NC Bench
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Run: 2026-09-23-01M36W3QAPDR8ARF5C2XRW2X84
Run Details
Model:
Xiaomi MIMO v2.6 Pro
Test:
Bad Writing Habits
Scenario:
Thriller: chase through city streets
Duration:
1m
Cost:
$0.001459
Provider:
Xiaomi
Evaluation summary
Score
Evaluator
Details Link
82.35%
Adverbs in dialogue tags
(details)
95.35%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
58.18%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
93.88%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
84.29%
Sentence opener variety
(details)
100.00%
Adverb-first sentence starts
(details)
100.00%
Pronoun-first sentence starts
(details)
100.00%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
61.76%
Dialogue tag variety (said vs. fancy)
(details)
92.5273%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
The suspect vaulted the barrier
at Camden High Street and Quinn went after him. Her boots hit wet tarmac.
Rain drove sideways off the
canal, blurring the market lights into long yellow smears. Ahead, the runner cut between two shuttered stalls, coat flapping, left shoe untied.
He moved like a man
who knew the ground. So did Quinn. Eighteen years in this city and she knew every shortcut between the lock and the Tube. "Police! Stop!" He didn't stop. He never stopped. They never did.
A vegetable cart blocked the
alley mouth. The suspect shoved it sideways, sending cabbages rolling across the slick stones.
Quinn hurdled the wheel, caught
her shoulder on a stack of crates, kept going. Pain flared down her arm.
She filed it away for
later.
The alley spat them onto
Inverness Street. Fishmongers' lights buzzed overhead. She gained three metres. Four. His breath came ragged now, each exhale a white plume in the cold. "Give it up! You're only making this worse!" "Make me!"
he shouted back, and ducked
left. Left was wrong. Left was a dead end, everyone local knew that. Unless it wasn't dead anymore. Unless someone had cut a new door in the wall.
Quinn rounded the corner and
found him hammering on a service door set into the brickwork. Old iron handle. No number. Fresh scratch marks around the lock, the kind made by keys used often and in a hurry. "Step away from the door." He looked back at her. Young face, older eyes. Rain dripped off his jaw. Something in his expression steadied, and that steadiness worried her more than the running had. "You don't want to follow me through here, Detective." "Wrong. It's exactly what I want." The door swung open from the inside. Warm air rolled out, thick with strange smells, cinnamon and hot metal and something greener, like crushed herbs. The suspect slipped through. Quinn lunged after him. A hand caught her wrist. Strong grip. Knuckles roughened by work. "Token first." The man filling the doorway wore a Saint Christopher medallion against olive skin. Short dark curls plastered to his forehead. A pale scar ran along his left forearm where his sleeve had ridden up. "I don't have a token." "Then you don't have entry."
He spoke with the flat
certainty of a man reciting weather. Spanish vowels under the London consonants. "I'm a police officer. Move." "Doesn't matter here. Nothing of yours matters here." Quinn looked past him. Beyond the doorway, a tiled corridor sloped downward, lit by strings of bare bulbs. Figures moved at the far end. Dozens of them. "Who are you?" "Tommy. I stitch people up when they get careless."
His eyes flicked to her
shoulder where she'd hit the crates. "Like that." "You're obstructing a police investigation." "I'm standing in a doorway. Very still."
He hadn't released her wrist
. "Look at me, Detective. Not at the corridor. Me." She looked. His pupils were wrong.
Too wide for this much
light, the irises ringed with a brown so deep it read black. "What's down there?" "Market." "What kind of market?" His grip tightened a fraction. "The kind that doesn't exist. You understand? Not for you. Not for anyone with a warrant." Below, the suspect's
footsteps
clattered on tile and then stopped. Vanished into the crowd noise drifting up, a low murmur that never
resolved
into words. Quinn drew her warrant card. Held it up. Tommy didn't glance at it.
He reached instead into his
collar and lifted the Saint Christopher on its chain. Pressed it between his fingers. The medallion
flickered
, and for half a second the air in the doorway
shimmered
like heat off a road. "Last chance to walk away," he said. "I mean it kindly." "People keep saying that to me tonight." "People keep meaning it." She thought of Morris. Three years dead and the file still open, the incident report full of gaps where facts should have been. The last message on his phone had been a photograph of a doorway. No location data. No explanation.
Just a door and the
words: found where they hide. This door. "Give me a token," she said. Tommy stared at her for a long moment. Then he released her wrist, reached into his pocket, and pressed something small and warm into her palm. Bone. Carved smooth. A thumbprint worn into one side. "Someone gave me this to hold. Friend of mine. She won't need it now." "What happened to her?" "That's what I do. I stitch people up."
