std6.07
cv0.616
sampleLengths
011
126
228
321
417
512
613
718
812
919
109
1113
128
136
1410
1513
1613
1714
187
1911
204
213
228
233
2410
254
2612
277
2816
297
3020
316
3210
338
344
357
3610
3712
384
3910
4016
4120
4210
434
4426
454
461
479
481
498
57.09% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.39080459770114945
totalSentences87
uniqueOpeners34
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences78
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount20
totalSentences78
matches
0"He’d been three steps from"
1"She’d watched the bar for"
2"Its glow smeared across the"
3"She ran with military precision,"
4"Her worn leather watch dug"
5"He knocked over a stack"
6"She vaulted them without breaking"
7"They crossed a junction against"
8"He pulled a pale sliver"
9"He shouldered through, and the"
10"She slapped a hand against"
11"She knew that shape."
12"She reached into her coat"
13"She still didn’t understand the"
14"It would open this."
15"She slotted the token into"
16"He hadn’t run."
17"He hadn’t hidden."
18"He simply waited, the Saint"
19"Her hand went to her"
ratio0.256
11.28% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount70
totalSentences78
matches
0"Quinn’s fingers brushed the suspect’s"
1"Tomás Herrera put on a"
2"He’d been three steps from"
3"She’d watched the bar for"
4"Herrera had been the first"
5"Its glow smeared across the"
6"The window beside the door,"
7"She ran with military precision,"
8"Her worn leather watch dug"
9"Herrera darted left into a"
10"He knocked over a stack"
11"She vaulted them without breaking"
12"The scar on his left"
13"Quinn hit the wall, cleared"
14"Rainwater surged in the gutters,"
15"They crossed a junction against"
16"A black cab swerved, horn"
17"Herrera didn’t look back."
18"Neither did she."
19"The neon and noise of"
ratio0.897
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences78
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences40
technicalSentenceCount1
matches
0"He’d been three steps from the door of The Raven’s Nest when she’d spoken his name, and now he ran as if the devil himself had a warrant."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
87.6028%