Run: 2026-09-23-01M37Q0WN0YH3XV4J24BGPQXK9

Run Details

Duration:
1m 6s
Cost:
$0.118976
Provider:
Claude Platform on AWS

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Herrera vaulted the bollard outside Camden Town station like a man who'd done it a hundred times before. Quinn took it at a clumsy angle. Her knee cracked against the steel and fire shot up her thigh. She kept moving. Eighteen years on the job had taught her one thing about pain: it waited. It always waited until you stopped. Forty metres ahead, the paramedic's grey hoodie cut through a knot of smokers outside the World's End. Someone swore in Portuguese. A pint glass hit the pavement and burst into a thousand amber pieces. "Police! Move!" They moved. Slowly. Camden never hurried for anyone, least of all the Met. Water sheeted off the awnings and ran down the back of her collar. Her boots slapped through puddles that swallowed the red glow of the traffic lights. She'd left her radio in the car on Inverness Street. Deliberate. No warrant, no grounds, no paperwork. Just a man who had walked out of the back door of Silas's bar at half eleven carrying a medical bag that dripped something black onto the cobbles. Black. Not red. Herrera glanced over his shoulder. Their eyes met across the width of the high street. He didn't look frightened. He looked apologetic. Then he ducked left onto Kentish Town Road. Quinn followed. Her lungs had turned to wet paper. Forty-one wasn't old, but it wasn't twenty-five either, and Herrera ran like someone raised on hills. She clocked the details out of habit. Olive skin. Curly dark hair plastered flat. A silver glint at his throat that bounced with every stride. He cut beneath the railway bridge. Pigeons exploded from the girders. A night bus hissed past, its windows full of blank, sleepy faces that turned to watch the madwoman in the soaked wool coat. Then Herrera stopped. Not slowed. Stopped. Dead still, in front of a shuttered building that Quinn had walked past a dozen times without seeing. Dark-red tiles. Oxblood glaze, the old Leslie Green style. Every window bricked. A faded sign in the stonework, half its letters chipped away. She slowed to a walk. Her hand drifted to the baton on her belt. "Tomás Herrera." "Detective." He pushed the hair out of his eyes. His accent softened the hard edges of the word. "You run well. For a policewoman." "You run better. For an innocent man." "I never said I was innocent." He smiled, and it didn't reach his eyes. "I said I was a doctor." "Struck off." "Sí. That also." The bag hung from his left hand. Up close, she saw the scar running along his forearm, a pale ridge where his sleeve had ridden up. Knife work. Old. Somebody had wanted him dead once and failed. "What's in the bag?" "Medicine." "For who?" He tilted his head, as if the question genuinely puzzled him. "You would not believe me if I told you. So I will not tell you. It saves us both the trouble." "Put it down. Hands where I can see them." Herrera looked at the bag. Then at her. Then at the steel shutter behind him, which had lifted two feet from the pavement without a sound. "Go home, Detective Quinn," he said. "Please. I mean this kindly." He dropped flat and rolled beneath the shutter. Quinn lunged. Her fingers closed on wet hood fabric for half a second before it tore free. The shutter slammed down. The bang echoed off the railway arches and rolled away into the dark. She crouched there, breathing hard, rain drumming on her back. Somewhere beneath her feet, something laughed. Not a person. Too many voices at once. She pressed her palm flat against the shutter. Warm. Warm steel in the middle of a November downpour. Her phone sat in her coat pocket. Three taps and she'd have uniform here in six minutes, an Armed Response unit in fifteen, a sergeant asking why a DI was chasing a disbarred paramedic through Camden with no case number. She knew how that ended. Welfare referral. Desk duty. The quiet, sympathetic looks she'd collected after Morris. Morris. Her hand moved on its own. Inside the coat, past the phone, into the breast pocket she never used. Her fingers found it. Small. Smooth. Cold as a coin from the bottom of a river. She pulled it into the light of the streetlamp. A disc of yellowed bone, no bigger than a fifty-pence piece. Carved on one face with a spiral that seemed to turn if you looked at it too long. They'd found it clenched in Morris's fist in that stairwell in Deptford. Forensics had called it a curio. Cheap tourist tat. The coroner had called his death cardiac arrest in a healthy thirty-four-year-old man whose eyes had turned the colour of milk. She had pocketed it before anyone logged it. Three years. She'd never told a soul. The spiral turned. The shutter rose two feet off the ground. Quinn stared at the gap. Beyond it, stone steps dropped into a darkness that smelled of wet brick, clove smoke and something sweet underneath. Like fruit left too long in the bowl. Her knee throbbed. Her watch read 23:52 through the fogged glass. "Right," she said to nobody. She