Run: 2026-09-23-01M36TWBK0NEZY25BP0Q3RMTKF

Run Details

Duration:
1m 30s
Cost:
$0.000593
Provider:
Xiaomi

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The suspect's trainers slapped through a puddle at the far end of Camden High Street, and Quinn measured the distance between them at forty metres. She pushed harder, her worn leather watch cutting into her wrist as she pumped her arms. Rain hammered the pavement and turned the world into a smear of neon and shadow. "Metropolitan Police! Stop where you are!" The figure in the grey hood never broke stride. He banked left past a shuttered kebab shop, shouldered through a group of tourists who scattered like startled pigeons, and sprinted toward the mouth of a side alley. Quinn's boots hit the same ground two heartbeats later, water exploding around her ankles. Eighteen years on the force, and she still couldn't outrun a lad half her age who moved like the devil was chasing him. She reached the alley and skidded. The hooded figure was already at the far end, clawing at something set into the ground. A metal grate. No, not a grate. An entrance. The rusted signage above it read CAMDEN TOWN LOW LEVEL in peeling white letters, the kind of obsolete platform access the Transport for London had sealed decades ago. The man lifted the heavy iron door with both hands, revealing a throat of blackness beneath the street. He dropped inside without hesitation. Quinn sprinted the final stretch, sneakers squealing on wet concrete, and reached the opening seconds after he'd vanished. A stale breath rose from below, carrying the smell of mildew and something else, something copper-sweet and wrong. She shone her torch downward. Twenty feet of ladder bolted to a brick wall descended into a darkness that swallowed the beam whole. She keyed her radio. "Control, this is Detective Quinn. I'm in pursuit of a male suspect, grey hood, approximately six foot, heading underground from a sealed access point on Camden High Street, north side, near the old Low Level entrance." Static. Then a crackle. "Say again, Detective?" "I said I've got a suspect going underground from a sealed Tube access point. Camden High Street. I need backup at my location." "Stand by." More static. Longer this time. "Detective, there's no sealed access point on the north side of Camden High Street." Quinn stared at the open hatch, rain streaming down her face. "I'm looking at it." Another pause. "Understood. Sending units to your location. ETA eight minutes. Do not descend alone." Eight minutes. The man on the ladder was gaining distance every second. She wrapped her fingers around the top rung and swung her legs over the edge. The metal groaned under her weight, corroded and ancient, but it held. Three rungs down, a cold draft curled up from the darkness and touched her face like a breath. She pressed her back against the wall and descended, counting each rung under her breath the way Morris had taught her to count steps during building entries. Four years together, and he'd made habits of her she couldn't shake even three years after he'd gone. Four years since the last case, since the unexplained circumstances, since the file that read like a bad horror script and the department that had quietly buried it. Quinn dropped the last six inches onto a tiled floor and swept her torch across the space. A station platform, long abandoned. Curved walls glazed in dark green tiles, many cracked, others missing entirely to reveal raw brick beneath. A rusted bench sat bolted to the far wall. Trains hadn't run here in fifty years, but the air felt recent, disturbed. Wet footprints led away from the base of the ladder and vanished through a wide archway at the end of the platform. She followed them, drawing her service weapon and holding it low. The beam of her torch caught graffiti on the walls, not the usual tags but symbols she didn't recognise, geometric shapes that seemed to shift at the edge of her vision. The archway opened onto a long descending corridor, and the corridor opened onto stairs that spiralled downward into a low rumble of sound. Voices. Dozens of them. Music. The clink of glass. Quinn descended two more flights, and the world changed. The ceiling rose into a vast vaulted chamber, cathedral-like, carved from the bedrock itself. Strings of amber bulbs criss-crossed overhead, casting the space in a honeyed glow. Stalls lined the walls, their awnings stitched from leather and canvas, each one stocked with goods that had no business existing in any shop she'd ever entered. Vials of luminescent liquid glowed behind glass. Jars filled with dried things floated in murky fluid. Books bound in skin sat stacked beside weapons that hummed faintly, as if alive. A hidden market. Below Camden, in a place that officially did not exist. The hooded figure was thirty metres ahead of her, weaving through the crowd, now wearing no hood. Short curly dark brown hair. Olive skin. A scar running along his left forearm that caught the amber light. A Saint Christopher medallion swinging against his chest as he ran. Tomás Herrera. Quinn's jaw tightened. She'd seen his face twice this month, both times hovering at the edges of her investigation, both times slipping away before she could pin him down. The off-books medic who'd lost his NHS licence for