Run: 2026-09-10-01M25DFX3VNEXPV1CXFPBE2G9X

Run Details

Duration:
25.1s
Cost:
$0.002256
Provider:
DeepSeek

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The suspect's leather jacket flapped like a broken wing as she ran. Quinn's boots slammed the wet pavement, each step sending a shock up her shins. She'd been tailing the woman for three hours, since the green neon of the Raven's Nest had spat her out into the Soho drizzle, and now the gap between them was closing. Fifteen yards. Twelve. "Police. Stop where you are." The woman didn't stop. She vaulted a low railing and cut left into a service alley that stank of rotting produce and wet cardboard. Quinn followed, one hand on her radio, the other skimming the brickwork to keep her balance. Her shoulder clipped a drainpipe. Pain bloomed. She ignored it. Three months of surveillance. Three months of watching the Nest, logging faces, matching names to the photographs pinned across her spare room. The woman was a courier, one of the quiet ones who moved packages the clique didn't want traced. Quinn had seen her hand off a envelope to a man in a butcher's apron outside the British Museum. She'd seen her slip through the back door of a members-only club in Mayfair. Always the same coat. Always the same route. The alley opened onto a construction site, hoarding panels covered in fly-posters. The woman slipped through a gap where the plywood had been prised loose. Quinn grabbed the edge and hauled herself through, splinters biting her palm. Darkness. The kind that made her eyes useless. The ground beneath her feet changed from gravel to metal grating. She pulled her torch and clicked it on. A stairwell. Descending. Tiled walls, cracked and stained, the stairwell of some abandoned Tube station swallowed by development. The beam caught the woman's back two flights down, descending fast. "Don't do this," Quinn called. Her voice echoed off the tiles and came back wrong, thin and stretched. The woman stopped. Turned her head. In the torchlight her face was pale, sharp-featured, expressionless. "You can't follow me down here, Detective." "Is that a threat?" The woman almost smiled. "It's a warning." She kept going. Her footsteps rang against the metal treads, then went silent. Quinn stood at the top of the stairs. Above her, the gap in the hoarding showed a rectangle of rain-streaked city night. Below, nothing but dark. She checked her radio. Static. She tried the mobile in her coat pocket. No signal. Standard procedure said wait for backup. Standard procedure said secure the entrance, call it in, let the tactical unit handle an unknown subterranean site. Morris had followed standard procedure once. She'd gone down into the dark with her torch and her warrant card and a partner who never came back up. The watch on Quinn's wrist felt heavy. Leather, worn at the buckle. She'd never taken it off. She took the first step down. The stairs went further than they should have. Four flights, six, eight. The air changed as she descended, grew warmer, thicker, carrying smells she couldn't place. Incense. Wet stone. Something medicinal, sharp and herbal. Underneath it all, a note of copper that made the hairs on her arms lift. At the bottom, the stairwell opened into a platform. Quinn swept her torch across it. Old tiles, a station sign too faded to read. But the platform wasn't empty. Stalls lined the far wall, draped in tarpaulin, stacked high with crates. Someone had hung strings of bulbs between the pillars, and they glowed dim amber, enough to see by but not enough to see clearly. People moved in the shadows. She caught fragments. A woman in a headscarf weighing something on a brass scale. A man with a case of glass vials, tilting them to the light. A queue of figures at a stall that sold nothing she could identify, only shapes wrapped in brown paper. The suspect stood twenty feet away, arms loose at her sides. "Welcome to the Market." "What is this place?" "You know what it is. You've been circling it for months. Watching the Nest. Taking photographs. Did you think we wouldn't notice?" Quinn's mouth went dry. She kept her torch on the woman's face. "You've been watching me." "We watch everyone who gets close." "Where's the package you picked up last Tuesday? The envelope from the butcher." The woman tilted her head. "You're persistent." "I'm a detective." "You're a problem." Movement behind her. Quinn spun, torch raised. A stall had opened, tarpaulin drawn back, revealing a crone seated on a stool. Her hands rested on a cloth of black velvet, and on that cloth lay bones. Small ones. Knuckles. Teeth. "Entry token," the crone said. Her voice was soft, dry, like pages turning. "I'm not here to shop." "Everyone's here to shop. You want to pass, you pay." "I don't carry cash." The crone's eyes were milky, blind, but they tracked Quinn's face with unsettling precision. "Not cash, love. Blood. A drop will do." Quinn's hand went to the cut on her palm from the hoarding. It was still weeping, a thin line of red across the lifeline. "I'm not giving you anything." "Then you don't pass." Behind her, the suspect shifted. Quinn turned. The woman was moving away, deeper into the Market, past the stalls, into the corridor beyond. Her footsteps quickened. "Stop." The woman didn't stop. Quinn took a step to follow. The crone's voice cut through the air. "You'll want the token. The Market doesn't like gatecrashers." Quinn looked at the bones on the velvet. At the queue of silent figures waiting at the next stall. At the shadows that had gathered at the edges of the lamplight, watching her with too many eyes. She thought of Morris. Of the file she kept in her desk drawer, the one she'd read so many times the pages had gone soft. Of the last photograph taken of her partner, standing outside a pub in Camden, smiling at someone the camera hadn't caught. She pressed her palm to the velvet. The crone's fingers closed around her wrist, cool and surprisingly strong. "There," the crone said. "Now you're one of us." Quinn pulled her hand back. The bones on the velvet had shifted, rearranged. They spelled something, though she couldn't read it. She didn't want to. She walked past the stall. The Market stretched ahead, deeper than the platform should have allowed, lanterns flickering in the dark. The suspect was a silhouette now, almost gone. The crone called after her. "She was looking for someone, you know. The last copper who came down here." Quinn stopped. "Had a watch just like yours. Leather. Worn at the buckle." The blood in Quinn's veins turned to ice. "Where is she?" The crone smiled. Her teeth were small and sharp and yellow. "Ask the Market." Somewhere deep in the tunnels, a bell began to toll. The stallholders fell silent. The lanterns dimmed. And Quinn heard it, faint but unmistakable, the sound of footsteps behind her, lots of them, closing in from the stairs she'd just descended.
