Run: 2026-09-23-01M37HYM1E710Z60N1MSTCG2ZT

Run Details

Duration:
1m 7s
Cost:
$0.033902
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Tomás Herrera vaulted the bonnet of a stopped taxi, and Detective Harlow Quinn went over after him. Her heel struck the wing mirror. It snapped against the door as a horn blared behind her. By the time she hit the pavement, Herrera had slipped between a bus and a row of black cabs, his medical bag clutched against his ribs. “Police! Stop!” He looked back. Rain shone on his short dark curls and ran down his olive face. Then he turned into traffic. Quinn followed. A cyclist swore as she cut across his path. She showed him her warrant card without breaking stride, though the gesture cost her a step. Herrera used it. He ducked beneath the arm of a delivery rider and vanished into a narrow street lined with shuttered shops. She had picked him up outside the Raven’s Nest in Soho, beneath its green neon sign. Inside, old maps and black-and-white photographs covered the walls. Herrera had left with a bag that sagged under something heavier than dressings. Quinn had followed his car to Camden. When he spotted her, he ran. The street narrowed around her. Water spilled from a broken gutter onto stacked beer crates. Quinn went round them and caught sight of Herrera at the far end, pushing through a rusted gate. “Herrera!” He stopped with one hand on the gate. For an instant she thought he might answer. Instead, he pointed at the building behind her. Glass burst above her head. Quinn dropped. Shards scattered across the pavement, and a man fell through the first-floor window. He struck an awning, tore through it and landed beside the crates with a sound Quinn felt in her teeth. Herrera ran towards him. Quinn reached the fallen man first. Blood spread beneath his shoulders, thin at the edges where the rain found it. He gripped her sleeve hard enough to pinch skin. “Don’t let him,” he said. “Don’t let who?” The man’s eyes moved past her. Herrera knelt on the other side and opened his bag. Inside lay bandages, sealed syringes and a roll of black thread. “Call an ambulance,” he said. “Tell them penetrating trauma and a fall.” “Hands where I can see them.” “Then hold pressure here.” He caught her wrist and set her palm against the man’s chest. Warm blood pushed through her fingers. “He has a punctured lung.” Quinn held firm. Herrera drew a small glass vial from the bag. The liquid inside clung to the glass even when he turned it upside down. “What is that?” “What keeps him alive.” The injured man lunged at Herrera’s hand. Not at the vial. At the chain slipping from beneath his shirt. A flat piece of bone hung from it, no bigger than a coin, with a hole bored through its centre. “Don’t let him in,” the man rasped. Herrera’s face tightened. He tucked the chain back under the man’s collar. Quinn pulled out her phone. One bar of signal. She gave control the street and the injuries, then looked up at Herrera. “What happened in that room?” “Someone came for him.” “Who?” “Look at his hands.” The man’s fingers, still locked around her sleeve, had begun to curl inward. His nails clicked against one another. He pulled Quinn closer, and she saw the blood on his lips move. “Wrong door.” A sharp crack came from inside his chest. Herrera seized Quinn’s wrist and hauled her back as the man convulsed. His coat lifted over his ribs. For a second, something pressed against the fabric from within, long and narrow, like a hand searching for a way out. Then he lay still. Quinn stared at the coat. Herrera pressed two fingers to the man’s throat, waited, and closed his bag. “Your ambulance needs to take him to a morgue with a steel door.” He got to his feet. Quinn caught his scarred left forearm. “You’re staying.” “He’s dead. Someone else isn’t.” He twisted free and ran through the gate. Quinn checked the man’s pulse herself. Nothing. Beneath his torn collar, the bone token had slid into view. She took it, sealed it in an evidence bag from her coat pocket, and gave control the dead man’s location. The call broke up before she could finish describing Herrera. She ran. Beyond the gate, a service lane dipped between brick walls slick with rain. Herrera’s footfalls rang ahead. Quinn passed bins, a boarded-up betting shop and a set of stairs marked NO PUBLIC ACCESS. At their foot, a steel door swung on a broken hinge. The air changed beyond it. Rain and petrol gave way to dust, hot metal and the sour smell of standing water. A tiled passage led under Camden. Someone had scrubbed the old station name from the wall, but a few blue letters survived beneath the dirt. Quinn drew her torch. Its beam caught Herrera’s shoulder at the bottom of another flight. “Tomás.” He stopped. The use of his first name made him turn. “The man in the street warned me about you,” she said. “He warned you about a door. Listen to what people tell you.” “Then tell me what you gave him.” “Not enough.” He pulled the Saint Christopher medallion from his neck and pressed it to a seam in the tiled wall. A panel opened with a scrape of stone. Noise