Run: 2026-09-03-01M1M18XPQAMA68492BT7JSG8T

Run Details

Duration:
4m 8s
Cost:
$0.040542
Provider:
Tencent

Model input

System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary.

Model response

AI
Aurora Carter cut the engine of her delivery scooter at the edge of Richmond Park and let the silence rush in. It was ten minutes past one in the morning, and the mist hung low over the tarmac, turning the streetlamps into blurred orange smears. She was still wearing her Golden Empress jacket, the crimson logo on the sleeve crusted with a week of London grime, and the insulated delivery bag was still strapped to the seat behind her, reeking faintly of five-spice and fried rice. The last order of the night had gone to a flat in Kew, and she had meant to go home, to the flat above Silas' bar, to sleep for eight hours and forget the ache in her shoulders. But then Eva's message had come through, two hours ago now. The message had read: Isolde's grove. Richmond Park. The old stones. I think I found it. And then nothing. That was not like Eva. Eva, who had pulled her out of Cardiff and away from Evan with nothing but a train ticket and a fierce, stubborn loyalty. Eva, who had not answered her phone in two days. Rory touched the small crescent-shaped scar on her left wrist, a souvenir from a childhood accident, the way she did when the world tilted sideways, and felt the weight of the Heartstone Pendant against her collarbone. The pendant was an artifact said to have come from Dymas, delivered to her six months ago by an unknown benefactor in a plain brown package with no note and no return address. It had been warm for the last hour, a steady, pulsing heat that had nothing to do with the November cold. She pulled the silver chain free from beneath her jacket. The gemstone was the size of her thumbnail, deep crimson, with a faint inner glow that seemed to breathe in the dark. It pulsed in time with her own heartbeat, or perhaps her heartbeat had learned to follow it. She knew what it meant. The pendant responded to Hel portals. She had tested it once, months ago, in a graveyard in Nunhead, and it had gone as cold and still as a stone. Here, in a place the old maps called Isolde's grove, it was hot enough to scald. A Fae-touched clearing should not have smelled of Hel. That was the first wrongness, and Rory, who had spent a childhood listening to her father Brendan, an Irish barrister, dissect evidence and her mother Jennifer, a Welsh teacher, dissect motive, filed it away and kept walking. At twenty-five, five-foot-six and slight with it, she had learned long ago that she could not win through strength; she would win by thinking, or not at all. She locked the scooter, left the delivery bag, and took out her phone. The flashlight beam cut a bright cone through the mist. A deer track wound away between the trees, and she followed it, her boots silent on the damp earth, her straight shoulder-length black hair tucked into her collar, her bright blue eyes scanning the dark. Behind her, the city was a distant murmur, a rumor of traffic and sirens. Ahead, there was only the grove, and the thing that had taken her friend. The standing stones rose out of the mist like broken teeth. Ancient oak, not granite, blackened by centuries of rain and rot, they stood in a rough circle at the edge of a clearing. Wildflowers bloomed around their bases, impossible in late November, a drift of white and blue and bruised purple nodding in a wind that did not exist. This was the boundary. Rory stepped between two of the stones, and the world changed. The mist vanished, as if sliced away by a knife. The cold deepened, but the scent of wildflowers grew thick enough to taste, green and sweet and cloying. She shone her light into the clearing; the beam seemed to stop a few feet ahead, swallowed by the dark. She checked her phone. No signal. The time read 01:14. She had left the scooter at 01:00. Fourteen minutes. It felt like an hour since she'd locked the scooter. She told herself it was adrenaline. She did not believe it. "Eva?" she called, keeping her voice low. The name left her lips and died instantly, absorbed by the stillness. No answer. She walked deeper into the grove. The wildflowers brushed against her boots, and when she glanced back, the pale stems had tangled together behind her, closing over her footprints as neatly as a zip. She stopped. Turned. The way she had come was gone, replaced by a wall of flowers and shadow. She raised the light, searching for the gap between the stones, and found only more oaks, more flowers, more dark. The first sound came then: the creak of a swing, metal on metal, rusty and slow. Then a child's laugh, bright and clear, no more than twenty feet away. Rory's breath caught in her throat. There were no playgrounds in this part of the park. The gates were locked at dusk; she'd had to climb the fence herself. The laugh came again, closer, muffled now, as if the child were pressing its face into a pillow. She swept the beam across the clearing. Nothing. Only the oak stones, standing like judges, and the endless nodding flowers. Something moved at the edge of her vision. She turned her head sharply, and for a heartbeat she saw it: a tall shape detaching itself from the shadow of a standing stone, slipping behind another with a fluid, boneless grace. She shone the light directly at the spot. Rough bark. A single white petal. Nothing else. Her pulse hammered against the crescent scar on her wrist. She forced herself to breathe, to think. She had run from