treating people who weren't supposed to exist. She pushed into the crowd. Shoppers turned to stare at the woman with the drawn weapon and the Metropolitan Police lanyard swinging from her neck. A large man in a dark coat stepped into her path, and she shouldered past him without breaking stride. "Police. Out of the way." The market buzzed on around her as if nothing had happened. A woman behind a stall lifted a hooded bird of prey from her gloved fist. Two men argued over a bottle of liquid that moved like mercury. A child, no older than ten, sold bone tokens from a wooden tray, each one carved with a different symbol, the cost of admission to this place. Herrera ducked behind a stall draped in black cloth, and Quinn followed, ducking under the awning into a narrow gap between the wall and the stall's wooden frame. The space was barely wide enough for her shoulders. She squeezed through, torchlight sweeping across shelving stacked with unlabelled jars, and emerged on the other side into a second corridor. Herrera was already at the far end, fumbling with a bookshelf that stood absurdly against the tunnel wall. He pulled, and the shelf swung inward on hidden hinges, revealing a doorway beyond. "Stop. Herrera!" He glanced back. Warm brown eyes met hers across the corridor, and for a fraction of a second something passed between them, recognition, calculation, a choice being made. Then he stepped through the doorway and pulled the shelf shut behind him. Quinn reached the bookshelf and hauled it open. The room beyond was small and windowless, lit by a single bulb that swung gently on a wire. Maps covered every wall, old maps, London before the Blitz, London before the Blitz, London before it had any right to call itself a city. Black-and-white photographs sat in frames between them, faces frozen in decades that had long since passed. Herrera was gone. A second exit, a door set into the far wall, stood slightly ajar, cool air breathing through the gap. Quinn holstered her weapon and pressed her ear to the door. Silence on the other side. She pushed it open an inch and peered through. A corridor led to a staircase going up, and at the top, daylight or something like it, a pale grey glow that could be street level. She could go back. Radio Control, wait for backup, let them flood this place with uniforms and warrants. Behind her, the market pulsed with life. Voices she couldn't place spoke in languages she didn't recognise. The mercury in the jar on the nearest stall began to ripple, though nothing had touched it. Her radio crackled to life on her hip. "Detective Quinn, this is Control. Units are on scene at Camden High Street. We've located the access point you described. Officers are descending now. Request your status." Quinn stared at the ajar door, the corridor beyond it, the pale glow at the top of the stairs. Herrera was out there, and every minute she spent talking into a radio was a minute he disappeared deeper into whatever this place was. She looked over her shoulder into the market. The crowd had gone quiet. Dozens of faces turned toward her, and not one of them looked surprised to see her there. The bone token seller lifted her tray, and in the amber light, Quinn could see each token clearly now, each one carved with the same symbol she'd found scratched into the wall of DS Morris's flat three years ago. Her radio spoke again, and this time the voice on the other end wasn't Control. It was Morris.
created_at"2026-09-23T09:52:19.56Z" 9/23/2026, 9:52:19 AM
model"xiaomi/mimo-v2.6-flash-20260921"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1887
moderation_latency(null)
generation_time90368
tokens_prompt4484
tokens_completion2414
native_tokens_prompt4209
native_tokens_completion2053
native_tokens_completion_images(null)
native_tokens_reasoning195
native_tokens_cached4160
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.000593348
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.20.0; linux; x64))"
http_referer(null)
request_id"req-1790157139-Mtiv2WMvvwhXIfb8eYRc"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1790157139-76ExknrTHeLLiWHPsywS"
upstream_id"491dceb2-2536-471e-a2bf-7b07369ae104_9f645a16a4a54c848051512c871c985c"
provider_responses
0
endpoint_id"6f7ea660-c5e2-492e-8a39-ec254953b3ae"
id"491dceb2-2536-471e-a2bf-7b07369ae104_9f645a16a4a54c848051512c871c985c"
is_byokfalse
latency1136
model_permaslug"xiaomi/mimo-v2.6-flash-20260921"
provider_name"Xiaomi"
status200
total_cost0.000593348
cache_discount0.000570752
upstream_inference_cost0
provider_name"Xiaomi"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
93.28% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1489
totalAiIsmAdverbs2
found
0
adverb"gently"
count1
1
adverb"slightly"
count1
highlights
0"gently"
1"slightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
83.21% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1489
totalAiIsms5
found
0
word"measured"
count1
1
word"streaming"
count1
2
word"weight"
count1
3
word"silence"
count1
4
word"pulsed"
count1
highlights
0"measured"
1"streaming"
2"weight"
3"silence"
4"pulsed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences104
matches
0"looked surprised"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount2
narrationSentences104
filterMatches
0"watch"
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences114