went under. The shutter came down behind her. Softly this time. Like a door closed by a considerate host. The stairs spiralled. Old Underground tiles lined the walls, cream and green, most of them cracked. Someone had painted symbols over them in a brown that had flaked at the edges. She didn't touch them. Halfway down, the sound hit her. Voices. Hundreds. Haggling, laughing, arguing in languages she didn't recognise and a few she did. Music from something with too many strings. The clatter of coins. At the bottom, a figure blocked the passage. It wore a porter's uniform from a century ago, brass buttons green with age. Its face sat in shadow beneath the peaked cap, and Quinn's eyes kept sliding off it, the way they slid off the spiral on the token. Long grey fingers extended towards her, palm up. "Token." She held out the bone disc. The fingers plucked it from her hand. The porter turned it over, and something beneath the cap drew in a long, whistling breath. "Oh," it said. "Oh, now. This one's been dead three years." "Its owner has." "Same thing, down here." It pressed the token back into her palm and folded her fingers over it. Its skin felt like damp paper. "Keep it close, Detective. It's the only thing letting you leave." It stepped aside. "How do you know what I—" But the porter had gone. Just the empty archway and the noise beyond it. Quinn walked into the Veil Market. The old platform stretched away in both directions, far longer than any platform had a right to be. Stalls crowded the edge of the tracks, lit by lanterns that burned blue and violet and a colour she had no name for. A woman with moth wings folded down her back sold jars of something that glowed and pulsed like a heartbeat. A man with a clean-shaven head and no visible eyes weighed out grey powder on brass scales. Beside him, a small, ancient, round wicker cage held a bird with a human mouth that whispered numbers to anyone who leaned close. Nobody looked at her. That bothered her more than if they'd all stared. She moved through the crowd the way she'd been trained. Hands visible. Head still. Eyes working. Old maps papered one wall between the stalls, the same yellowed style she'd seen hanging in the Raven's Nest. Same hand-drawn ink. Same London that didn't quite match the real one. Silas. The bar. Herrera. The market. The lines connected. Now she needed the man holding the pen. A flash of grey hoodie. Far end of the platform, near the tunnel mouth. She pushed forward. A stallholder with hands like knotted roots caught her sleeve. "Memories, love? Fresh ones. Good ones. Your mother's kitchen, Christmas nineteen-ninety—" She pulled free without a word. Herrera stood at a stall draped in black cloth, speaking low to someone she couldn't see. The medical bag sat open on the counter. His hands moved fast, precise, the hands of a man who'd stitched wounds in the back of an ambulance at eighty miles an hour. He drew out a syringe filled with the same black fluid she'd seen dripping on the cobbles. She stopped three metres behind him. "Tomás." His shoulders went rigid. He didn't turn around. "Dios mío. You came down." "I told you. Hands where I can see them." "You don't understand where you are." "Educate me." He turned then. The Saint Christopher medallion swung at his throat, catching the blue lantern light. His face had drained of colour beneath the olive. "How did you get past the porter?" She opened her hand. The bone token lay in her palm, spiral turning. Herrera looked at it. And something changed in his face. Not fear. Worse. Recognition. "Where did you get that?" "From a dead man." "I know." His voice dropped to almost nothing. "I knew him. Morris. He came to me the week before. He said someone was following him. I told him to stop coming down here. He didn't listen." He swallowed. "Neither do you." The ground shifted beneath Quinn's feet. Not the platform. Her. "You knew Morris." "Everyone down here knew Morris." His eyes flicked past her shoulder, and his hand closed around the syringe. "Detective, very slowly, I need you to put that token back in your pocket." "Why?" "Because you are not the only one who recognises it." The music stopped. Not faded. Stopped, mid-note, as if someone had cut the strings. The haggling stopped. The bird in the wicker cage stopped whispering its numbers. Hundreds of voices fell silent at once, and the silence pressed against her ears like deep water. Quinn turned. Every face on the platform had turned towards her. The moth woman. The eyeless man. The stallholder with root hands. Things she hadn't noticed before, crouched in the rafters and pressed into the shadows between stalls. All of them looking at the bone disc in her open palm. From the dark mouth of the tunnel, something laughed with too many voices at once. "Morris's token," it said. The words came from everywhere and nowhere, wet and delighted. "We wondered who would bring it home." Every lantern on the platform went out. A hand closed around Quinn's wrist in the dark. Cold. Strong. And it was not Herrera's.