a man who had taught her that panic was a luxury; she would not give it to this place. She began to walk again, counting the stones as she passed. One. Two. Three. The oak was cold and slick under her palm. She reached twelve, and stepped into the center of the grove, where the earth dipped into a shallow bowl. She looked back the way she had come and counted again. Thirteen. She blinked. Twelve. The extra stone stood where the path should have been, and then it was gone, and her mouth was dry as dust. The grove was rearranging itself, or her eyes were lying. Either way, she was not alone with her own footsteps anymore. The pendant burned against her chest. She pulled it out again, wrapping her fingers around the silver chain, and the crimson gem flared, casting long, bloody shadows across the wildflowers. Warmth flooded her palm. It was not just reacting now; it was insistent, a steady throb like a finger tapping against glass. A Hel portal. Here. In a Fae grove. Eva had been researching portals for months, chasing rumors of thin places between worlds. Rory had laughed at her, gently. Now the pendant's heat was a scream she could not ignore. She checked her phone. The screen flickered. 03:47. That was impossible. She had been inside for half an hour, perhaps forty minutes at the outside. The battery, which had read eighty percent when she left the scooter, now showed twelve. The air felt heavier, charged like the moment before lightning strikes, or before a door opens onto something that has been waiting a very long time. An hour inside could be minutes or days outside, the old stories said. She was beginning to understand how true that was. Footsteps whispered behind her. They matched her pace exactly. She stopped. They stopped. She did not turn around. Instead, she counted to three in her head, the way her father had taught her to count before delivering a closing argument, and then she spun, light raised. Empty path. Crushed flowers. The mist, or the lack of it, pressing close. But the back of her neck was warm, and the warmth smelled of copper and old leaves, and she knew, with a cold certainty that settled in her stomach like a stone, that something was standing directly behind her, breathing softly. She stepped away, fast, and turned. Nothing. "Eva?" she called, and her voice was steady, because she would not give this place the satisfaction of hearing it break. "If you're here, say something. Please." For a long moment, the grove held its breath. And then, from the center of the bowl, Eva's voice answered. "Rory, come here. It's beautiful. You have to see." Rory went still. Eva never called her Rory to her face. Only in texts, and always with a joke, a stupid nickname, a laugh written into the spelling. This voice was flat, bright and empty as a glass eye. It was Eva's voice, and it was not Eva. Slowly, she turned toward the center of the grove. Between two of the oak stones, a figure stood. It was tall, too tall, its limbs long and jointed wrong, arms hanging past its knees. Its skin was the pale grey of a drowned thing, its face a smooth oval without feature until she looked directly at it, and then there were eyes like cracks in ice, and they were fixed on her with a patience that made her skin crawl. She shone the phone light at it. The beam passed through empty air. The figure was gone. But the afterimage burned on her retina, and the silence that followed was worse than any scream. She was being circled. She could feel it, a pressure in the dark, footsteps padding just beyond the reach of her light. From somewhere among the stones, the child's laugh rang out again, high and clear, and cut off abruptly, as if a hand had clamped over a mouth. Rory's mind, cool and quick even now, sorted through the pieces. The grove was a pocket between worlds; time moved differently here. The exit was gone, or moving. The pendant insisted a Hel portal was open, or opening. And something in the dark was herding her, using Eva's voice as bait, waiting for her to run blindly into the center. She thought of her flat above Silas' bar, of Yu-Fei Cheung shouting orders in the kitchen of the Golden Empress, of the long flight from Cardiff and the longer shadow Evan had cast. She thought of Eva's hand closing around hers at Victoria Station, dragging her onto the train, saving her life without ever saying a word about it. She would not leave without her. Rory lifted the pendant, holding it up like a weapon, the crimson gemstone flaring until the wildflowers recoiled from its light. "I'm not going anywhere," she said. "Where is she?" The whisper came from everywhere at once, a hundred voices layered into one. Here. And then the air at the center of the grove tore open. It was not a sound, not really. It was the absence of sound, a seam of absolute darkness splitting the night, rimmed with the same deep, pulsing crimson as the stone at her throat. The wildflowers turned toward it, every pale face straining. The oak stones seemed to lean inward, ancient and hungry. And from the other side of that impossible seam, Rory heard it: a single, choked sob, and Eva's voice, raw and terrified and real. "Rory, run." But Rory Carter had spent her whole life running. She took a step toward the darkness instead, and then another, the pendant burning cold and hot all at once against her palm. The figure moved with her at the edge of her vision, and the grove closed behind her like a held breath, and she did not look back to see if the way out was still there. She already knew it wasn't.