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen39
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1489
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions38
wordCount1354
uniqueNames15
maxNameDensity0.89
worstName"Quinn"
maxWindowNameDensity1.5
worstWindowName"Quinn"
discoveredNames
Camden2
High1
Street1
Quinn12
Transport1
London4
Longer1
Morris3
Saint1
Christopher1
Herrera5
Metropolitan1
Police1
Blitz2
Control2
persons
0"Quinn"
1"Morris"
2"Saint"
3"Christopher"
4"Herrera"
5"Control"
places
0"Camden"
1"High"
2"Street"
3"London"
globalScore1
windowScore1
83.33% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences75
glossingSentenceCount2
matches
0"shapes that seemed to shift at the edge of her vision"
1"something like it, a pale grey glow that cou"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.672
wordCount1489
matches
0"not the usual tags but symbols she didn't recognise, geometric shapes"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences114
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs44
mean33.84
std25.39
cv0.75
sampleLengths
056
16
274
359
423
559
64
736
84
93
1023
1121
1211
134
1415
1512
1672
1746
1883
1974
209
2184
2213
2347
242
2545
2644
275
2865
2958
3032
312
3241
3367
3422
3525
3644
3734
388
3927
4043
4169
4215
433
98.52% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences104
matches
0"being made"
1"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs223
matches
0"was chasing"
1"was gaining"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences114
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1360
adjectiveStacks0
stackExamples(empty)
adverbCount34
adverbRatio0.025
lyAdverbCount10
lyAdverbRatio0.007352941176470588
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences114
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences114
mean13.06
std8.68
cv0.665
sampleLengths
025
116
215
36
49
528
614
723
86
916
103
114
122
1328
1418
155
1618
1718
185
1918
204
2136
221
233
243
2523
264
273
2814
2911
304
312
3213
332
3410
3515
3612
3718
3827
3918
4028
4117
425
4317
449
4513
4622
4711
4831
4923
72.51% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats4
diversityRatio0.45614035087719296
totalSentences114
uniqueOpeners52
70.18% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences95
matches
0"Then a crackle."
1"Then he stepped through the"
ratio0.021
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount20
totalSentences95
matches
0"She pushed harder, her worn"
1"He banked left past a"
2"She reached the alley and"
3"He dropped inside without hesitation."
4"She shone her torch downward."
5"She keyed her radio."
6"She wrapped her fingers around"
7"She pressed her back against"
8"She followed them, drawing her"
9"She'd seen his face twice"
10"She pushed into the crowd."
11"She squeezed through, torchlight sweeping"
12"He pulled, and the shelf"
13"He glanced back."
14"She pushed it open an"
15"She could go back."
16"Her radio crackled to life"
17"She looked over her shoulder"
18"Her radio spoke again, and"
19"It was Morris."
ratio0.211
60.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount76
totalSentences95
matches
0"The suspect's trainers slapped through"
1"She pushed harder, her worn"
2"The figure in the grey"
3"He banked left past a"
4"Quinn's boots hit the same"
5"She reached the alley and"
6"The hooded figure was already"
7"A metal grate."
8"The rusted signage above it"
9"The man lifted the heavy"
10"He dropped inside without hesitation."
11"Quinn sprinted the final stretch,"
12"A stale breath rose from"
13"She shone her torch downward."
14"She keyed her radio."
15"Quinn stared at the open"
16"The man on the ladder"
17"She wrapped her fingers around"
18"The metal groaned under her"
19"She pressed her back against"
ratio0.8
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences95
matches(empty)
ratio0
29.48% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences63
technicalSentenceCount10
matches
0"He banked left past a shuttered kebab shop, shouldered through a group of tourists who scattered like startled pigeons, and sprinted toward the mouth of a side …"
1"Eighteen years on the force, and she still couldn't outrun a lad half her age who moved like the devil was chasing him."
2"Four years since the last case, since the unexplained circumstances, since the file that read like a bad horror script and the department that had quietly burie…"
3"The beam of her torch caught graffiti on the walls, not the usual tags but symbols she didn't recognise, geometric shapes that seemed to shift at the edge of he…"
4"The archway opened onto a long descending corridor, and the corridor opened onto stairs that spiralled downward into a low rumble of sound."
5"A scar running along his left forearm that caught the amber light."
6"Herrera was already at the far end, fumbling with a bookshelf that stood absurdly against the tunnel wall."
7"The room beyond was small and windowless, lit by a single bulb that swung gently on a wire."
8"Black-and-white photographs sat in frames between them, faces frozen in decades that had long since passed."
9"A corridor led to a staircase going up, and at the top, daylight or something like it, a pale grey glow that could be street level."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
89.6837%