Run: 2026-09-23-01M36R0VXGXHYB8DPA2N68DYYG

Run Details

Duration:
27.6s
Cost:
$0.001789
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The suspect vaulted the bonnet of a black cab and landed hard on the far side. Harlow Quinn hit the bonnet after him. The driver leaned on his horn as she slid across the wet metal, boots skidding, one hand clamped to the windscreen frame. She dropped to the road, caught her balance and ran. “Police! Stop!” The suspect glanced back. Blood darkened his cuff. In his right hand, he carried a small tin case. He turned into a narrow passage between a betting shop and a shuttered bakery. Harlow followed, boots striking puddles, breath measured through her teeth. The passage spat them onto a crowded street where umbrellas bobbed above the pavement. A cyclist swore as the suspect cut across his path. Harlow kept him in sight. A grey coat. A limp he’d managed to hide until the turn. A flash of pale face beneath a black hood. Her radio crackled against her shoulder. “Quinn, give us your position.” “Camden High Street. Suspect heading north. On foot.” “Armed?” “Unknown.” She kept running. Her left wrist struck a bollard. Pain climbed her arm, but the old leather watch stayed fastened. She heard the radio ask another question and ignored it. The suspect shoved through the doors of a closed launderette, then emerged through the rear entrance into a service yard. Harlow took the front door. It stuck against a broken latch. She drove her shoulder into it, burst through, and crossed between rows of silent machines. The launderette smelled of detergent and damp coins. At the back, a fire door swung on its hinges. She hit the yard as the suspect scrambled over a waist-high wall. The tin case slipped from his grip and struck the paving. Its clasp sprang open. Something inside gave a sharp metallic chime. He looked down. The hesitation cost him. Harlow caught the back of his coat. He twisted, elbowing her beneath the ribs. Her grip broke. He vaulted the wall and ran. She pulled in a breath that didn’t come cleanly, then climbed after him. The yard beyond belonged to a row of garages, their metal doors furred with rust. The suspect darted between them and vanished around a corner. Harlow’s hand went to her holster. She didn’t draw. Not with the streets packed and the target ahead of her. She raised her radio instead. “Suspect is heading towards Camden Lock. Send units to the market entrance.” Static answered. Then a dispatcher, distant and clipped. “Repeat last, Detective.” Harlow vaulted a stack of plastic crates. The suspect appeared at the end of the lane and slipped into the crush around a late-night food stall. Steam rose from a metal cart, carrying the smell of frying onions and hot oil. He knocked a paper tray from a customer’s hand. The customer shouted. Harlow shouldered through the gap. The suspect reached the canal path and turned sharply, shoes sliding on slick stone. He caught the rail and swung himself down a short flight of steps to the towpath. Harlow followed, one hand on the rail. The canal carried the city’s lights in broken streaks. The suspect ran along the water, then cut left beneath a low bridge. A narrow doorway waited beyond it, set into old brickwork beneath a faded sign for a station that had closed before Harlow was born. The door stood open. She slowed at the threshold. The suspect didn’t. He vanished down a flight of stairs, taking the tin case with him. A greenish light stirred below, too steady for a torch, too cold for a lamp. Harlow lifted her radio. “Control, I’ve got him entering an underground passage beneath Camden. Send armed support and—” The signal died with a dry click. She tried again. Nothing. The stairwell breathed up a sour smell: wet stone, old iron, and something sweet enough to turn her stomach. She held the rail and went down. The steps narrowed as they sank below street level. Tiles covered the walls, white once, now grey with grime. Someone had painted black arrows across them. Each arrow pointed down. At the bottom, an iron gate blocked the tunnel. A woman sat beside it on a folding chair. She wore a red scarf and held a shallow wooden bowl on her