He stepped aside
. "Sometimes I fail." Quinn wrapped her fingers around the token and walked through. The corridor turned twice and dumped her onto a platform. An abandoned Tube station, tiled in Edwardian white, the old roundel still visible under decades of grime. But the space had
been transformed
. Stalls crowded the platform edge. Shoppers moved between them, some cloaked, some hooded, some with skin that didn't hold the light right. A woman with silver-threaded hair sold jars of something that
pulsed
. A hunched figure behind a trestle table laid out knives with blades that drank the bulb glow. No one paid her any attention. That itself was a message. She
scanned
for the suspect. Found him: elbowing through the crowd near the tunnel mouth, heading for a ladder bolted to the wall. "Stop!" The market noise dipped. Heads turned. Not towards her, towards the suspect, as though they recognised the word and disliked it.
Then the murmur resumed, harder
now. Quinn pushed forward. A stallholder grabbed at her sleeve, muttering about respect, about rules. She shook him off. The suspect reached the ladder and
started to
climb. Two rungs. Three. She closed the distance and seized his ankle. He kicked. Her grip held. He kicked again, harder, and the ladder rung struck her knuckles. She tasted copper where she'd bitten her tongue. Below them both, the crowd parted, and a shape detached itself from the shadows at the tunnel mouth. Big. Wrong-shaped. It moved with a wet, jointed rhythm that made her
stomach
drop. "What is that?" she shouted. "Reason I ran!" The suspect scrambled higher. "Reason you should've stayed outside!" The thing surged forward and the market erupted into motion. Stalls crashed. Jars
shattered
on the tiles. Silver light bloomed from somewhere deep in the station, painting the arches in a colour Quinn had no name for, and the carved bone token in her fist
began to
burn.
created_at
"2026-09-23T10:13:49.534Z"
9/23/2026, 10:13:49 AM
model
"xiaomi/mimo-v2.6-pro-20260921"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
4051
moderation_latency
(null)
generation_time
60218
tokens_prompt
4484
tokens_completion
1816
native_tokens_prompt
4209
native_tokens_completion
1604
native_tokens_completion_images
(null)
native_tokens_reasoning
183
native_tokens_cached
4096
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
num_fetches
(null)
web_search_engine
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
service_tier
(null)
usage
0.00145938
router
(null)
user_agent
"langchainjs-openai/1.0.0 ((node/v24.20.0; linux; x64))"
http_referer
(null)
request_id
"req-1790158429-KaXhXGfgMNOFyERo9UAj"
session_id
(null)
preset_id
(null)
api_type
"completions"
id
"gen-1790158429-Qp9x1YXVFah2iyz0Rr1N"
upstream_id
"d93d9bd9-b719-439f-aef3-a5220d021ef1_36a07d5e05f547da91ea900a81509cc3"
provider_responses
0
endpoint_id
"4354fc36-b8ab-4ced-aa8c-0efb6b4523f1"
id
"d93d9bd9-b719-439f-aef3-a5220d021ef1_36a07d5e05f547da91ea900a81509cc3"
is_byok
false
latency
3971
model_permaslug
"xiaomi/mimo-v2.6-pro-20260921"
provider_name
"Xiaomi"
status
200
total_cost
0.00145938
cache_discount
0.001767014
upstream_inference_cost
0
provider_name
"Xiaomi"
response_cache_source_id
(null)
data_region
"global"
workspace_id
"97e315e5-d303-487d-83c1-83180e8a13d4"
Evaluation details
Result
Evaluator
Details
Meta Data
82.35%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
8
adverbTagCount
2
adverbTags
0
"he shouted back [back]"
1
"He stepped aside [aside]"
dialogueSentences
34
tagDensity
0.235
leniency
0.471
rawRatio
0.25
effectiveRatio
0.118
95.35%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1076
totalAiIsmAdverbs
1
found
0
adverb
"very"
count
1
highlights
0
"very"
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
58.18%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1076
totalAiIsms
9
found
0
word
"flicked"
count
1
1
word
"footsteps"
count
1
2
word
"resolved"
count
1
3
word
"flickered"
count
1
4
word
"shimmered"
count
1
5
word
"pulsed"
count
1
6
word
"scanned"
count
1
7
word
"stomach"
count
1
8
word
"shattered"
count
1
highlights
0
"flicked"
1
"footsteps"
2
"resolved"
3
"flickered"
4
"shimmered"
5
"pulsed"
6
"scanned"
7
"stomach"
8
"shattered"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
114
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
0
hedgeCount
2
narrationSentences
114
filterMatches
(empty)
hedgeMatches
0
"started to"
1
