Run: 2026-09-23-01M36RF3W9BGP4Y6XY88CYKBHQ

Run Details

Duration:
38.3s
Cost:
$0.001814
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The suspect vaulted the bonnet of a black cab and hit the far pavement on one shoulder. Harlow Quinn cleared the kerb after him, boots skidding on the wet stones. “Police. Stop.” He glanced back. His hood hid most of his face, but she caught the flash of a pale cheek and a split lower lip. Then he cut through a gap between two shuttered shops. Quinn followed. A delivery rider swore as she shoved past him. The man’s grey satchel struck his hip with each stride. Whatever he carried inside clinked against metal. “Control, this is Quinn. Foot pursuit, Camden High Street, heading north through the market lanes. One male, grey satchel.” Static chewed her reply. The suspect swung round a corner. Quinn followed and nearly collided with a stack of beer crates. He had chosen the narrow route, where shop awnings trapped the rain and the paving stones shone like black glass. He knew these alleys. That did not make him faster. Quinn had spent eighteen years learning what panic did to a runner. It shortened the breath. It tightened the shoulders. It made people glance at exits before they reached them. This one glanced at every door. She closed the gap. “Drop the bag.” He shoved a metal bin into her path. Quinn caught it with her hip, sent it clattering into the wall, and kept moving. The sting spread through her side. She ignored it. Ahead, the suspect burst into a service yard and skidded to a halt. A high brick wall blocked the far end. To his left, a padlocked gate. To his right, an old stairwell descended beneath a faded sign that read CAMDEN TOWN. Quinn knew the station. It had been closed for years, its entrance sealed behind a steel shutter. The sign had no business hanging here. The suspect grabbed the stair rail and plunged down. Quinn reached the top step as his shoes slapped the lower landing. She drew her baton and followed. The stairwell stank of wet stone and old pennies. A bare bulb trembled in its cage above her. The steps narrowed, then stopped at a service door with no handle on her side. The suspect had vanished. Quinn tested the door. It gave beneath her palm. Beyond it lay a disused platform. Dust filmed the tracks. An old Underground map peeled from the tiled wall, its familiar lines twisted into loops that had no station names. At the far end, a green lamp burned above an arch cut into the brick. Her radio hissed. “Control, respond.” Only static. Quinn checked the screen. No signal. A sharp click sounded behind her. Something small bounced off the platform and rolled to her boot. A pale token, cut from bone. She picked it up. Its surface held shallow grooves, worn smooth at the edges. A black mark circled the centre, like a thumbprint. Footsteps moved beyond the arch. Quinn raised her voice. “Police. Come out with your hands where I can see them.” The footsteps stopped. A figure stood beneath the green lamp. Broad shoulders. Long coat. One hand rested on the doorframe, the other held a short iron rod. His face sat behind a leather half-mask, with two glass beads where the eyes should have been. “Token,” he said. “Show me your warrant.” The masked man lifted the iron rod. Its tip scraped once against the brick. “Token, or go back up.” Quinn looked behind her. The service door had swung shut. She pushed it. It did not move. Somewhere inside the wall, a lock turned. She could retreat by forcing the door, then call for uniforms and a locksmith. The suspect would disappear into whatever waited beyond the arch. The satchel would go with him. So would the answer to why he had run at the sight of her. She closed her fist around the bone. “Open it.” The masked man shifted aside. Quinn stepped under the green lamp. The air changed at once. A cold draft slid over her face, thick with smoke, damp earth and a sweet chemical smell that caught at the back of her throat. The passage beyond the arch sloped down. Voices rose from below, overlapping in a low market murmur. The passage opened onto a second platform, one that had never appeared on any map Quinn had seen. Stalls covered the tracks. Strips of red cloth hung from the ceiling. Lanterns burned blue and amber over trays of glass vials, brass charms, jars of pale powder and tools that looked too delicate to touch. A man with a mouth stitched shut weighed dark coins on a set of kitchen scales. At the next stall, a woman in a fox-fur collar sold bundles of dried fingers. No one looked surprised to see Quinn. They looked at her badge. She tucked it beneath her coat. The suspect moved through the crowd ahead. His hood had fallen back. He was younger than she’d expected, with a narrow face and wet hair plastered to his forehead. He kept one hand on the satchel strap. Quinn shouldered between two buyers arguing over a green bottle. “Police. Stand still.” The man turned, and his split lip pulled into a smile. “You made it.” “Hands on your head.” “Not here.” “Here’s where you stopped running.” He glanced past her. Two broad figures had appeared at the mouth of the passage. Neither wore a uniform. One had a silver hook in place of a left hand. Quinn kept her eyes on the suspect. “Name.” “You already know the name that matters.” His fingers tightened on the satchel strap. “Say it.” “Morris.” The market noise seemed to thin around them. Quinn’s left hand found the worn leather watch at her wrist. Her thumb pressed its cracked strap. “Where did you get that name?” “From a man who remembers what happened to your partner.” The crowd shifted. No one came closer, yet the space around Quinn seemed to shrink. “You’re coming with me.” He let the satchel slide from his shoulder and drop between them. It struck the stone with a heavy clank. A brass clasp sprang open. Inside lay a folded Metropolitan Police warrant card, stained brown at one corner. The name showed through the grime. DS MORRIS. Quinn reached for it. A hand seized her wrist. She twisted, broke the grip and drove her elbow into the attacker’s throat. He folded with a wet gasp. The suspect moved as she turned, but the two men from the passage blocked his route. “Tell me what you know about Morris.” The suspect raised both hands. His smile had gone. “Not here. Not with them listening.” “Then speak louder.” A bell rang once from a stall behind her. Every face in the market turned. A thin old man stood beneath a hanging cage. Inside, something pale pressed its fingers against the bars. The old man held a silver watch in his palm, its cracked face turned towards Quinn. She knew the scratch across the back. She had watched Morris carve it with a pocket knife during a long stakeout, laughing at the shallow mark. The old man closed his fingers around the watch. “Detective Quinn,” he called. “You’ve come for your dead.” The two men from the passage drew iron blades. The suspect lunged for the satchel. Quinn’s hand went to her holster. The market lights went out.
