Run: 2026-09-23-01M37PVKDNHPE680BMJ3ME9JMD

Run Details

Duration:
2m 28s
Cost:
$0.030666
Provider:
AionLabs

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The runner vaulted the hoarding on Greenland Road and Quinn went over it two strides behind him, her palm slapping wet plywood for balance. Rain drove sideways off the Camden rooftops and filled her eyes. She blinked it away and kept her stride short, her weight forward, the way the army had taught her nineteen years ago and her knees resented every second of it. Ahead, the runner's courier bag bounced against his spine, its contents clinking in a rhythm she could track without seeing him. Glass on glass. Something in bottles. He'd made her at the lights on Parkway. She'd tailed him from the Raven's Nest, three hours folded into a doorway across from that green neon sign, watching him hand a wrapped package through the gap in the bookshop next door. When he'd stepped out into the Soho drizzle, she'd stayed with him through six streets, two buses he didn't board, and a kebab shop he'd used as a cut-through. Then he'd stopped at the crossing, glanced over his shoulder, and looked at her the way a fox looks at a lamp. He'd dropped his coffee in the gutter and bolted. Now they were deep in Camden and he was fast, weaving through the stragglers outside the pubs with a dancer's ease. "You don't want this one, love!" he shouted over his shoulder, not even breathless. "Not down here!" Down here. She filed the phrase away and put on a burst of speed. He cut left through the lock gates, trainers skidding on wet cobbles, and for a moment she had him, close enough to see the tattoo behind his ear, a small black circle like a closed eye. She lungled for the bag's strap. Her fingers closed on nylon. He twisted, sharp and practised, and something small and hard stayed behind in her fist as he wrenched free and dropped through a gap in the boards of a condemned building. She looked down at her hand. A token. Bone, carved with a symbol like a key crossed with a finger, worn smooth by other people's hands. The building swallowed him. She gave it three seconds, torch out, and followed through the gap into a stairwell that stank of rust and wet stone. The steps descended past signage for a station that hadn't sold a ticket in eighty years, the tilework cracked but still legible. Camden Town it had said once. Now it said CAMDEN TW and a smear of black mould that had eaten the rest. Her radio spat static. She'd expected that. Down here, the world above stopped existing. The passage opened into the old ticket hall, and there it was: an iron gate across the archway, floor to ceiling, the bars fatter than her forearm. Beyond it, a warm amber glow that flickered like candlelight and moved like water. The runner stood on the other side, hands on his knees, catching his breath at last. "You picked that up." He stared at the token in her fist. "That's mine." "Then it's evidence." She held it up. "Come and claim it." "You don't know what you're standing in front of, Detective." So he knew what she was. Interesting. She kept her face flat and her weight even, and she counted the exits out of habit. One gate. One stairwell. One fox. "Three bodies in the Thames since March," she said. "All with the same residue in their blood. All carrying receipts from a market that doesn't exist. You're going to tell me where it is, or I'm going to follow you in there and find out myself." He laughed then, and there was no cruelty in it, which was worse. "Follow me?" He straightened up and rapped his knuckles on the bars. "This gate doesn't open for your kind. No token, no entry. And that one you're holding belongs to me, which means the gate knows it's stolen." The gate shuddered. Along the top of the arch, carvings she'd taken for decoration began to glow, a dull red, like coals waking up. "Last chance to walk away," the runner said. "People who go through uninvited don't get a warrant card and a cup of tea. They get weighed." He tapped the bag at his hip. "And the Market always finds something in you worth taking." Three years ago she had chased a man into an underpass in Vauxhall, and DS Morris had followed her down, and only one of them had come back up. No wound. No weapon. No explanation that survived contact with the paperwork. She'd signed the forms. She'd never signed off on it in her head. The gate's glow spread down the bars toward her hand. She pressed the token against the iron. The red light turned amber. The lock turned over with a sound like a bone snapping, and the gate swung inward a metre, just a metre, exhaling warm air that smelled of myrrh and hot copper and something green, something growing where nothing should grow. The runner was already gone down the passage. She went through the