Run: 2026-09-24-01M39WV626PCTWWYM3T2V1Z3C0

Run Details

Duration:
4m 54s
Cost:
$0.021641
Provider:
AionLabs

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Tomás Herrera ran like a man who knew which streets had no cameras. Quinn had given the Raven's Nest three nights of her life, watching its green neon bleed into the wet pavement, and tonight it had finally spat him out. Five foot ten, medical case banging against his hip, olive skin rain-slick. He made it four steps before she called him. "Police! Herrera!" He vaulted a market barrow. Oranges scattered, rolled into the gutter, and a trader's swearing chased them both down Dean Street. "Ay, no, no. Detective, please. Not tonight." "Then talk while you run. A man died last Thursday. You signed him into the Royal Free at three in the morning, and by six he'd walked out of a locked morgue." "Believe me, it is better for you that he is missing." He cut left down a service alley. Bins stank of old fat. Rain hammered the corrugated awnings and came off them in sheets, and she ran through every sheet with her collar up and her breath tearing. Her knee kissed a skip's corner. Pain flared, faded, got filed. Four years on an ambulance crew taught a man every fire exit in Soho, every gap wide enough for a stretcher trolley. Herrera used all of it. He jinked through a space between skip and wall that she measured with her eyes before committing, burst into Gerrard Street, and shouldered through the kitchen door of a restaurant. Steam. Shouting in Cantonese. A wok screamed. She followed him through the kitchen, lost her footing on greased tile, caught the pass counter, and came out the fire exit into an alley with the taste of chilli oil at the back of her throat. Empty. Rain filled the silence. On Wardour Street she nearly had him. A taxi's horn, a wall of brake lights, Herrera trapped against a shop window, and she lunged and got a fist on the case's shoulder strap. He twisted. The clip gave, or he gave it, and she held a metre of useless webbing while he went over a bonnet to the sound of a horn that lasted the length of the crossing. In the flare of the brake lights she caught the scar on his left forearm, old knife work, and the silver flash at his throat. Saint Christopher. Patron of travellers. She'd arrest a saint tonight if it ran. Seven Dials. She reached the pillar seconds behind him, pulse ticking in her molars, and seven roads offered seven lies. A pub door, still swinging. A delivery moped pulling away, taillight shrinking. A dry-cleaner's, dark, alarm box untouched. Gone. She bent, hands on knees, and let the detective take over from the sprinter. A wounded man runs to a doctor. A frightened man runs home. Herrera ran with a case he would not drop, and twice tonight he had glanced up at the sky, at the ribs of cloud the moon pressed against. Checking the moon. The Veil Market. Camden. Her informant's voice, three weeks old and three hundred quid poorer: it sits under the old station, love, and it moves at the full moon. You'll need a bone token, and don't ask me where they sell them. That was tomorrow night. After that, the whole rabble of it would fold itself up and be somewhere she would never find, and the man from the morgue would stay a file in a drawer. She ran for Charing Cross Road, keying her radio as she went. "Control, Quinn. In pursuit of Tomás Herrera, white male, twenty-nine, short curly dark brown hair, last seen Seven Dials on foot. Requesting, " Hiss. She keyed it again at St Giles. Hiss. At Tottenham Court Road the hiss had a rhythm to it, almost like breathing. The night bus crawled up the road with its windows fogged and its passengers asleep sitting up. She watched shopfronts slide past like a film with the sound off, got off at the lock, and ran the last stretch along the water, past narrowboats sitting low and silent in the rain. The hoarding stood where her informant had put it in her head. Plywood and council stickers, KEEP CAMDEN TIDY, and behind it a Tube entrance the maps had stopped admitting to. Steps went down into a dark that had texture to it. The smell reached her before the gate did, copper and wet stone, and under that something older, the smell of a crypt with its door left open. A green gate furred with rust sat across the steps, and at the top stood a man in a long grey coat, watching Herrera pay. Herrera held out something small and white. Bone, carved, worn smooth as a tooth. The gatekeeper took it without looking at