created_at"2026-09-23T18:04:08.262Z" 9/23/2026, 6:04:08 PM
model"anthropic/claude-opus-5.5-20260921"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency4633
moderation_latency(null)
generation_time66357
tokens_prompt4484
tokens_completion2974
native_tokens_prompt6519
native_tokens_completion4645
native_tokens_completion_images(null)
native_tokens_reasoning1028
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"end_turn"
service_tier"default"
usage0.118976
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.20.0; linux; x64))"
http_referer(null)
request_id"req-1790186648-mbPcIVWj0cjr5KzwdFyL"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1790186648-99pq1KMAfE13kznkA4Rf"
upstream_id"msg_011CfLp5ofRcfLHcsMb4RTUb"
provider_responses
0
endpoint_id"3a2388bc-3740-4e64-a1f5-4e301726b6b9"
id"msg_011CfLp5ofRcfLHcsMb4RTUb"
is_byokfalse
latency1322
model_permaslug"anthropic/claude-opus-5.5-20260921"
provider_name"Claude Platform on AWS"
status200
total_cost0.118976
cache_discount(null)
upstream_inference_cost0
provider_name"Claude Platform on AWS"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags10
adverbTagCount0
adverbTags(empty)
dialogueSentences43
tagDensity0.233
leniency0.465
rawRatio0
effectiveRatio0
88.66% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1763
totalAiIsmAdverbs4
found
0
adverb"slowly"
count2
1
adverb"softly"
count1
2
adverb"very"
count1
highlights
0"slowly"
1"softly"
2"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
82.98% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1763
totalAiIsms6
found
0
word"glint"
count1
1
word"echoed"
count1
2
word"throbbed"
count1
3
word"pulsed"
count1
4
word"flicked"
count1
5
word"silence"
count1
highlights
0"glint"
1"echoed"
2"throbbed"
3"pulsed"
4"flicked"
5"silence"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences198
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount2
narrationSentences198
filterMatches
0"watch"
hedgeMatches
0"seemed to"
1"tended to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences231
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen33
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1763
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions15
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions54
wordCount1522
uniqueNames29
maxNameDensity0.66
worstName"Quinn"
maxWindowNameDensity1.5
worstWindowName"Herrera"
discoveredNames
Camden3
Town2
World1
End1
Portuguese1
Met1
Inverness1
Street1
Silas2
Kentish1
Road1
Herrera9
Quinn10
Leslie1
Green1
November1
Armed1
Response1
Morris3
Deptford1
Underground1
Veil1
Market1
Raven1
Nest1
London1
Saint1
Christopher1
Old3
persons
0"Silas"
1"Herrera"
2"Quinn"
3"Leslie"
4"Green"
5"Morris"
6"Underground"
7"Saint"
8"Christopher"
places
0"Camden"
1"Town"
2"World"
3"Portuguese"
4"Inverness"
5"Street"
6"Kentish"
7"Road"
8"Deptford"
9"Veil"
10"Raven"
11"London"
globalScore1
windowScore1
81.82% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences110
glossingSentenceCount3
matches
0"spiral that seemed to turn if you looked at it too long"
1"felt like damp paper"
2"quite match the real one"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1763
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences231
matches
0"building that Quinn"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs95
mean18.56
std19.42
cv1.046
sampleLengths
018
142
234
32
413
572
63
722
88
950
1034
113
1244
1314
142
1524
167
1720
182
193
2037
214
221
232
2432
259
2626
2711
288
2934
3010
3114
3218
3357
341
3535
369
3771
3815
393
408
4132
4211
435
443
4517
4667
478
4848
491
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences198
matches
0"been trained"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs232
matches
0"was chasing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences231
ratio0
matches(empty)
88.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1532
adjectiveStacks2
stackExamples
0"small, ancient, round wicker"
1"Same hand-drawn ink."
