Run: 2026-09-23-01M37PZGQ04PR154T462F6PZF0

Run Details

Duration:
1m 20s
Cost:
$0.024048
Provider:
AionLabs

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The Saint Christopher medallion caught the streetlight half a second before Tomás Herrera did. Quinn was out of the car before he cleared the kerb, warrant card in one fist, the other already aching from the cold. Three weeks of surveillance on the Raven's Nest, three weeks of Herrera's careful little routine, and tonight he'd gone off-script. North. Alone. In a hurry. "Police! Stop!" He didn't stop. He cut across Camden High Street through a gap in the traffic and vanished into the Lock market, past the shuttered stalls and the shuttered faces of the last vendors packing up. Rain came down in sheets now, drumming on the awnings, turning the cobbles into a river of broken neon. Eighteen years of chasing people through this city had taught Quinn one thing: everyone runs out of clever before they run out of legs. Herrera had the legs. Young, fit, and he knew these alleys the way she knew interrogation rooms. He took the low tunnel under the railway arch without slowing, his wet trainers slapping the puddles, and she followed the sound because the sound was all he'd left her. The scar. She'd read the file twice. Knife wound, left forearm, Seville, back when he was still licensed to save lives instead of ending them in back alleys. The file didn't say he could run like this. He vaulted a construction hoarding at the edge of the stables market, palms slapping the wet plywood, and she was on him before he'd found his footing on the far side. Her hand closed around his jacket. He twisted. Something snapped between them, small and bright, and the Saint Christopher spun away into a puddle, chain broken. "Vamos," he hissed, and wrenched free hard enough to pull her shoulder half out of its socket. Something fell from his jacket pocket. She heard it more than saw it, a dry click against the concrete, and then he dropped through a gap in the hoarding, down into the dark behind the old station frontage, and was gone. Quinn stood at the edge with her torch, rain running off the brim of her hood and into her eyes. Below her, a service stairway sank into the disused Tube station. Boarded since before she'd joined the Met. Herrera's torch beam, or something like it, flickered once at the bottom and vanished. "Control, 4401. Pursuing suspect on foot, Camden, the old station behind the stables market. Requesting units to the High Street entrance." Static. Then a voice, chewed up by the concrete overhead and the storm above that. "...4401, say again your... no units within..." The radio gave up with a wet crackle. She looked down into the dark. Then she looked at the thing she'd scooped up without thinking, the thing that had fallen from his pocket. A disc, pale and smooth, about the size of a two-pound coin. Bone. Carved with a symbol she didn't recognise, worn smooth by a thumb that had rubbed it a thousand times. Evidence, she told herself. That was all. The stairs took her down past forty years of pigeon mess and dead posters. At the bottom, where the tiled arch of the old station mouth gaped, the darkness thinned into something else. Amber light, flickering, and the smell of woodsmoke and herbs and, underneath it, copper. There was a door. Not the rotten board she'd expected. A door of black iron, seamless, set into the tunnel wall where no door had any right to be, and standing in front of it, filling most of the frame, was a shape that was roughly a man the way a bear is roughly a dog. "Token." Quinn kept her torch low, her breathing level, her hand nowhere near her warrant card. The doorkeeper's face was a slab of shadow with two coins of orange light where eyes should be. He held out a palm the size of a dinner plate. Her heartbeat counted out the silence. Down here, no radio. No backup. No signal on her phone, she'd already checked, and the last time she'd ignored her instincts and gone into the dark after a suspect, she'd come out alone and Morris hadn't come out at all. She put Herrera's bone disc into the doorkeeper's palm. The fingers closed over it. The door swung inward on a wall of light and noise and heat, and Quinn walked through. The Veil Market opened up around her like a lung. The old platform stretched away into the dark, lantern-hung, crowded with stalls built from scaffold and velvet and things she couldn't name. The air hit her all at once, incense and hot fat and something sharper, chemical, alchemical. People everywhere, except her eyes kept insisting that not all of them were. A woman with too many joints in her fingers weighed something grey and twitching on brass scales. A stall of bottled lights, each one breathing. A butcher's rack where nothing hanging on it had died recently, or possibly at all. Her mind reached for the sane explanation and came back with nothing. Eighteen years of homicides and she had never once hallucinated. She checked her watch instead, the worn leather strap dark with rain, and the hands said four minutes since the door. *Morris went into a dark place three years ago and something came back wearing his face for two days before anyone noticed.* She pushed the thought down where it lived and moved along the platform edge, one hand trailing the tiled wall. Herrera was here somewhere. He had to be. Suspects ran to what they knew, and he'd run here like a man coming home. She found him at a chemist's stall halfway down, low stone counter, jars of dried things, a vendor in a surgical mask weighing out powders for him. His jacket was zipped against the missing token. His hand hovered over a tray of glass vials, and she watched him pick out three with the calm efficiency of a man restocking a clinic. Quinn was ten metres away. Then eight. She kept her pace casual, shopper-casual, past a stall of old maps and one selling nothing but keys. Six metres. She could see the sweat at his hairline, the ragged end of the broken chain still around his neck. Four metres, and she drew her warrant card from her jacket. "Tomás Herrera." He turned. And the market didn't. That was the wrong part. She'd braced for him to bolt, to fight, to bargain. What she hadn't braced for was the way the noise fell off around them like water draining from a sink, stall by stall, lantern by lantern, until the whole vast platform had gone quiet and every face on it, the human ones and the others, had turned towards her. Herrera looked at her, then at the door behind her, and something like grief crossed his face. "You used my token," he said. "It's evidence." "It's a name, Detective." He stepped back from the chemist's counter, both hands open, and his voice dropped low enough that only she and half the market could hear it. "It's my name. And everyone in this room just watched it walk in on a stranger with a warrant card." Behind her, a long way off down the platform, the doorkeeper's voice rolled out of the dark like a boulder. "Oi. That token's registered." The crowd began to close, unhurried, from every direction at once.