flooded out: voices, metal striking metal, someone laughing close to tears. Herrera stepped through. The panel began to close. Quinn shoved her torch into the gap. Stone caught the casing and ground against it. She put her shoulder to the wall, but it did not give. On the other side, Herrera swore. “Move your torch.” “Open it.” “I can’t. It closes once.” The casing split. Quinn yanked her hand free before the panel sheared the torch in two. Darkness swallowed the seam. She found it again by touch. Nothing to grip. She struck the tiles with the heel of her hand. Her left wrist ached where the face of her worn leather watch had caught the wall. Footsteps sounded behind her. Quinn turned, one hand on her cuffs. A woman in a butcher’s apron stood at the top of the stairs, carrying a covered basket. Dark liquid dripped through its weave. She came down without slowing. “This entrance is shut,” Quinn said. The woman glanced at the wall. “Not for me.” She drew a bone token from her apron pocket. Quinn showed her warrant card. “I need you to open it.” “You need a token.” Quinn held up the evidence bag. The woman studied its contents. “That belonged to the man on the pavement.” “He’s dead.” “Then you’d best go through first.” She touched her token to a tile. The panel slid open. Quinn stepped across the threshold with her own token in hand. The woman caught her sleeve. “Not that one.” Quinn looked down. The bone had darkened inside the bag. A hairline crack ran across its face. “What’s wrong with it?” The woman let go and backed into the passage. “He knew where the wrong door was.” The panel shut between them. A man stood behind a narrow counter on Quinn’s side. His skin had the flat sheen of candle wax. He tapped the counter beside a shallow brass dish. “Token.” Quinn placed the evidence bag on the counter. He did not touch it. She opened the seal and tipped out the bone. The crack widened. Fine black dust spilled across the brass. The man watched it burn. “He entered once already.” “I didn’t.” “You carry his token.” He reached beneath the counter. Quinn caught his wrist and drove it against the brass rim. A little knife dropped from his fingers. “Detective Constable Harlow Quinn. I’m pursuing a suspect.” His eyes moved to her warrant card, then to the dust. “He went that way.” He pointed through a hanging curtain of thick red cords. Quinn released him. As she passed, he said, “Put your watch away.” She heard the click of the panel opening behind her. The woman with the basket came in. Quinn pushed through the cords. The old station platform spread out beneath strings of bare bulbs. Stalls crowded the tracks and the platform edge, built from packing cases, iron bedsteads and shop counters. Bottles held teeth, blue smoke and tiny things that tapped against the glass. A trader weighed a packet of grey powder while his customer held out a hand with six fingers. On the opposite wall, an Underground map ended at a station Quinn did not recognise. A sign above the nearest stall read THE VEIL MARKET. Chalk beneath it listed the next move at the full moon. Quinn saw Herrera across the crowd. He had stopped beside a girl laid out on a butcher’s table. She wore a hospital gown beneath an oversized coat. A dark stain spread across her stomach, and blood ran from her nose into her hair. Herrera snapped gloves over his hands. “Move,” Quinn said. People turned to look at her, then at the warrant card she still held. They moved just far enough to let her through. Herrera pressed a wad of gauze to the girl’s side. The girl grabbed his wrist. “Not me,” she said. “Save your breath.” “Behind you.” Quinn reached the table. The wound in the girl’s side had neat edges, as if someone had cut a narrow slot into her. Herrera pulled a curved needle from his bag. “Step back,” he said to Quinn. “She’ll bite when I start.” “Is she the reason you ran?” “She’s the reason that man went through a window.” The girl shook her head. Her gaze stayed fixed on Quinn. “He took the wrong door.” A sound rose from the disused tunnel. Steel wheels, grinding against rail. Conversation stopped across the platform. A stallholder snatched down his bulbs. Others followed. Darkness travelled along the market in quick, uneven steps. Herrera looked up from the wound. The girl sank her teeth into his glove. He did not pull away. “There’s no train,” Quinn said. “No,” he said. “There isn’t.” The tunnel lights came on, one after another. Something moved towards the platform, filling the width of the old track. Quinn made out a carriage front, its windows opaque with grime. It slowed without a driver. For three years she had kept a photograph of DS Morris in the drawer beside her bed. The man behind the nearest window wore the same crooked tie. His palm struck the glass. Quinn stepped towards him. Herrera caught her coat. “Stay back.” Morris struck the window again. His mouth formed two words. Wrong door. The carriage stopped. Every window went black. Behind Quinn, the curtain of red cords snapped aside, and the man from the street walked onto the platform with his chest split open.