knees. Bone tokens filled the bowl, each one drilled through the centre. The woman’s eyes moved from Harlow’s face to the empty space at her belt. “Entry token.” “Police.” “Not a token.” Harlow showed her warrant card. The woman took it between two fingers, studied the picture, then returned it without comment. “He came through here,” Harlow said. “Grey coat. Injured hand. Carrying a tin case.” The woman touched the gate. Her fingers left a faint red smear on the iron. “Token.” Harlow glanced down the stairwell. She heard footsteps below, quick and fading. “Open it.” “No.” The woman did not raise her voice. She didn’t need to. The gate held three locks, all newer than the brick around them. Harlow’s gaze dropped to the bowl. One token had a fresh crack running across its face. A dark thread clung to the split. She took it. The woman caught her wrist. Her grip was cold and hard. “Pay or leave.” Harlow turned her wrist, broke the hold, and pushed the token into the gate’s narrow slot. The iron shivered. A lock clicked. Then another. The woman’s hand returned to her lap. “Don’t draw your weapon in there,” she said. “Why?” “Because you’ll lose it.” The gate swung inward. Beyond it, the old station opened into a vast underground hall. A line of dead ticket barriers divided the space, their metal arms bent and twisted. Canvas stalls filled the platforms. Lanterns hung from cables overhead, casting green and amber light across people who had come to buy and sell things the law didn’t name. Glass jars held insects with human teeth. A brass tray displayed rings that crawled in slow circles. At the far end, a man in a paper mask weighed silver teeth on a set of jeweller’s scales. Harlow stopped just inside the gate. The air tasted of pennies. The suspect had entered the crowd ahead. His grey coat disappeared between two stalls. She drew her warrant card and held it where the nearest faces could see. “Metropolitan Police. Clear the platform.” No one moved. A stallholder covered a cage with a cloth. Someone laughed once, then shut their mouth. The woman from the gate had followed Harlow inside. “You can shout all night,” she said. “No one here is yours.” “I’m not here for them.” “Then you’ve come to the wrong place.” Harlow pushed past a stall selling small bottles of black liquid. A faint pulse moved inside each glass. A vendor reached for her sleeve. She knocked his hand away. “Stay back.” “Your police badge won’t save you.” “It’s never been asked to.” A few paces ahead, the suspect shoved through a gap between market stalls. He glanced over his shoulder and saw her. His face changed. Not fear. Recognition. Harlow picked up her pace. He cut towards the old platform, where a train tunnel gaped behind a wall of chained gates. The tin case banged against his hip. People stepped aside for him, leaving her to wrestle through a thickening press of bodies. A man in a long brown coat blocked her path. “Move.” He smiled with a mouth full of silver caps. “Your partner said the same thing.” Harlow stopped. The market noise thinned, then returned in a rush. She gripped the man’s coat and drove him against a pillar. “Who told you that?” The man’s smile widened. Beneath it, his throat shifted as though something had turned over inside him. “Three years ago. Under the river.” Harlow shoved him aside. He struck the pillar and stayed upright, still smiling. The suspect reached the chained gate. He raised the tin case and struck its side twice. The chain fell loose, links slithering across the platform. Harlow ran. The suspect slipped through the gate and into the tunnel. She reached it a second later. The dark beyond the tracks swallowed the last edge of his coat. “Stop!” A figure stepped from behind the gate. A narrow young man in a butcher’s apron, with a bone handle protruding from his fist. He stood between Harlow and the tunnel. She aimed her weapon at his chest. “Down.” His gaze fixed on the pistol. Then he looked past her, towards the market. Every lantern went out at once. In the dark, a voice spoke from somewhere ahead. “Detective Quinn. You brought the wrong partner this time.” Something seized the barrel of her gun and wrenched it from her hand.