gap before the gate could change its mind. The tunnel opened onto the old westbound platform, and the Veil Market unfolded in front of her like a lung filling. Stalls crowded the platform edge and spilled across the dead tracks, lit by strings of glass bulbs that dimmed and brightened in slow unison, as if the light itself were breathing. She saw jars of things that turned to watch her pass. A woman selling bottled voices, each jar mouthing silently against the glass. A butcher's counter where the cuts never stopped steaming, though she could see no fire. The crowd moved between the stalls in a low murmur, and half of them were wrong in small ways she couldn't name at first, then could: too many joints in the fingers, pupils that sat vertical, a man whose shadow lagged half a step behind his feet. Nobody looked at her. Nobody looked away either. She kept the runner's bag in sight, fifty metres ahead, cutting a lazy line through the crowd like a man delivering groceries to his own kitchen. She matched his pace and let the market's noise cover her footsteps, one hand near her hip, the other holding the bone token tight enough that its edges bit her palm. He stopped at a stall draped in grey velvet. The proprietor had her back turned, sorting vials. The runner set the courier bag on the counter and leaned in to say something close to her ear. Quinn drifted closer, past a stall selling maps of places that shifted under your fingers, past a child no taller than her knee who was buying teeth by the handful. Twenty metres. Fifteen. She could hear the proprietor's voice now, low and musical, and she caught the edge of a word that sounded like a name. The runner turned around. He looked straight at her, no surprise in his face, and lifted two fingers to his brow in a small salute. "Evening, Detective." Around her, the market stopped. Not quieted. Stopped. Every murmur, every clink of glass, every footstep, gone between one breath and the next. A hundred faces turned toward her at once, some of them wearing expressions, some of them wearing things that had learned expressions. The proprietor at the velvet stall turned last of all, a vial still in her gloved hand, and Quinn's stomach dropped through the platform. She knew that face. She'd last seen it three years ago, in a hospital corridor, signing a witness statement about the night DS Morris went down into an underpass and never came back up. "You brought her to me," the proprietor said to the runner, and her voice hadn't changed at all. "How thoughtful." Quinn's hand went to her warrant card out of pure habit, and every stall light on the platform turned red at once.
created_at"2026-09-23T18:01:14.967Z" 9/23/2026, 6:01:14 PM
model"aion-labs/aion-3.5-20260923"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1714
moderation_latency(null)
generation_time148287
tokens_prompt4484
tokens_completion5058
native_tokens_prompt4192
native_tokens_completion4587
native_tokens_completion_images(null)
native_tokens_reasoning3202
native_tokens_cached4192
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.030666
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.20.0; linux; x64))"
http_referer(null)
request_id"req-1790186474-7e2KHpB7ei0mFhtMvylP"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1790186474-OEQk067bwAeQvwYDqIfZ"
upstream_id"7b748ab3362d4e93b598230ec866ce12"
provider_responses
0
endpoint_id"09b1fc56-3888-42bd-b7a0-926851c7f9d6"
id"7b748ab3362d4e93b598230ec866ce12"
is_byokfalse
latency1714
model_permaslug"aion-labs/aion-3.5-20260923"
provider_name"AionLabs"
status200
total_cost0.030666
cache_discount0.009432
upstream_inference_cost0
provider_name"AionLabs"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags8
adverbTagCount0
adverbTags(empty)
dialogueSentences17
tagDensity0.471
leniency0.941
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1321
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
73.50% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1321
totalAiIsms7
found
0
word"weight"
count2
1
word"flickered"
count1
2
word"footsteps"
count1
3
word"velvet"
count2
4
word"stomach"
count1
highlights
0"weight"
1"flickered"
2"footsteps"
3"velvet"
4"stomach"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"stomach dropped/sank"
count1
highlights
0"stomach dropped"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences89
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences89
filterMatches(empty)
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences98
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen47
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1321
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions23
wordCount1175
uniqueNames15
maxNameDensity0.34
worstName"Quinn"
maxWindowNameDensity1.5
worstWindowName"Quinn"
discoveredNames
