Run: 2026-09-23-01M37J2V1RC962G7T8S5M0XQST

Run Details

Duration:
46.0s
Cost:
$0.023982
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The man in the grey coat vaulted the bonnet of a taxi, and Detective Harlow Quinn went after him. A horn blared against her ribs as she landed in the road. She caught the taxi’s wing mirror with one hand, shoved off, and ran. Ahead, the man cut between two buses, his coat flapping wide enough to show a dark stain on his shirt. “Police! Stop!” He glanced back. She saw a narrow face, blood on his lower lip and a look she knew from people who had heard the word police and found it less frightening than what followed them. He hit the pavement. Quinn followed, rain slick beneath her shoes. A woman outside a kebab shop snatched her paper bag to her chest as he barged past. Quinn slipped around her, close enough to catch hot grease and chilli on the air. The man had come out of The Raven’s Nest six minutes earlier with blood on his hands. The bar’s green neon sign had thrown its colour over him as he pushed through the door. Behind him, old maps and black-and-white photographs had flashed into view, then the door had shut. Silas, the barman, had stayed at the counter with both palms flat on the wood. He had watched Quinn run past. The man turned into a service lane. Quinn followed and found him braced against the wall, one hand at his throat. Rain ran down the brick and over his fingers. He had a small white object wedged between them. “Keep your hands where I can see them.” He pulled away from the wall. Quinn slowed. The lane ended at a locked gate, its bars topped with blunt spikes. No exit. He stared at it, then at her. “Whatever happened in that bar, you can tell me.” “You shouldn’t have followed me.” His voice came thin, as if speaking hurt. “Name.” He looked towards the mouth of the lane. Quinn heard footsteps there, a slow approach through the rain. She shifted sideways to keep both directions in sight. “Who’s coming?” The man’s grip tightened around the white object. It cracked. A fragment struck the ground by his shoe. Quinn drew her baton. A wheelie bin clattered somewhere beyond the lane, followed by a curse. A delivery rider came past the entrance, dragging his bicycle. The man seized that instant. He sprang onto the bin beside the gate, caught the top rail and hauled himself over. His coat tore on a spike. Quinn ran at the gate. She planted a foot in its crossbar and climbed, baton still in her hand. On the far side she dropped into a car park and saw him already at the street, limping now. He looked back once. Blood streamed from his right hand. She pressed her radio. “Control, Quinn. I’m pursuing a male suspect north through Camden, grey coat, dark trousers, injured right hand. Send units to the old station entrance off Kentish Town Road.” Static hissed. Then a voice asked for her exact position. Quinn gave the street name as she rounded the corner. By then, the man had vanished. A trail of blood led her past a shuttered pawnbroker’s and into a narrow passage between two buildings. Paint peeled from a sign above its far end: CAMDEN NORTH. The station had closed before Quinn joined the Met. Someone had chained the front gates, but the man hadn’t gone through them. Blood marked the wall beside a steel maintenance door. It stood open by an inch. Quinn stopped under the passage’s broken security light and caught her breath. Rain dripped from her cropped hair onto her collar. On the door, fresh scratches ran across a plate of rust. She put two fingers to the edge and eased it wider. Steps led down. The man stood on the first landing, his grey coat dark with rain. A second door waited behind him, at the foot of the stairwell. “Up here,” Quinn said. “I haven’t got what you think.” “Then show me what you’ve got.” He lifted his right hand. Blood filled his palm. Among the red, she saw two chips of white, cut with tiny grooves. Bone. His gaze flicked over her shoulder, towards the passage. Quinn resisted the urge to look back. A metal door slammed below him. He flinched, turned and stumbled down the stairs. Quinn took three steps after him, then stopped. She knew the layout above ground. Down there, her radio might lose signal; the only exit she’d seen lay behind her. She called control again. Her own voice came back through the earpiece in scraps. No answer followed. Below, the man cried out. Something heavy struck the second door. Quinn clipped the radio back onto her vest and descended. The maintenance stairs smelled of wet concrete and hot wiring. Graffiti covered the walls until halfway down, where someone had scrubbed the paint away in clean strips. Along the handrail hung little twists of red thread. Quinn passed two before she noticed that each held a human tooth. At the lower landing, the man struggled with the second door. A narrow slot opened at eye level. Quinn heard a voice through it, too muffled for words. The man pushed his bleeding hand into the slot. The door opened at once. He slipped through. Quinn sprinted down the last flight. She caught the door before it closed, but a broad hand shoved against the other side. “Police,” she said. “Move.” The hand held firm. A face appeared in the