created_at"2026-09-23T09:02:21.636Z" 9/23/2026, 9:02:21 AM
model"openai/gpt-6-luna-20260922"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency9302
moderation_latency(null)
generation_time27604
tokens_prompt4484
tokens_completion2208
native_tokens_prompt4132
native_tokens_completion2545
native_tokens_completion_images0
native_tokens_reasoning695
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
service_tier"default"
usage0.001788925
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.21.0; linux; x64))"
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request_id"req-1790154141-QjEZoPcjnoXQkNOur36K"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1790154141-EgWsVTpS2fcHEhC1L1Vd"
upstream_id"resp_06436427289003fa016ab3959dbe9087d1aa3c8e758b80a19d"
provider_responses
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endpoint_id"05e94e02-b9c2-4bbb-ba55-4082ee9ad687"
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is_byokfalse
latency1468
model_permaslug"openai/gpt-6-luna-20260922"
provider_name"OpenAI"
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total_cost0.001788925
cache_discount-0.000103225
upstream_inference_cost0
provider_name"OpenAI"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount0
adverbTags(empty)
dialogueSentences35
tagDensity0.086
leniency0.171
rawRatio0
effectiveRatio0
96.55% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1451
totalAiIsmAdverbs1
found
0
adverb"sharply"
count1
highlights
0"sharply"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
86.22% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1451
totalAiIsms4
found
0
word"measured"
count1
1
word"stomach"
count1
2
word"footsteps"
count1
3
word"pulse"
count1
highlights
0"measured"
1"stomach"
2"footsteps"
3"pulse"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences155
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences155
filterMatches
0"watch"
hedgeMatches
0"managed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences187
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen24
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1451
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
53.92% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions26
wordCount1301
uniqueNames2
maxNameDensity1.92
worstName"Harlow"
maxWindowNameDensity3
worstWindowName"Harlow"
discoveredNames
Quinn1
Harlow25
persons
0"Quinn"
1"Harlow"
places(empty)
globalScore0.539
windowScore0.667
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences108
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1451
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences187
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs94
mean15.44
std16.04
cv1.039
sampleLengths
016
139
22
318
448
526
66
75
88
91
101
1150
1244
1312
1422
157
1623
1738
1825
1912
208
213
2258
2330
2453
254
265
2731
284
2914
307
314
3256
3343
3414
352
361
373
3820
3914
4015
411
4212
432
441
4523
4623
473
4811
493
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences155
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs224
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences187
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1303
adjectiveStacks0
stackExamples(empty)
adverbCount31
adverbRatio0.023791250959324637
lyAdverbCount2
lyAdverbRatio0.0015349194167306216
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences187
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences187
mean7.76
std4.75
cv0.612
sampleLengths
016
17
222
310
42
54
64
710
814
910
1014
1110
125
133
149
159
166
175
188
191
201
213
226
2311
2410
2520
265
276
2815
298
3010
3112
3211
334
347
353
364
377
387
393
406
4113
4215
4310
446
453
4611
475
4812
492
49.73% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.32085561497326204
totalSentences187
uniqueOpeners60
45.98% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences145
matches
0"Then a dispatcher, distant and"
1"Then he looked past her,"
ratio0.014
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount43
totalSentences145
matches
0"She dropped to the road,"
1"He turned into a narrow"
2"Her radio crackled against her"
3"She kept running."
4"Her left wrist struck a"
5"She heard the radio ask"
6"It stuck against a broken"
7"She drove her shoulder into"
8"She hit the yard as"
9"Its clasp sprang open."
10"He looked down."
11"He twisted, elbowing her beneath"
12"Her grip broke."
13"He vaulted the wall and"
14"She pulled in a breath"
15"She didn’t draw."
16"She raised her radio instead."
17"He knocked a paper tray"
18"He caught the rail and"
19"She slowed at the threshold."
ratio0.297
4.83% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount132
totalSentences145
matches
0"The suspect vaulted the bonnet"
1"Harlow Quinn hit the bonnet"
2"The driver leaned on his"
3"She dropped to the road,"
4"The suspect glanced back."
5"Blood darkened his cuff."
6"He turned into a narrow"
7"Harlow followed, boots striking puddles,"
8"The passage spat them onto"
9"A cyclist swore as the"
10"Harlow kept him in sight."
11"A grey coat."
12"A limp he’d managed to"
13"A flash of pale face"
14"Her radio crackled against her"
15"She kept running."
16"Her left wrist struck a"
17"Pain climbed her arm, but"
18"She heard the radio ask"
19"The suspect shoved through the"
ratio0.91
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences145
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences55
technicalSentenceCount2
matches
0"A narrow doorway waited beyond it, set into old brickwork beneath a faded sign for a station that had closed before Harlow was born."
1"Beneath it, his throat shifted as though something had turned over inside him."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount0
fancyTags(empty)
dialogueSentences35
tagDensity0.086
leniency0.171
rawRatio0
effectiveRatio0
87.9076%