"began to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
140
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
31
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1076
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
6
unquotedAttributions
0
matches
(empty)
93.88%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
29
wordCount
891
uniqueNames
14
maxNameDensity
1.12
worstName
"Quinn"
maxWindowNameDensity
2
worstWindowName
"Quinn"
discoveredNames
Camden
1
High
1
Street
2
Quinn
10
Tube
2
Inverness
1
Left
2
Saint
2
Christopher
2
Spanish
1
London
1
Morris
1
Tommy
2
Edwardian
1
persons
0
"Quinn"
1
"Saint"
2
"Christopher"
3
"Morris"
4
"Tommy"
places
0
"Camden"
1
"High"
2
"Street"
3
"Inverness"
4
"London"
5
"Edwardian"
globalScore
0.939
windowScore
1
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
58
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1076
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
140
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
59
mean
18.24
std
16.04
cv
0.879
sampleLengths
0
14
1
41
2
19
3
2
4
9
5
44
6
29
7
8
8
8
9
27
10
38
11
5
12
29
13
9
14
6
15
33
16
11
17
2
18
34
19
5
20
22
21
5
22
8
23
27
24
3
25
22
26
5
27
21
28
23
29
3
30
1
31
4
32
21
33
25
34
8
35
43
36
11
37
7
38
4
39
51
40
2
41
6
42
35
43
14
44
4
45
14
46
10
47
83
48
11
49
23
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
1
totalSentences
114
matches
0
"been transformed"
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
0
totalVerbs
170
matches
(empty)
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
140
ratio
0
matches
(empty)
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
249
adjectiveStacks
0
stackExamples
(empty)
adverbCount
6
adverbRatio
0.024096385542168676
lyAdverbCount
2
lyAdverbRatio
0.008032128514056224
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
140
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
140
mean
7.69
std
5.48
cv
0.712
sampleLengths
0
14
1
5
2
14
3
13
4
9
5
3
6
16
7
2
8
3
9
3
10
3
11
7
12
12
13
14
14
5
15
6
16
7
17
4
18
4
19
1
20
13
21
8
22
8
23
3
24
9
25
5
26
10
27
16
28
3
29
2
30
17
31
5
32
5
33
4
34
5
35
15
36
9
37
6
38
7
39
18
40
4
41
4
42
5
43
2
44
4
45
2
46
13
47
7
48
14
49
5
84.29%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
7
diversityRatio
0.5357142857142857
totalSentences
140
uniqueOpeners
75
100.00%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
4
totalSentences
96
matches
0
"Too wide for this much"
1
"Just a door and the"
2
"Then he released her wrist,"
3
"Then the murmur resumed, harder"
ratio
0.042
100.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
25
totalSentences
96
matches
0
"Her boots hit wet tarmac."
1
"He moved like a man"
2
"He didn't stop."
3
"He never stopped."
4
"They never did."
5
"She filed it away for"
6
"She gained three metres."
7
"His breath came ragged now,"
8
"he shouted back, and ducked"
9
"He looked back at her."
10
"He spoke with the flat"
11
"His eyes flicked to her"
12
"He hadn't released her wrist"
13
"His pupils were wrong."
14
"His grip tightened a fraction."
15
"He reached instead into his"
16
"She thought of Morris."
17
"He stepped aside"
18
"She scanned for the suspect."
19
"She shook him off."
ratio
0.26
100.00%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
66
totalSentences
96
matches
0
"The suspect vaulted the barrier"
1
"Her boots hit wet tarmac."
2
"Rain drove sideways off the"
3
"He moved like a man"
4
"He didn't stop."
5
"He never stopped."
6
"They never did."
7
"A vegetable cart blocked the"
8
"The suspect shoved it sideways,"
9
"Quinn hurdled the wheel, caught"
10
"Pain flared down her arm."
11
"She filed it away for"
12
"The alley spat them onto"
13
"She gained three metres."
14
"His breath came ragged now,"
15
"he shouted back, and ducked"
16
"Quinn rounded the corner and"
17
"He looked back at her."
18
"Rain dripped off his jaw."
19
"Something in his expression steadied,"
ratio
0.688
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
96
matches
(empty)
ratio
0
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
38
technicalSentenceCount
0
matches
(empty)
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
8
uselessAdditionCount
0
matches
(empty)
61.76%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
5
fancyCount
3
fancyTags
0
"he shouted back (shout)"
1
"He spoke (speak)"
2
"she shouted (shout)"
dialogueSentences
34
tagDensity
0.147
leniency
0.294
rawRatio
0.6
effectiveRatio
0.176
92.5273%