it, and Herrera turned, and saw her. "Dios mío. I told you not to follow." "Then tell me where you're going and I'll stop following." "You would not write it down. You would not believe it." He lifted the case a little, the way a man shows a child a bird's nest. "There is a man dying, detective. A man whose blood I cannot fix with needles and hope. He is running out of, " he searched for the word and failed, "time is not the right word. He is running out of something." "Who?" "Someone you have never met. I pray you never do." "Tomás. Eighteen years, and every cold file I hate ends at that pub. The one with the bookshelf. Your little congregation." "The Nest is not the thing you should fear." "No? What should I fear?" "Being right." He glanced at the gatekeeper. "And the morgue man. He was between. You should not have followed me." He took the steps two at a time and the dark took him. Quinn stepped up to the gate and held out her warrant card. The gatekeeper had a face, she was sure of it, but her eyes kept sliding off it the way water slides off oil. Rain went round him somehow. The coat stayed dry. "Metropolitan Police. Open the gate." "No token, no descent." "I can have a warrant by morning." "The market moves at the full moon. Warrants expire. Desires do not." She keyed her radio one more time. Hiss, hiss, hiss. Twelve minutes for backup, control had said, back when there had been streets and signals. Eighteen years of service said wait. The worn leather band of her watch ticked against her wrist, and it had belonged to Morris, and Morris had once waited for backup, and that was the part of the file that still read unexplained. "Coin, blood, or a year of memory," the gatekeeper said. "The toll stands." "Try 'police business.'" "The toll stands." She took out the lock-knife she'd carried since Hendon, opened it, and dragged the edge across the pad of her thumb. Blood welled, dark against the neon spill from the main road. The gatekeeper caught her wrist before she could offer it. His hand was cold and dry, like paper left in the sun. He pressed her thumb to a slot in the gatepost, and the stone drank. The gate swung inward without a sound. "Descent is free," he said. "Go." She clicked her torch on and started down. The steps were wet stone, older than any Tube line she had ever worked, and the air that came up to meet her was warm. Warm as an exhalation. In the alcoves, posters advertised things nobody had sold in decades, and then things nobody had sold at all. THE GLASS SURGEON, FLAWLESS WORK. YEARS BOUGHT AND SOLD, FAIR RATES. ASK THE WATER FOR WHATEVER YOU LACK. Somewhere below, the case clattered on tile. Herrera, moving fast. Halfway down, the gatekeeper's voice reached her, close, though the man had not moved. "The last policeman paid in memory. Ask the market for Morris, detective. It remembers him better than he remembers himself." She spun. The gate was shut. Not shut, gone. Where the steps had been, brick. Old brick, furred with damp, load-bearing, permanent. Her torch beam shook once, then steadied. Somewhere below her, the clatter of the case had stopped. She turned back down the stairs. The lights came on ahead of her, one by one, all the way down.
created_at"2026-09-24T14:24:21.598Z" 9/24/2026, 2:24:21 PM
model"aion-labs/aion-3.5-mini-20260923"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1963
moderation_latency(null)
generation_time293954
tokens_prompt4484
tokens_completion15908
native_tokens_prompt4192
native_tokens_completion14919
native_tokens_completion_images(null)
native_tokens_reasoning13978
native_tokens_cached4192
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.02164116
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.21.0; linux; x64))"
http_referer(null)
request_id"req-1790259861-CHVoPNbRZGzocKjG1Suz"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1790259861-UQWTYrs4RdYyIttVF2vK"
upstream_id"71d4bc67fdb84529b7b0db18b1846deb"
provider_responses
0
endpoint_id"60ac3bdc-90ec-4769-9193-2c00b4d79562"
id"71d4bc67fdb84529b7b0db18b1846deb"
is_byokfalse
latency1963
model_permaslug"aion-labs/aion-3.5-mini-20260923"
provider_name"AionLabs"
status200
total_cost0.02164116
cache_discount0.00217984
upstream_inference_cost0
provider_name"AionLabs"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount0
adverbTags(empty)
dialogueSentences27
tagDensity0.185
leniency0.37
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1380
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