created_at"2026-09-23T18:03:23.267Z" 9/23/2026, 6:03:23 PM
model"aion-labs/aion-3.5-20260923"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency678
moderation_latency(null)
generation_time79668
tokens_prompt4484
tokens_completion3852
native_tokens_prompt4192
native_tokens_completion3484
native_tokens_completion_images(null)
native_tokens_reasoning2084
native_tokens_cached4192
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.024048
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.20.0; linux; x64))"
http_referer(null)
request_id"req-1790186603-6hGOoZPmamEqpCdczN4I"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1790186603-dgYNQjHuYpsBgRHFByAo"
upstream_id"5aff6164ac3e442986ced466928d8559"
provider_responses
0
endpoint_id"09b1fc56-3888-42bd-b7a0-926851c7f9d6"
id"5aff6164ac3e442986ced466928d8559"
is_byokfalse
latency678
model_permaslug"aion-labs/aion-3.5-20260923"
provider_name"AionLabs"
status200
total_cost0.024048
cache_discount0.009432
upstream_inference_cost0
provider_name"AionLabs"
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data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
18.18% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount1
adverbTags
0"He stepped back [back]"
dialogueSentences11
tagDensity0.273
leniency0.545
rawRatio0.333
effectiveRatio0.182
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1243
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
87.93% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1243
totalAiIsms3
found
0
word"flickered"
count1
1
word"silence"
count1
2
word"velvet"
count1
highlights
0"flickered"
1"silence"
2"velvet"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences88
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences88
filterMatches
0"watch"
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences96
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen49
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords22
totalWords1243
ratio0.018
matches
0"Morris went into a dark place three years ago and something came back wearing his face for two days before anyone noticed."
75.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions1
matches
0"Evidence, she told herself."
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions31
wordCount1175
uniqueNames17
maxNameDensity0.6
worstName"Herrera"
maxWindowNameDensity1.5
worstWindowName"Herrera"
discoveredNames
Saint2
Christopher2
Tomás1
Herrera7
Raven1
Nest1
Camden1
High1
Street1
Lock1
Quinn6
Seville1
Tube1
Met1
Morris2
Veil1
Market1
persons
0"Saint"
1"Christopher"
2"Tomás"
3"Herrera"
4"Raven"
5"Quinn"
6"Morris"
7"Market"
places
0"Camden"
1"High"
2"Street"
3"Lock"
4"Seville"
globalScore1
windowScore1
70.63% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences63
glossingSentenceCount2
matches
0"something like it, flickered once at the bot"
1"something like grief crossed his face"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1243
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences96
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs39
mean31.87
std24.55
cv0.77
sampleLengths
014
148
22
354
471
537
657
758
852
921
1015
117
128
1357
147
1547
1656
171
1844
1947
209
2122
22101
2343
2422
2543
2661
2746
2811
292
306
3164
3217
336
342
3550
3620
374
3811
97.29% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences88
matches
0"was gone"
1"was zipped"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs182
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences96
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1179
adjectiveStacks0
stackExamples(empty)
adverbCount36
adverbRatio0.030534351145038167
lyAdverbCount5
lyAdverbRatio0.004240882103477523
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences96
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences96
mean12.95
std10.04
cv0.775
sampleLengths
014
123
220
31
41
53
62
73
832
919
1024
114
1213
1330
142
155
1621
179
1831
196
202
2118
2217
236
2435
2520
2611
277
2814
2921
301
3114
327
338
346
3519
3612
371
3819
394
403
4114
4219
4314
444
456
4646
471
4815
4918
71.88% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats11
diversityRatio0.5
totalSentences96
uniqueOpeners48
86.58% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences77
matches
0"Then a voice, chewed up"
1"Then she looked at the"
ratio0.026
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount23
totalSentences77
matches
0"He didn't stop."
1"He cut across Camden High"
2"He took the low tunnel"
3"She'd read the file twice."
4"He vaulted a construction hoarding"
5"Her hand closed around his"
6"he hissed, and wrenched free"
7"She heard it more than"
8"She looked down into the"
9"He held out a palm"
10"Her heartbeat counted out the"
11"She put Herrera's bone disc"
12"Her mind reached for the"
13"She checked her watch instead,"
14"She pushed the thought down"
15"He had to be."
16"She found him at a"
17"His jacket was zipped against"
18"His hand hovered over a"
19"She kept her pace casual,"
ratio0.299
89.87% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount57
totalSentences77
matches
0"The Saint Christopher medallion caught"
1"Quinn was out of the"
2"He didn't stop."
3"He cut across Camden High"
4"Rain came down in sheets"
5"Herrera had the legs."
6"He took the low tunnel"
7"She'd read the file twice."
8"Knife wound, left forearm, Seville,"
9"The file didn't say he"
10"He vaulted a construction hoarding"
11"Her hand closed around his"
12"Something snapped between them, small"
13"he hissed, and wrenched free"
14"Something fell from his jacket"
15"She heard it more than"
16"Quinn stood at the edge"
17"Herrera's torch beam, or something"
18"The radio gave up with"
19"She looked down into the"
ratio0.74
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences77
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences50
technicalSentenceCount1
matches
0"A door of black iron, seamless, set into the tunnel wall where no door had any right to be, and standing in front of it, filling most of the frame, was a shape …"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount0
matches(empty)
59.09% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount1
fancyTags
0"he hissed (hiss)"
dialogueSentences11
tagDensity0.182
leniency0.364
rawRatio0.5
effectiveRatio0.182
88.5485%