gap, square-jawed, with pale eyes under a cap. He glanced at her badge and then at her empty hands. “Token.” “He’s injured. I need to get to him.” “Token.” Quinn drove her shoulder into the door. The man behind it grunted, and she gained enough space to put her foot across the threshold. Voices rose beyond him. A bell rang three times, sharp and quick. “Get your foot out.” “Get out of my way.” A figure rushed past the gap, heading deeper underground. Grey coat. Quinn put her baton between the door and the frame, twisted and forced the guard back. He swung at her. She ducked, caught his wrist and shoved him into the wall. The door banged open. Beyond it, the old ticket hall hummed with trade. Canvas stalls stood beneath cracked enamel signs. Strings of bulbs crossed the ceiling, their light reflected in puddles between the tables. A woman held up a bottle full of black grains; they moved against the glass though she held it still. Across from her, a seller folded a map that showed streets Quinn did not recognise. The paper twitched under his hands. Half a dozen faces turned towards Quinn. A woman hurried to cover a tray of sealed tins. Someone else pulled a child behind a curtain. The guard caught Quinn’s sleeve. “She hasn’t paid.” Quinn showed her warrant card. He let go of her sleeve, but his hand stayed out, palm up. “Where did he go?” she asked. The guard nodded towards an archway at the far end. Beneath it, the grey coat disappeared into a crowd. Quinn pushed past him. Stalls narrowed the path to a crooked channel. Her wet shoes slipped on tiles polished by thousands of feet. A vendor in a butcher’s apron blocked her way with a crate of glass jars, each packed with something pale and curled. “Move,” she said. “Watch the stock.” She edged around him. A jar knocked against her elbow. One of the pale things inside uncoiled and pressed a palm against the glass. Quinn looked away and spotted a smear of blood on the archway. Her phone showed no service. She raised the radio. Static broke over a woman’s voice, then swallowed it. The market ran along the old platform. Traders had set their tables where passengers once waited for trains. Faded adverts clung to the curved wall. One promised a holiday by the sea; someone had crossed out the smiling family’s faces. Across the tracks, dark tunnels opened behind a row of iron gates. Quinn found the man at a stall selling locks. He leaned on the counter while a thin woman examined his hand. Up close, he looked no older than twenty-five. The woman tipped the broken bone pieces onto a cloth and flinched at what she saw. “That’s not enough,” she said. “I had one when I came in.” “You broke it. You know the rule.” Quinn stepped between two customers. “Step away from the counter.” The man’s eyes snapped to her. He snatched up the bone pieces and backed away. “Listen to me,” Quinn said. “I can get you a medic.” “You brought them down here.” “I came alone.” The lockseller seized her own wrist. Under the cloth, a small brass lock began to rattle. The man looked past Quinn. He bolted. Quinn turned and saw three people enter the platform through the ticket hall. They wore plain dark coats and carried no bags. One woman stopped beneath an enamel sign and raised her head. Across the platform, traders began folding their tables. Cloth snapped over bottles. A cage went quiet as its owner covered it. The guard from the door pushed through the crowd. “Who let them in?” No one answered. The woman in the dark coat looked straight at Quinn and smiled. Then she pointed at the fleeing man. Quinn chased him along the platform. He struck a hanging lamp with his shoulder and sent it spinning. Its light swept over a tiled recess ahead. He ducked into it. She reached the recess as he dropped to his knees beside a drain. Blood from his hand pattered onto the tile. He worked a bone fragment into the narrow gap beneath the grating. “Leave it,” Quinn said. He pressed harder. The grating gave a little. The woman in the dark coat called from halfway along the platform. “He’s opened it for us, Detective.” Quinn turned her head. The woman had covered the distance without breaking into a run. Two others followed, parting the crowd with their hands. Nobody challenged them. At the drain, a click sounded beneath the tile. The man sagged back against the wall. “What did you put down there?” He held up his hand. The bone fragment had gone. Blood ran from a deep cut across his palm. “You can still pull it out,” he said. The grating lifted against Quinn’s shoe. Cold air poured through the gap, carrying a smell like old pennies. She stepped back and raised her baton. The lockseller shouted from her stall. “Don’t let it hear you speak.” A hand shot through the grating, caught the man by the ankle and dragged him flat. His head cracked against the tile. Quinn lunged, seized his coat collar and hauled while the grating bucked beneath them. “Help me!” The woman in the dark coat stopped at the mouth of the recess. “Detective Quinn,” she said. “Your partner asked the same thing.” Quinn’s grip tightened on the coat. Beneath the floor, something pulled again. Morris’s warrant card slid out of the man’s pocket and skated across the wet tiles to her knee.