85.51% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1380
totalAiIsms4
found
0
word"measured"
count1
1
word"silence"
count1
2
word"pulse"
count1
3
word"flawless"
count1
highlights
0"measured"
1"silence"
2"pulse"
3"flawless"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences100
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences100
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences122
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen41
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1382
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions41
wordCount1114
uniqueNames25
maxNameDensity0.72
worstName"Herrera"
maxWindowNameDensity1.5
worstWindowName"Herrera"
discoveredNames
Herrera8
Raven1
Nest1
Dean1
Street3
Soho1
Gerrard1
Cantonese1
Wardour1
Christopher1
Dials1
Veil1
Market1
Charing1
Cross1
Road2
St1
Giles1
Tottenham1
Court1
Tube2
Morris2
Hendon1
Rain3
Hiss3
persons
0"Herrera"
1"Raven"
2"Christopher"
3"Morris"
4"Hendon"
5"Rain"
6"Hiss"
places
0"Dean"
1"Street"
2"Soho"
3"Gerrard"
4"Cantonese"
5"Wardour"
6"Charing"
7"Cross"
8"Road"
9"St"
10"Giles"
11"Tottenham"
12"Court"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences66
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1382
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences122
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs50
mean27.64
std26.35
cv0.953
sampleLengths
013
149
22
321
47
532
611
748
864
942
10107
1138
121
1357
1477
1512
1623
1723
1851
1994
2028
218
2210
2369
241
2510
2621
279
285
2920
3013
3144
325
334
347
3512
3667
3713
383
393
4068
417
426
4374
4410
4514
4620
4722
4817
4920
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences100
matches
0"got filed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs185
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences122
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1118
adjectiveStacks0
stackExamples(empty)
adverbCount21
adverbRatio0.018783542039355994
lyAdverbCount2
lyAdverbRatio0.0017889087656529517
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences122
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences122
mean11.33
std9.44
cv0.833
sampleLengths
013
128
212
39
42
55
616
77
832
911
107
115
1225
136
145
1522
165
1730
181
193
203
2137
221
234
247
2526
262
2734
2825
292
303
318
322
3318
345
357
366
371
3814
397
405
4128
423
433
441
4525
4613
474
4831
4912
83.61% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats3
diversityRatio0.5163934426229508
totalSentences122
uniqueOpeners63
74.91% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences89
matches
0"Somewhere below, the case clattered"
1"Somewhere below her, the clatter"
ratio0.022
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount25
totalSentences89
matches
0"He made it four steps"
1"He vaulted a market barrow."
2"He cut left down a"
3"Her knee kissed a skip's"
4"He jinked through a space"
5"She followed him through the"
6"She'd arrest a saint tonight"
7"She reached the pillar seconds"
8"She bent, hands on knees,"
9"Her informant's voice, three weeks"
10"You'll need a bone token,"
11"She ran for Charing Cross"
12"She keyed it again at"
13"She watched shopfronts slide past"
14"He lifted the case a"
15"he searched for the word"
16"He glanced at the gatekeeper"
17"He took the steps two"
18"She keyed her radio one"
19"She took out the lock-knife"
ratio0.281
72.36% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount69
totalSentences89
matches
0"Tomás Herrera ran like a"
1"Quinn had given the Raven's"
2"He made it four steps"
3"He vaulted a market barrow."
4"Oranges scattered, rolled into the"
5"He cut left down a"
6"Bins stank of old fat."
7"Her knee kissed a skip's"
8"Pain flared, faded, got filed."
9"Herrera used all of it."
10"He jinked through a space"
11"A wok screamed."
12"She followed him through the"
13"Rain filled the silence."
14"A taxi's horn, a wall"
15"The clip gave, or he"
16"Patron of travellers."
17"She'd arrest a saint tonight"
18"She reached the pillar seconds"
19"A pub door, still swinging."
ratio0.775
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences89
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences42
technicalSentenceCount0
matches(empty)
25.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount1
matches
0"He lifted, the way a man shows a child a bird's nest"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount0
fancyTags(empty)
dialogueSentences27
tagDensity0.074
leniency0.148
rawRatio0
effectiveRatio0
91.3793%