created_at"2026-09-23T16:35:31.109Z" 9/23/2026, 4:35:31 PM
model"openai/gpt-6-sol-20260922"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency24120
moderation_latency(null)
generation_time66526
tokens_prompt4484
tokens_completion2721
native_tokens_prompt4132
native_tokens_completion3307
native_tokens_completion_images0
native_tokens_reasoning1034
native_tokens_cached4129
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
service_tier"default"
usage0.0339018
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.20.0; linux; x64))"
http_referer(null)
request_id"req-1790181331-YKg2zcoIHYVD26jmc5Gd"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1790181331-GhvwAQVWrRog42gGtt0W"
upstream_id"resp_0a0a43b9e8059426016ab3ffd3400887d1af5714b3df372c8a"
provider_responses
0
endpoint_id"1cfc7d9d-4404-4b8e-9ee4-58ae45c9dcd4"
id"resp_0a0a43b9e8059426016ab3ffd3400887d1af5714b3df372c8a"
is_byokfalse
latency715
model_permaslug"openai/gpt-6-sol-20260922"
provider_name"OpenAI"
status200
total_cost0.0339018
cache_discount0.0074322
upstream_inference_cost0
provider_name"OpenAI"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags12
adverbTagCount0
adverbTags(empty)
dialogueSentences58
tagDensity0.207
leniency0.414
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1802
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
91.68% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1802
totalAiIsms3
found
0
word"pulse"
count1
1
word"footsteps"
count1
2
word"stomach"
count1
highlights
0"pulse"
1"footsteps"
2"stomach"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences188
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences188
filterMatches
0"watch"
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences234
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen26
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1802
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions16
unquotedAttributions1
matches
0"On the other side, Herrera swore."
16.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions77
wordCount1563
uniqueNames14
maxNameDensity2.5
worstName"Quinn"
maxWindowNameDensity4.5
worstWindowName"Quinn"
discoveredNames
Herrera24
Detective1
Harlow1
Quinn39
Raven1
Nest1
Soho1
Camden2
Warm1
Saint1
Christopher1
Underground1
People1
Morris2
persons
0"Herrera"
1"Harlow"
2"Quinn"
3"Saint"
4"Christopher"
5"People"
6"Morris"
places
0"Raven"
1"Soho"
2"Camden"
globalScore0.252
windowScore0.167
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences120
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1802
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences234
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs119
mean15.14
std14.28
cv0.943
sampleLengths
017
143
22
321
449
551
633
71
824
95
1035
114
1229
135
143
156
1621
1712
186
1927
2026
213
224
2339
247
2512
2622
275
284
291
304
3132
322
3347
344
3518
3613
375
388
395
408
4148
422
4344
4446
4515
461
4711
4811
4912
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences188
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs271
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences234
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1567
adjectiveStacks0
stackExamples(empty)
adverbCount17
adverbRatio0.010848755583918315
lyAdverbCount0
lyAdverbRatio0
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences234
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences234
mean7.7
std4.8
cv0.624
sampleLengths
017
16
211
326
42
53
613
75
82
99
1016
113
1219
1316
149
1513
167
176
185
1910
2018
211
228
238
248
255
262
2713
2820
294
306
3114
329
335
343
356
3610
3711
385
397
406
4116
426
435
443
459
4614
473
484
497
50.57% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.3162393162393162
totalSentences234
uniqueOpeners74
57.80% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences173
matches
0"Then he turned into traffic."
1"Instead, he pointed at the"
2"Then he lay still."
ratio0.017
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount44
totalSentences173
matches
0"Her heel struck the wing"
1"It snapped against the door"
2"He looked back."
3"She showed him her warrant"
4"He ducked beneath the arm"
5"She had picked him up"
6"He stopped with one hand"
7"He struck an awning, tore"
8"He gripped her sleeve hard"
9"He caught her wrist and"
10"He tucked the chain back"
11"She gave control the street"
12"His nails clicked against one"
13"He pulled Quinn closer, and"
14"His coat lifted over his"
15"He got to his feet."
16"He twisted free and ran"
17"She took it, sealed it"
18"Its beam caught Herrera’s shoulder"
19"He pulled the Saint Christopher"
ratio0.254
29.36% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount149
totalSentences173
matches
0"Tomás Herrera vaulted the bonnet"
1"Her heel struck the wing"
2"It snapped against the door"
3"He looked back."
4"Rain shone on his short"
5"A cyclist swore as she"
6"She showed him her warrant"
7"Herrera used it."
8"He ducked beneath the arm"
9"She had picked him up"
10"Herrera had left with a"
11"Quinn had followed his car"
12"The street narrowed around her."
13"Water spilled from a broken"
14"Quinn went round them and"
15"He stopped with one hand"
16"Glass burst above her head."
17"Shards scattered across the pavement,"
18"He struck an awning, tore"
19"Herrera ran towards him."
ratio0.861
28.90% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences173
matches
0"By the time she hit"
ratio0.006
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences63
technicalSentenceCount2
matches
0"Herrera had left with a bag that sagged under something heavier than dressings."
1"The wound in the girl’s side had neat edges, as if someone had cut a narrow slot into her."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags12
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags9
fancyCount0
fancyTags(empty)
dialogueSentences58
tagDensity0.155
leniency0.31
rawRatio0
effectiveRatio0
89.1661%