created_at"2026-09-03T16:22:46.752Z" 9/3/2026, 4:22:46 PM
model"tencent/hy4-preview-20260827"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1458
moderation_latency(null)
generation_time248251
tokens_prompt792
tokens_completion17161
native_tokens_prompt769
native_tokens_completion16177
native_tokens_completion_images(null)
native_tokens_reasoning13641
native_tokens_cached704
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.040542455
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
http_referer(null)
request_id"req-1788452566-rrqJtfI3KaJl7ckzmvgN"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1788452566-fiWsOZ3v0EhkYVKvVa1r"
upstream_id"c443374c-58ec-4590-a4dd-25e0af91316a"
provider_responses
0
endpoint_id"ad2a4093-3d2a-41d9-adf1-8b499ac8445d"
id"c443374c-58ec-4590-a4dd-25e0af91316a"
is_byokfalse
latency1458
model_permaslug"tencent/hy4-preview-20260827"
provider_name"Tencent"
status200
total_cost0.040542455
cache_discount0.000557568
upstream_inference_cost0
provider_name"Tencent"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount0
adverbTags(empty)
dialogueSentences7
tagDensity0.714
leniency1
rawRatio0
effectiveRatio0
84.81% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1975
totalAiIsmAdverbs6
found
0
adverb"sharply"
count1
1
adverb"gently"
count1
2
adverb"very"
count1
3
adverb"softly"
count1
4
adverb"slowly"
count1
5
adverb"really"
count1
highlights
0"sharply"
1"gently"
2"very"
3"softly"
4"slowly"
5"really"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
56.96% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1975
totalAiIsms17
found
0
word"silence"
count2
1
word"weight"
count1
2
word"pulsed"
count1
3
word"scanning"
count1
4
word"pulse"
count1
5
word"footsteps"
count3
6
word"warmth"
count2
7
word"throb"
count1
8
word"flickered"
count1
9
word"charged"
count1
10
word"stomach"
count1
11
word"could feel"
count1
12
word"whisper"
count1
highlights
0"silence"
1"weight"
2"pulsed"
3"scanning"
4"pulse"
5"footsteps"
6"warmth"
7"throb"
8"flickered"
9"charged"
10"stomach"
11"could feel"
12"whisper"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences159
matches(empty)
97.93% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount4
narrationSentences159
filterMatches
0"think"
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences163
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen46
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1975
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions8
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions56
wordCount1908
uniqueNames26
maxNameDensity0.63
worstName"Eva"
maxWindowNameDensity2
worstWindowName"Eva"
discoveredNames
Carter2
Richmond2
Park2
Golden1
Empress1
London1
Kew1
Eva12
Isolde2
Cardiff1
Evan1
Heartstone1
Pendant1
Dymas1
November2
Hel4
Nunhead1
Fae-touched1
Rory11
Brendan1
Irish1
Jennifer1
Welsh1
Fae2
Victoria1
Station1
persons
0"Carter"
1"Eva"
2"Isolde"
3"Evan"
4"Pendant"
5"Rory"
6"Brendan"
7"Jennifer"
8"Victoria"
9"Station"
places
0"Richmond"
1"Park"
2"London"
3"Kew"
4"Cardiff"
5"Hel"
6"Nunhead"
7"Fae"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences112
glossingSentenceCount2
matches
0"glow that seemed to breathe in the dark"
1"felt like an hour since she'd locked th"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1975
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences163
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs40
mean49.38
std40.98
cv0.83
sampleLengths
0154
138
2189
374
486
575
688
721
872
929
1067
118
1288
1353
141
1546
1691
178
1880
194
2042
2154
227
2327
2420
259
2648
2718
2896
2949
3060
3159
326
3330
3414
3512
3677
372
3868
395
89.82% Passive voice overuse
Target: ≤2% passive sentences
passiveCount7
totalSentences159
matches
0"was gone"
1"were locked"
2"was gone"
3"were fixed"
4"was gone"
5"being circled"
6"was gone"
18.59% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount8
totalVerbs294
matches
0"was still wearing"
1"were pressing"
2"was rearranging"
3"were lying"
4"was not just reacting"
5"was beginning"
6"was standing"
7"was herding"
37.69% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount6
flaggedSentences6
totalSentences163
ratio0.037
matches
0"At twenty-five, five-foot-six and slight with it, she had learned long ago that she could not win through strength; she would win by thinking, or not at all."