created_at"2026-09-23T09:10:08.548Z" 9/23/2026, 9:10:08 AM
model"openai/gpt-6-luna-20260922"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency3861
moderation_latency(null)
generation_time38249
tokens_prompt4484
tokens_completion2913
native_tokens_prompt4132
native_tokens_completion3545
native_tokens_completion_images0
native_tokens_reasoning2004
native_tokens_cached4129
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
service_tier"default"
usage0.00181409
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.21.0; linux; x64))"
http_referer(null)
request_id"req-1790154608-VEMGgMxfABSbq7jt621N"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1790154608-iQLJhESiBUMF4DKGsrn8"
upstream_id"resp_08c4b45b29910c76016ab39770d7b087d1a11c6235a082727e"
provider_responses
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endpoint_id"05e94e02-b9c2-4bbb-ba55-4082ee9ad687"
id"resp_08c4b45b29910c76016ab39770d7b087d1a11c6235a082727e"
is_byokfalse
latency728
model_permaslug"openai/gpt-6-luna-20260922"
provider_name"OpenAI"
status200
total_cost0.00181409
cache_discount0.00037161
upstream_inference_cost0
provider_name"OpenAI"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
dialogueSentences26
tagDensity0.077
leniency0.154
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1234
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
83.79% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1234
totalAiIsms4
found
0
word"trembled"
count1
1
word"familiar"
count1
2
word"footsteps"
count2
highlights
0"trembled"
1"familiar"
2"footsteps"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences134
matches
0"looked surprised"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount2
narrationSentences134
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences158
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen25
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1234
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
55.75% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions25
wordCount1114
uniqueNames5
maxNameDensity1.89
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Quinn"
discoveredNames
Quinn21
Underground1
Metropolitan1
Police1
Morris1
persons
0"Quinn"
1"Police"
2"Morris"
places(empty)
globalScore0.557
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences91
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1234
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences158
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs84
mean14.69
std14.42
cv0.982
sampleLengths
030
12
234
328
419
54
647
730
86
94
103
1145
1229
1324
149
1518
1637
179
1845
193
202
218
2217
236
2423
255
264
2711
283
2941
303
314
3214
335
3424
3544
367
372
385
3953
4018
4167
427
435
446
4537
4610
473
4811
493
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences134
matches
0"been closed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs192
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences158
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1116
adjectiveStacks0
stackExamples(empty)
adverbCount15
adverbRatio0.013440860215053764
lyAdverbCount3
lyAdverbRatio0.002688172043010753
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences158
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences158
mean7.81
std4.88
cv0.625
sampleLengths
017
113
22
33
421
510
62
79
810
97
1019
114
126
1311
1420
154
166
1712
184
194
2010
216
224
233
248
2515
266
273
2813
298
306
3115
324
3313
347
359
3612
376
389
399
4015
414
424
435
446
454
4620
4715
483
492
53.80% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.36075949367088606
totalSentences158
uniqueOpeners57
52.91% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences126
matches
0"Then he cut through a"
1"Somewhere inside the wall, a"
ratio0.016
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount37
totalSentences126
matches
0"He glanced back."
1"His hood hid most of"
2"He had chosen the narrow"
3"He knew these alleys."
4"It shortened the breath."
5"It tightened the shoulders."
6"It made people glance at"
7"She closed the gap."
8"He shoved a metal bin"
9"She ignored it."
10"It had been closed for"
11"She drew her baton and"
12"It gave beneath her palm."
13"Her radio hissed."
14"She picked it up."
15"Its surface held shallow grooves,"
16"His face sat behind a"
17"Its tip scraped once against"
18"She pushed it."
19"It did not move."
ratio0.294
27.46% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount109
totalSentences126
matches
0"The suspect vaulted the bonnet"
1"Harlow Quinn cleared the kerb"
2"He glanced back."
3"His hood hid most of"
4"A delivery rider swore as"
5"The man’s grey satchel struck"
6"Whatever he carried inside clinked"
7"Static chewed her reply."
8"The suspect swung round a"
9"Quinn followed and nearly collided"
10"He had chosen the narrow"
11"He knew these alleys."
12"That did not make him"
13"Quinn had spent eighteen years"
14"It shortened the breath."
15"It tightened the shoulders."
16"It made people glance at"
17"This one glanced at every"
18"She closed the gap."
19"He shoved a metal bin"
ratio0.865
79.37% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences126
matches
0"To his left, a padlocked"
1"To his right, an old"
ratio0.016
93.02% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences43
technicalSentenceCount3
matches
0"To his right, an old stairwell descended beneath a faded sign that read CAMDEN TOWN."
1"A cold draft slid over her face, thick with smoke, damp earth and a sweet chemical smell that caught at the back of her throat."
2"Lanterns burned blue and amber over trays of glass vials, brass charms, jars of pale powder and tools that looked too delicate to touch."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount0
fancyTags(empty)
dialogueSentences26
tagDensity0.077
leniency0.154
rawRatio0
effectiveRatio0
91.5365%