adverbCount44
adverbRatio0.028720626631853787
lyAdverbCount4
lyAdverbRatio0.0026109660574412533
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences231
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences231
mean7.63
std6.1
cv0.8
sampleLengths
018
17
212
33
414
56
617
74
813
92
102
111
1210
1313
1414
1510
161
176
1828
191
202
215
2210
234
243
258
262
277
2816
297
302
315
3211
336
345
3523
363
372
381
3918
402
417
423
4311
445
459
462
479
489
496
69.12% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats17
diversityRatio0.4588744588744589
totalSentences231
uniqueOpeners106
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount10
totalSentences157
matches
0"Just a man who had"
1"Then he ducked left onto"
2"Then Herrera stopped."
3"Dead still, in front of"
4"Then at her."
5"Then at the steel shutter"
6"Somewhere beneath her feet, something"
7"Too many voices at once."
8"Softly this time."
9"Just the empty archway and"
ratio0.064
84.97% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount53
totalSentences157
matches
0"Her knee cracked against the"
1"She kept moving."
2"It always waited until you"
3"Her boots slapped through puddles"
4"She'd left her radio in"
5"Their eyes met across the"
6"He didn't look frightened."
7"He looked apologetic."
8"Her lungs had turned to"
9"She clocked the details out"
10"He cut beneath the railway"
11"She slowed to a walk."
12"Her hand drifted to the"
13"He pushed the hair out"
14"His accent softened the hard"
15"He smiled, and it didn't"
16"He tilted his head, as"
17"He dropped flat and rolled"
18"Her fingers closed on wet"
19"She crouched there, breathing hard,"
ratio0.338
96.94% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount114
totalSentences157
matches
0"Herrera vaulted the bollard outside"
1"Quinn took it at a"
2"Her knee cracked against the"
3"She kept moving."
4"It always waited until you"
5"Someone swore in Portuguese."
6"A pint glass hit the"
7"Camden never hurried for anyone,"
8"Water sheeted off the awnings"
9"Her boots slapped through puddles"
10"She'd left her radio in"
11"Herrera glanced over his shoulder."
12"Their eyes met across the"
13"He didn't look frightened."
14"He looked apologetic."
15"Her lungs had turned to"
16"She clocked the details out"
17"A silver glint at his"
18"He cut beneath the railway"
19"Pigeons exploded from the girders."
ratio0.726
31.85% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences157
matches
0"Now she needed the man"
ratio0.006
51.95% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences55
technicalSentenceCount7
matches
0"Herrera vaulted the bollard outside Camden Town station like a man who'd done it a hundred times before."
1"Just a man who had walked out of the back door of Silas's bar at half eleven carrying a medical bag that dripped something black onto the cobbles."
2"A night bus hissed past, its windows full of blank, sleepy faces that turned to watch the madwoman in the soaked wool coat."
3"He tilted his head, as if the question genuinely puzzled him."
4"Beyond it, stone steps dropped into a darkness that smelled of wet brick, clove smoke and something sweet underneath."
5"A woman with moth wings folded down her back sold jars of something that glowed and pulsed like a heartbeat."
6"Beside him, a small, ancient, round wicker cage held a bird with a human mouth that whispered numbers to anyone who leaned close."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags10
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags5
fancyCount1
fancyTags
0"It pressed (press)"
dialogueSentences43
tagDensity0.116
leniency0.233
rawRatio0.2
effectiveRatio0.047
92.5428%