Greenland1
Road1
Quinn4
Camden3
Parkway1
Raven1
Nest1
Soho1
Town1
Three1
Vauxhall1
Morris2
Veil1
Market1
One3
persons
0"Quinn"
1"Morris"
2"Market"
places
0"Greenland"
1"Road"
2"Camden"
3"Raven"
4"Soho"
5"Town"
6"Vauxhall"
globalScore1
windowScore1
66.67% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences60
glossingSentenceCount2
matches
0"something close to her ear"
1"sounded like a name"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1321
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences98
matches
0"knew that face"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs40
mean33.03
std26.11
cv0.791
sampleLengths
024
168
2101
321
417
514
678
76
820
970
1014
1157
1214
1311
1410
1530
1646
1713
1838
1924
2043
2154
2210
237
2445
2520
2621
27116
288
2957
3036
3156
324
3321
342
3545
3624
3734
3820
3922
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences89
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs175
matches
0"were breathing"
1"was buying"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences98
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1176
adjectiveStacks0
stackExamples(empty)
adverbCount22
adverbRatio0.01870748299319728
lyAdverbCount2
lyAdverbRatio0.0017006802721088435
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences98
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences98
mean13.48
std10.76
cv0.798
sampleLengths
024
111
230
321
43
53
68
733
829
922
109
1121
1214
133
142
1512
1636
176
185
1931
206
212
2218
234
2422
2522
266
2716
284
293
307
3127
3214
3316
3412
352
367
374
3810
396
401
4117
422
432
442
459
4637
4713
4812
4926
59.18% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats12
diversityRatio0.42857142857142855
totalSentences98
uniqueOpeners42
43.86% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences76
matches
0"Then he'd stopped at the"
ratio0.013
51.58% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount32
totalSentences76
matches
0"She blinked it away and"
1"He'd made her at the"
2"She'd tailed him from the"
3"He'd dropped his coffee in"
4"he shouted over his shoulder,"
5"She filed the phrase away"
6"He cut left through the"
7"She lungled for the bag's"
8"Her fingers closed on nylon."
9"He twisted, sharp and practised,"
10"She looked down at her"
11"She gave it three seconds,"
12"Her radio spat static."
13"She'd expected that."
14"He stared at the token"
15"She held it up"
16"She kept her face flat"
17"He laughed then, and there"
18"He straightened up and rapped"
19"He tapped the bag at"
ratio0.421
45.53% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount63
totalSentences76
matches
0"The runner vaulted the hoarding"
1"Rain drove sideways off the"
2"She blinked it away and"
3"Glass on glass."
4"Something in bottles."
5"He'd made her at the"
6"She'd tailed him from the"
7"He'd dropped his coffee in"
8"he shouted over his shoulder,"
9"She filed the phrase away"
10"He cut left through the"
11"She lungled for the bag's"
12"Her fingers closed on nylon."
13"He twisted, sharp and practised,"
14"She looked down at her"
15"The building swallowed him."
16"She gave it three seconds,"
17"The steps descended past signage"
18"Camden Town it had said"
19"Her radio spat static."
ratio0.829
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences76
matches
0"Now they were deep in"
1"Now it said CAMDEN TW"
ratio0.026
6.80% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences42
technicalSentenceCount8
matches
0"Ahead, the runner's courier bag bounced against his spine, its contents clinking in a rhythm she could track without seeing him."
1"Beyond it, a warm amber glow that flickered like candlelight and moved like water."
2"The lock turned over with a sound like a bone snapping, and the gate swung inward a metre, just a metre, exhaling warm air that smelled of myrrh and hot copper …"
3"Stalls crowded the platform edge and spilled across the dead tracks, lit by strings of glass bulbs that dimmed and brightened in slow unison, as if the light it…"
4"She saw jars of things that turned to watch her pass."
5"The crowd moved between the stalls in a low murmur, and half of them were wrong in small ways she couldn't name at first, then could: too many joints in the fin…"
6"Quinn drifted closer, past a stall selling maps of places that shifted under your fingers, past a child no taller than her knee who was buying teeth by the hand…"
7"A hundred faces turned toward her at once, some of them wearing expressions, some of them wearing things that had learned expressions."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags8
uselessAdditionCount0
matches(empty)
91.18% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount1
fancyTags
0"he shouted (shout)"
dialogueSentences17
tagDensity0.235
leniency0.471
rawRatio0.25
effectiveRatio0.118
87.9433%