created_at"2026-09-23T16:37:49.25Z" 9/23/2026, 4:37:49 PM
model"openai/gpt-6-sol-20260922"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2471
moderation_latency(null)
generation_time45976
tokens_prompt4484
tokens_completion2735
native_tokens_prompt4132
native_tokens_completion2315
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached4129
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
service_tier"default"
usage0.0239818
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.20.0; linux; x64))"
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request_id"req-1790181469-XlFlMnTzSNohL9UKaks6"
session_id(null)
preset_id(null)
api_type"completions"
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upstream_id"resp_06271139c6617b37016ab4005d728487d18511cd6390bbb8e8"
provider_responses
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endpoint_id"1cfc7d9d-4404-4b8e-9ee4-58ae45c9dcd4"
id"resp_06271139c6617b37016ab4005d728487d18511cd6390bbb8e8"
is_byokfalse
latency505
model_permaslug"openai/gpt-6-sol-20260922"
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total_cost0.0239818
cache_discount0.0074322
upstream_inference_cost0
provider_name"OpenAI"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags9
adverbTagCount0
adverbTags(empty)
dialogueSentences38
tagDensity0.237
leniency0.474
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1863
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
94.63% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1863
totalAiIsms2
found
0
word"footsteps"
count1
1
word"flicked"
count1
highlights
0"footsteps"
1"flicked"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences192
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences192
filterMatches(empty)
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences221
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen32
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1863
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions14
unquotedAttributions0
matches(empty)
34.14% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions52
wordCount1683
uniqueNames8
maxNameDensity2.32
worstName"Quinn"
maxWindowNameDensity3.5
worstWindowName"Quinn"
discoveredNames
Detective1
Harlow1
Quinn39
Raven1
Nest1
Met1
Blood5
One3
persons
0"Harlow"
1"Quinn"
2"Raven"
3"Blood"
4"One"
places(empty)
globalScore0.341
windowScore0.5
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences140
glossingSentenceCount1
matches
0"as if speaking hurt"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1863
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount2
totalSentences221
matches
0"seized that instant"
1"noticed that each"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs99
mean18.82
std16.67
cv0.886
sampleLengths
019
145
22
335
443
571
639
78
86
924
109
115
128
131
1427
152
1618
174
1849
1948
204
2128
2226
2360
246
2543
2628
274
286
296
3023
3116
3214
3346
3421
3548
3637
378
3822
394
4028
411
428
431
4436
454
465
4746
489
4962
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences192
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs298
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount3
flaggedSentences3
totalSentences221
ratio0.014
matches
0"Down there, her radio might lose signal; the only exit she’d seen lay behind her."
1"A woman held up a bottle full of black grains; they moved against the glass though she held it still."
2"One promised a holiday by the sea; someone had crossed out the smiling family’s faces."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1687
adjectiveStacks0
stackExamples(empty)
adverbCount28
adverbRatio0.016597510373443983
lyAdverbCount1
lyAdverbRatio0.0005927682276229994
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences221
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences221
mean8.43
std4.85
cv0.575
sampleLengths
019
112
213
320
42
53
632
74
87
917
1015
1117
1217
1316
1415
156
167
1714
189
199
208
216
222
2313
242
257
269
275
288
291
308
3110
329
332
348
352
368
374
3812
3910
405
4116
426
435
4414
4519
464
476
484
4928
52.04% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.3257918552036199
totalSentences221
uniqueOpeners72
37.88% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences176
matches
0"Then a voice asked for"
1"Then she pointed at the"
ratio0.011
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount46
totalSentences176
matches
0"She caught the taxi’s wing"
1"He glanced back."
2"She saw a narrow face,"
3"He hit the pavement."
4"He had watched Quinn run"
5"He had a small white"
6"He pulled away from the"
7"He stared at it, then"
8"His voice came thin, as"
9"He looked towards the mouth"
10"She shifted sideways to keep"
11"He sprang onto the bin"
12"His coat tore on a"
13"She planted a foot in"
14"He looked back once."
15"She pressed her radio."
16"It stood open by an"
17"She put two fingers to"
18"He lifted his right hand."
19"His gaze flicked over her"
ratio0.261
45.23% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount146
totalSentences176
matches
0"The man in the grey"
1"A horn blared against her"
2"She caught the taxi’s wing"
3"He glanced back."
4"She saw a narrow face,"
5"He hit the pavement."
6"Quinn followed, rain slick beneath"
7"A woman outside a kebab"
8"Quinn slipped around her, close"
9"The man had come out"
10"The bar’s green neon sign"
11"Silas, the barman, had stayed"
12"He had watched Quinn run"
13"The man turned into a"
14"Quinn followed and found him"
15"Rain ran down the brick"
16"He had a small white"
17"He pulled away from the"
18"The lane ended at a"
19"He stared at it, then"
ratio0.83
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences176
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences72
technicalSentenceCount1
matches
0"She saw a narrow face, blood on his lower lip and a look she knew from people who had heard the word police and found it less frightening than what followed the…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags9
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags9
fancyCount0
fancyTags(empty)
dialogueSentences38
tagDensity0.237
leniency0.474
rawRatio0
effectiveRatio0
88.7970%