1"She shone her light into the clearing; the beam seemed to stop a few feet ahead, swallowed by the dark."
2"The gates were locked at dusk; she'd had to climb the fence herself."
3"She had run from a man who had taught her that panic was a luxury; she would not give it to this place."
4"It was not just reacting now; it was insistent, a steady throb like a finger tapping against glass."
5"The grove was a pocket between worlds; time moved differently here."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount125
adjectiveStacks0
stackExamples(empty)
adverbCount4
adverbRatio0.032
lyAdverbCount1
lyAdverbRatio0.008
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences163
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences163
mean12.12
std9.92
cv0.819
sampleLengths
021
124
241
338
411
56
62
73
85
93
105
1123
1210
1336
1433
1521
1610
1722
1817
195
206
2123
2216
239
2437
2528
2613
2710
2835
2914
3014
3111
3223
3326
344
3511
3610
3718
3820
394
402
414
427
432
4410
456
465
477
4812
492
40.12% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats20
diversityRatio0.3148148148148148
totalSentences162
uniqueOpeners51
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount5
totalSentences135
matches
0"Then a child's laugh, bright"
1"Only the oak stones, standing"
2"Instead, she counted to three"
3"Only in texts, and always"
4"Slowly, she turned toward the"
ratio0.037
74.81% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount49
totalSentences135
matches
0"It was ten minutes past"
1"She was still wearing her"
2"I think I found it."
3"It had been warm for"
4"She pulled the silver chain"
5"It pulsed in time with"
6"She knew what it meant."
7"She had tested it once,"
8"She locked the scooter, left"
9"She shone her light into"
10"She checked her phone."
11"She had left the scooter"
12"It felt like an hour"
13"She told herself it was"
14"She did not believe it."
15"she called, keeping her voice"
16"She walked deeper into the"
17"She raised the light, searching"
18"She swept the beam across"
19"She turned her head sharply,"
ratio0.363
52.59% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount110
totalSentences135
matches
0"Aurora Carter cut the engine"
1"It was ten minutes past"
2"She was still wearing her"
3"The last order of the"
4"The message had read: Isolde's"
5"The old stones."
6"I think I found it."
7"That was not like Eva."
8"Eva, who had pulled her"
9"Eva, who had not answered"
10"Rory touched the small crescent-shaped"
11"The pendant was an artifact"
12"It had been warm for"
13"She pulled the silver chain"
14"The gemstone was the size"
15"It pulsed in time with"
16"She knew what it meant."
17"The pendant responded to Hel"
18"She had tested it once,"
19"Here, in a place the"
ratio0.815
74.07% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences135
matches
0"Either way, she was not"
1"Now the pendant's heat was"
ratio0.015
89.29% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences80
technicalSentenceCount6
matches
0"The gemstone was the size of her thumbnail, deep crimson, with a faint inner glow that seemed to breathe in the dark."
1"That was the first wrongness, and Rory, who had spent a childhood listening to her father Brendan, an Irish barrister, dissect evidence and her mother Jennifer,…"
2"Wildflowers bloomed around their bases, impossible in late November, a drift of white and blue and bruised purple nodding in a wind that did not exist."
3"The air felt heavier, charged like the moment before lightning strikes, or before a door opens onto something that has been waiting a very long time."
4"From somewhere among the stones, the child's laugh rang out again, high and clear, and cut off abruptly, as if a hand had clamped over a mouth."
5"She thought of Eva's hand closing around hers at Victoria Station, dragging her onto the train, saving her life without ever saying a word about it."
25.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount1
matches
0"she called, and her voice was steady, because she would not give this place the satisfaction of hearing it break"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount0
fancyTags(empty)
dialogueSentences7
tagDensity0.429
leniency0.857
rawRatio0
effectiveRatio0
84.7231%