created_at"2026-09-10T10:23:23.778Z" 9/10/2026, 10:23:23 AM
model"deepseek/deepseek-v4.1-flash-20260910"
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external_user(null)
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generation_time25095
tokens_prompt4484
tokens_completion4186
native_tokens_prompt4246
native_tokens_completion3702
native_tokens_completion_images(null)
native_tokens_reasoning2160
native_tokens_cached4096
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num_input_audio_prompt(null)
num_media_completion0
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount0
adverbTags(empty)
dialogueSentences29
tagDensity0.103
leniency0.207
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1165
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
44.21% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1165
totalAiIsms13
found
0
word"traced"
count1
1
word"echoed"
count1
2
word"footsteps"
count3
3
word"standard"
count3
4
word"velvet"
count4
5
word"quickened"
count1
highlights
0"traced"
1"echoed"
2"footsteps"
3"standard"
4"velvet"
5"quickened"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences118
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences118
filterMatches(empty)
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences144
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen32
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1165
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
50.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions32
wordCount997
uniqueNames11
maxNameDensity1.91
worstName"Quinn"
maxWindowNameDensity3.5
worstWindowName"Quinn"
discoveredNames
Raven1
Nest2
Soho1
British1
Museum1
Mayfair1
Tube1
Quinn19
Market2
Morris2
Camden1
persons
0"Raven"
1"Nest"
2"Quinn"
3"Market"
4"Morris"
places
0"Soho"
1"British"
2"Mayfair"
globalScore0.547
windowScore0.5
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences66
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1165
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences144
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs62
mean18.79
std17.64
cv0.939
sampleLengths
058
13
25
350
481
537
627
729
818
915
107
114
127
1313
1426
1515
1651
1717
186
1949
2065
2151
2211
234
244
2522
2616
276
2813
297
303
313
3240
3313
345
3510
364
3722
3824
395
404
4126
421
434
4413
459
4637
4746
4818
499
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences118
matches
0"been prised"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs169
matches
0"was still weeping"
1"was moving"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences144
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1001
adjectiveStacks0
stackExamples(empty)
adverbCount24
adverbRatio0.023976023976023976
lyAdverbCount5
lyAdverbRatio0.004995004995004995
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences144
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences144
mean8.09
std5.91
cv0.73
sampleLengths
012
114
232
32
41
55
64
720
816
95
102
113
124
1318
1418
1519
1614
174
184
1912
2013
2112
221
237
2411
258
262
271
2815
2911
305
3113
323
333
349
357
364
374
383
393
4010
418
4214
434
444
451
468
472
486
4918
60.88% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats14
diversityRatio0.4236111111111111
totalSentences144
uniqueOpeners61
98.04% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences102
matches
0"Always the same coat."
1"Always the same route."
2"Somewhere deep in the tunnels,"
ratio0.029
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount26
totalSentences102
matches
0"She'd been tailing the woman"
1"She vaulted a low railing"
2"Her shoulder clipped a drainpipe."
3"She ignored it."
4"She'd seen her slip through"
5"She pulled her torch and"
6"Her voice echoed off the"
7"She kept going."
8"Her footsteps rang against the"
9"She checked her radio."
10"She tried the mobile in"
11"She'd gone down into the"
12"She'd never taken it off."
13"She took the first step"
14"She caught fragments."
15"She kept her torch on"
16"Her hands rested on a"
17"Her voice was soft, dry,"
18"It was still weeping, a"
19"Her footsteps quickened."
ratio0.255
72.75% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount79
totalSentences102
matches
0"The suspect's leather jacket flapped"
1"Quinn's boots slammed the wet"
2"She'd been tailing the woman"
3"The woman didn't stop."
4"She vaulted a low railing"
5"Quinn followed, one hand on"
6"Her shoulder clipped a drainpipe."
7"She ignored it."
8"The woman was a courier,"
9"Quinn had seen her hand"
10"She'd seen her slip through"
11"The alley opened onto a"
12"The woman slipped through a"
13"Quinn grabbed the edge and"
14"The kind that made her"
15"The ground beneath her feet"
16"She pulled her torch and"
17"The beam caught the woman's"
18"Her voice echoed off the"
19"The woman stopped."
ratio0.775
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences102
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences43
technicalSentenceCount1
matches
0"Of the last photograph taken of her partner, standing outside a pub in Camden, smiling at someone the camera hadn't caught."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount0
fancyTags(empty)
dialogueSentences29
tagDensity0.103
leniency0.207
rawRatio0
effectiveRatio0
90.8623%